SlideShare a Scribd company logo
Moff
We believe, to share our emotions is
more important than information,
to feel closer each others.




                                       1
,
For emotional communication

We will change…
Hard and cold object
      • too insensitive

Keyboard interface
      • too logical
      • hard to convert
        emotions into
        written text

                              2
New intuitive

Soft-textured
interface !!!!



                 3
Prototype: soft-textured interface




When you receive an   grip the plush toy.   The “anger stamp”
irritating message…                         icon will appear and
                                            be sent by your
                                            Smartphone.
                                                                   4
Prototype: asynchronous communication




Later, “send?” or       A receiver can check   A receiver can respond
“cancel?” buttons pop   your emotion’s list,   each emotion and
up. You can cancel it   later.                 send icon stamps.
                                                                        5
You can change the standard interface to your
favorite plush toy




                                                6
The accessories and peripherals market
                 Japan                                                                  Global
                           2,680 mil $                                       CAGR

                                                                         23.5%
                                1268




          824 mil $

              104
                                1412
              720



            2011                2016                                  2012       2013       2014        2015   2016
          peripherals           accessories

* Global Accessories and Peripherals for Smartphones and Tablets Market 2012-2016,Infiniti Research Limited           7
Our prospects of additional functions and targets

Functions possibilities
Icon stamps / social media posts / message / voice call…




    youngers              patients       seniors / infants
                                                             8
Monetization & Sales prospects

Monetization               Sales prospects

Sell the bellow:           Tho.units
                                                                500

• Hardware
    50 – 80$ / unit

• Additional Apps
  function                                     150

     Emotion icon stamps          30
     and more…
                                1st Year      2nd Year         3rd Year
                              Japan launch   Global launch Expansion of Target
                                             Major Update     Major Update


                                                                                 9
For emotional communication,
We will change cold, hard
keyboard interface into


Soft-textured
interface !!!!


                               10

More Related Content

Similar to Moff - soft-textured device for emotional communication

Building successful Games (Campus Party Europe 2012)
Building successful Games (Campus Party Europe 2012)Building successful Games (Campus Party Europe 2012)
Building successful Games (Campus Party Europe 2012)
Wooga
 
The On-going Convergence of Interactive Gambling and Social Gaming
The On-going Convergence of Interactive Gambling and Social Gaming The On-going Convergence of Interactive Gambling and Social Gaming
The On-going Convergence of Interactive Gambling and Social Gaming
Gerald Tan
 
GMIC 2012 - 3D Social&Mobile, CMUNE, Presentation by Mr Ludovic Bodin
GMIC 2012 - 3D Social&Mobile, CMUNE, Presentation by Mr Ludovic BodinGMIC 2012 - 3D Social&Mobile, CMUNE, Presentation by Mr Ludovic Bodin
GMIC 2012 - 3D Social&Mobile, CMUNE, Presentation by Mr Ludovic Bodin
Great Wall Club
 
Spil Games:The rise of Social Gaming
Spil Games:The rise of Social GamingSpil Games:The rise of Social Gaming
Spil Games:The rise of Social Gaming
spilgames
 
Social Game Engine
Social Game EngineSocial Game Engine
Social Game Engine
PapayaMobile
 
Breaking Down Stories - Concept to Sprint Ready PDF
Breaking Down Stories - Concept to Sprint Ready PDFBreaking Down Stories - Concept to Sprint Ready PDF
Breaking Down Stories - Concept to Sprint Ready PDF
reggie_d
 
GDC 2012: The Rise of Free-to-Play Core Gaming
GDC 2012: The Rise of Free-to-Play Core GamingGDC 2012: The Rise of Free-to-Play Core Gaming
GDC 2012: The Rise of Free-to-Play Core Gaming
Mitch Lasky
 
Elaine Chen: Mobile Touchphone UI Design 101
Elaine Chen: Mobile Touchphone UI Design 101Elaine Chen: Mobile Touchphone UI Design 101
Elaine Chen: Mobile Touchphone UI Design 101
Refresh Events
 

Similar to Moff - soft-textured device for emotional communication (20)

10 Design Commandments for Mobile App Developers
10 Design Commandments for Mobile App Developers10 Design Commandments for Mobile App Developers
10 Design Commandments for Mobile App Developers
 
Building successful Games (Campus Party Europe 2012)
Building successful Games (Campus Party Europe 2012)Building successful Games (Campus Party Europe 2012)
Building successful Games (Campus Party Europe 2012)
 
The On-going Convergence of Interactive Gambling and Social Gaming
The On-going Convergence of Interactive Gambling and Social Gaming The On-going Convergence of Interactive Gambling and Social Gaming
The On-going Convergence of Interactive Gambling and Social Gaming
 
GMIC 2012 - 3D Social&Mobile, CMUNE, Presentation by Mr Ludovic Bodin
GMIC 2012 - 3D Social&Mobile, CMUNE, Presentation by Mr Ludovic BodinGMIC 2012 - 3D Social&Mobile, CMUNE, Presentation by Mr Ludovic Bodin
GMIC 2012 - 3D Social&Mobile, CMUNE, Presentation by Mr Ludovic Bodin
 
2012 Tech Trends
2012 Tech Trends2012 Tech Trends
2012 Tech Trends
 
Top Reasons Why Your Mobile Game Will (Likely) Fail | Chris Olson, Ethan Einhorn
Top Reasons Why Your Mobile Game Will (Likely) Fail | Chris Olson, Ethan EinhornTop Reasons Why Your Mobile Game Will (Likely) Fail | Chris Olson, Ethan Einhorn
Top Reasons Why Your Mobile Game Will (Likely) Fail | Chris Olson, Ethan Einhorn
 
Making Games for Gamers in HTML5
Making Games for Gamers in HTML5Making Games for Gamers in HTML5
Making Games for Gamers in HTML5
 
Spil Games:The rise of Social Gaming
Spil Games:The rise of Social GamingSpil Games:The rise of Social Gaming
Spil Games:The rise of Social Gaming
 
Mobile App Developers - DevBatch Mobile Apps Portfolio
Mobile App Developers - DevBatch Mobile Apps PortfolioMobile App Developers - DevBatch Mobile Apps Portfolio
Mobile App Developers - DevBatch Mobile Apps Portfolio
 
Social Game Engine
Social Game EngineSocial Game Engine
Social Game Engine
 
2012 Mobile Trends
2012 Mobile Trends2012 Mobile Trends
2012 Mobile Trends
 
pikkle social games japan
pikkle social games japanpikkle social games japan
pikkle social games japan
 
Making Core Games in HTML5
Making Core Games in HTML5Making Core Games in HTML5
Making Core Games in HTML5
 
Gaming gets a major shot in the arm thanks to the vibrant 5-inch Triluminos d...
Gaming gets a major shot in the arm thanks to the vibrant 5-inch Triluminos d...Gaming gets a major shot in the arm thanks to the vibrant 5-inch Triluminos d...
Gaming gets a major shot in the arm thanks to the vibrant 5-inch Triluminos d...
 
Breaking Down Stories - Concept to Sprint Ready PDF
Breaking Down Stories - Concept to Sprint Ready PDFBreaking Down Stories - Concept to Sprint Ready PDF
Breaking Down Stories - Concept to Sprint Ready PDF
 
GDC 2012: The Rise of Free-to-Play Core Gaming
GDC 2012: The Rise of Free-to-Play Core GamingGDC 2012: The Rise of Free-to-Play Core Gaming
GDC 2012: The Rise of Free-to-Play Core Gaming
 
Game Analytics SiTF (David vs Goliath)
Game Analytics SiTF (David vs Goliath)Game Analytics SiTF (David vs Goliath)
Game Analytics SiTF (David vs Goliath)
 
Digital Magazine Awards 2013 - Keynote
Digital Magazine Awards 2013 - KeynoteDigital Magazine Awards 2013 - Keynote
Digital Magazine Awards 2013 - Keynote
 
Elaine Chen: Mobile Touchphone UI Design 101
Elaine Chen: Mobile Touchphone UI Design 101Elaine Chen: Mobile Touchphone UI Design 101
Elaine Chen: Mobile Touchphone UI Design 101
 
Realsense only STAGE 01 - Firstman Marpaung
Realsense only STAGE 01 - Firstman Marpaung Realsense only STAGE 01 - Firstman Marpaung
Realsense only STAGE 01 - Firstman Marpaung
 

Moff - soft-textured device for emotional communication

  • 2. We believe, to share our emotions is more important than information, to feel closer each others. 1
  • 3. , For emotional communication We will change… Hard and cold object • too insensitive Keyboard interface • too logical • hard to convert emotions into written text 2
  • 5. Prototype: soft-textured interface When you receive an grip the plush toy. The “anger stamp” irritating message… icon will appear and be sent by your Smartphone. 4
  • 6. Prototype: asynchronous communication Later, “send?” or A receiver can check A receiver can respond “cancel?” buttons pop your emotion’s list, each emotion and up. You can cancel it later. send icon stamps. 5
  • 7. You can change the standard interface to your favorite plush toy 6
  • 8. The accessories and peripherals market Japan Global 2,680 mil $ CAGR 23.5% 1268 824 mil $ 104 1412 720 2011 2016 2012 2013 2014 2015 2016 peripherals accessories * Global Accessories and Peripherals for Smartphones and Tablets Market 2012-2016,Infiniti Research Limited 7
  • 9. Our prospects of additional functions and targets Functions possibilities Icon stamps / social media posts / message / voice call… youngers patients seniors / infants 8
  • 10. Monetization & Sales prospects Monetization Sales prospects Sell the bellow: Tho.units 500 • Hardware 50 – 80$ / unit • Additional Apps function 150 Emotion icon stamps 30 and more… 1st Year 2nd Year 3rd Year Japan launch Global launch Expansion of Target Major Update Major Update 9
  • 11. For emotional communication, We will change cold, hard keyboard interface into Soft-textured interface !!!! 10