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Yuri Rahmanto, M.Kom.
Game
Programming
Making a
Breakout Clone
S. Aryadi, Learning Construct 2 : design and create your own engaging, extensible, and
addictive game using Construct 2.
halaman 68
S. Aryadi, Learning Construct 2 : design and create your own engaging, extensible, and
addictive game using Construct 2.
halaman 73
S. Aryadi, Learning Construct 2 : design and create your own engaging, extensible, and
addictive game using Construct 2.
halaman 79
S. Aryadi, Learning Construct 2 : design and create your own engaging, extensible, and
addictive game using Construct 2.
halaman 80
S. Aryadi, Learning Construct 2 : design and create your own engaging, extensible, and
addictive game using Construct 2.
halaman 88
Thank you!
for practice, please study the book "Learning Construct 2"
chapter 4 on "Making a Breakout Clone"

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Making a Breakout Clone.pdf

  • 2. S. Aryadi, Learning Construct 2 : design and create your own engaging, extensible, and addictive game using Construct 2. halaman 68
  • 3. S. Aryadi, Learning Construct 2 : design and create your own engaging, extensible, and addictive game using Construct 2. halaman 73
  • 4. S. Aryadi, Learning Construct 2 : design and create your own engaging, extensible, and addictive game using Construct 2. halaman 79
  • 5. S. Aryadi, Learning Construct 2 : design and create your own engaging, extensible, and addictive game using Construct 2. halaman 80
  • 6. S. Aryadi, Learning Construct 2 : design and create your own engaging, extensible, and addictive game using Construct 2. halaman 88
  • 7.
  • 8.
  • 9. Thank you! for practice, please study the book "Learning Construct 2" chapter 4 on "Making a Breakout Clone"