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Light<br />Dark<br />CREATIVITY FOR JOB SEEKERS<br />David Woodward<br />davidw@communicating-power.com<br />Communicating...
X<br />
Habit<br />Rules<br />Convention<br />Assumptions<br />X<br />Familiarity<br />Conformity<br />
Habit<br />Rules<br />Convention<br />Assumptions<br />Relevance<br />X<br />Job Title<br />Language<br />Posted Jobs<br /...
Habit<br />Rules<br />Convention<br />“Why Would They?”<br />Personality<br />Reserved<br />Assumptions<br />Relevance<br ...
Habit<br />Rules<br />Convention<br />“Why Would They?”<br />Personality<br />Reserved<br />Assumptions<br />Relevance<br ...
Habit<br />Habit<br />Rules<br />Rules<br />Convention<br />Convention<br />“Why Would They?”<br />“Why Would They?”<br />...
Problem<br />Fix<br />Fix<br />
Problem<br />Solution<br />
Non-judgmental<br />Deliberate jumpsin ideas<br />Explores least likely<br />Chooses<br />Open procedure<br />Welcomes cha...
Objective:Join all nine dots with four straight lines,without taking the pen off the paper.<br />
What do you do with rejection?<br />
Start<br />1<br />3<br />4<br />2<br />
Objective:Join all nine dots with three straight lines,without taking the pen off the paper.<br />
Creative Process<br />Broaden out<br />(diverge)<br />Narrow down<br />(converge)<br />
Creative Process<br />Phase 1<br />Phase 2<br />Flow<br />of<br />process<br />Phase 3<br />Phase 4<br />
Broadening out<br />(diverging)<br />Some Creative Techniques<br /><ul><li>Brain writing
Rich Pictures
Analogies
Metaphors
Science fiction characters</li></li></ul><li>Narrowing down<br />(converging)<br />Some Creative Techniques<br /><ul><li> ...
 Paired comparison analysis
 Biggest laugh
 Least likely to work
 Random selection
 Clustering</li></li></ul><li>Start<br />1<br />2<br />3<br />
Objective:Join all nine dots with one straight line,without folding or tearing the paper.<br />
Friends of Progress<br />Crisis<br />Creativity<br />Innovation<br />Open Minds<br />Identified Assumptions<br />Challenge...
It’s already there - let it happen<br />Use all mental modes<br />It needs space<br />Attend closely, understand broadly<b...
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Creativity And The Job Seeker V1

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Creativity And The Job Seeker V1

  1. 1. Light<br />Dark<br />CREATIVITY FOR JOB SEEKERS<br />David Woodward<br />davidw@communicating-power.com<br />Communicating Power … for peak communications performance<br />
  2. 2. X<br />
  3. 3. Habit<br />Rules<br />Convention<br />Assumptions<br />X<br />Familiarity<br />Conformity<br />
  4. 4. Habit<br />Rules<br />Convention<br />Assumptions<br />Relevance<br />X<br />Job Title<br />Language<br />Posted Jobs<br />Gatekeepers<br />Familiarity<br />“No Phone Calls”<br />Modesty<br />Conformity<br />
  5. 5. Habit<br />Rules<br />Convention<br />“Why Would They?”<br />Personality<br />Reserved<br />Assumptions<br />Relevance<br />X<br />Job Title<br />Self Censorship<br />Risk Averse<br />Language<br />Posted Jobs<br />Gatekeepers<br />Emotions<br />Familiarity<br />“No Phone Calls”<br />Modesty<br />Negativity<br />Conformity<br />Uncertainty<br />
  6. 6. Habit<br />Rules<br />Convention<br />“Why Would They?”<br />Personality<br />Reserved<br />Assumptions<br />Relevance<br />X<br />Job Title<br />Self Censorship<br />Risk Averse<br />Language<br />Posted Jobs<br />Gatekeepers<br />Emotions<br />Familiarity<br />“No Phone Calls”<br />Modesty<br />Negativity<br />Conformity<br />Uncertainty<br />I CAN’T<br />
  7. 7. Habit<br />Habit<br />Rules<br />Rules<br />Convention<br />Convention<br />“Why Would They?”<br />“Why Would They?”<br />Personality<br />Personality<br />Reserved<br />Reserved<br />Assumptions<br />Assumptions<br />Relevance<br />Relevance<br />X<br />X<br />Job Title<br />Job Title<br />Self Censorship<br />Self Censorship<br />Risk Averse<br />Risk Averse<br />Language<br />Language<br />Posted Jobs<br />Posted Jobs<br />Gatekeepers<br />Gatekeepers<br />Emotions<br />Emotions<br />Familiarity<br />Familiarity<br />“No Phone Calls”<br />“No Phone Calls”<br />Modesty<br />Modesty<br />Negativity<br />Negativity<br />Conformity<br />Conformity<br />Uncertainty<br />Uncertainty<br />I CAN!<br />I CAN’T<br />
  8. 8.
  9. 9. Problem<br />Fix<br />Fix<br />
  10. 10. Problem<br />Solution<br />
  11. 11. Non-judgmental<br />Deliberate jumpsin ideas<br />Explores least likely<br />Chooses<br />Open procedure<br />Welcomes chanceintrusions<br />Information usedfor its meaning<br />Information usedto trigger new ideas<br />Focus on relevance<br />Changes<br />Closed procedure<br />Follows most likely<br />Judgmental - based onyes/no system<br />Ideas follow directly &logically from another<br />
  12. 12.
  13. 13.
  14. 14.
  15. 15. Objective:Join all nine dots with four straight lines,without taking the pen off the paper.<br />
  16. 16. What do you do with rejection?<br />
  17. 17.
  18. 18.
  19. 19. Start<br />1<br />3<br />4<br />2<br />
  20. 20. Objective:Join all nine dots with three straight lines,without taking the pen off the paper.<br />
  21. 21. Creative Process<br />Broaden out<br />(diverge)<br />Narrow down<br />(converge)<br />
  22. 22. Creative Process<br />Phase 1<br />Phase 2<br />Flow<br />of<br />process<br />Phase 3<br />Phase 4<br />
  23. 23.
  24. 24. Broadening out<br />(diverging)<br />Some Creative Techniques<br /><ul><li>Brain writing
  25. 25. Rich Pictures
  26. 26. Analogies
  27. 27. Metaphors
  28. 28. Science fiction characters</li></li></ul><li>Narrowing down<br />(converging)<br />Some Creative Techniques<br /><ul><li> Voting
  29. 29. Paired comparison analysis
  30. 30. Biggest laugh
  31. 31. Least likely to work
  32. 32. Random selection
  33. 33. Clustering</li></li></ul><li>Start<br />1<br />2<br />3<br />
  34. 34. Objective:Join all nine dots with one straight line,without folding or tearing the paper.<br />
  35. 35. Friends of Progress<br />Crisis<br />Creativity<br />Innovation<br />Open Minds<br />Identified Assumptions<br />Challenged Assumptions<br />Teams<br />Playfulness<br />Space<br />
  36. 36. It’s already there - let it happen<br />Use all mental modes<br />It needs space<br />Attend closely, understand broadly<br />Involve others<br />Be a “reflective practitioner”<br />Aim for absorbed playfulness<br />Know what you really want<br />Cycle often and close late<br />Connect and be receptive<br />Ring the changes<br />Manage the process<br />Overcome inter-personal pressures<br />Challenge the givens<br />Build up, don’t knock down<br />
  37. 37.
  38. 38.
  39. 39.
  40. 40.
  41. 41.
  42. 42.
  43. 43.
  44. 44. Brainteaser:You’re in the office one day when a meeting is called. You realize that some papers you need are at home 37 miles away. You check your watch: if you average 50 miles per hour you can just make it in time. So you run to your car and drive home. At home, you’re getting back into the car and you check the time – you have averaged 25 mph so far.What speed do you need to do to get back to the office in time for the meeting?<br />
  45. 45. Brainteaser:You are the organizer for a tennis tournament. It will be a singles knock-out competition.You receive 117 entries.How many matches do you need to schedule so to find the winner of the competition?<br />
  46. 46. Brainteaser:You have two pieces of fuse, the type that you use for gunpowder. Each burns for exactly one hour when lit at one end. Unfortunately, each burns at an inconsistent rate - sometimes quickly, sometimes slowly.<br />How can you use these two pieces of fuse to measure 45 minutes?<br />

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