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Assignment 4 Embedded slide
1. SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein
Kurzweil Post
“A fully transparent solar concentrator for windows”
Ethnographic Soundscape Motion Mobile
Kurzweil Concept
Ryan Schoenherr
2. SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein
Speculative Concept
New technology enables fully sustainability kitchen environments
Ethnographic Soundscape Motion Mobile
Kurzweil Concept
Ryan Schoenherr
3. SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein
Ethnographic Studies
Ethnographic Soundscape Motion Mobile
Kurzweil Concept
Ryan Schoenherr
4. SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein
Ethnographic Studies
Ethnographic Soundscape Motion Mobile
Kurzweil Concept
Ryan Schoenherr
Environment: Kitchen
Users: Domestic “Chefs”
Activity: Cooking
5. SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein
Ethnographic Studies Observations
Ethnographic Soundscape Motion Mobile
Kurzweil Concept
Ryan Schoenherr
Users search for needed ingredients,
keeping refrigerator door open
6. SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein
Ethnographic Studies Observations
Ethnographic Soundscape Motion Mobile
Kurzweil Concept
Ryan Schoenherr
Extensive waste of paper goods
!
Video Link
https://vimeo.com/107470615
7. SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein
Ethnographic Studies Observations
Ethnographic Soundscape Motion Mobile
Kurzweil Concept
Ryan Schoenherr
Users measures required amount
via measuring cup
8. SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein
Ethnographic Studies Observations
Ethnographic Soundscape Motion Mobile
Kurzweil Concept
Ryan Schoenherr
Users read instructions
to create their dishes
9. SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein
Ethnographic Studies Observations
Ethnographic Soundscape Motion Mobile
Kurzweil Concept
Ryan Schoenherr
Users leave water on when not in
use or use too much for desired task
!
Video Link
https://vimeo.com/107474175
10. SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein
Ethnographic Study Unmet Need
Ethnographic Soundscape Motion Mobile
Kurzweil Concept
Ryan Schoenherr
Need more organized system for storage of cooking tools.
11. SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein
Ethnographic Study Unmet Need
Ethnographic Soundscape Motion Mobile
Kurzweil Concept
Ryan Schoenherr
Need to use less disposable items in the kitchen.
12. SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein
Ethnographic Study Unmet Need
Ethnographic Soundscape Motion Mobile
Kurzweil Concept
Ryan Schoenherr
Need to locate ingredients in fridge/cabinets
13. SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein
Ethnographic Study Unmet Need
Ethnographic Soundscape Motion Mobile
Kurzweil Concept
Ryan Schoenherr
Need easier way to communicate cooking instructions
14. SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein
Ethnographic Study Unmet Need
Ethnographic Soundscape Motion Mobile
Kurzweil Concept
Ryan Schoenherr
Need to reduce the unnecessary water use in the kitchen
15. SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein
Solution 1
Ethnographic Soundscape Motion Mobile
Kurzweil Concept
Ryan Schoenherr
Create a system for locating utensils or ingredients via sounds,
lights, user interfaces, etc.
16. SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein
Solution 2
Ethnographic Soundscape Motion Mobile
Kurzweil Concept
Ryan Schoenherr
Create a system to regulate water use through the use of sensors,
informational apps, sounds, lights, user interfaces, measuring systems, etc
17. SUSTAINABLE DESIGN Embedded Media Design Fall 2014 Prof. Tom Klinkowstein
Solution 3
Ethnographic Soundscape Motion Mobile
Kurzweil Concept
Ryan Schoenherr
Create a system to regulate paper/disposables use through dispensary
technology, user interface, apps, environment placement, and print.