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FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144.


         A study of Consumer Perception in Innovative Product
                       Rungtai Lin*, and Chia-Ling Chang **
     * Department of Craft and Design, National Taiwan University of Arts, Taiwan.
      ** Department of Industrial Design, National Cheng Kung University, Taiwan.


                                       ABSTRACT
With increasing global competition, innovative products are not merely desirable for a
c mp n ;rte,te ae ma d tr I td y i e s l c mp tv b s e s
  o a y ah r h y r                  n aoy n o a ’ n n e o ei e u i s
                                           .           s t       y         ti        n
climate, innovation becomes central in product development. To be successful,
innovative products must have a clear, significant, point of difference that is related to
a need in the market place. Furthermore, changes in consumer perception regarding
innovation are also important in product design. The main purpose of this work is to
study factors affecting designers’ n u es p re t ni i o ai these factors
                                      a d s r’ ec pi n n v t
                                                          o       n    on;
ae d c se i od rt emi t d frn e b te n d s n r’a d u es
  r i u s d n re o l n e i e c s ew e e i es n s r’
       s                           i a       fe                       g
perception of innovative products. Subjects are sampled from students with different
backgrounds. Multidi n i a san a a s i p r r dt t n fr s b c ’
                        me s n l c lg n l i s ef me o r s m u j t
                              o         i       ys         o           a o           es
preference evaluations into geometric distance for a multidimensional configuration
fr td i tes b c ’ ec pi o i o ai . h rs l aes mmai da
 o s y g h u j t p re t n fn v t n T e e u s r u
      u n               es            o       n      o             t             re s
                                                                                   z
follows: (1) Specific training in design has an influence on the innovative product form.
(2) In all innovative product categories, only the category of “ -to can be
                                                                        me o ”
distinguished from other innovative product categories by all subjects whether they
have a design background or not.


Keywords: creativity perception, innovative product, product design, human factor,
design management


1. INTRODUCTION

I td y c mp tv e v o me t“ n v t n s re a ac mp tv a v na e
 n o a ’ o ei e n i n n,i o ai ” ev s s o ei e d a tg
         s          t
                    i         r          n      o                          ti
that allows companies to dominate particular market segments. With respect to
corporate strategy, innovation is not only the key to extended market share, but also
the key to increased commercial gains [1]. For product design, an innovative product
must be designed without violating the company strategy. According to N r n       oma ’   s
mental model [7], the innovation of a new product must be appreciated and
recognized by the users. Yet, users form a total image of a product instantly from its
appearance (form), without pondering deeply over it [2]. The formation o apo u t
                                                                             f rd cs     ’
image is heavily tied to its perceived form, thus product form is a significant factor that
da p o ls t ni . s rs l fr itekey factor for the innovative products.
  rw e p ’at t n A a e u ,om s h
            e     e o                t
FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144.


In other words, the product form must be endowed with an immediate attraction,
which renders user’ perception of innovative product form an important issue for
                       s
study.
Moreover, concerning corporate product strategy, designers must select an innovative
category from the product strategy when designing products. Recently, some
researchers proposed different opinions about innovative product categories. For
example, in 1991, Crawford [5] introduced the five definitions of new products, based
on the product itself and how the product was received. In addition, Veryzer [10]
identified different innovative categories according to the dimensions of both product
and technology. He divided the innovative categories into four kinds, from the lowest
to the highest. Earlier, Roberson [8] mentioned three categories of consumer adoption
of innovations. Finally, from the viewpoint of companies, Motokazu & Chihiro [6]
divided the driving forces of innovation into four categories based on the previous
studies as illustrated in table 1.

         Table 1   Conceptual framework of innovative product (Motokazu & Chihiro, 2000)
  4 driven of innovative product   Explanation
  (1) Market-DrivenProduct         develops new group of consumers.
  (2) Technology-Driven            Product scores a great success with innovative technology.
                                   Product gets ahead in technology and market. It imitates
  (3) Me-too
                                   competitive product and divvy to the market.
                                   Product has potential and high acceptability in the market,
  (4) Conception-Driven            and the concept of product is the leader of market and
                                   technology innovation.



Based on a user-centered viewpoint, this study attempts to uncover the attributes that
impact innovative products by studying consumer perception of product form and
innovative categories. The purpose of this work is intended to provide designers with
an idea of how to concentrate their efforts when designing innovative products in the
early design stages.


2. METHOD

This study involved using preference evaluations and MultiDimensional Scaling (MDS)
analysis to analyze the cognitive factors affecting consumer perception of innovative
products. The work consisted of two different sessions including pilot study and
preference evaluations. First, the pilot study was intended to select stimulus samples
and attributes of innovative form and category for subjects’   evaluation. Second, the
preference evaluations were composed of evaluating attributes that affect innovative
form and category. Finally, the MDS was used for analysis of preferences to construct
FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144.


a s b c ’ rfrn es a eo “ec pi o i o ai fr and “
   u j t peee c p c f p re t n fn v te om”
      es                        o   n v       perception of
i o ai c tg r s.Fo ti i i p sie t d c s te fc r
 n v te ae oi ” rm h , t s o s l o i u s h a t saffecting
  n     v          e          s   b   s        o
innovative form and category.


2.1 Pilot study
(1) Stimulus samples: Mobile phones were chosen as the stimulus samples because
the product is popular and well-developed in the market. Fifty samples were selected
from the web sites of the leading mobile phone makers in the third quarter of 2003. 14
product designer and 21 college students served as the subjects for rating and
ranking the most characteristic and representative from the 50 samples. With
statistical analysis, 14 samples were chosen as the stimuli samples in preference
evaluations, as shown in figure 1.




                           Figure 1 The final 14 mobile phone samples


(2) Selecting attributes of innovative form: Ninety bipolar adjectives related to
attributes of form were collected from the previous studies [3, 4, 9]. Subjects, which
included fifteen product designers and seventeen college students, were asked to rate
and rank the importance of 15-20 groups of attributes that would influence the
innovative form. Based on these importance ratings, the top 13 attributes were
selected as the bipolar adjectives in the preference evaluations, as shown in table 2.

                         Table 2 The top 13 attributes of innovative form
            F1.   geometric vs. streamlined      F8. ordinary vs. unique
            F2.   conservative vs. progressive   F9. classical vs. fashion
            F3.   complicated vs. concise        F10. static vs. dynamic
            F4.   ancient vs. hi-tech            F11. invaluable vs. valuable
            F5.   tendency vs. alternative       F12. abstract vs. concrete
            F6.   un-design vs. designed         F13. unnoticeable vs. attractive
            F7.   decorative vs. functional


(3) Selecting attributes of innovative categories: The four innovative categories
FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144.


proposed by Motokazu & Chihiro (Table 1)were adopted as the base to study the
difference of innovative categories. For our study, the relationship between the
innovative form and innovative category“product-driven”was added as the fifth
category. The 13 attributes of the innovative categories are shown in table 3.

                         Table 3 The 13 attributes of five innovative categories
    Five categories of innovation         13 attributes of innovation
    (1) Market-Driven                     C1. market-leading            C6. market segment
    (2) Technology-Driven                 C2. technology-leading        C7. re-design
    (3) Me-too                            C3. function extensity        C8. imitation
    (4) Concept-Driven                    C4. creativity                C9. value-up
                                          C11. international style
    (5) Product-Driven                    C5. stylish                   C10. ergonomic
                                          C12. user friendly            C13. texture-unique


2.2 Preference evaluations
Preference evaluations were conducted to evaluate the 14 stimuli samples (Figure 1)
with the 13 attributes of innovative forms (Table 2) and innovative categories (Table 3).
A total of 168 students served as the subjects, and were divided into two groups: with
and without a design background, as shown in Table 4.

                               Table 4   The subjects in the experiment
  Group    Design Background Subjects             Sex    Subjects             Age        Subjects
           Design            74                   Female 30                   Under 19   6
           Non-design        94                   Male   138                  20~30      146
                                                                              Above 31   16
  Total                         168                        168                           168


Subjects were told the purpose of the study; and then were asked to evaluate each
stimulus sample with the attributes of the innovative forms or the innovative
categories based on a nine-point Likter scale. For evaluation of the innovative forms,
each stimulus sample, the 13 attributes, and the rating scale were listed together on a
single piece of paper. While subjects were evaluating the stimuli, pictures of all the
mobile phones were shown in a PowerPoint slide for s b c ’  u j t reference. For the
                                                               es
evaluation of innovative categories, the questionnaire was arranged in a similar way;
expect in addition, the selling points and function features of each sample were also
provided for reference.
The preference and evaluation data were subjected to the MultiDimensional
Preference analysis (MDPREF). The analysis is usually conducted on a matrix of
averaged preference evaluations, and converts the data into a visual perception
preference space. Using the perceptual space, the factors that affect consumer
perception in innovative products can be studied, and the differences in consumers
FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144.


with or without design backgrounds in innovative products can be identified [11].
MDPREF is a vector model whose purpose is to identify a perceptual space displaying
attribute vectors. Like factors analysis, MDPREF analysis decides the number of
dimensions by referring to the relationship between the cumulative proportion of
variance and the number of dimensions. Based on MDPREF analysis, the perception
of innovative forms and innovative categories were separated by the design
background of the different subject groups.


3. RESULTS and DISCUSSIONS


3.1 Preference of Innovative Product Form
(1) Preference of subjects with design background: The cumulative proportion of
variance for two dimensions is 89.9%, which indicates that two dimensions were
sufficient to construct a preference space. To demonstrate the attribute vectors and
stimulus points visually, Figure 2 shows the two dimensional configuration in which
streamlined (F1) and alternative (F5) are drawn as the primary dimensions (factors).
The stimulus points (products) are also plotted in Figure 2. Accordingly, the 14 mobile
phones can be classified into 4 groups based on preference space, as shown in Table
5.




               Figure 2     Preference space of innovative form with design background


                 Table 5      The distribution of each quadrant with design background
       Ⅰ   s tre a m lin e -a lte rn a tiv e    P5、 P 11、 P12
       Ⅱ   s tre a m lin e -te n d e n cy       P1、 P 3、 P6、 P8、 P 9、 P 10
       Ⅲ   g e o m e tric-te n d e n cy         P4、 P 14
       Ⅳ   g e o m e tric-a lte rn a tive       P2、 P7、 P13
FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144.


Each stimulus point can be projected onto every attribute vector. Based on the output
of the MDPREF program, a second score matrix file provides the values of projections
from each stimulus to each attribute in preference space: these projections show the
average subject’ preference of each stimulus product with respect to the attribute
                s
vectors. Those attributes that have a similar order of stimulus products appear to have
common factors and can be grouped together. For example, stimulus products P8, P3,
P6 and P5, P11, P12 are the same order in bipolar attributes including:
ordinary-unique (F8), invaluable-valuable (F11) and unnoticeable-attractive (F13) as
shown in table 6. In figure 2, the attribute vectors F8, F11, and F13 are grouped
together. This confirms that these three attributes are identified by subjects with
design background.

       Table 6    Projection order of form attributes of mobile phone with design background
                               1st   2nd   3rd    ...   3rd   2nd      1st
       F8 ordinary             P8    P3    P6     ...   P12   P11      P5    F8 unique
       F11 invaluable          P8    P3    P6     ...   P12   P11      P5    F11 valuable
       F13 unnoticeable        P8    P3    P6     ...   P12   P11      P5    F13 attractive


(2) Preference of subjects with non-design background:The cumulative proportion of
variance for two dimensions is 95.2%, which indicates that two dimensions were
sufficient to construct a preference space. The preference space of subjects with
non-design background is similar to that of subjects with design background. Figure 3
shows the two dimensional configuration in which streamlined (F1) and alternative (F5)
are drawn as the primary vectors, with the stimulus points (products) plotted.




            Figure 3      Preference space of innovative form with non-design background
FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144.


Based on Figure 3, the preference space was constructed by the bipolar attributes
streamlined (F1) and alternative (F5), which divided the 14 stimulus samples into four
groups as shown in Table 7. Concerning the projection order, the stimulus products P4,
P14, P13 and P2, P12, P11 are completely identical in the bipolar attributes
conservative-progressive (F2), ancient- hi-tech (F4), classic-fashion (F9), static-
dynamic (F10) and unnoticeable-attractive (F13), as shown in Table 8. The projections
of the mobile phone stimuli on each form attribute are shown sorted in Table 6. Based
on the preference space in Figure 3, the attribute vectors F2, F4, F9, F10, and F13
can be grouped together; these five attributes have been identified by subjects without
a design background.

      Table 7    The distribution of each quadrant of mobile phone with non-design background
      Ⅰ   s tre a m lin e -a lte rn a tiv e         P5、 P11、 P12
      Ⅱ   s tre a m lin e -te n d e n c y           P3、 P6、 P8、 P9、 P10
      Ⅲ   g e o m e tric -te n d e n c y            P1、 P4、 P13、 P14
      Ⅳ   g e o m e tric -a lte rn a tiv e          P2、 P7


                Table 8    Projection order of form attributes with non-design background
                               1st     2nd    3rd     ...   3rd   2nd    1st
     F2 conservative           P4      P14    P13     ...   P11   P12    P2    F2 progressive
     F4 ancient                P4      P14    P13     ...   P11   P12    P2    F4 hi-tech
     F9 classic                P4      P14    P13     ...   P11   P12    P2    F9 fashion
     F10 static                P4      P14    P13     ...   P11   P12    P2    F10 dynamic
     F13 unnoticeable          P4      P14    P13     ...   P11   P12    P2    F13 attractive



From Figures 2 and 3, the main factors affecting subjects’   preference evaluation of
innovative forms can be identified as streamlined (F1) and alternative (F5). Table 6
and 8 show that there exist differences between subjects with and without background
in the preference evaluation of individual mobile phone and form attributes.


3.2 Preference of Innovative Product Category
(1) Preference of subjects with design background:Based on the preference
analysis, the cumulative proportion of variance for two-dimension is 85.1%, which
indicates that two dimensions were sufficient to construct a preference space. After
correlation analysis, technology-leading (C2) and imitations (C8) was selected as two
main dimensions to construct the preference space, as shown in Figure 4. Based on
Figure 4, the preference space was constructed by the attribute vectors of
technology-leading (C2) and imitations (C8) divided the 14 stimulus samples into four
groups, as shown in Table 9.


There are two groups of attribute vectors in figure 4. One group is the attributes of
market-leading (C1), creativity (C4), re-design (C7), and texture-unique (C13); the
FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144.


other group is the attributes of value-up (C9) and user friendly (C12). Table 10 shows
the projection order of stimulus products in these two groups of attribute vectors. The
stimulus products P3, P8, P10 and P5, P2, P7 are completely identical in the attribute
vectors market-leading (C1), creativity (C4), re-design (C7), and texture-unique (C13).
The other stimulus products P3, P8, P13 and P6, P7, P5 are completely identical in
attribute vectors which are value-up (C9) and user friendly (C12). The results show
that subjects with design background have consistent perception in these two attribute
groups. In Table 3, C1, C4, C7 and C13 belong to different innovative product
c tg r se c p “ -to. h i i tsteme n go “ -to i mo t x li
 ae oi xe tme o ”T i n c e h
         e                        s da               a i f me o ”s s e pc
                                                        n                            it
among all innovative product categories and this one is the easiest to be
distinguished.




           Figure 4   Preference space of innovative category with design background


        Table 9 The distribution of each quadrant of mobile phone with design background

   Ⅰ technology leading-imitations                                   P6、P9、P14
   Ⅱ technology leading-radical innovation                           P2、P7、P12
   Ⅲ disadvantaged technology -imitations                            P5、P11、P13
   Ⅳ disadvantaged technology - radical innovation                   P1、P3、P4、P8、P10


    Table 10   Projection order of categories attributes of mobile phone with design background
                                       1st     2nd    3rd      ...     3rd     2nd      1st
     C1 market-leading                 P3      P8     P10      ...     P7      P2       P5
     C4 creativity                     P3      P8     P10      ...     P7      P2       P5
     C7 re-design                      P3      P8     P10      ...     P7      P2       P5
     C13 texture-unique                P3      P8     P10      ...     P7      P2       P5
     C9 value-up                       P3      P8     P13      ...     P6      P7       P5
     C12 user friendly                 P3      P8     P13      ...     P6      P7       P5
FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144.


(2) Preference of subjects with non-design background:The cumulative proportions of
variance for one to three dimensions are 63.6%, 87.8%, and 93.1%, respectively. Two
dimensions were sufficient to construct a preference space. Figure 5 shows the two
dimensional configuration in which technology-leading (C2) and imitation (C8) are
drawn as the primary vectors. The preference space of subjects with non-design
background is similar to subject with design background. Based on Figure 5, the
attribute vectors of technology-leading (C2) and imitation (C8) divide the 14 stimulus
samples into four groups, as shown in Table 11.




          Figure 5   Preference space of innovative category with non-design background


      Table 11 The distribution of each quadrant of mobile phone with non-design background

  Ⅰ technology leading-imitations                              P4、P6、P7、P9、P10、P14
  Ⅱ technology leading-radical innovation                      P2、P12
  Ⅲ disadvantaged technology -imitations                       P1、P3、P8、P13
  Ⅳ disadvantaged technology - radical innovation              P5、P11


Table 12 shows the projection order of stimulus products in these four groups of
attribute vectors. There are four groups of stimulus products identical in four groups of
attribute vectors which are market-leading (C1) and re-design (C7),
technology-leading (C2) and value-up (C9), market segment (C6) and texture-unique
(C13), and creativity (C4) and user friendly (C12). This indicates that these four
groups of innovative product categories can be grouped together. The results show
that subjects with non-design backgrounds have consistent perception in these four
attribute groups. In Table 3, C1, C4, C6, C7, C12 and C13 belong to different
innovative product c tg r s e c p “ -to.T i i i ts te me n g o
                       ae oi , xe t me o ” h n c e h
                              e                          s da                   ai n f
FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144.


“ -to imo t x li mo ga i o ai product categories and is the easiest to
 me o ”s s e pc a n ln v t
                       it            ln      ve
distinguish, just as for subjects with design background.

  Table 12   Projection order of categories attributes of mobile phone with non-design background

                                      1st     2nd     3rd      ...    3rd     2nd      1st
     C1 market-leading                P13     P3      P8       ...    P12     P5       P9
     C7 re-design                     P13     P3      P8       ...    P12     P5       P9
     C2 technology-leading            P13     P11     P8       ...    P6      P7       P9
     C9 value-up                      P13     P11     P8       ...    P6      P7       P9
     C4 creativity                    P13     P3      P10      ...    P12     P9       P5
     C12 user friendly                P13     P3      P10      ...    P12     P9       P5
     C6 market segment                P3      P13     P10      ...    P12     P9       P5
     C13 texture-unique               P3      P13     P10      ...    P12     P9       P5



3.3 DISCUSSION

(1) Preference of innovative product form between the two groups:Comparing the
preference spaces of the two subject groups (Figure 2 and Figure 3), it is found that
attributes F9, F13, F2, F4, and F10 can be grouped together for subjects without
design background, and the attributes F8, F11, and F13 can be grouped together for
subjects with design background. These results indicate that subjects without design
background have difficulty to distinguish the differences of attributes of innovative
product forms comparatively. Among all the attributes of innovative product form, all
subjects consider attractive (F13) ambiguous and difficult to identify. Furthermore,
comparing the Table 5 with Table 7, it can be seen that the two subject groups have
the same cognitive preference toward mobile phone samples, except samples P1 and
P13, which have little difference. Subjects tend to consider P1 in an innovative
product category; however, for the innovative product form, subjects with design
background think of P1 as geometric form, while subjects without design background
consider it a streamlined form. All subjects agree that P13 is geometric form, but they
have different perceptions with regards to whether it is alternative or tendency in the
innovative product category. The results described above show that there is not only a
common understanding but also a different interpretation of form attributes by subjects
with or without design background. Further exploration and discussion is warranted.

(2) Preference of innovative product category between two groups:Comparing the
preference space in Figure 4 and Figure 5, the results showed that the attribute group
of C1, C4, C7, C13, C9, and C12 for subjects with design background is similar to the
attribute group of C1, C6, C4, C7, C12, and C13 for subjects without design
background. When comparing the five innovative product categories in Table 3, it can
be inferred that only the innovative product category o “ -to i e pc a di
                                                         f me o ”s x li n s it
FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144.


easily distinguishable from the other four categories and thus no confusion will occur
b te nteto s b c go p . h d mo s ae ta c s mes p re t no
 ew e h w u j t ru s T i e n t ts h t u t r’ ec pi f
                        e               s         r              o               o
“ -to i e pc; tu , i i o v u l n c say t rmi mo i p o e
 me o ” s x li h s t s b i s
                   it                    o y eesr o e n              d    be h n
                                                                            l
manufacturers the significance of innovative products. From the view of mobile phone
samples in Tables 9 and 11, the two subject groups have almost the same perception
of the innovative product attributes except P4, P7, P10 and P13. All subject groups
hold different perceptions to the stimulus products P4, P7, P10, and P1. These issues
are worthy of further study to provide a reference for manufacturers and designers.


4. CONCLUSIONS

The power of innovation forces designers and managers to develop successful new
products and services. For the designers, the product is the most direct medium that
connects the designer and the consumer, and designer’ creativity must be
                                                               s
transferred through product design to consumers. For the managers, successful
innovative products should have clear and definite properties and target markets, and
an innovative product is commercial successful only when the product is accepted by
consumers. The main purpose of this paper is to explore the influence of subjects with
and without design background to the perception of innovative products so that the
differences between designers and customers can be reduced. Both the innovative
product forms and innovative product categories are discussed, based on subjects
with and without design background. The result of this study can be summarized as
follows:


(1) In attributes of innovative product forms, subjects with design background are
more capable than those without design background in distinguishing the differences
from attributes connotations.
(2) With regard to stimulus samples of innovative productive forms, the two subject
groups have similar perceptions except for mobile phones P1 and P13.
(3) With regard to innovative product categories, only the category of “
                                                                       me-too” has
intensive reactions that can distinguish by the two groups consistently. This means
that it is not easy for both groups to identify the differences regarding the other four
innovative categories.
(4) Regardless of innovative product forms or categories, mobile phone P13 is the
most disputable sample between the two groups.


There are some tendencies for subjective interpretation in the foregoing context, so it
is expected that more specific and rigid methodology will be conducted to verify these
results in the future.
FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144.


Reference

1.   Bain, S. R., 1999, Remodeling industrial design, Chaw, Taipei, Taiwan. pp. 13-16.
2.   Baxter M., 1995, Product Design: a Practical Guide to Systematic Methods of
     New Product Development. Chapman & Hall, London, UK. pp. 39-45.
3.   C a g C C, 9 9 P re ta F c r U d r i U es I g P re t n
       h n , . . 1 9 , ec pu l a t s n eln s r’ma e ec pi
                                             o           yg                          o
     toward Product Form, PhD Thesis, Department of industrial engineering and
     management, National Chiao Tung University, Taiwan.
4.   Chuang, M. C., Ma, Y. C., 1999, Expressing the expected product images in
     product design of mirco-electronic products, Industrial Ergonomics 27, pp.
     233-245.
5.   Crawford, C. Merle. 1991, New Product Management, 3rd ed. New Richard D.
     Irwin, Inc.
6.   Motokazu O., Chihiro W., 2000, The interaction between product concept and
     institutional inducement: a new driver of product innovation, Technovation, 20, pp.
     11-23.
7.   Norman D.A., 2000, The Psychology of Everyday Things, Yuan Liou, Taipei, pp.
     40-45.
8.   Robertson, T. S., 1976, The Process of Innovation and the Diffusion of Innovation.
     Journal of Marketing, 31, pp. 14-19.
9.   Tsang, H. T., 2003, Application of Morphing in Multidimensional Perceptual Space
     - Using Chairs as Examples, Master Thesis, Department of industrial &
    commercial design, Taiwan University of Science and Technology, Taiwan.
10. Veryzer, R. W., 1998, Discontinuous Innovation and the New Product
    Development Process, Journal Product Innovation Management, 15, pp.
    304-321.
11. Yang, H. E., 1996, Multidimensional Scaling-Theory, Method and Application,
    National Institute for Complication and Translation, Taipei, Taiwan, pp. 3-18.

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A study of consumer perception in innovative product

  • 1. FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144. A study of Consumer Perception in Innovative Product Rungtai Lin*, and Chia-Ling Chang ** * Department of Craft and Design, National Taiwan University of Arts, Taiwan. ** Department of Industrial Design, National Cheng Kung University, Taiwan. ABSTRACT With increasing global competition, innovative products are not merely desirable for a c mp n ;rte,te ae ma d tr I td y i e s l c mp tv b s e s o a y ah r h y r n aoy n o a ’ n n e o ei e u i s . s t y ti n climate, innovation becomes central in product development. To be successful, innovative products must have a clear, significant, point of difference that is related to a need in the market place. Furthermore, changes in consumer perception regarding innovation are also important in product design. The main purpose of this work is to study factors affecting designers’ n u es p re t ni i o ai these factors a d s r’ ec pi n n v t o n on; ae d c se i od rt emi t d frn e b te n d s n r’a d u es r i u s d n re o l n e i e c s ew e e i es n s r’ s i a fe g perception of innovative products. Subjects are sampled from students with different backgrounds. Multidi n i a san a a s i p r r dt t n fr s b c ’ me s n l c lg n l i s ef me o r s m u j t o i ys o a o es preference evaluations into geometric distance for a multidimensional configuration fr td i tes b c ’ ec pi o i o ai . h rs l aes mmai da o s y g h u j t p re t n fn v t n T e e u s r u u n es o n o t re s z follows: (1) Specific training in design has an influence on the innovative product form. (2) In all innovative product categories, only the category of “ -to can be me o ” distinguished from other innovative product categories by all subjects whether they have a design background or not. Keywords: creativity perception, innovative product, product design, human factor, design management 1. INTRODUCTION I td y c mp tv e v o me t“ n v t n s re a ac mp tv a v na e n o a ’ o ei e n i n n,i o ai ” ev s s o ei e d a tg s t i r n o ti that allows companies to dominate particular market segments. With respect to corporate strategy, innovation is not only the key to extended market share, but also the key to increased commercial gains [1]. For product design, an innovative product must be designed without violating the company strategy. According to N r n oma ’ s mental model [7], the innovation of a new product must be appreciated and recognized by the users. Yet, users form a total image of a product instantly from its appearance (form), without pondering deeply over it [2]. The formation o apo u t f rd cs ’ image is heavily tied to its perceived form, thus product form is a significant factor that da p o ls t ni . s rs l fr itekey factor for the innovative products. rw e p ’at t n A a e u ,om s h e e o t
  • 2. FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144. In other words, the product form must be endowed with an immediate attraction, which renders user’ perception of innovative product form an important issue for s study. Moreover, concerning corporate product strategy, designers must select an innovative category from the product strategy when designing products. Recently, some researchers proposed different opinions about innovative product categories. For example, in 1991, Crawford [5] introduced the five definitions of new products, based on the product itself and how the product was received. In addition, Veryzer [10] identified different innovative categories according to the dimensions of both product and technology. He divided the innovative categories into four kinds, from the lowest to the highest. Earlier, Roberson [8] mentioned three categories of consumer adoption of innovations. Finally, from the viewpoint of companies, Motokazu & Chihiro [6] divided the driving forces of innovation into four categories based on the previous studies as illustrated in table 1. Table 1 Conceptual framework of innovative product (Motokazu & Chihiro, 2000) 4 driven of innovative product Explanation (1) Market-DrivenProduct develops new group of consumers. (2) Technology-Driven Product scores a great success with innovative technology. Product gets ahead in technology and market. It imitates (3) Me-too competitive product and divvy to the market. Product has potential and high acceptability in the market, (4) Conception-Driven and the concept of product is the leader of market and technology innovation. Based on a user-centered viewpoint, this study attempts to uncover the attributes that impact innovative products by studying consumer perception of product form and innovative categories. The purpose of this work is intended to provide designers with an idea of how to concentrate their efforts when designing innovative products in the early design stages. 2. METHOD This study involved using preference evaluations and MultiDimensional Scaling (MDS) analysis to analyze the cognitive factors affecting consumer perception of innovative products. The work consisted of two different sessions including pilot study and preference evaluations. First, the pilot study was intended to select stimulus samples and attributes of innovative form and category for subjects’ evaluation. Second, the preference evaluations were composed of evaluating attributes that affect innovative form and category. Finally, the MDS was used for analysis of preferences to construct
  • 3. FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144. a s b c ’ rfrn es a eo “ec pi o i o ai fr and “ u j t peee c p c f p re t n fn v te om” es o n v perception of i o ai c tg r s.Fo ti i i p sie t d c s te fc r n v te ae oi ” rm h , t s o s l o i u s h a t saffecting n v e s b s o innovative form and category. 2.1 Pilot study (1) Stimulus samples: Mobile phones were chosen as the stimulus samples because the product is popular and well-developed in the market. Fifty samples were selected from the web sites of the leading mobile phone makers in the third quarter of 2003. 14 product designer and 21 college students served as the subjects for rating and ranking the most characteristic and representative from the 50 samples. With statistical analysis, 14 samples were chosen as the stimuli samples in preference evaluations, as shown in figure 1. Figure 1 The final 14 mobile phone samples (2) Selecting attributes of innovative form: Ninety bipolar adjectives related to attributes of form were collected from the previous studies [3, 4, 9]. Subjects, which included fifteen product designers and seventeen college students, were asked to rate and rank the importance of 15-20 groups of attributes that would influence the innovative form. Based on these importance ratings, the top 13 attributes were selected as the bipolar adjectives in the preference evaluations, as shown in table 2. Table 2 The top 13 attributes of innovative form F1. geometric vs. streamlined F8. ordinary vs. unique F2. conservative vs. progressive F9. classical vs. fashion F3. complicated vs. concise F10. static vs. dynamic F4. ancient vs. hi-tech F11. invaluable vs. valuable F5. tendency vs. alternative F12. abstract vs. concrete F6. un-design vs. designed F13. unnoticeable vs. attractive F7. decorative vs. functional (3) Selecting attributes of innovative categories: The four innovative categories
  • 4. FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144. proposed by Motokazu & Chihiro (Table 1)were adopted as the base to study the difference of innovative categories. For our study, the relationship between the innovative form and innovative category“product-driven”was added as the fifth category. The 13 attributes of the innovative categories are shown in table 3. Table 3 The 13 attributes of five innovative categories Five categories of innovation 13 attributes of innovation (1) Market-Driven C1. market-leading C6. market segment (2) Technology-Driven C2. technology-leading C7. re-design (3) Me-too C3. function extensity C8. imitation (4) Concept-Driven C4. creativity C9. value-up C11. international style (5) Product-Driven C5. stylish C10. ergonomic C12. user friendly C13. texture-unique 2.2 Preference evaluations Preference evaluations were conducted to evaluate the 14 stimuli samples (Figure 1) with the 13 attributes of innovative forms (Table 2) and innovative categories (Table 3). A total of 168 students served as the subjects, and were divided into two groups: with and without a design background, as shown in Table 4. Table 4 The subjects in the experiment Group Design Background Subjects Sex Subjects Age Subjects Design 74 Female 30 Under 19 6 Non-design 94 Male 138 20~30 146 Above 31 16 Total 168 168 168 Subjects were told the purpose of the study; and then were asked to evaluate each stimulus sample with the attributes of the innovative forms or the innovative categories based on a nine-point Likter scale. For evaluation of the innovative forms, each stimulus sample, the 13 attributes, and the rating scale were listed together on a single piece of paper. While subjects were evaluating the stimuli, pictures of all the mobile phones were shown in a PowerPoint slide for s b c ’ u j t reference. For the es evaluation of innovative categories, the questionnaire was arranged in a similar way; expect in addition, the selling points and function features of each sample were also provided for reference. The preference and evaluation data were subjected to the MultiDimensional Preference analysis (MDPREF). The analysis is usually conducted on a matrix of averaged preference evaluations, and converts the data into a visual perception preference space. Using the perceptual space, the factors that affect consumer perception in innovative products can be studied, and the differences in consumers
  • 5. FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144. with or without design backgrounds in innovative products can be identified [11]. MDPREF is a vector model whose purpose is to identify a perceptual space displaying attribute vectors. Like factors analysis, MDPREF analysis decides the number of dimensions by referring to the relationship between the cumulative proportion of variance and the number of dimensions. Based on MDPREF analysis, the perception of innovative forms and innovative categories were separated by the design background of the different subject groups. 3. RESULTS and DISCUSSIONS 3.1 Preference of Innovative Product Form (1) Preference of subjects with design background: The cumulative proportion of variance for two dimensions is 89.9%, which indicates that two dimensions were sufficient to construct a preference space. To demonstrate the attribute vectors and stimulus points visually, Figure 2 shows the two dimensional configuration in which streamlined (F1) and alternative (F5) are drawn as the primary dimensions (factors). The stimulus points (products) are also plotted in Figure 2. Accordingly, the 14 mobile phones can be classified into 4 groups based on preference space, as shown in Table 5. Figure 2 Preference space of innovative form with design background Table 5 The distribution of each quadrant with design background Ⅰ s tre a m lin e -a lte rn a tiv e P5、 P 11、 P12 Ⅱ s tre a m lin e -te n d e n cy P1、 P 3、 P6、 P8、 P 9、 P 10 Ⅲ g e o m e tric-te n d e n cy P4、 P 14 Ⅳ g e o m e tric-a lte rn a tive P2、 P7、 P13
  • 6. FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144. Each stimulus point can be projected onto every attribute vector. Based on the output of the MDPREF program, a second score matrix file provides the values of projections from each stimulus to each attribute in preference space: these projections show the average subject’ preference of each stimulus product with respect to the attribute s vectors. Those attributes that have a similar order of stimulus products appear to have common factors and can be grouped together. For example, stimulus products P8, P3, P6 and P5, P11, P12 are the same order in bipolar attributes including: ordinary-unique (F8), invaluable-valuable (F11) and unnoticeable-attractive (F13) as shown in table 6. In figure 2, the attribute vectors F8, F11, and F13 are grouped together. This confirms that these three attributes are identified by subjects with design background. Table 6 Projection order of form attributes of mobile phone with design background 1st 2nd 3rd ... 3rd 2nd 1st F8 ordinary P8 P3 P6 ... P12 P11 P5 F8 unique F11 invaluable P8 P3 P6 ... P12 P11 P5 F11 valuable F13 unnoticeable P8 P3 P6 ... P12 P11 P5 F13 attractive (2) Preference of subjects with non-design background:The cumulative proportion of variance for two dimensions is 95.2%, which indicates that two dimensions were sufficient to construct a preference space. The preference space of subjects with non-design background is similar to that of subjects with design background. Figure 3 shows the two dimensional configuration in which streamlined (F1) and alternative (F5) are drawn as the primary vectors, with the stimulus points (products) plotted. Figure 3 Preference space of innovative form with non-design background
  • 7. FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144. Based on Figure 3, the preference space was constructed by the bipolar attributes streamlined (F1) and alternative (F5), which divided the 14 stimulus samples into four groups as shown in Table 7. Concerning the projection order, the stimulus products P4, P14, P13 and P2, P12, P11 are completely identical in the bipolar attributes conservative-progressive (F2), ancient- hi-tech (F4), classic-fashion (F9), static- dynamic (F10) and unnoticeable-attractive (F13), as shown in Table 8. The projections of the mobile phone stimuli on each form attribute are shown sorted in Table 6. Based on the preference space in Figure 3, the attribute vectors F2, F4, F9, F10, and F13 can be grouped together; these five attributes have been identified by subjects without a design background. Table 7 The distribution of each quadrant of mobile phone with non-design background Ⅰ s tre a m lin e -a lte rn a tiv e P5、 P11、 P12 Ⅱ s tre a m lin e -te n d e n c y P3、 P6、 P8、 P9、 P10 Ⅲ g e o m e tric -te n d e n c y P1、 P4、 P13、 P14 Ⅳ g e o m e tric -a lte rn a tiv e P2、 P7 Table 8 Projection order of form attributes with non-design background 1st 2nd 3rd ... 3rd 2nd 1st F2 conservative P4 P14 P13 ... P11 P12 P2 F2 progressive F4 ancient P4 P14 P13 ... P11 P12 P2 F4 hi-tech F9 classic P4 P14 P13 ... P11 P12 P2 F9 fashion F10 static P4 P14 P13 ... P11 P12 P2 F10 dynamic F13 unnoticeable P4 P14 P13 ... P11 P12 P2 F13 attractive From Figures 2 and 3, the main factors affecting subjects’ preference evaluation of innovative forms can be identified as streamlined (F1) and alternative (F5). Table 6 and 8 show that there exist differences between subjects with and without background in the preference evaluation of individual mobile phone and form attributes. 3.2 Preference of Innovative Product Category (1) Preference of subjects with design background:Based on the preference analysis, the cumulative proportion of variance for two-dimension is 85.1%, which indicates that two dimensions were sufficient to construct a preference space. After correlation analysis, technology-leading (C2) and imitations (C8) was selected as two main dimensions to construct the preference space, as shown in Figure 4. Based on Figure 4, the preference space was constructed by the attribute vectors of technology-leading (C2) and imitations (C8) divided the 14 stimulus samples into four groups, as shown in Table 9. There are two groups of attribute vectors in figure 4. One group is the attributes of market-leading (C1), creativity (C4), re-design (C7), and texture-unique (C13); the
  • 8. FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144. other group is the attributes of value-up (C9) and user friendly (C12). Table 10 shows the projection order of stimulus products in these two groups of attribute vectors. The stimulus products P3, P8, P10 and P5, P2, P7 are completely identical in the attribute vectors market-leading (C1), creativity (C4), re-design (C7), and texture-unique (C13). The other stimulus products P3, P8, P13 and P6, P7, P5 are completely identical in attribute vectors which are value-up (C9) and user friendly (C12). The results show that subjects with design background have consistent perception in these two attribute groups. In Table 3, C1, C4, C7 and C13 belong to different innovative product c tg r se c p “ -to. h i i tsteme n go “ -to i mo t x li ae oi xe tme o ”T i n c e h e s da a i f me o ”s s e pc n it among all innovative product categories and this one is the easiest to be distinguished. Figure 4 Preference space of innovative category with design background Table 9 The distribution of each quadrant of mobile phone with design background Ⅰ technology leading-imitations P6、P9、P14 Ⅱ technology leading-radical innovation P2、P7、P12 Ⅲ disadvantaged technology -imitations P5、P11、P13 Ⅳ disadvantaged technology - radical innovation P1、P3、P4、P8、P10 Table 10 Projection order of categories attributes of mobile phone with design background 1st 2nd 3rd ... 3rd 2nd 1st C1 market-leading P3 P8 P10 ... P7 P2 P5 C4 creativity P3 P8 P10 ... P7 P2 P5 C7 re-design P3 P8 P10 ... P7 P2 P5 C13 texture-unique P3 P8 P10 ... P7 P2 P5 C9 value-up P3 P8 P13 ... P6 P7 P5 C12 user friendly P3 P8 P13 ... P6 P7 P5
  • 9. FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144. (2) Preference of subjects with non-design background:The cumulative proportions of variance for one to three dimensions are 63.6%, 87.8%, and 93.1%, respectively. Two dimensions were sufficient to construct a preference space. Figure 5 shows the two dimensional configuration in which technology-leading (C2) and imitation (C8) are drawn as the primary vectors. The preference space of subjects with non-design background is similar to subject with design background. Based on Figure 5, the attribute vectors of technology-leading (C2) and imitation (C8) divide the 14 stimulus samples into four groups, as shown in Table 11. Figure 5 Preference space of innovative category with non-design background Table 11 The distribution of each quadrant of mobile phone with non-design background Ⅰ technology leading-imitations P4、P6、P7、P9、P10、P14 Ⅱ technology leading-radical innovation P2、P12 Ⅲ disadvantaged technology -imitations P1、P3、P8、P13 Ⅳ disadvantaged technology - radical innovation P5、P11 Table 12 shows the projection order of stimulus products in these four groups of attribute vectors. There are four groups of stimulus products identical in four groups of attribute vectors which are market-leading (C1) and re-design (C7), technology-leading (C2) and value-up (C9), market segment (C6) and texture-unique (C13), and creativity (C4) and user friendly (C12). This indicates that these four groups of innovative product categories can be grouped together. The results show that subjects with non-design backgrounds have consistent perception in these four attribute groups. In Table 3, C1, C4, C6, C7, C12 and C13 belong to different innovative product c tg r s e c p “ -to.T i i i ts te me n g o ae oi , xe t me o ” h n c e h e s da ai n f
  • 10. FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144. “ -to imo t x li mo ga i o ai product categories and is the easiest to me o ”s s e pc a n ln v t it ln ve distinguish, just as for subjects with design background. Table 12 Projection order of categories attributes of mobile phone with non-design background 1st 2nd 3rd ... 3rd 2nd 1st C1 market-leading P13 P3 P8 ... P12 P5 P9 C7 re-design P13 P3 P8 ... P12 P5 P9 C2 technology-leading P13 P11 P8 ... P6 P7 P9 C9 value-up P13 P11 P8 ... P6 P7 P9 C4 creativity P13 P3 P10 ... P12 P9 P5 C12 user friendly P13 P3 P10 ... P12 P9 P5 C6 market segment P3 P13 P10 ... P12 P9 P5 C13 texture-unique P3 P13 P10 ... P12 P9 P5 3.3 DISCUSSION (1) Preference of innovative product form between the two groups:Comparing the preference spaces of the two subject groups (Figure 2 and Figure 3), it is found that attributes F9, F13, F2, F4, and F10 can be grouped together for subjects without design background, and the attributes F8, F11, and F13 can be grouped together for subjects with design background. These results indicate that subjects without design background have difficulty to distinguish the differences of attributes of innovative product forms comparatively. Among all the attributes of innovative product form, all subjects consider attractive (F13) ambiguous and difficult to identify. Furthermore, comparing the Table 5 with Table 7, it can be seen that the two subject groups have the same cognitive preference toward mobile phone samples, except samples P1 and P13, which have little difference. Subjects tend to consider P1 in an innovative product category; however, for the innovative product form, subjects with design background think of P1 as geometric form, while subjects without design background consider it a streamlined form. All subjects agree that P13 is geometric form, but they have different perceptions with regards to whether it is alternative or tendency in the innovative product category. The results described above show that there is not only a common understanding but also a different interpretation of form attributes by subjects with or without design background. Further exploration and discussion is warranted. (2) Preference of innovative product category between two groups:Comparing the preference space in Figure 4 and Figure 5, the results showed that the attribute group of C1, C4, C7, C13, C9, and C12 for subjects with design background is similar to the attribute group of C1, C6, C4, C7, C12, and C13 for subjects without design background. When comparing the five innovative product categories in Table 3, it can be inferred that only the innovative product category o “ -to i e pc a di f me o ”s x li n s it
  • 11. FUTURE GROUND 2004 International Conference, 17-21 Nov. 2004, Australia, Paper- 144. easily distinguishable from the other four categories and thus no confusion will occur b te nteto s b c go p . h d mo s ae ta c s mes p re t no ew e h w u j t ru s T i e n t ts h t u t r’ ec pi f e s r o o “ -to i e pc; tu , i i o v u l n c say t rmi mo i p o e me o ” s x li h s t s b i s it o y eesr o e n d be h n l manufacturers the significance of innovative products. From the view of mobile phone samples in Tables 9 and 11, the two subject groups have almost the same perception of the innovative product attributes except P4, P7, P10 and P13. All subject groups hold different perceptions to the stimulus products P4, P7, P10, and P1. These issues are worthy of further study to provide a reference for manufacturers and designers. 4. CONCLUSIONS The power of innovation forces designers and managers to develop successful new products and services. For the designers, the product is the most direct medium that connects the designer and the consumer, and designer’ creativity must be s transferred through product design to consumers. For the managers, successful innovative products should have clear and definite properties and target markets, and an innovative product is commercial successful only when the product is accepted by consumers. The main purpose of this paper is to explore the influence of subjects with and without design background to the perception of innovative products so that the differences between designers and customers can be reduced. Both the innovative product forms and innovative product categories are discussed, based on subjects with and without design background. The result of this study can be summarized as follows: (1) In attributes of innovative product forms, subjects with design background are more capable than those without design background in distinguishing the differences from attributes connotations. (2) With regard to stimulus samples of innovative productive forms, the two subject groups have similar perceptions except for mobile phones P1 and P13. (3) With regard to innovative product categories, only the category of “ me-too” has intensive reactions that can distinguish by the two groups consistently. This means that it is not easy for both groups to identify the differences regarding the other four innovative categories. (4) Regardless of innovative product forms or categories, mobile phone P13 is the most disputable sample between the two groups. There are some tendencies for subjective interpretation in the foregoing context, so it is expected that more specific and rigid methodology will be conducted to verify these results in the future.
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