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The Future of Work,
               Fun, and Being Social
       an introduction to the nascent adventure economy

                                 or

                How Internet Reputation Systems and
             The Online Coordination of Offline Life are
            Changing the Fundamental Structure of Society


v1.0   on   28 Feb 2007                     Joe Edelman <joe.edelman@gmail.com>
             CC-SA-BY                 CouchSurfing Int’l & Emergency Communities
TOC
1. Variety, Opportunity, and Choice

2. Street Culture & Hospitality

3. Social Networking with Strangers

4. The Adventure Economy

5. The “People, Opportunities, Trust”
   Infrastructure
Imagine you had a
technology that could
    divide up work
Imagine you had a
technology that could
   find thousands of
   interested people
 and divide up work
What would it be like?

Instead of one person running a hostel for
money, you could find 1000 people in a city
who want to meet visitors, and they can share
the task by having tourists stay in their homes
every once in a while. (couchsurfing)

Instead of 100 people writing an encyclopedia,
one million people can share the task in a way
that is unnecessarily burdensome for any of
them. (wikipedia)
Chores

         (preference identification
            & task distribution)




    Opportunities
Hard to get involved


                 (smaller tasks)




        Easy to get involved
Here’s how it’s
done on wikipedia
Here’s how it’s done
 on couchsurfing
Old Model                        New Model
A few people do all the work,      Work is highly distributed,
   and they work full time      and members have more flexibility

   You have to pay them            You don’t have to pay them


  It’s hard to get involved         It’s easy to get involved

 You’re supported by a few            You’re supported by
      people you know                 a legion of strangers

         Brittanica                        Wikipedia


       Hosteling Int’l                   CouchSurfing


     Internet Explorer                       Firefox


         Nightclubs                      Street Parties
that as among {A1 . . . A5 } the best agent for using the combination best 4agent.for us
                                        that as among {A1 . . . A5 } the r1 , r is A2 Ass
             In the past, our interactions and
also that as among the agents {A1 . . . also thatis the best, thethe sense that. ifA98 were
                                         A9 }, A8 as among in agents {A1 . . A}, A8 i
use these resources, the social value of the product wouldthe social value of the pr
                                        use these resources, be greater by some mea
               careers have looked like this:
m than when, A2 , the best agent within Firm when, A2 , the best agent within Firm A
                                        m than A, uses them.

     Figure 1: Agents and Resources Separated In Different Firms      Figure Figure 2: Agents and Resources In aIn DifferentEnterprise
                                                                             1: Agents and Resources Separated Common Firms
                                                                             Space

                                                                                                  Peer production
                                             r1                                                        r1
                                                                                                  community
                                                                                                                         r1
                            A1                                                           A1
                      A2                          r2                                 A2       A1          r2                  r2
                 A3                                         r3                    A3    A2                      r3                           r3
                      A4         Company A             r4                            A3
                                                                                     A4      Company A       r4                        r4
                            A5                r5                                        AA 5             r5               r
                                                       household
                                                                                         4
                                                                                             A5                        company     5




                                                  r6                                       A6               r6
                       A6                                                              A6                                     r6
                                                        r7                                A7                      r7
                      A7                                                              A7                                                r7
                                 Company B                                                  A Company B
                       A8                              r8                              A8       8                r8                    r8
                                                                                                A9
                            A9                    r9                                      A9                r9                r9
                                                            company                                                    company


Not only is it unlikely that the two firmsonly is to the information two firms bes
               each person hadNot will haveunlikely thatfewthat A8 is wil
                                        access it only a the
the job, as I suggested inanddiscussion of information gains. Even if they doof inf
          resources the projects: as I suggested in the discussion know
                                      the job, the resources and
long as transaction costs associated with transferring the creativity of A8 with tran
                                      long as transaction costs associated to Firm
the property in r1 and r4 their company or home ror school misapp
         projects in to Firm B are greater than rm, creativity willB are great
                                      the property in 1 and 4 to Firm be
When the firms merge, or when the agents and resources are when common
                                      When the firms merge, or in a the agent
agent for using the combination r1 , r4 is A2 . Assume
 . . A9 }, A8 is the best, in the sense that if A8 were to
 e of the product internet is by some measure
             The would be greater making it
thin Firm A, uses them. be part of more.
          cheaper to
ent Firms   Figure 2: Agents and Resources In a Common Enterprise
            Space

                                       Peer production
                                       community
                                                         r1
                                  A1                          r2
                        A2                                                r3
                   A3                                               r4
                        A4                                     r5
                              A5

                             A6
                                                              r6
                         A7
                                                                     r7
                             A8
                                                                    r8
                                  A9
                                                              r9
New Model
   Work is highly distributed,
and members have more flexibility

   You don’t have to pay them
                                    Life is more
    It’s easy to get involved       adventurous.
      You’re supported by
      a legion of strangers              &
           Wikipedia
                                   You can choose
         CouchSurfing                  your own
             Firefox                 adventure.
         Street Parties
the internet enables
the   Adventure Economy
            (more later)
Street Culture
 & Hospitality
New Model



                It’s easy to get
                     involved
              You’re supported by
              a legion of strangers

                   Wikipedia
                                      Global:
                                      Helpers are
Local:            CouchSurfing
                                      on the
Real-life            Firefox          internet
connections
                 Street Parties
History of Real-Life Connections
   People used to connect in the street, and live in tight-knit
   communities. Being from the same town or congregation
   was something in common, and a reason to trust someone.

   People used to share more, and depend on each other. They
   still do in the “third world”.

   Television & the automobile destroyed these tight-knit
   communities. It’s not just sharing of stuff that went out of
   style: the sharing of love and attention and care went too.

   Nowadays, people are more likely to think that everyone is
   out for themselves.


                 see http://www.bowlingalone.com/
Imagine you had a
technology that could
   find thousands of
   interested people
... and party
fro
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)(+$01.3             .,1$/($2&,)(.1
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1,00"*1&'2           )"*+&,'!"
The Web of Content
(vs) The Web of Life
Doing Stuff
with Strangers
Economics
we all have stuff, and capabilities, to
offer each other
we all need certain things and have
certain preferences and wishes
how do we know where to use our
capabilities, get what we need, and
advance our wishes?
Economics: Three
Transaction Frameworks
 Markets (buy it on the open market)

 Firms, Households, and Clubs (get it from
 within a cartel or group or corporation, to
 which I belong)

 Social networks (get it for free from my
 neighbor)

         Modified from http://www.slideshare.net/macloo/economics-of-social-production
collaborative
                               Clickworkers

  projects                        Wikipe dia
                               Open Source
(by necessary trust)             Flashmobs
                        Improv Ever ywhe
                                         re
                                 Free Hugs
       High-trust
    systems requi              Burningman
                  re     Pillow Fight Club
      high-trust
      technology                  Parkour
                            Online Dating

    (i.e. reference         Ride Sharing
                    s
      an d contact          CouchSurfing

        control)           Suicide Clubs
CouchSurfing References: A
 reason to trust strangers

  In the market, we trust strangers because
  either (a) we can take them to court for
  contract violation, or (b) they are under
  pressure of being fired.

  In social systems, and in CS and eBay, we
  trust strangers because they have a
  reputation, and they could lose it.
For economists:
see Ronald Coase, “The Nature of the Firm”
for situations when firms are more efficient
than totally free markets

see Yochai Benkler, “The Wealth of
Networks” for situations when social
networks are more efficient than either
firms or markets

efficient: means they meet our preferences
better and use fewer resources
For economists
“Prices facilitate exchange when information
is scarce and coordination difficult, when
goods are standardized and cheap...
Conversely, reciprocal exchange has been
preferred when trade involves a personal
interaction, and when goods or services are
unique, expensive, or have many dimensions of
quality.”
- Avner Offer, Between the gift and the market: the economy
of regard; Economic History Review, L 3(1997), pp. 450-476
Advantages
Efficiency & Power: Projects have access to the people who
choose to participate from a wider pool and for shorter times
and thus have better appropriateness. We can mobilize more
resources when we are not limited to our firm or household.
(i.e., “Cooperation Gain”)

Fun, Adventure, & Choice: People can make many more choices
at a finer level of granularity in their lives, and it’s more fun
and adventurous.

Quality: When each individual attends to a diversity of resources,
each resource is attended to by more people, and the overall quality
increases. Also: When individuals are able to change their minds about
what is best, and to mobilize diverse resources quickly in response to
new information, we all stand to benefit from this flexibility.
The Adventure Economy
The Adventure Economy


 doing stuff with strangers

 lots of people and resources available to you

 choose your own adventure
The Vision:
 Global Cooperation
Whatever you want to learn,
whatever you want to feel or do,
there are people on the internet
that will help you.
The Vision:
  Local Cooperation

Whatever you want to learn,
whatever you want to feel or do,
there are people on your street, or
down your block that will help you.
Why is this happening?

 The web makes modular tasks easy
 to distribute to lots of people.
 The web makes it easier to know
 when to trust strangers.

--> the web makes it easier to help
     each other.
Open Things


         1983 - Open Software

         2002 - Open Content

         2007 - Open Life
Look for these
      characteristics

task distribution

getting together with strangers

sharing our time, attention or stuff

creating networks
Infrastructure
Infrastructure.
These kinds of endeavors are popping up
everywhere.

Money, courts of law, prisons, and bank notes
are technologies that make the money
economy work.

Systems of trust, stranger-finding, and task
distribution like CouchSurfing are what make
the adventure economy work.
What is necessary?

A directory of people who are ready to
interact.

A good way of helping us specify what we’d
like to learn, feel, do, or share with others.

An open protocol that lets anyone with a
vision create local and global supportive
communities of trust.
What is necessary?

Internet suppliers for:

   People (e.g. profiles)
   Opportunities (e.g. location,
   time, and interest search)
   Trust (e.g. references)
What is necessary?



      P.O.T.
What do we have?

100,000 programmers and designers in the
open source movement

1 million writers of blogs and wikipedia

lots of lawyers, economists, mathematicians,
scientists, activists

a bunch of interest-specific sites that are
already doing this
Conclusion
The web, and what it has to do with our capacity for fun and
adventure.

    Task distribution & loose teams

    Getting help from strangers

    easier to get involved / included

20th century economic history: how we provision ourselves with
food, shelter, assistance, and love.

Examples of the change.

Infrastructural differences.

How CS fits in.
Barn Raising
highly distributed
nobody has to spend a long time at it
nobody has to get paid
challenges:
   distributing tasks (like dishes at a potluck)
   knowing who you can trust to come
   getting everyone there at the same time
easier in a tight knit (e.g. Amish) community, where
citizens have flexible schedules and know each other
Get involved

join us at the center for adventure economics:
http://wiki.couchsurfing.com/Adventure_Economics

help us design the standards for interoperability
(people, opportunities, and trust) that power the
adventure economy

help us build a platform to enable and support the
sharing of love, time, knowledge, and basic needs,
locally and globally on a wide scale.
Adventure Economy                      People Power


                    Web of Life


   Street Culture                        Hospitality



       Open Life                      P.O.T.
                             (People, Opportunities, and Trust)




         Choose Your Own Adventure

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The Future of Work, Fun, and Being Social: an introduction to the nascent adventure economy

  • 1. The Future of Work, Fun, and Being Social an introduction to the nascent adventure economy or How Internet Reputation Systems and The Online Coordination of Offline Life are Changing the Fundamental Structure of Society v1.0 on 28 Feb 2007 Joe Edelman <joe.edelman@gmail.com> CC-SA-BY CouchSurfing Int’l & Emergency Communities
  • 2. TOC 1. Variety, Opportunity, and Choice 2. Street Culture & Hospitality 3. Social Networking with Strangers 4. The Adventure Economy 5. The “People, Opportunities, Trust” Infrastructure
  • 3. Imagine you had a technology that could divide up work
  • 4. Imagine you had a technology that could find thousands of interested people and divide up work
  • 5. What would it be like? Instead of one person running a hostel for money, you could find 1000 people in a city who want to meet visitors, and they can share the task by having tourists stay in their homes every once in a while. (couchsurfing) Instead of 100 people writing an encyclopedia, one million people can share the task in a way that is unnecessarily burdensome for any of them. (wikipedia)
  • 6. Chores (preference identification & task distribution) Opportunities
  • 7. Hard to get involved (smaller tasks) Easy to get involved
  • 9.
  • 10.
  • 11. Here’s how it’s done on couchsurfing
  • 12.
  • 13. Old Model New Model A few people do all the work, Work is highly distributed, and they work full time and members have more flexibility You have to pay them You don’t have to pay them It’s hard to get involved It’s easy to get involved You’re supported by a few You’re supported by people you know a legion of strangers Brittanica Wikipedia Hosteling Int’l CouchSurfing Internet Explorer Firefox Nightclubs Street Parties
  • 14. that as among {A1 . . . A5 } the best agent for using the combination best 4agent.for us that as among {A1 . . . A5 } the r1 , r is A2 Ass In the past, our interactions and also that as among the agents {A1 . . . also thatis the best, thethe sense that. ifA98 were A9 }, A8 as among in agents {A1 . . A}, A8 i use these resources, the social value of the product wouldthe social value of the pr use these resources, be greater by some mea careers have looked like this: m than when, A2 , the best agent within Firm when, A2 , the best agent within Firm A m than A, uses them. Figure 1: Agents and Resources Separated In Different Firms Figure Figure 2: Agents and Resources In aIn DifferentEnterprise 1: Agents and Resources Separated Common Firms Space Peer production r1 r1 community r1 A1 A1 A2 r2 A2 A1 r2 r2 A3 r3 A3 A2 r3 r3 A4 Company A r4 A3 A4 Company A r4 r4 A5 r5 AA 5 r5 r household 4 A5 company 5 r6 A6 r6 A6 A6 r6 r7 A7 r7 A7 A7 r7 Company B A Company B A8 r8 A8 8 r8 r8 A9 A9 r9 A9 r9 r9 company company Not only is it unlikely that the two firmsonly is to the information two firms bes each person hadNot will haveunlikely thatfewthat A8 is wil access it only a the the job, as I suggested inanddiscussion of information gains. Even if they doof inf resources the projects: as I suggested in the discussion know the job, the resources and long as transaction costs associated with transferring the creativity of A8 with tran long as transaction costs associated to Firm the property in r1 and r4 their company or home ror school misapp projects in to Firm B are greater than rm, creativity willB are great the property in 1 and 4 to Firm be When the firms merge, or when the agents and resources are when common When the firms merge, or in a the agent
  • 15. agent for using the combination r1 , r4 is A2 . Assume . . A9 }, A8 is the best, in the sense that if A8 were to e of the product internet is by some measure The would be greater making it thin Firm A, uses them. be part of more. cheaper to ent Firms Figure 2: Agents and Resources In a Common Enterprise Space Peer production community r1 A1 r2 A2 r3 A3 r4 A4 r5 A5 A6 r6 A7 r7 A8 r8 A9 r9
  • 16. New Model Work is highly distributed, and members have more flexibility You don’t have to pay them Life is more It’s easy to get involved adventurous. You’re supported by a legion of strangers & Wikipedia You can choose CouchSurfing your own Firefox adventure. Street Parties
  • 17. the internet enables the Adventure Economy (more later)
  • 18. Street Culture & Hospitality
  • 19. New Model It’s easy to get involved You’re supported by a legion of strangers Wikipedia Global: Helpers are Local: CouchSurfing on the Real-life Firefox internet connections Street Parties
  • 20. History of Real-Life Connections People used to connect in the street, and live in tight-knit communities. Being from the same town or congregation was something in common, and a reason to trust someone. People used to share more, and depend on each other. They still do in the “third world”. Television & the automobile destroyed these tight-knit communities. It’s not just sharing of stuff that went out of style: the sharing of love and attention and care went too. Nowadays, people are more likely to think that everyone is out for themselves. see http://www.bowlingalone.com/
  • 21. Imagine you had a technology that could find thousands of interested people
  • 22.
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  • 30. The Web of Content
  • 31.
  • 32. (vs) The Web of Life
  • 33.
  • 35. Economics we all have stuff, and capabilities, to offer each other we all need certain things and have certain preferences and wishes how do we know where to use our capabilities, get what we need, and advance our wishes?
  • 36. Economics: Three Transaction Frameworks Markets (buy it on the open market) Firms, Households, and Clubs (get it from within a cartel or group or corporation, to which I belong) Social networks (get it for free from my neighbor) Modified from http://www.slideshare.net/macloo/economics-of-social-production
  • 37. collaborative Clickworkers projects Wikipe dia Open Source (by necessary trust) Flashmobs Improv Ever ywhe re Free Hugs High-trust systems requi Burningman re Pillow Fight Club high-trust technology Parkour Online Dating (i.e. reference Ride Sharing s an d contact CouchSurfing control) Suicide Clubs
  • 38. CouchSurfing References: A reason to trust strangers In the market, we trust strangers because either (a) we can take them to court for contract violation, or (b) they are under pressure of being fired. In social systems, and in CS and eBay, we trust strangers because they have a reputation, and they could lose it.
  • 39.
  • 40.
  • 41. For economists: see Ronald Coase, “The Nature of the Firm” for situations when firms are more efficient than totally free markets see Yochai Benkler, “The Wealth of Networks” for situations when social networks are more efficient than either firms or markets efficient: means they meet our preferences better and use fewer resources
  • 42. For economists “Prices facilitate exchange when information is scarce and coordination difficult, when goods are standardized and cheap... Conversely, reciprocal exchange has been preferred when trade involves a personal interaction, and when goods or services are unique, expensive, or have many dimensions of quality.” - Avner Offer, Between the gift and the market: the economy of regard; Economic History Review, L 3(1997), pp. 450-476
  • 43. Advantages Efficiency & Power: Projects have access to the people who choose to participate from a wider pool and for shorter times and thus have better appropriateness. We can mobilize more resources when we are not limited to our firm or household. (i.e., “Cooperation Gain”) Fun, Adventure, & Choice: People can make many more choices at a finer level of granularity in their lives, and it’s more fun and adventurous. Quality: When each individual attends to a diversity of resources, each resource is attended to by more people, and the overall quality increases. Also: When individuals are able to change their minds about what is best, and to mobilize diverse resources quickly in response to new information, we all stand to benefit from this flexibility.
  • 45. The Adventure Economy doing stuff with strangers lots of people and resources available to you choose your own adventure
  • 46. The Vision: Global Cooperation Whatever you want to learn, whatever you want to feel or do, there are people on the internet that will help you.
  • 47. The Vision: Local Cooperation Whatever you want to learn, whatever you want to feel or do, there are people on your street, or down your block that will help you.
  • 48.
  • 49. Why is this happening? The web makes modular tasks easy to distribute to lots of people. The web makes it easier to know when to trust strangers. --> the web makes it easier to help each other.
  • 50. Open Things 1983 - Open Software 2002 - Open Content 2007 - Open Life
  • 51. Look for these characteristics task distribution getting together with strangers sharing our time, attention or stuff creating networks
  • 53. Infrastructure. These kinds of endeavors are popping up everywhere. Money, courts of law, prisons, and bank notes are technologies that make the money economy work. Systems of trust, stranger-finding, and task distribution like CouchSurfing are what make the adventure economy work.
  • 54. What is necessary? A directory of people who are ready to interact. A good way of helping us specify what we’d like to learn, feel, do, or share with others. An open protocol that lets anyone with a vision create local and global supportive communities of trust.
  • 55. What is necessary? Internet suppliers for: People (e.g. profiles) Opportunities (e.g. location, time, and interest search) Trust (e.g. references)
  • 57. What do we have? 100,000 programmers and designers in the open source movement 1 million writers of blogs and wikipedia lots of lawyers, economists, mathematicians, scientists, activists a bunch of interest-specific sites that are already doing this
  • 59. The web, and what it has to do with our capacity for fun and adventure. Task distribution & loose teams Getting help from strangers easier to get involved / included 20th century economic history: how we provision ourselves with food, shelter, assistance, and love. Examples of the change. Infrastructural differences. How CS fits in.
  • 60. Barn Raising highly distributed nobody has to spend a long time at it nobody has to get paid challenges: distributing tasks (like dishes at a potluck) knowing who you can trust to come getting everyone there at the same time easier in a tight knit (e.g. Amish) community, where citizens have flexible schedules and know each other
  • 61.
  • 62. Get involved join us at the center for adventure economics: http://wiki.couchsurfing.com/Adventure_Economics help us design the standards for interoperability (people, opportunities, and trust) that power the adventure economy help us build a platform to enable and support the sharing of love, time, knowledge, and basic needs, locally and globally on a wide scale.
  • 63. Adventure Economy People Power Web of Life Street Culture Hospitality Open Life P.O.T. (People, Opportunities, and Trust) Choose Your Own Adventure