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This document provides an overview of COLLADA, an open standard format for 3D assets. It discusses COLLADA's history, what it is, its structure and components like libraries, assets, geometry, scenes, and the 1.4 specification. COLLADA aims to allow 3D content to be exchanged between applications and seeks to "liberate" assets by being an open format. It serves as an interchange and intermediate format to connect 3D tools into a production pipeline.




























