Different forms of card activities are discussed, including developing arcade games for Android phones using Java. Key aspects of game development are covered, such as using C++ engineers, OpenGL, tile-based worlds, parallax scrolling, collision detection, sprites, rendering, and ensuring games fit within the memory limitations of mobile devices. Troubleshooting tips are provided, such as pre-rendering tiled backgrounds to avoid issues with available VRAM. Integration with Google services and the potential benefits of the Android Froyo app are also mentioned.
UX performance testing with GameBench and eggPlantTestplant
TestPlant jointly hosted a webinar with GameBench to talk about performance testing mobile apps using the combined technologies of eggPlant Functional test automation and GameBench frame-rate metrics.
Game Design as an Intro to Computer Science (Meaningful Play 2014)marksuter
Presented by Mark Suter at Michigan State University in November 2014 for the Meaningful Play Conference.
These are methods I use in my classroom to introduce computer science concepts, as well as some common syntax.
Building an app to send email can be an excellent introduction to software development for beginners who have just taken Java training. By learning more about Java's capabilities and developing this project, you will also gain more knowledge. Java's strength lies in its support for Object-Oriented Programming System (OOPS) principles, which allows it to enhance flexibility and reliability of your code. Below are the 10 creative ways to use Java.
10 Design Commandments for Mobile App DevelopersJigyasa Makkar
Top ten design blindspots for Mobile app developers. Mostly based on my first experiences with Mobile design, as a developer.
Original deck presented at XConf 2011, ThoughtWorks, Pune.
Images used in the keynote are for illustrative purposes only.
When creating a video game, you not only need a proper idea to proceed but also have to concentrate on choosing the right game engine such as Unity, Unreal, HTML5, Godot, etc. that will serve you with the desired outcome on time. For better insights, it will be good to consult a reliable mobile game development company. Know more at www.redappletech.com
The developers love them, the clients are asking about them and the App's World is
constantly pitting these two development technologies against each other.
Which one should you choose above the other? We bring you two interesting knock out rounds between the two most talked about technologies for app development.
As a developer or a client, how would you go about picking the best technology for your project? Find out all the answers in Affle's POV on 'HTML5 V/S UNITY'
UX performance testing with GameBench and eggPlantTestplant
TestPlant jointly hosted a webinar with GameBench to talk about performance testing mobile apps using the combined technologies of eggPlant Functional test automation and GameBench frame-rate metrics.
Game Design as an Intro to Computer Science (Meaningful Play 2014)marksuter
Presented by Mark Suter at Michigan State University in November 2014 for the Meaningful Play Conference.
These are methods I use in my classroom to introduce computer science concepts, as well as some common syntax.
Building an app to send email can be an excellent introduction to software development for beginners who have just taken Java training. By learning more about Java's capabilities and developing this project, you will also gain more knowledge. Java's strength lies in its support for Object-Oriented Programming System (OOPS) principles, which allows it to enhance flexibility and reliability of your code. Below are the 10 creative ways to use Java.
10 Design Commandments for Mobile App DevelopersJigyasa Makkar
Top ten design blindspots for Mobile app developers. Mostly based on my first experiences with Mobile design, as a developer.
Original deck presented at XConf 2011, ThoughtWorks, Pune.
Images used in the keynote are for illustrative purposes only.
When creating a video game, you not only need a proper idea to proceed but also have to concentrate on choosing the right game engine such as Unity, Unreal, HTML5, Godot, etc. that will serve you with the desired outcome on time. For better insights, it will be good to consult a reliable mobile game development company. Know more at www.redappletech.com
The developers love them, the clients are asking about them and the App's World is
constantly pitting these two development technologies against each other.
Which one should you choose above the other? We bring you two interesting knock out rounds between the two most talked about technologies for app development.
As a developer or a client, how would you go about picking the best technology for your project? Find out all the answers in Affle's POV on 'HTML5 V/S UNITY'
Adjusting primitives for graph : SHORT REPORT / NOTESSubhajit Sahu
Graph algorithms, like PageRank Compressed Sparse Row (CSR) is an adjacency-list based graph representation that is
Multiply with different modes (map)
1. Performance of sequential execution based vs OpenMP based vector multiply.
2. Comparing various launch configs for CUDA based vector multiply.
Sum with different storage types (reduce)
1. Performance of vector element sum using float vs bfloat16 as the storage type.
Sum with different modes (reduce)
1. Performance of sequential execution based vs OpenMP based vector element sum.
2. Performance of memcpy vs in-place based CUDA based vector element sum.
3. Comparing various launch configs for CUDA based vector element sum (memcpy).
4. Comparing various launch configs for CUDA based vector element sum (in-place).
Sum with in-place strategies of CUDA mode (reduce)
1. Comparing various launch configs for CUDA based vector element sum (in-place).
The Building Blocks of QuestDB, a Time Series Databasejavier ramirez
Talk Delivered at Valencia Codes Meetup 2024-06.
Traditionally, databases have treated timestamps just as another data type. However, when performing real-time analytics, timestamps should be first class citizens and we need rich time semantics to get the most out of our data. We also need to deal with ever growing datasets while keeping performant, which is as fun as it sounds.
It is no wonder time-series databases are now more popular than ever before. Join me in this session to learn about the internal architecture and building blocks of QuestDB, an open source time-series database designed for speed. We will also review a history of some of the changes we have gone over the past two years to deal with late and unordered data, non-blocking writes, read-replicas, or faster batch ingestion.
Chatty Kathy - UNC Bootcamp Final Project Presentation - Final Version - 5.23...John Andrews
SlideShare Description for "Chatty Kathy - UNC Bootcamp Final Project Presentation"
Title: Chatty Kathy: Enhancing Physical Activity Among Older Adults
Description:
Discover how Chatty Kathy, an innovative project developed at the UNC Bootcamp, aims to tackle the challenge of low physical activity among older adults. Our AI-driven solution uses peer interaction to boost and sustain exercise levels, significantly improving health outcomes. This presentation covers our problem statement, the rationale behind Chatty Kathy, synthetic data and persona creation, model performance metrics, a visual demonstration of the project, and potential future developments. Join us for an insightful Q&A session to explore the potential of this groundbreaking project.
Project Team: Jay Requarth, Jana Avery, John Andrews, Dr. Dick Davis II, Nee Buntoum, Nam Yeongjin & Mat Nicholas
Data Centers - Striving Within A Narrow Range - Research Report - MCG - May 2...pchutichetpong
M Capital Group (“MCG”) expects to see demand and the changing evolution of supply, facilitated through institutional investment rotation out of offices and into work from home (“WFH”), while the ever-expanding need for data storage as global internet usage expands, with experts predicting 5.3 billion users by 2023. These market factors will be underpinned by technological changes, such as progressing cloud services and edge sites, allowing the industry to see strong expected annual growth of 13% over the next 4 years.
Whilst competitive headwinds remain, represented through the recent second bankruptcy filing of Sungard, which blames “COVID-19 and other macroeconomic trends including delayed customer spending decisions, insourcing and reductions in IT spending, energy inflation and reduction in demand for certain services”, the industry has seen key adjustments, where MCG believes that engineering cost management and technological innovation will be paramount to success.
MCG reports that the more favorable market conditions expected over the next few years, helped by the winding down of pandemic restrictions and a hybrid working environment will be driving market momentum forward. The continuous injection of capital by alternative investment firms, as well as the growing infrastructural investment from cloud service providers and social media companies, whose revenues are expected to grow over 3.6x larger by value in 2026, will likely help propel center provision and innovation. These factors paint a promising picture for the industry players that offset rising input costs and adapt to new technologies.
According to M Capital Group: “Specifically, the long-term cost-saving opportunities available from the rise of remote managing will likely aid value growth for the industry. Through margin optimization and further availability of capital for reinvestment, strong players will maintain their competitive foothold, while weaker players exit the market to balance supply and demand.”
Levelwise PageRank with Loop-Based Dead End Handling Strategy : SHORT REPORT ...Subhajit Sahu
Abstract — Levelwise PageRank is an alternative method of PageRank computation which decomposes the input graph into a directed acyclic block-graph of strongly connected components, and processes them in topological order, one level at a time. This enables calculation for ranks in a distributed fashion without per-iteration communication, unlike the standard method where all vertices are processed in each iteration. It however comes with a precondition of the absence of dead ends in the input graph. Here, the native non-distributed performance of Levelwise PageRank was compared against Monolithic PageRank on a CPU as well as a GPU. To ensure a fair comparison, Monolithic PageRank was also performed on a graph where vertices were split by components. Results indicate that Levelwise PageRank is about as fast as Monolithic PageRank on the CPU, but quite a bit slower on the GPU. Slowdown on the GPU is likely caused by a large submission of small workloads, and expected to be non-issue when the computation is performed on massive graphs.
Quantitative Data AnalysisReliability Analysis (Cronbach Alpha) Common Method...2023240532
Quantitative data Analysis
Overview
Reliability Analysis (Cronbach Alpha)
Common Method Bias (Harman Single Factor Test)
Frequency Analysis (Demographic)
Descriptive Analysis
06-04-2024 - NYC Tech Week - Discussion on Vector Databases, Unstructured Data and AI
Round table discussion of vector databases, unstructured data, ai, big data, real-time, robots and Milvus.
A lively discussion with NJ Gen AI Meetup Lead, Prasad and Procure.FYI's Co-Found
1. DifferentFormsof CardActivities
Bing has offered the open resource instruments and the training but it is your decision to master
and build your own apps for wise phones to demonstrate how capable you're at developing and
planning start supply games and to what value you will have the ability to offer in potential
developments online. Bing I envision really are a good organization to work for and as large as
they are with the wise phones they appreciate they cannot have enough time or resources to
simple handily develop new gaming pc software nor for instance have the time and energy to
precisely mirror functioning papers for the hand-held phones, it's just not plausible. But, they've
apparently come to some deal with specific applications readily available for the Android, I
guess to concern the growing presence of Apple's power. So, with that in mind allows enter into
the facts of on the web gambling design.
Individuals who produce activities through Java software for mobile phones specially arcade
games people of Java. Today Java has, like most pc software its own software, software suggests
a language by which a course may understand if you do not have the right computer software or
do not know which computer software to make use of, then make reference to an expert, these
gaming professionals are called C++ Engineers since this really is the type of language Java runs
with. These previously experienced in the language of C++ may use Java, and Java is gaming
market common, Java can also be known for their Thumb integration, sound pc software, texts
and cloud based open source development. This is often performed in Linux as opposed to Unix
and the image in these new media methods may be surprisingly refreshing. This has paid off the
quantity of work required to master these skills. Open application is a good place to start.
When you style the game there are always a several things you need to understand when
planning activities for the phone. As an I-Pad and different touch screen units the Teflon screen
generates a action and by controlling your sport from the screen can change the result time of
your sport, these have now been my main issues about games for the Android - they're clunky
and the regulates unless scroll key permitted are very annoying. Similarly the aim indicator in the
device is extremely advanced. Understanding just how to program a game like this really is well
beyond the scope of this initial post. Whatever you need to know with these problems or if you
want to learn more about these high end issues of planning activities for the Android phone are
GLSurfaceView ATITC pressure, VBO's and there buffers (which are responsible and ideal for
providing feedback each time a game accidents since you can trackback the outcome of the
accident when you record it to Google.
Some intriguing terminology that may raise your knowledge and help you inform yourself about
activities developing for Android phones are shown in that small glo2D side-scroller - Parallax
levels, tile-based worlds, lively sprites the proper electronics buttons: insight programs, OpenGL,
ES Writing Java rule for Android phones.
Is this game for kids? If so produce what's called the gaming items so, is the game for people, if
sure then proceed, add swear phrases and grotesque violence; but otherwise keep it simple, the
most effective guess is to avoid such a thing like this because most intelligent telephones are
2. confined and changing these restrictions is often as equally complicated as developing the
activities so please for the consumers avoid any adult content.
To understand the layers and design of any sport you need to know how the Structure and levels
of the game are made. On monitor you have main loops. That is where the overall game has its
main contents. Sub graphs are what the heroes are in any sport, these need to be developed
beforehand and using the correct pc software to enhance the signal of the moving photographs,
especially if you wish to convey your games item originally and efficiently. A great place to start
concentrating on is the colors in the back ground of the game, whilst the games thumb between
displays you want these colors to own some type of continuity in the manner that the changes
occur.
The items of any sport will need to contain the gamer incorporated to control the game to
provide some type of seriousness to the game, this provides it a narrative and can make the
overall game more interesting. The way the characters or objects relocate the overall game is
very important. The accident icons are known as collision portion, you will need to think
cautiously when making these and connecting them with the size and ideal colour of the
destruction of each individual character. You then should realize the science of how these
characters all blends. You can improve your movement abilities by understanding the rules of
Java and learn about capabilities within these software companies that allow you to style your
mobile phone game. The people in the game and the objectives of the overall game and how
these people move are included in the game-designing earth with helpful terminology like Sprite
and Rendor parts are also related to Player Sport Object.
In -order to convert your activities style from the right language to the code equivalent that will
then be submitted to these smart telephones is equally essential when developing Andriod games,
this is called bootstrapping a game. Bootstrapping assists the games update properly by
forging reciprocal input events.
Next you've to thread all of the activities technical graphics together at this stage you are at the
Sport Bond part mentioned early in the day concerning the activities physics, the method by
which destruction and collisions and different explosions you desire to re -create. Now this is
also where you embed your trademark as custom of one's cellular phone games.
Therefore how do you get involved with pc software distributed on Bing devices? Firstly the
integration and design is located in forum strings specially when games are now being made, you
can subscribe to these organizations on Boards, several forums are free, and the great thing in
regards to the 100 roughly thousand designers across the world is they are thinking about you
understanding the skills. Once you learn these abilities from their website, the wish is you'll
reveal your worries with experimenting with language on running time it takes for, supply for the
sponsor as Java particular optimization is believed to: 'enhance the compatibility with software'
and fortuitously this code is quite simple to use. The problem is troubleshooting the mistakes;
that is wherever professionals in the Language become helpful. Should you desire to work well
with the others, this app creating will not happen instantly you will have to go associations with
other C++ Java Software users.فجار ان ازی ب ت سای
3. One of the growing problems when using C++ and Javascript is how big is memory applied,
when planning a game. You ought to generally first contemplate whether you sport could be
logically designed within the information limitations, generally about 100 -300 ms. Once you
know the size you are able to begin to produce your signal into the GC (Gaming code).
Ways around this issue of high Java scripted rules and low restricted space for activities to be
manufactured within are to dismiss what's identified as enums they're to large, remove study just
strings (which you must do by the end of the game anyway when the game is done. Search
for chain in the frameworks of your Java code.Also prevent JNI operates specially within the
inner loop for your Java code. For instance things that say gl.gl ()Functions must certanly be
double checked.
By making layers in the activities art be it air land or background you always need to intergate,
this really is section of worthwhile arcade activities style. Some critical terms you'll need to take
into account when growing your glossary to be able to understand the micro planning skills is
present in the design (vertex) of Meta tiles. Meta tiles are a significant part of the mapping of all
games for Google Programs and Google games on the Android HTC and other Bing versions.
Nokia is somewhat various and their gaming areas are slightly more varied. You are able to
check your skills in what is recognized as SpriteMethodTest by examining the essential vert
quads are in-line along with your orthographic projections. You also have to watch the time it
requires for these directions to bind with all the current different tiles in the frame, this will take
anything between 3- 5 ms when presented to the activities layers and the got itself to change in to
an image takes an additional 16ms to show. You will even want to know concerning the structure
of your backgrounds road and make sure it's to not sparse. Short is a superb term to publish to
your terminology when speaking about planning activities for portable devices.
Below are a few methods for troubleshooting your activities tiled background. First you should
realize about VRAM and how much is available on each game once you design games anything
over will mean you've to pre render the tile road of the backdrop of your game or app. This may
also be believed by understanding stage measurement restrictions within the VRAM and the
makeup within the different finishes of one's layered background. Once you get near to 60 Hz
then end and as a result you ought to be enough for you to avoid any complications. According
to analyze performed in an accumulation situation studies Android has decided to boost
the Android's program in the telephones driver; meaning these answers of timing may possibly
now be outdated though on my Andriod HTC that transition has not yet taken place. The App
said to do this is named Froyo and is in accordance with Google TV an app that boosts not just
the surfers response time and help integrate through Cloud servers from Google Chrome Visitor
extensions, to mobile phones and primary links between the two.