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Immersive technologies and the future of education
Immersive technologies and the future of education
1.
Immersive Technology Strategies
www.davidwortley.com
Computers and Advanced Technology in
Education Conference – CATE 2011
Immersive Technologies
and the Future of Education
David Wortley FRSA
2.
Immersive Technology Strategies
www.davidwortley.com
Key Takeaway
Driven by developments in immersive technologies,
education is undergoing a revolution :-
We are entering the
era of the portable
lifelong personal
coach / mentor
facilitated by a
transformed
relationship
between humans
and technology
3.
Immersive Technology Strategies
www.davidwortley.com
Topics
The Prosumer Revolution and our relationship
with technology
Definition and role of Serious Games and
Immersive Technologies
Example Applications
Future Challenges and Trends
Summary and Conclusion
4.
Immersive Technology Strategies
www.davidwortley.com
The Prosumer Revolution and
our Relationship with Technology
6.
Immersive Technology Strategies
www.davidwortley.com
Disruptive Communications Technologies
The internet is different in its scope and impact on business
and society to any previous disruptive technology
7.
Immersive Technology Strategies
www.davidwortley.com
The Prosumer
The prosumer effect is unique in our history
8.
Immersive Technology Strategies
www.davidwortley.com
The Prosumer Phenomenon
Digital Media Technologies empower individuals in
ways previously unknown in mankind’s history
9.
Immersive Technology Strategies
www.davidwortley.com
The Attention Economy
Capturing and retaining attention and loyalty are critical
in today’s digital media society
10.
Immersive Technology Strategies
www.davidwortley.com
Technology and Society
Is technology replacing human beings in the
knowledge economy ?
11.
Immersive Technology Strategies
www.davidwortley.com
Technology and Society
Knowledge Professionals train for many years to deliver their
skills and knowledge more efficiently, and effectively
12.
Immersive Technology Strategies
www.davidwortley.com
Technology and Society
The internet and digital media delivers current information and
knowledge faster, more efficiently, and on demand
but what is missing ?
13.
Immersive Technology Strategies
www.davidwortley.com
Technology and Society
Human beings use intelligence, judgement, sensitivity, emotions,
empathy and experience to deliver unique and personal
experiences – differentiating us from machines
15.
Immersive Technology Strategies
www.davidwortley.com
Humanising Technology
To love and be loved vs devoid of emotion
Treated as individual vs one size fits all
Easy to get on with vs unnatural interfaces
Be remembered vs blank pages
To discover new things vs repeat existing things
To be understood vs Memorisation of facts
To be Connected vs Self sufficiency
Motivated and challenged vs Repetition
To create new things vs standard responses
Human Needs Machine Features
16.
Immersive Technology Strategies
www.davidwortley.com
Are Immersive Applications
Humanising Technology ?
Delivering more control over our lives, our world and
our relationships – giving us access to a global network –
building personalised relationship with our technologies
17.
Immersive Technology Strategies
www.davidwortley.com
Definition and Role of Serious
Games and Immersive Technologies
18.
Immersive Technology Strategies
www.davidwortley.com
Serious games have been defined as games whose
primary purpose is not entertainment but which have
been developed for a potentially serious benefit or
outcome. It might also include entertainment games
that have been intentionally re-purposed to deliver
serious outcomes
This definition is not always helpful because it does
not reflect or embrace the full range or potential of
technologies which create or use immersive
experiences to deliver serious benefits. These
applications may not use gameplay at all.
19.
Immersive Technology Strategies
www.davidwortley.com
Most Popular Games are Serious
Games generate passion, excitement, commitment,
loyalty, belonging, awareness, support and action
20.
Immersive Technology Strategies
www.davidwortley.com
Serious Games are Immersive Experiences
They usually Involve Challenges, Rules, Rewards, Physical and
Virtual Worlds, Social Networks, Personal Development and
Commercial Exploitation
21.
Immersive Technology Strategies
www.davidwortley.com
Serious Games are NOT New
Games have always been an essential and
ubiquitous part of life
22.
Immersive Technology Strategies
www.davidwortley.com
Serious Games are Our Personal Choice
Serious Games are where we choose to spend our
discretionary time, attention and finances which makes them
very important commercially and developmentally
23.
Immersive Technology Strategies
www.davidwortley.com
The Secret of Success
Attractiveness
Accessibility
Affordability
Does it interest/excite me ?
Is it easy to access ?
Can I afford the time,
attention and money ?
24.
Immersive Technology Strategies
www.davidwortley.com
Attractive, Accessible, Affordable
Immersive technologies focusing on attractiveness
(engagement), accessibility (no barriers) and affordability
(cost and time)
25.
Immersive Technology Strategies
www.davidwortley.com
Immersive Technologies
Games Virtual Worlds Social Networks
Immersive Technologies make serious games an
attractive, accessible and affordable space in which to
devote our discretionary time, attention and money
26.
Immersive Technology Strategies
www.davidwortley.com
The Importance of Immersive Technologies
Immersive Technologies are hugely important because of three
main factors – commercial potential, societal disruption and
technological innovation
27.
Immersive Technology Strategies
www.davidwortley.com
Example Applications
28.
Immersive Technology Strategies
www.davidwortley.com
What are the Key Features ?
Personalisation / relevance
Interface and Ubiquity
Cost in time and money
Ability to control / shape
Richness of experience
Challenge / motivation
Intrinsic and extrinsic rewards
29.
Immersive Technology Strategies
www.davidwortley.com
Ticking all the Boxes
Immersive Technologies have not only created huge market
potential but have driven innovations across all sectors
30.
Immersive Technology Strategies
www.davidwortley.com
Driving Innovation
3D rendering, image processing, broadband speed, collaboration
tools, networking, artificial intelligence, pattern recognition are
all driven by Immersive Technology features
31.
Immersive Technology Strategies
www.davidwortley.com
Learning through Games
Watch, copy, get feedback, iterate and share
32.
Immersive Technology Strategies
www.davidwortley.com
Incubating Creativity
Bringing Science and Art together
34.
Immersive Technology Strategies
www.davidwortley.com
Harnessing Local Talent
Empowering citizens and employees
35.
Immersive Technology Strategies
www.davidwortley.com
Building Knowledge Networks
Windows help – Get a friend to help you over the internet
Ask experts and other Windows users !!
36.
Immersive Technology Strategies
www.davidwortley.com
Building Relationships
Using Artificial Intelligence, Geo-location, and Profiling to build
new partnerships and knowledge networks
37.
Immersive Technology Strategies
www.davidwortley.com
Building Community
Intel’s Planet Blue is an internal social network
38.
Immersive Technology Strategies
www.davidwortley.com
Connecting the Physical & Virtual
Building new ways to learn and collaborate
39.
Immersive Technology Strategies
www.davidwortley.com
Preparing for the unexpected
Simulating emergency or combat scenarios
40.
Immersive Technology Strategies
www.davidwortley.com
Hosting Virtual and Hybrid Events
41.
Immersive Technology Strategies
www.davidwortley.com
Future Challenges and Trends
42.
Immersive Technology Strategies
www.davidwortley.com
In a Nutshell
Successful Immersive technologies need multiple disciplines
43.
Immersive Technology Strategies
www.davidwortley.com
Common Language ?
Experts speak in different languages
44.
Immersive Technology Strategies
www.davidwortley.com
Expectations
End users expect console quality action and gameplay
45.
Immersive Technology Strategies
www.davidwortley.com
Expectations
Clients expect value for money and modest costs
46.
Immersive Technology Strategies
www.davidwortley.com
Likely Solution
Software which has embedded expertise and resources and
partners to provide pedagogical and storytelling skills
47.
Immersive Technology Strategies
www.davidwortley.com
Likely Solution
Software which has embedded expertise and resources and
partners to provide pedagogical and storytelling skills
48.
Immersive Technology Strategies
www.davidwortley.com
Sophisticated Personalisation
Visualisation and Fidelity
49.
Immersive Technology Strategies
www.davidwortley.com
Simulations linked to real data
50.
Immersive Technology Strategies
www.davidwortley.com
Simulations linked to real data
51.
Immersive Technology Strategies
www.davidwortley.com
Build your own Training Scenarios
52.
Immersive Technology Strategies
www.davidwortley.com
New Devices
Brain wave controllers
53.
Immersive Technology Strategies
www.davidwortley.com
New Applications
Using Sensor interfaces to control learning activities
55.
Immersive Technology Strategies
www.davidwortley.com
Summary and Conclusion
56.
Immersive Technology Strategies
www.davidwortley.com
Technology and Learning
Today we use technology to try to make learning faster, easier,
more powerful and more efficient in a world which is exploding
with information and new knowledge
57.
Immersive Technology Strategies
www.davidwortley.com
Who do we learn most from ?
Technology can help us disseminate information to a global
network of learners and through repetition develop skills and
memory but humans have traditionally inspire us, influence us,
motivate us, shape our attitudes and behaviours and help us to
imagine, innovate, dream, discover, desire and act.
58.
Immersive Technology Strategies
www.davidwortley.com
The Challenge of the Digital Native
Immersive Technologies are changing the face of education
59.
Immersive Technology Strategies
www.davidwortley.com
The Multi-Tasking Generation
There is medical evidence to indicate that the
brains of young people are becoming increasingly
“hard-wired” for multi-tasking - making them able
to handle (and expect) multiple simultaneous
information sources and to make judgements on
which sources to give attention to.
How can/should society respond to this ?
60.
Immersive Technology Strategies
www.davidwortley.com
What does Education need from Technology ?
In a rapidly changing Knowledge Society, Education needs tools
and technologies to inspire us, influence us, motivate us, shape
our attitudes and behaviours and help us to imagine, innovate,
dream, discover, desire and act.
61.
Immersive Technology Strategies
www.davidwortley.com
Conclusion
Tomorrow’s learners are using technologies access and manage a rapidly
growing wealth of information BUT they need inspiration, motivation, and
ability to live in a fast changing world
62.
Immersive Technology Strategies
www.davidwortley.com
Humanising Technology
We are developing immersive technologies that recognise
our voice, our actions and our preferences to deliver
personalised experiences
63.
Immersive Technology Strategies
www.davidwortley.com
Key Takeaway
Driven by developments in immersive technologies,
education is undergoing a revolution :-
We are entering the
era of the portable
lifelong personal
coach / mentor
facilitated by a
transformed
relationship
between humans
and technology
64.
Immersive Technology Strategies
www.davidwortley.com
What will this mean in practice ?
Personalised learning
Intelligent persistent lifelong profiling
Collaborative peer to peer learning
Learning by discovery
Virtual worlds linked to real world data
Tutor/Mentor/Coach tools for content
Learning communities
Serious Games linked to societal issues
66.
Immersive Technology Strategies
www.davidwortley.com
Computers and Advanced Technology in
Education Conference – CATE 2011
Immersive Technologies
and the Future of Education
David Wortley FRSA