LeanUX for NYCCHI
                         NYC-CHI Panel
                         April 11, 2012
                         Josh Seiden
                         @jseiden




Thursday, April 12, 12
Me and my hashtags




     www.proof-nyc.com
     josh@proof-nyc.com
     @proof_nyc




     #leanUX                      Josh Seiden
     #leanStartup                 @jseiden




     www.proof-nyc.com                          License: Creative Commons Attribution-
     www.slideshare.net/jseiden
                                     2                    Share Alike 3.0 United States



Thursday, April 12, 12
HOW DID WE GET HERE?


         www.proof-nyc.com            License: CC BY-NC-SA
         www.slideshare.net/jseiden             United States



Thursday, April 12, 12
Old assumptions, new reality




     www.proof-nyc.com                License: CC BY-NC-SA
                                  4
     www.slideshare.net/jseiden                 United States



Thursday, April 12, 12
Old assumptions, new reality




     www.proof-nyc.com                License: CC BY-NC-SA
                                  4
     www.slideshare.net/jseiden                 United States



Thursday, April 12, 12
Old assumptions, new reality




     www.proof-nyc.com                License: CC BY-NC-SA
                                  4
     www.slideshare.net/jseiden                 United States



Thursday, April 12, 12
Old assumptions, new reality




     www.proof-nyc.com                License: CC BY-NC-SA
                                  4
     www.slideshare.net/jseiden                 United States



Thursday, April 12, 12
Old vs new: handoffs vs. collaboration




     www.proof-nyc.com                   License: CC BY-NC-SA
                                  5
     www.slideshare.net/jseiden                    United States



Thursday, April 12, 12
Old vs new: handoffs vs. collaboration




     www.proof-nyc.com                   License: CC BY-NC-SA
                                  5
     www.slideshare.net/jseiden                    United States



Thursday, April 12, 12
Responding to change and collaboration




     www.proof-nyc.com                License: CC BY-NC-SA
                                  6
     www.slideshare.net/jseiden                 United States



Thursday, April 12, 12
Responding to change and collaboration


              •     Agile Software Development




     www.proof-nyc.com                           License: CC BY-NC-SA
                                        6
     www.slideshare.net/jseiden                            United States



Thursday, April 12, 12
Responding to change and collaboration


              •     Agile Software Development
              •     Design Thinking




     www.proof-nyc.com                           License: CC BY-NC-SA
                                        6
     www.slideshare.net/jseiden                            United States



Thursday, April 12, 12
Responding to change and collaboration


              •     Agile Software Development
              •     Design Thinking
              •     Lean Startup and Customer Development




     www.proof-nyc.com                                  License: CC BY-NC-SA
                                       6
     www.slideshare.net/jseiden                                   United States



Thursday, April 12, 12
HOW CAN DESIGNERS RESPOND?


         www.proof-nyc.com            License: CC BY-NC-SA
         www.slideshare.net/jseiden             United States



Thursday, April 12, 12
Lean UX is a response


              “Lean  User  Experience  is  principle-driven  
              process  for  teams  working  in  situations  of  
              extreme  uncertainty.  It  is  characterized  by  
              rituals  that  predispose  predictable,  high-quality,  
              high-velocity  user  experience   outcomes.”  
                         –  Janice  Fraser, LUXr.co 



     www.proof-nyc.com                                        License: CC BY-NC-SA
     @jseiden



Thursday, April 12, 12
LUXr’s Lean UX Principles
              Who?       1.   Design + biz + development + ... = 1 product team.

                         2.   Externalize!
     How do we work      3.   Goal-driven and outcome-focused.
       together?
                         4.   Repeatable and routinized.

                         5.   Flow: think/make/check.
                         6.   Focus on solving the right problem.
      What do we do?
                         7.   Generate many options & decide quickly
                              what to pursue.

                         8.   Recognize hypotheses & validate them.
      How can we be
          sure?          9.   Research with users is the best source of information.

     www.proof-nyc.com
                              For more, see: http://luxr.co/lean-ux/10-principles-for-lean-ux/   License: CC BY-NC-SA
     @jseiden



Thursday, April 12, 12
It’s not Lean UX if...




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                                  10
     www.slideshare.net/jseiden                  United States



Thursday, April 12, 12
It’s not Lean UX if...


              •     UX designers are doing it alone in a room




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                                         10
     www.slideshare.net/jseiden                                           United States



Thursday, April 12, 12
It’s not Lean UX if...


              •     UX designers are doing it alone in a room
              •     You’re not explicitly declaring your hypotheses
                    and testing them




     www.proof-nyc.com                                        License: CC BY-NC-SA
                                          10
     www.slideshare.net/jseiden                                         United States



Thursday, April 12, 12
KEY METHODS


         www.proof-nyc.com            License: CC BY-NC-SA
         www.slideshare.net/jseiden             United States



Thursday, April 12, 12
Key Methods for Lean UX




      1.       Get the incentive structure right

      2.       Identifying Assumptions
      3.       Expressing Hypotheses
      4.       Experiments / MVPs
     www.proof-nyc.com                             License: CC BY-NC-SA
     www.slideshare.net/jseiden                              United States



Thursday, April 12, 12
Method: get the incentives right




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Thursday, April 12, 12
Method: get the incentives right




     www.proof-nyc.com                  License: Creative Commons Attribution-
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Thursday, April 12, 12
Method: get the incentives right


     In-house teams:
         problem-focused, not deliverable-focused.




     www.proof-nyc.com                       License: Creative Commons Attribution-
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Thursday, April 12, 12
Method: get the incentives right


     In-house teams:
         problem-focused, not deliverable-focused.

         results, not features.




     www.proof-nyc.com                       License: Creative Commons Attribution-
     www.slideshare.net/jseiden                        Share Alike 3.0 United States



Thursday, April 12, 12
Method: get the incentives right


     In-house teams:
         problem-focused, not deliverable-focused.

         results, not features.




     www.proof-nyc.com                       License: Creative Commons Attribution-
     www.slideshare.net/jseiden                        Share Alike 3.0 United States



Thursday, April 12, 12
Method: get the incentives right


     In-house teams:
         problem-focused, not deliverable-focused.

         results, not features.




     Agencies:




     www.proof-nyc.com                       License: Creative Commons Attribution-
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Thursday, April 12, 12
Method: get the incentives right


     In-house teams:
         problem-focused, not deliverable-focused.

         results, not features.




     Agencies:
        Charge for hours, charge for results, charge for

         continuous work.

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Thursday, April 12, 12
Key Methods for Lean UX




      1.       Get the incentive structure right

      2.       Identifying Assumptions
      3.       Expressing Hypotheses
      4.       Experiments / MVPs
     www.proof-nyc.com                             License: CC BY-NC-SA
     www.slideshare.net/jseiden                              United States



Thursday, April 12, 12
Declare your assumptions




     www.proof-nyc.com            License: CC BY-NC-SA
     www.slideshare.net/jseiden             United States



Thursday, April 12, 12
Declare your assumptions



     What assumptions do you have?




     www.proof-nyc.com               License: CC BY-NC-SA
     www.slideshare.net/jseiden                United States



Thursday, April 12, 12
Declare your assumptions



     What assumptions do you have?
     …about your customers and business?




     www.proof-nyc.com                     License: CC BY-NC-SA
     www.slideshare.net/jseiden                      United States



Thursday, April 12, 12
Declare your assumptions



     What assumptions do you have?
     …about your customers and business?
     …that if proven false, will cause you to fail?




     www.proof-nyc.com                         License: CC BY-NC-SA
     www.slideshare.net/jseiden                          United States



Thursday, April 12, 12
Focus on higher risk, higher uncertainty

                                  High Risk
                                               prioritize here




  Understood                                  Uncertain




     www.proof-nyc.com
     www.slideshare.net/jseiden
                                  Low Risk           License: CC BY-NC-SA
                                                               United States



Thursday, April 12, 12
Key Methods for Lean UX




      1.       Get the incentive structure right

      2.       Identifying Assumptions
      3.       Expressing Hypotheses
      4.       Experiments / MVPs
     www.proof-nyc.com                             License: CC BY-NC-SA
     www.slideshare.net/jseiden                              United States



Thursday, April 12, 12
Method: hypotheses


     We believe that ______________.

     We will know we have succeeded when qualitative and
       quantitative outcome. This will improve KPI.




     www.proof-nyc.com                       License: Creative Commons Attribution-
     www.slideshare.net/jseiden                        Share Alike 3.0 United States



Thursday, April 12, 12
Key Methods for Lean UX




      1.       Get the incentive structure right

      2.       Identifying Assumptions
      3.       Expressing Hypotheses
      4.       Experiments / MVPs
     www.proof-nyc.com                             License: CC BY-NC-SA
     www.slideshare.net/jseiden                              United States



Thursday, April 12, 12
Method: Minimum Viable Product




     www.proof-nyc.com            License: Creative Commons Attribution-
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Thursday, April 12, 12
Method: Minimum Viable Product




     www.proof-nyc.com            License: Creative Commons Attribution-
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Thursday, April 12, 12
Method: Minimum Viable Product


     What is the smallest thing we can make to test
     our hypothesis?




     www.proof-nyc.com                   License: Creative Commons Attribution-
     www.slideshare.net/jseiden                    Share Alike 3.0 United States



Thursday, April 12, 12
Method: Minimum Viable Product


     What is the smallest thing we can make to test
     our hypothesis?

     The answer to this question is your MVP.




     www.proof-nyc.com                   License: Creative Commons Attribution-
     www.slideshare.net/jseiden                    Share Alike 3.0 United States



Thursday, April 12, 12
MVPs are experiments



     1. Think about learning, not launching

     2. Take an assumption and try to invalidate it in the
        market with qualitative and quantitative methods.




     www.proof-nyc.com                              License: CC BY-NC-SA
     www.slideshare.net/jseiden                               United States



Thursday, April 12, 12
If you liked this talk, please follow me

         THANK YOU!
          @jseiden @proof_nyc
            josh@proof-nyc.com


         www.proof-nyc.com                          License: CC BY-NC-SA
         www.slideshare.net/jseiden                           United States



Thursday, April 12, 12

LeanUX intro for NYC-CHI Panel

  • 1.
    LeanUX for NYCCHI NYC-CHI Panel April 11, 2012 Josh Seiden @jseiden Thursday, April 12, 12
  • 2.
    Me and myhashtags www.proof-nyc.com josh@proof-nyc.com @proof_nyc #leanUX Josh Seiden #leanStartup @jseiden www.proof-nyc.com License: Creative Commons Attribution- www.slideshare.net/jseiden 2 Share Alike 3.0 United States Thursday, April 12, 12
  • 3.
    HOW DID WEGET HERE? www.proof-nyc.com License: CC BY-NC-SA www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 4.
    Old assumptions, newreality www.proof-nyc.com License: CC BY-NC-SA 4 www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 5.
    Old assumptions, newreality www.proof-nyc.com License: CC BY-NC-SA 4 www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 6.
    Old assumptions, newreality www.proof-nyc.com License: CC BY-NC-SA 4 www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 7.
    Old assumptions, newreality www.proof-nyc.com License: CC BY-NC-SA 4 www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 8.
    Old vs new:handoffs vs. collaboration www.proof-nyc.com License: CC BY-NC-SA 5 www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 9.
    Old vs new:handoffs vs. collaboration www.proof-nyc.com License: CC BY-NC-SA 5 www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 10.
    Responding to changeand collaboration www.proof-nyc.com License: CC BY-NC-SA 6 www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 11.
    Responding to changeand collaboration • Agile Software Development www.proof-nyc.com License: CC BY-NC-SA 6 www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 12.
    Responding to changeand collaboration • Agile Software Development • Design Thinking www.proof-nyc.com License: CC BY-NC-SA 6 www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 13.
    Responding to changeand collaboration • Agile Software Development • Design Thinking • Lean Startup and Customer Development www.proof-nyc.com License: CC BY-NC-SA 6 www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 14.
    HOW CAN DESIGNERSRESPOND? www.proof-nyc.com License: CC BY-NC-SA www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 15.
    Lean UX isa response “Lean  User  Experience  is  principle-driven   process  for  teams  working  in  situations  of   extreme  uncertainty.  It  is  characterized  by   rituals  that  predispose  predictable,  high-quality,   high-velocity  user  experience   outcomes.”   –  Janice  Fraser, LUXr.co  www.proof-nyc.com License: CC BY-NC-SA @jseiden Thursday, April 12, 12
  • 16.
    LUXr’s Lean UXPrinciples Who? 1. Design + biz + development + ... = 1 product team. 2. Externalize! How do we work 3. Goal-driven and outcome-focused. together? 4. Repeatable and routinized. 5. Flow: think/make/check. 6. Focus on solving the right problem. What do we do? 7. Generate many options & decide quickly what to pursue. 8. Recognize hypotheses & validate them. How can we be sure? 9. Research with users is the best source of information. www.proof-nyc.com For more, see: http://luxr.co/lean-ux/10-principles-for-lean-ux/ License: CC BY-NC-SA @jseiden Thursday, April 12, 12
  • 17.
    It’s not LeanUX if... www.proof-nyc.com License: CC BY-NC-SA 10 www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 18.
    It’s not LeanUX if... • UX designers are doing it alone in a room www.proof-nyc.com License: CC BY-NC-SA 10 www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 19.
    It’s not LeanUX if... • UX designers are doing it alone in a room • You’re not explicitly declaring your hypotheses and testing them www.proof-nyc.com License: CC BY-NC-SA 10 www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 20.
    KEY METHODS www.proof-nyc.com License: CC BY-NC-SA www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 21.
    Key Methods forLean UX 1. Get the incentive structure right 2. Identifying Assumptions 3. Expressing Hypotheses 4. Experiments / MVPs www.proof-nyc.com License: CC BY-NC-SA www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 22.
    Method: get theincentives right www.proof-nyc.com License: Creative Commons Attribution- www.slideshare.net/jseiden Share Alike 3.0 United States Thursday, April 12, 12
  • 23.
    Method: get theincentives right www.proof-nyc.com License: Creative Commons Attribution- www.slideshare.net/jseiden Share Alike 3.0 United States Thursday, April 12, 12
  • 24.
    Method: get theincentives right In-house teams:  problem-focused, not deliverable-focused. www.proof-nyc.com License: Creative Commons Attribution- www.slideshare.net/jseiden Share Alike 3.0 United States Thursday, April 12, 12
  • 25.
    Method: get theincentives right In-house teams:  problem-focused, not deliverable-focused.  results, not features. www.proof-nyc.com License: Creative Commons Attribution- www.slideshare.net/jseiden Share Alike 3.0 United States Thursday, April 12, 12
  • 26.
    Method: get theincentives right In-house teams:  problem-focused, not deliverable-focused.  results, not features. www.proof-nyc.com License: Creative Commons Attribution- www.slideshare.net/jseiden Share Alike 3.0 United States Thursday, April 12, 12
  • 27.
    Method: get theincentives right In-house teams:  problem-focused, not deliverable-focused.  results, not features. Agencies: www.proof-nyc.com License: Creative Commons Attribution- www.slideshare.net/jseiden Share Alike 3.0 United States Thursday, April 12, 12
  • 28.
    Method: get theincentives right In-house teams:  problem-focused, not deliverable-focused.  results, not features. Agencies:  Charge for hours, charge for results, charge for continuous work. www.proof-nyc.com License: Creative Commons Attribution- www.slideshare.net/jseiden Share Alike 3.0 United States Thursday, April 12, 12
  • 29.
    Key Methods forLean UX 1. Get the incentive structure right 2. Identifying Assumptions 3. Expressing Hypotheses 4. Experiments / MVPs www.proof-nyc.com License: CC BY-NC-SA www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 30.
    Declare your assumptions www.proof-nyc.com License: CC BY-NC-SA www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 31.
    Declare your assumptions What assumptions do you have? www.proof-nyc.com License: CC BY-NC-SA www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 32.
    Declare your assumptions What assumptions do you have? …about your customers and business? www.proof-nyc.com License: CC BY-NC-SA www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 33.
    Declare your assumptions What assumptions do you have? …about your customers and business? …that if proven false, will cause you to fail? www.proof-nyc.com License: CC BY-NC-SA www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 34.
    Focus on higherrisk, higher uncertainty High Risk prioritize here Understood Uncertain www.proof-nyc.com www.slideshare.net/jseiden Low Risk License: CC BY-NC-SA United States Thursday, April 12, 12
  • 35.
    Key Methods forLean UX 1. Get the incentive structure right 2. Identifying Assumptions 3. Expressing Hypotheses 4. Experiments / MVPs www.proof-nyc.com License: CC BY-NC-SA www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 36.
    Method: hypotheses We believe that ______________. We will know we have succeeded when qualitative and quantitative outcome. This will improve KPI. www.proof-nyc.com License: Creative Commons Attribution- www.slideshare.net/jseiden Share Alike 3.0 United States Thursday, April 12, 12
  • 37.
    Key Methods forLean UX 1. Get the incentive structure right 2. Identifying Assumptions 3. Expressing Hypotheses 4. Experiments / MVPs www.proof-nyc.com License: CC BY-NC-SA www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 38.
    Method: Minimum ViableProduct www.proof-nyc.com License: Creative Commons Attribution- www.slideshare.net/jseiden Share Alike 3.0 United States Thursday, April 12, 12
  • 39.
    Method: Minimum ViableProduct www.proof-nyc.com License: Creative Commons Attribution- www.slideshare.net/jseiden Share Alike 3.0 United States Thursday, April 12, 12
  • 40.
    Method: Minimum ViableProduct What is the smallest thing we can make to test our hypothesis? www.proof-nyc.com License: Creative Commons Attribution- www.slideshare.net/jseiden Share Alike 3.0 United States Thursday, April 12, 12
  • 41.
    Method: Minimum ViableProduct What is the smallest thing we can make to test our hypothesis? The answer to this question is your MVP. www.proof-nyc.com License: Creative Commons Attribution- www.slideshare.net/jseiden Share Alike 3.0 United States Thursday, April 12, 12
  • 42.
    MVPs are experiments 1. Think about learning, not launching 2. Take an assumption and try to invalidate it in the market with qualitative and quantitative methods. www.proof-nyc.com License: CC BY-NC-SA www.slideshare.net/jseiden United States Thursday, April 12, 12
  • 43.
    If you likedthis talk, please follow me THANK YOU! @jseiden @proof_nyc josh@proof-nyc.com www.proof-nyc.com License: CC BY-NC-SA www.slideshare.net/jseiden United States Thursday, April 12, 12