This document discusses exploring an economy for and of culture. It begins by introducing contributors and examining micro-economics relationships between cultural players. Various knowledge, experiences, and skills are listed as being wanted or for sale. It then examines characteristics of economy and culture, noting how the modern platform economy differs from regulated work hours. Various aspects of cultural landscape are outlined, and culture as a commons is discussed, examining ideas of furtherfield and DIWO (Do It With Others). Principles of managing commons from Elinor Ostrom are provided. Authors and topics related to cultural capital, value, and alternative models are recommended for reading.
14. DO IT WITH OTHERS!
Image courtesy of Furtherfield.com
15. It‘s DIWO if it‘s...
• Enlarges arBsBc freedoms.
• Uses the metaphors, tools, cultures and processes
of digital & physical networks.
• Is led by experimental arBsBc processes rather than
uBlitarian or theoreBcal concerns.
• Disrupts tradiBonal hierarchies and concepts of
ownership working with decentralized peer 2 peer
pracBces.
• Involves diverse parBcipants (unwiang and acBve
collaborators), ideas and social ecologies.
• Generates unruly and provocaBve relaBonships
between symbolic meanings and material effects.
• Co-creates a new, freer, art context for more and
more diverse people.
Courtesy of Furtherfield.com