The LEGO Interlock
with Social Media

Nazy
Haghbayan

Gary
Kasper

Kyle
Krater

Kiran
Sandhu

Qiunan
Zhao
Brief Overview
• Why Did We Choose Lego?
• Our Discovery
• A Compilation of Fan Creations
• Follow us on Twitter:

@SocialLego
Introduction
Lego from Danish “leg godt” or “play well”
• 1932 Lego founded by Kristiansen
• 1958 Iconic brick
• 1978 Lego miniman
• 1996 www.Lego.com launched
• 2008 Google celebrates Lego’s 50th
anniversary
Source: http://aboutus.lego.com/en-us/lego-group/the_lego_history
Lego Loses Touch with Fans
• Fans embrace the internet generating content, sharing videos, photos,
blogs
• Disorganized excessive product range, too many brands
• Debates of suing fans for theft of intellectual property
• Needed to learn how to “play nice”
“Our challenge was not how to get these people creating content by issuing some contrived
marketing scheme; it was about issuing a rally cry to channel ideas and stories into a
common theme.”
– Michael McNally, Brand Relations Director
“The firm had no choice but to devolve power to Lego fans via Web 2.0.”

- Tormod Askildsen, Head of Community Development

Van, d. V. (2010). OPINION: Success in social media comes with becoming part of culture. New Media Age, 13.
Case study: Toy story: An iconic brand gets nostalgic and goes digital to engage consumers of all ages. (2009). PR News, 65(39) .
Harnessing the web. (2006). Country Monitor, 14(45), 1.
Building a brand out of bricks. (2003). Brand Strategy, ,0-P. 16.
Reconnecting with Fans
Through Mindstorms
• 1990’s new competitive
environment
• 1998 - robot-building kits
with motors, sensors and
small programmable
computers

Gorry, G. A., & Westbrook, R. A. (2009). Winning the internet confidence game. Corporate Reputation Review, 12(3), 195-203.
The Real Lego Consumer
• Marketing to teenage boys; sales mediocre
Discovery
• Learned more than half of the buyers over 20
Community Learning
• Communities on Lugnet worked on projects
• Call on fans to improve product
• Promoted to larger community
• AFOLs
– more income to spend
– hired as designers

Gorry, G. A., & Westbrook, R. A. (2009). Winning the internet confidence game. Corporate Reputation Review, 12(3), 195-203.
Tapscott, D., & Williams, A. (2005, 12). REALIZING THE POWER OF INNOVATION WEBS. Optimize.
Dholakia, U. M., & Vianello, S. (2009, Aug 17). Business insight (A special report): E-commerce --- the fans know best: When it comes to building online
brand communities, do unto yourself as others already do unto you. Wall Street Journal.
Tweet your answer for a prize:
What TV series inspired the creation of this
Lego RV?

Tweet your answer to
@SocialLego
Clue: Chemistry
Movies Made from Bricks
• Movie parodies using stop motion with legos
• Posted on the web (brickfilms, youtube)
Lego Encourages Movies
• Steven Spielberg line specific for making movies
• Movie studio on lego.com
• Lego movie app

Howell, P. (2001, Nov 21). Lego movies are all the rage all over the net. Toronto Star.
Lego Fans as Innovators
“Fan involvement greatly
enhances our ability to deliver
premium products and an exciting
building experience back to the
adult fan community”
Jamie Berard,
Lego Fan turned Lego Designer

Lego Jewellery by Lisa Taylor
Yun Mi Antorini and Albert M. Muñiz Jr. The Benefi ts and Challenges of
Collaborating with User Communities. Research-Technology Management.
May—June 2013.
Lego Cuusoo
• Crowdsourcing
platform
– fans upload ideas
– others vote and suggest
improvements

• Minecraft Micro
World
– 10,000 votes worldwide
in 48 hours
– 30,000 likes on LEGO
and Minecraft FB pages
– 40,000+ tweets
What Motivated the Use
of Social Media?
INTERACTION
WITH COMPANY

• Critique
• Complain
• Commend
What Motivated the Use
of Social Media?
INTERACTION WITH LEGO ENTHUSIASTS

• Create
• Play
• Share
• Connect
What Motivated the Use
of Social Media?
CREATING STORIES…
What Motivated the Use
of Social Media?
INTERACTION
WITH LEGO
USERS

• Learn
• Review
• Educate
Tweet your answer for a
prize:
Lego comes from the Danish
phrase Leg Godt, which means
what?
Tweet your answer to
@SocialLego
Social Media Platform
Engagement
FaceBook
# of
Subscriber/
Followers

YouTube
Channel

Twitter

Instagram

YouTube
Club TV

6,952,000

271,000

118,000

112,000

83,000
Social Media Platform
Engagement
• Facebook is
the main
platform
• Key features
and apps to:
–
–
–
–

Search
Spread
Show-off
Socialize
Social Media Platform
Engagement
My LEGO Timeline
• Share and Showoff
• Cherished LEGO
moments
• Emotional
connection
Social Media Platform
Engagement
REBRICK
• Teenagers and
adult fans
• User
generated
content
• Unique
creation
• Selffulfillment
Social Media Platform
Engagement
PINTEREST
• Visual
connection
YOUTUBE
• Browse
customized
channel
Charlotte’s Letter
Dear Lego company:
My name is Charlotte. I am 7 years old and I
love Legos but I don’t like that there are more
Lego boy people and barely any Lego girls.
Today I went to a store and saw Legos in two
sections — the girls' pink and the boys' blue. All
the girls did was sit at home, go to the beach,
and shop, and they had no jobs but the boys
went on adventures, worked, saved people, and
had jobs, even swam with sharks.
I want you to make more Lego girl people and let
them go on adventures and have fun, ok!?!
Thank you.
From Charlotte
Charlotte’s Letter

Since the letter first arrived on the
Internet on January 28th 2014, it has been
retweeted over 2,000 times and shared on
Facebook by over 5,000 users within a week.
Charlotte’s Letter
“LEGO play has often been more appealing to boys, but
we have been very focused on including more female
characters and themes that invite even more girls to
build, and in the last few years, we are thrilled that we
have dramatically increased the number of girls who
are choosing to build…. we have added new characters
to the LEGO world to better balance the appeal of our
themes”.
- Lego, January 30th 2014
Tweet your answer for a
prize:
What was Lego’s goal for
engaging their fans with
social media?
Tweet your answer to
@SocialLego
Distribute Customized Content
which Lego’s Audience Values
• Deliver consistent content to customers that
provides value
• Create environments for your consumers to interact
and share brand love
• Customize content for your customers’ bases—what is
right for one is not valuable for all
• Determine the right distribution consistency
• Mix up your content with design elements, videos,
stories and infographics
• Create a loyal community around your products
through targeted content
Thank You!

MKTG 6226: Lego & Social Media

  • 1.
    The LEGO Interlock withSocial Media Nazy Haghbayan Gary Kasper Kyle Krater Kiran Sandhu Qiunan Zhao
  • 2.
    Brief Overview • WhyDid We Choose Lego? • Our Discovery • A Compilation of Fan Creations • Follow us on Twitter: @SocialLego
  • 3.
    Introduction Lego from Danish“leg godt” or “play well” • 1932 Lego founded by Kristiansen • 1958 Iconic brick • 1978 Lego miniman • 1996 www.Lego.com launched • 2008 Google celebrates Lego’s 50th anniversary Source: http://aboutus.lego.com/en-us/lego-group/the_lego_history
  • 4.
    Lego Loses Touchwith Fans • Fans embrace the internet generating content, sharing videos, photos, blogs • Disorganized excessive product range, too many brands • Debates of suing fans for theft of intellectual property • Needed to learn how to “play nice” “Our challenge was not how to get these people creating content by issuing some contrived marketing scheme; it was about issuing a rally cry to channel ideas and stories into a common theme.” – Michael McNally, Brand Relations Director “The firm had no choice but to devolve power to Lego fans via Web 2.0.” - Tormod Askildsen, Head of Community Development Van, d. V. (2010). OPINION: Success in social media comes with becoming part of culture. New Media Age, 13. Case study: Toy story: An iconic brand gets nostalgic and goes digital to engage consumers of all ages. (2009). PR News, 65(39) . Harnessing the web. (2006). Country Monitor, 14(45), 1. Building a brand out of bricks. (2003). Brand Strategy, ,0-P. 16.
  • 5.
    Reconnecting with Fans ThroughMindstorms • 1990’s new competitive environment • 1998 - robot-building kits with motors, sensors and small programmable computers Gorry, G. A., & Westbrook, R. A. (2009). Winning the internet confidence game. Corporate Reputation Review, 12(3), 195-203.
  • 6.
    The Real LegoConsumer • Marketing to teenage boys; sales mediocre Discovery • Learned more than half of the buyers over 20 Community Learning • Communities on Lugnet worked on projects • Call on fans to improve product • Promoted to larger community • AFOLs – more income to spend – hired as designers Gorry, G. A., & Westbrook, R. A. (2009). Winning the internet confidence game. Corporate Reputation Review, 12(3), 195-203. Tapscott, D., & Williams, A. (2005, 12). REALIZING THE POWER OF INNOVATION WEBS. Optimize. Dholakia, U. M., & Vianello, S. (2009, Aug 17). Business insight (A special report): E-commerce --- the fans know best: When it comes to building online brand communities, do unto yourself as others already do unto you. Wall Street Journal.
  • 7.
    Tweet your answerfor a prize: What TV series inspired the creation of this Lego RV? Tweet your answer to @SocialLego Clue: Chemistry
  • 8.
    Movies Made fromBricks • Movie parodies using stop motion with legos • Posted on the web (brickfilms, youtube)
  • 9.
    Lego Encourages Movies •Steven Spielberg line specific for making movies • Movie studio on lego.com • Lego movie app Howell, P. (2001, Nov 21). Lego movies are all the rage all over the net. Toronto Star.
  • 10.
    Lego Fans asInnovators “Fan involvement greatly enhances our ability to deliver premium products and an exciting building experience back to the adult fan community” Jamie Berard, Lego Fan turned Lego Designer Lego Jewellery by Lisa Taylor Yun Mi Antorini and Albert M. Muñiz Jr. The Benefi ts and Challenges of Collaborating with User Communities. Research-Technology Management. May—June 2013.
  • 11.
    Lego Cuusoo • Crowdsourcing platform –fans upload ideas – others vote and suggest improvements • Minecraft Micro World – 10,000 votes worldwide in 48 hours – 30,000 likes on LEGO and Minecraft FB pages – 40,000+ tweets
  • 12.
    What Motivated theUse of Social Media? INTERACTION WITH COMPANY • Critique • Complain • Commend
  • 13.
    What Motivated theUse of Social Media? INTERACTION WITH LEGO ENTHUSIASTS • Create • Play • Share • Connect
  • 14.
    What Motivated theUse of Social Media? CREATING STORIES…
  • 15.
    What Motivated theUse of Social Media? INTERACTION WITH LEGO USERS • Learn • Review • Educate
  • 16.
    Tweet your answerfor a prize: Lego comes from the Danish phrase Leg Godt, which means what? Tweet your answer to @SocialLego
  • 17.
    Social Media Platform Engagement FaceBook #of Subscriber/ Followers YouTube Channel Twitter Instagram YouTube Club TV 6,952,000 271,000 118,000 112,000 83,000
  • 18.
    Social Media Platform Engagement •Facebook is the main platform • Key features and apps to: – – – – Search Spread Show-off Socialize
  • 19.
    Social Media Platform Engagement MyLEGO Timeline • Share and Showoff • Cherished LEGO moments • Emotional connection
  • 20.
    Social Media Platform Engagement REBRICK •Teenagers and adult fans • User generated content • Unique creation • Selffulfillment
  • 21.
    Social Media Platform Engagement PINTEREST •Visual connection YOUTUBE • Browse customized channel
  • 22.
    Charlotte’s Letter Dear Legocompany: My name is Charlotte. I am 7 years old and I love Legos but I don’t like that there are more Lego boy people and barely any Lego girls. Today I went to a store and saw Legos in two sections — the girls' pink and the boys' blue. All the girls did was sit at home, go to the beach, and shop, and they had no jobs but the boys went on adventures, worked, saved people, and had jobs, even swam with sharks. I want you to make more Lego girl people and let them go on adventures and have fun, ok!?! Thank you. From Charlotte
  • 23.
    Charlotte’s Letter Since theletter first arrived on the Internet on January 28th 2014, it has been retweeted over 2,000 times and shared on Facebook by over 5,000 users within a week.
  • 24.
    Charlotte’s Letter “LEGO playhas often been more appealing to boys, but we have been very focused on including more female characters and themes that invite even more girls to build, and in the last few years, we are thrilled that we have dramatically increased the number of girls who are choosing to build…. we have added new characters to the LEGO world to better balance the appeal of our themes”. - Lego, January 30th 2014
  • 25.
    Tweet your answerfor a prize: What was Lego’s goal for engaging their fans with social media? Tweet your answer to @SocialLego
  • 26.
    Distribute Customized Content whichLego’s Audience Values • Deliver consistent content to customers that provides value • Create environments for your consumers to interact and share brand love • Customize content for your customers’ bases—what is right for one is not valuable for all • Determine the right distribution consistency • Mix up your content with design elements, videos, stories and infographics • Create a loyal community around your products through targeted content
  • 27.