There is an increasing interest and demand to design and evaluate technologies for everyday domestic life and mobile contexts. Yet many of the methods commonly taught and used in the fields of human-computer interaction and user experience design were created as a means to study and design for workplace contexts and activities. Translating them to other situations is often not a trivial task. This means that studying and designing for everyday life outside of the workplace is increasingly challenging and requires new methods or alterations to existing methods. In this talk, Dr. Neustaedter will describe and explore the way he and his research group have appropriated and extended common user experience design and research methods for the creation and evaluation of domestic and ubiquitous technologies. Here he will offer a candid discussion of what works well and what does not work well by exploring a number of their projects including, video conferencing in domestic settings, wearables for flight attendants, location-based games, and telepresence robots.