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Fullbridge Program Project at
Goodwin Procter
Boston,	Massachusetts	(November	2015}
Final Project Overview:
Wearable Technology at Patagonia
• Set-up:
• Patagonia is exploring the possibility of implementing a new line of “wearable technology” hiking shoes with integrated
technology to track the hiker’s key performance metrics (distance, altitude, etc.)
• Nike has recently entered the wearable technology space with Nike+ basketball shoes, and has approached Patagonia about
a potential partnership in which Patagonia hiking shoes would be integrated with Nike’s existing platform in a co-branded
product.
• Alternatively, Patagonia may choose to enter the space on its own by building the product and capability in-house.
• Participant teams play the role of analysts for Patagonia’s Strategy and Innovation group, and they have been tapped by the
Director of Strategy and Innovation to help with this project. Their job is to analyze the two options and arrive at a
recommendation. The recommendation will be presented to the Patagonia Board of Directors.
• Business Decision:
• Should Patagonia pursue a partnership with Nike or build the new product line on its own?
• Key Business Analysis:
• Is Patagonia’s brand positioning as a “slow company” focused on anti-consumerism and social and environmental
responsibility compatible with Nike’s strategy of brand ubiquity? What are the risks? What are the synergies?
• Who is the target customer and what are their needs/preferences?
• What is the ideal brand concept, design, and positioning for the recommended option?
• What are the strategic pros and cons of both options? E.g.
• Operational and technological capability
• Brand implications
• Levels of distribution intensity
• Key Financial Analysis
• What are the expected financial returns of each option?
• What are the major assumptions and risk factors? How sensitive to these are the valuations?
• Mandate:
• Each team must present an analytically compelling and visually stimulating recommendation to the Board of Directors
in 4 days (8 days within the simulation; we are treating each unit as a new day), working under the supervision of the
Director of Strategy and Innovation. They must convince the Board that their recommendation is strategically compelling,
that it does not compromise Patagonia’s hard-earned brand positioning, and that it is financially attractive.
Wearable Technology at Patagonia:
Outline
3
• Introduce project management
fundamentals
• Introduce final project
• Premise, key issues, and
participants’ role
• Introduce sustainability themes
at Nike and Patagonia
• Deliverables:
• Team leader assignments
• Team norms document
• Desktop research and
brainstormed list of key
questions to be addressed
• Set-up: Director has a meeting
with Nike and would like initial
sense of key issues
• Provided: Assortment of slides
with (incomplete and jumbled)
data and background on Nike,
Patagonia, wearable tech, and
outdoor industry (“from a
consulting firm”)
• Deliverable: coherent, well-
structured presentation (from
existing slides) summarizing
key issues, providing initial
hypothesis, and highlighting key
outstanding questions
• Set-up: Director returns from
Nike and is waiting to receive
models from finance
department, but wants to “dig in
on customer analysis ASAP.”
• Provided: Customer survey data
(“from marketing“) to be
analyzed
• Deliverable:
• Ppt. summary of customer
analysis and strategic
implications for new product
line (i.e., ranked target
customer segments and
rationale)
• Set-up: Director has preliminary
financials but wants to pressure
test key assumptions:
• Patagonia Pricing
• Addressable market
• Nike licensing fee (partner
option)
• Capex investment (build
option)
• Provided: Pro forma models for
build and partner options
• Deliverable: Update models
based on research and customer
survey analysis
• Set-up: Director wants to share
preliminary brand concept and
design with BoD. Need real
VOC data and sound bites to
inform design and bring concept
to life.
• Provided: Introduction to design
thinking.
• Deliverable: Conduct customer
interviews (live or telephone),
create initial brand concept
(name, logo design,
positioning). 2-3 slide summary
of brand concept and design
with minimum 2 iterative cycles
of feedback
• Set-up: CEO wants to go
through a draft of the
presentation later today
• Provided: Detailed coach
feedback on outline
• Deliverable: Draft presentation
• Set-up: Presentation is
tomorrow. We are almost ready
to go. Need to finalize
presentation and practice,
practice, practice
• Provided: Detailed coach
feedback on draft presentation
• Deliverable: Final presentation
and “dress rehearsal” delivery to
coach
• Coach watches and provides
feedback on presentation
• Participants will re-submit final
presentation in unit after this
one; regardless of whether or
not they have any last-minute
Day 1 Day 2 Day 3
MorningAfternoon
Day 4
• Set-up: Director wants to pull
up with final recommendation
and think through presentation
storyline
• Provided: outline template and
blank slides template
• Deliverable: Final
recommendation, presentation
outline, blank slides
Patagonia Team Project: The Role of
Coach
4
Overall	
Objectives
• Practice	their	skills	through	integrated,	practical	application
• Promote	a	sense	of	confidence	by	giving	participant	team	a	chance	to	work	hard,	think	critically,	
and	deliver	a	highly	successful	final	presentation
• Forge	strong	team	bonds	
• Reinforce	the	relevance	of	Fullbridge	skills and	competencies
Coach	“Role”
• During	units:	Colleague	and	mentor:	Coach	role	in	the	simulation	is	that	of	a	senior	colleague	and	
mentor	to	the	participants.	You	work	at	Patagonia	but	in	a	different	part	of	the	organization.	You	used	to	
work	for	the	Director	of	Strategy	and	Innovation	so	you	know	her	style,	motivators,	etc.
• Team	can	bounce	ideas	off	you	but	you	don’t	necessarily	have	the	“answers.”	Alternatively,	you	can	play	
the	role	of	the	boss	herself	when	you	feel	that	that	would	be	most	valuable	to	participants.	
• Giving	feedback	on	deliverables:	The	“Boss”	– Director	of	Strategy	and	Innovation:	All	feedback	should	
on	submitted	deliverables	should	be	delivered	in	the	role/voice	of	the	boss.
• Stay	in	role	as	much	as	possible	during	the	project	units.	If	you	need	to	step	out	of	role,	be	explicit	about	
it	as	participants	have	been	told	to	assume	you	are	in	role	unless	you	tell	them	otherwise
• Role	play	should	start	at	the	beginning	of	TP	unit	2,	“Initial	Research	and	Hypothesis”
Feedback	and	
Guidance	to	
Teams
• There	is	no	correct	or	incorrect	“answer”	or	recommendation	in	this	project.	Rather,	the	project	
has	been	structured	such	that	participants	can	come	to	their	own	hypotheses	and	conclusions	
throughout	the	simulation
• Grading	and	feedback	should	focus	on	the	ability	to	complete	tasks	and	defend	their	analyses	
using	the	concepts	they	learned	in	the	Program
TP1: Project Management and Initiation
Learning	
Objectives:
• Participant will	have	the	opportunity	to:
• Learn	the	context, objective, and	structure	of	the	team	project
• Conduct	high-level	research	into	the	protagonist	companies,	industries,	and	central	issues
• Assign	team	leaders	for	each	unit
Deliverables: • Summary	of	output	from	team	brainstorm on	list	of	key	questions	(provided).
• Team	leader	assignments
Coach	Notes: • Designed	to	be	low-stress,	soft	launch	of	team	project.
• Simulation	begins	in	the	next	unit,	coaches	are	not	yet	roleplaying	during	this	unit.
• Encourage	participants	to	explore	and	have	fun	with	research,	check	YouTube	sites	for	ad	
campaigns,	get	to	know	the	two	companies,	wearable	technology	space,	etc.
TP2: Initial Research and Hypothesis
Learning	
Objectives:
• Participant will	have	the	opportunity	to:
• Craft	a well-designed	presentation	without	having	to	create	all	the	slides	from	scratch
• Focus	on	structure	and	flow	of	the	presentation
• Observe	examples	of	good	slide	design	(template,	tag	lines,	use	of	graphics	and	text,	use	
of	quantitative	charts	and	graphics,	testimonials	slide,	etc.)
• Observe	use	of	formula	for	calculating	expected	annual	customer	revenue	from	survey	
data	(for	use	in	later	project	units)
• Identify	and	prioritize	relevant	information	(discard	irrelevant	information)
• Conduct	research	and	format	findings	into	slide	format	(incomplete	slides)
Deliverable: • Arrange	and	complete	existing	slides	into	a	coherent,	succinct summary	of	the	background	and	
key	issues	to	prepare	the	boss	for	her	meeting	with	Nike.
Coach	Notes: • Students	download	“scrambled”	assortment	of	slides. 4	types	of	slides:
• Core slides:	Slides	that	are	important	and	relevant	to	the	task	as	described	in	the	boss	
voicemail	(summarize	the	key	issues	re:	digital	hiking	shoe	concept	to	prepare	the	boss	for	
the	big	meeting	with	Nike)
• Unfinished	slides:	Clearly	marked	(e.g.	“to	be	completed”),	these	are	all	core	slides	and	
should	be	completed	by	the	participants	based	on	outside	research
• Decoy	slides:	Extraneous	slides	re:	Patagonia’s	business	that	are	unrelated	to	the	issues	
and	should	be	left	out	of	the	presentation.	Note:	some	of	these	are	hidden	“example”	
slides	that	show	analysis	that	teams	may	wish	to	leverage	later	in	the	project
• Agenda	slides:	These	provide	a	“clue”	of	the	overall	structure	of	the	presentation
• As	always,	there	is	no	“right”	or	“wrong”	answer.	There	are	a	number	of	possible	final	products	
that	could	be	created	from	the	slides.	Coaches	should	focus	on	flow,	relevance	and	analysis	
conducted	to	complete	the	unfinished	slides.	See	rubric	for	additional	detail.
TP3: Customer and Brand Analysis
Learning	
Objectives:
• Participants will	have	the	opportunity	to:
• Learn	the	basics	of	customer	research
• Analyze primary	customer	data	and	pull	out	key	insights
• Structure	their	insights	into	a	cohesive,	well-defended	recommendation	
• Identify	outstanding	questions	or	major	gaps	in	data
Deliverable: • 5-10 slide	summary	of	key	insights,	including:	
• Ranked	prioritization	of	the	4	different	customer	segments	and	explanation	of	ranking
• Discussion	of	implications	for	Nike	partner/build	in-house	decision
• Discussion	of	what	important	data	are	still	outstanding
Coach	Notes: • Significant	amount	of	quantitative	analysis	for	participants
• Although	data	have	already	been	cleaned	and	packaged,	teams	must	focus	their	time	on	going	
through	the	data,	conducting	any	additional	analysis,	pulling	out	the	key	insights	and	packaging	
these	into	a	cohesive	deliverable	for	the	boss
• Detailed	instructions	and	tips/tricks	are	included	in	the	“Additional	Guidance”	pod	of	the	unit
• Please	review	the	detailed	coach	version	of	the	survey	data that	has	been	provided	to	you.	This	
contains	shortcut	charts	and	graphs	to	give	coaches	a	sense	of	the	types	of	analysis	and	insights	
that	can	be	pulled	from	the	data
• PLEASE	NOTE:	the	coach	version	of	the	survey	data	is	NOT	a	model	answer,	participants	are	free	
to	develop	their	own	analyses	and	insights,	as	long	as	these	are	clearly	explained	in	a	way	that	
demonstrates	skills	developed	in	the	Business	Analysis	module	of	the	Program	
• High	performing	teams	will	replicate	the	“Alpine”	customer	value	analysis	they	saw	in	the	
previous	unit,	using	the	price	and	purchase	behavior	information	from	the	survey	data	(bonus	
points)
• Biggest	unanswered	question	is	what	is	the	relative	size	of	each	customer	segment (note:	this	
will	be	revealed	in	the	next	unit).	Good	teams	will	recognize	this	and	mention	it	in	their	
presentation
TP4: Applied Financial Analysis
Learning	
Objectives:
• Participant will	have	the	opportunity	to:
• Analyze financial	analysis	of	both	build	and	partner/license	scenarios,	pressure	test	key	
assumptions,	and	weigh	the	insights	
Deliverable: • Updated	financial	models	with	explanations	of	all	changed	assumptions	and	sensitivity	table
• Email	summary	of	recommendation	and	rationale
Coach	Notes: • Coaches	should	familiarize	themselves	with	the	model	and	boss’	email	for	this	unit	before	they	
coach	the	project	(located	in	the	first	pod	of	the	unit).
• Develop	your	own	draft	analysis	and	answers	as	a	point	of	reference when	reviewing	
participant	submissions.	Remember	there	is	no	right/wrong	answer	so	you	are	testing	for	
application	of	financial	analysis	skills	and	logical	defense	of	insights.	See	rubric	for	details.	
• Prioritization	is	key	to	success	in	this	unit. The	models	are	large	and	complex	so	the	participants	
should	focus	on	getting	up	to	speed	quickly	and	analyzing	the	specific	assumptions	addressed	in	
the	boss’	email.
TP5: Decision Point
Learning	
Objectives:
• Participant will	have	the	opportunity	to:
• Reflect on	the	previous	three	units,	discuss	and	decide	as	a	team	what	their	
recommendation	will	be
• Develop	the	outline	for	their	final	presentation	and	the	blank	slides
Deliverable: • Outline	and	blank slides	for	final	presentation
Coach	Notes: • Participants	should	be	encouraged	to	take	a	moment	of	reflection	and	to	discuss	as	a	team	all	
the	work	and	insights	they	have	derived	over	the	previous	2	days
• Very	critical	that	participants	have	time	to	structure	a	robust	argument	and	story	for	their	
presentation.	Coaches	strongly	encouraged	to	check	in	with	participants	during	the	unit	to	help	
them	think	through	their	structure	and	outline.	
• This	will	be	the	foundation	for	building	the	final	presentation:	upfront	investment	in	a	sound,	
logical	structure	with	good	narrative	flow,	analysis	and	visual	sensibility	will	make	the	difference	
between	a	stressed	out,	struggling	team	and	a	relaxed,	confident,	and	successful	final	
presentation
TP6: Brand Concept and Design
Learning	
Objectives:
• Participant will	have	the	opportunity	to:
• Learn the	principles	and	processes	of	Fullbridge	Design	Thinking
• Practice	gathering	primary	research
• Use	creativity	and	iterative	design	to	develop	a	brand	name,	positioning,	and	logo	
• Learn	how	to	be	responsive	to	new	ideas	and	11th hour	disruptions,	and	to	quickly	pivot	
during	an	otherwise	linear	process
Deliverable: • 3-4	slide	presentation	summarizing brand	concept	and	design	(slides	to	be	integrated	into	
broader	presentation)
• Customer	testimonials	and	feedback	
Coach	Notes: • Unit	and	deliverables	deliberately	structured	to	feel	disruptive	and	change	the	lens	through	
which	the	participants	are	approaching	the	project
• Coaches	should	emphasize	the	importance	and	relevance	of	Design	Thinking	in	any	problem	
solving	situation	and,	if	possible,	articulate	examples	from	their	own	experience
• Participants	will	need	to	move	quickly	through	the	Additional	Guidance	readings	and	start	to	
brainstorm	and	iterate	internally	on	a	brand	name,	positioning	and	logo	design
• Participants	may	choose	from	a	variety	of	methods	for	gathering	feedback	on	their	initial	design,	
including:
• Live	prospective	customer	interviews	(out	on	the	street)
• Phone	interviews	(difficult	with	visual	design)
• Online	survey	or	email	survey	to	friends	and	family	– will	need	to	include	visuals
• Participants	should	be	encouraged	to	use	creativity,	hand-drawings,	cell	phone	videos	and	
photos,	etc.	to	get	the	point	across	and	collect	feedback
• Remind	participants	to	leave	themselves	enough	time	to	synthesize	and	package	results
TP7: Presentation Development
Learning	
Objectives:
• Participant will	have	the	opportunity	to:
• Turn	their	detailed	outline	into	a	completed	first	draft of	their	final	presentation
Deliverable: • Draft	final	presentation
Coach	Notes: • This	is	execution	time	for	participants.	Coaches	should	provide	support	to	students	as	needed	
and	really	push	them	to:
• Think	about	the	narrative	and	visual	story	they	are	telling:	must	be	compelling,	cohesive,	
and	beautiful.	Emphasis	on	left	brain	and	right	brain	(necessary	for	a	major	retail	brand	
like	Patagonia)
• Create	a	polished	and	professional	looking	presentation	– not	a	patchwork	of	slides
• Create	all	necessary	charts	and	graphs	from	quantitative	information	– stare	at	the	charts	
– is	this	the	best	way	to	show	the	data?	Are	the	numbers	aligned?	Are	the	charts	and	
graphs	aligned?
• Don’t	forget	about
• Tag	lines
• Pick	a	slide	template	that	is	consistent	with	your	brand	positioning	and	logo
• Footnotes	and	citations	
• Agenda	and	navigation	cues	(e.g.	rolling	agenda)
• Timing:	Presentations	should	be	approximately	20	minutes	and	followed	by	
approximately	10	minutes	of	Q&A	although	these	numbers	can	be	adapted	based	
on	logistical	constraints
TP8: Presentation Practice
Learning	
Objectives:
• Participant will	have	the	opportunity	to:
• Practice their	presentation	skills	and	learn	the	power	of	presentation	practice	as	a	key	
preparation	tool
Deliverable: • Updated final	presentation	(“Practice	Presentation”)
Coach	Notes: • Coaches	should	allow	participants	enough	time	to:
• Incorporate	any	final	feedback	on	their	presentation	draft
• Practice	their	presentation	as	a	team
• Practice	their	presentation	at	least	once	with	their	coach
• Practice	again	after	receiving	feedback	from	their	coach
• Coaches	should	be	very	directive	and	hands	on	in	providing	feedback	to	their	teams.	This	is	the	
last	opportunity	to	put	final	polish	on	the	presentation	before	the	presentation	to	the	BoD (or	
other	real-life	constituencies)
• Coaches	should	practice	asking	teams	questions	during	and	after	their	presentation	(to	prepare	
them	for	Q&A	during	actual	presentation)
• Encourage	participants	to	continue	practicing	after	you	have	given	feedback
TP9: Final Presentation
Learning	
Objectives:
• Participant will	have	the	opportunity	to:
• Deliver their	final	presentation	and	answer	questions	from	the	audience
Deliverable: • Final	presentation
Coach	Notes: • Even	if	there	are	no	changes	from	the	presentation	submitted	in	the	previous	unit,	make	sure	
participants	re-submit	their	final	presentation	to	the	exercise	in	this	unit	anyway	(for	grading	
purposes).
• Coaches	should	focus	on	keeping	energy	and	confidence	high!
• Goal	is	to	have	a	positive	outcome	for	the	teams.	Provide	immediate,	positive	feedback	once	the	
presentations	are	done.	You	will	have	time	for	more	detailed	feedback	later.
• Make	sure	presentations	are	approximately	20	minutes	and	are	followed	by	approximately	10	
minutes	of	Q&A.	Adapt	these	numbers	based	on	logistical	constraints.

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Goodwin Procter | Project Brief - Law Progam

  • 1. 1 Fullbridge Program Project at Goodwin Procter Boston, Massachusetts (November 2015}
  • 2. Final Project Overview: Wearable Technology at Patagonia • Set-up: • Patagonia is exploring the possibility of implementing a new line of “wearable technology” hiking shoes with integrated technology to track the hiker’s key performance metrics (distance, altitude, etc.) • Nike has recently entered the wearable technology space with Nike+ basketball shoes, and has approached Patagonia about a potential partnership in which Patagonia hiking shoes would be integrated with Nike’s existing platform in a co-branded product. • Alternatively, Patagonia may choose to enter the space on its own by building the product and capability in-house. • Participant teams play the role of analysts for Patagonia’s Strategy and Innovation group, and they have been tapped by the Director of Strategy and Innovation to help with this project. Their job is to analyze the two options and arrive at a recommendation. The recommendation will be presented to the Patagonia Board of Directors. • Business Decision: • Should Patagonia pursue a partnership with Nike or build the new product line on its own? • Key Business Analysis: • Is Patagonia’s brand positioning as a “slow company” focused on anti-consumerism and social and environmental responsibility compatible with Nike’s strategy of brand ubiquity? What are the risks? What are the synergies? • Who is the target customer and what are their needs/preferences? • What is the ideal brand concept, design, and positioning for the recommended option? • What are the strategic pros and cons of both options? E.g. • Operational and technological capability • Brand implications • Levels of distribution intensity • Key Financial Analysis • What are the expected financial returns of each option? • What are the major assumptions and risk factors? How sensitive to these are the valuations? • Mandate: • Each team must present an analytically compelling and visually stimulating recommendation to the Board of Directors in 4 days (8 days within the simulation; we are treating each unit as a new day), working under the supervision of the Director of Strategy and Innovation. They must convince the Board that their recommendation is strategically compelling, that it does not compromise Patagonia’s hard-earned brand positioning, and that it is financially attractive.
  • 3. Wearable Technology at Patagonia: Outline 3 • Introduce project management fundamentals • Introduce final project • Premise, key issues, and participants’ role • Introduce sustainability themes at Nike and Patagonia • Deliverables: • Team leader assignments • Team norms document • Desktop research and brainstormed list of key questions to be addressed • Set-up: Director has a meeting with Nike and would like initial sense of key issues • Provided: Assortment of slides with (incomplete and jumbled) data and background on Nike, Patagonia, wearable tech, and outdoor industry (“from a consulting firm”) • Deliverable: coherent, well- structured presentation (from existing slides) summarizing key issues, providing initial hypothesis, and highlighting key outstanding questions • Set-up: Director returns from Nike and is waiting to receive models from finance department, but wants to “dig in on customer analysis ASAP.” • Provided: Customer survey data (“from marketing“) to be analyzed • Deliverable: • Ppt. summary of customer analysis and strategic implications for new product line (i.e., ranked target customer segments and rationale) • Set-up: Director has preliminary financials but wants to pressure test key assumptions: • Patagonia Pricing • Addressable market • Nike licensing fee (partner option) • Capex investment (build option) • Provided: Pro forma models for build and partner options • Deliverable: Update models based on research and customer survey analysis • Set-up: Director wants to share preliminary brand concept and design with BoD. Need real VOC data and sound bites to inform design and bring concept to life. • Provided: Introduction to design thinking. • Deliverable: Conduct customer interviews (live or telephone), create initial brand concept (name, logo design, positioning). 2-3 slide summary of brand concept and design with minimum 2 iterative cycles of feedback • Set-up: CEO wants to go through a draft of the presentation later today • Provided: Detailed coach feedback on outline • Deliverable: Draft presentation • Set-up: Presentation is tomorrow. We are almost ready to go. Need to finalize presentation and practice, practice, practice • Provided: Detailed coach feedback on draft presentation • Deliverable: Final presentation and “dress rehearsal” delivery to coach • Coach watches and provides feedback on presentation • Participants will re-submit final presentation in unit after this one; regardless of whether or not they have any last-minute Day 1 Day 2 Day 3 MorningAfternoon Day 4 • Set-up: Director wants to pull up with final recommendation and think through presentation storyline • Provided: outline template and blank slides template • Deliverable: Final recommendation, presentation outline, blank slides
  • 4. Patagonia Team Project: The Role of Coach 4 Overall Objectives • Practice their skills through integrated, practical application • Promote a sense of confidence by giving participant team a chance to work hard, think critically, and deliver a highly successful final presentation • Forge strong team bonds • Reinforce the relevance of Fullbridge skills and competencies Coach “Role” • During units: Colleague and mentor: Coach role in the simulation is that of a senior colleague and mentor to the participants. You work at Patagonia but in a different part of the organization. You used to work for the Director of Strategy and Innovation so you know her style, motivators, etc. • Team can bounce ideas off you but you don’t necessarily have the “answers.” Alternatively, you can play the role of the boss herself when you feel that that would be most valuable to participants. • Giving feedback on deliverables: The “Boss” – Director of Strategy and Innovation: All feedback should on submitted deliverables should be delivered in the role/voice of the boss. • Stay in role as much as possible during the project units. If you need to step out of role, be explicit about it as participants have been told to assume you are in role unless you tell them otherwise • Role play should start at the beginning of TP unit 2, “Initial Research and Hypothesis” Feedback and Guidance to Teams • There is no correct or incorrect “answer” or recommendation in this project. Rather, the project has been structured such that participants can come to their own hypotheses and conclusions throughout the simulation • Grading and feedback should focus on the ability to complete tasks and defend their analyses using the concepts they learned in the Program
  • 5. TP1: Project Management and Initiation Learning Objectives: • Participant will have the opportunity to: • Learn the context, objective, and structure of the team project • Conduct high-level research into the protagonist companies, industries, and central issues • Assign team leaders for each unit Deliverables: • Summary of output from team brainstorm on list of key questions (provided). • Team leader assignments Coach Notes: • Designed to be low-stress, soft launch of team project. • Simulation begins in the next unit, coaches are not yet roleplaying during this unit. • Encourage participants to explore and have fun with research, check YouTube sites for ad campaigns, get to know the two companies, wearable technology space, etc.
  • 6. TP2: Initial Research and Hypothesis Learning Objectives: • Participant will have the opportunity to: • Craft a well-designed presentation without having to create all the slides from scratch • Focus on structure and flow of the presentation • Observe examples of good slide design (template, tag lines, use of graphics and text, use of quantitative charts and graphics, testimonials slide, etc.) • Observe use of formula for calculating expected annual customer revenue from survey data (for use in later project units) • Identify and prioritize relevant information (discard irrelevant information) • Conduct research and format findings into slide format (incomplete slides) Deliverable: • Arrange and complete existing slides into a coherent, succinct summary of the background and key issues to prepare the boss for her meeting with Nike. Coach Notes: • Students download “scrambled” assortment of slides. 4 types of slides: • Core slides: Slides that are important and relevant to the task as described in the boss voicemail (summarize the key issues re: digital hiking shoe concept to prepare the boss for the big meeting with Nike) • Unfinished slides: Clearly marked (e.g. “to be completed”), these are all core slides and should be completed by the participants based on outside research • Decoy slides: Extraneous slides re: Patagonia’s business that are unrelated to the issues and should be left out of the presentation. Note: some of these are hidden “example” slides that show analysis that teams may wish to leverage later in the project • Agenda slides: These provide a “clue” of the overall structure of the presentation • As always, there is no “right” or “wrong” answer. There are a number of possible final products that could be created from the slides. Coaches should focus on flow, relevance and analysis conducted to complete the unfinished slides. See rubric for additional detail.
  • 7. TP3: Customer and Brand Analysis Learning Objectives: • Participants will have the opportunity to: • Learn the basics of customer research • Analyze primary customer data and pull out key insights • Structure their insights into a cohesive, well-defended recommendation • Identify outstanding questions or major gaps in data Deliverable: • 5-10 slide summary of key insights, including: • Ranked prioritization of the 4 different customer segments and explanation of ranking • Discussion of implications for Nike partner/build in-house decision • Discussion of what important data are still outstanding Coach Notes: • Significant amount of quantitative analysis for participants • Although data have already been cleaned and packaged, teams must focus their time on going through the data, conducting any additional analysis, pulling out the key insights and packaging these into a cohesive deliverable for the boss • Detailed instructions and tips/tricks are included in the “Additional Guidance” pod of the unit • Please review the detailed coach version of the survey data that has been provided to you. This contains shortcut charts and graphs to give coaches a sense of the types of analysis and insights that can be pulled from the data • PLEASE NOTE: the coach version of the survey data is NOT a model answer, participants are free to develop their own analyses and insights, as long as these are clearly explained in a way that demonstrates skills developed in the Business Analysis module of the Program • High performing teams will replicate the “Alpine” customer value analysis they saw in the previous unit, using the price and purchase behavior information from the survey data (bonus points) • Biggest unanswered question is what is the relative size of each customer segment (note: this will be revealed in the next unit). Good teams will recognize this and mention it in their presentation
  • 8. TP4: Applied Financial Analysis Learning Objectives: • Participant will have the opportunity to: • Analyze financial analysis of both build and partner/license scenarios, pressure test key assumptions, and weigh the insights Deliverable: • Updated financial models with explanations of all changed assumptions and sensitivity table • Email summary of recommendation and rationale Coach Notes: • Coaches should familiarize themselves with the model and boss’ email for this unit before they coach the project (located in the first pod of the unit). • Develop your own draft analysis and answers as a point of reference when reviewing participant submissions. Remember there is no right/wrong answer so you are testing for application of financial analysis skills and logical defense of insights. See rubric for details. • Prioritization is key to success in this unit. The models are large and complex so the participants should focus on getting up to speed quickly and analyzing the specific assumptions addressed in the boss’ email.
  • 9. TP5: Decision Point Learning Objectives: • Participant will have the opportunity to: • Reflect on the previous three units, discuss and decide as a team what their recommendation will be • Develop the outline for their final presentation and the blank slides Deliverable: • Outline and blank slides for final presentation Coach Notes: • Participants should be encouraged to take a moment of reflection and to discuss as a team all the work and insights they have derived over the previous 2 days • Very critical that participants have time to structure a robust argument and story for their presentation. Coaches strongly encouraged to check in with participants during the unit to help them think through their structure and outline. • This will be the foundation for building the final presentation: upfront investment in a sound, logical structure with good narrative flow, analysis and visual sensibility will make the difference between a stressed out, struggling team and a relaxed, confident, and successful final presentation
  • 10. TP6: Brand Concept and Design Learning Objectives: • Participant will have the opportunity to: • Learn the principles and processes of Fullbridge Design Thinking • Practice gathering primary research • Use creativity and iterative design to develop a brand name, positioning, and logo • Learn how to be responsive to new ideas and 11th hour disruptions, and to quickly pivot during an otherwise linear process Deliverable: • 3-4 slide presentation summarizing brand concept and design (slides to be integrated into broader presentation) • Customer testimonials and feedback Coach Notes: • Unit and deliverables deliberately structured to feel disruptive and change the lens through which the participants are approaching the project • Coaches should emphasize the importance and relevance of Design Thinking in any problem solving situation and, if possible, articulate examples from their own experience • Participants will need to move quickly through the Additional Guidance readings and start to brainstorm and iterate internally on a brand name, positioning and logo design • Participants may choose from a variety of methods for gathering feedback on their initial design, including: • Live prospective customer interviews (out on the street) • Phone interviews (difficult with visual design) • Online survey or email survey to friends and family – will need to include visuals • Participants should be encouraged to use creativity, hand-drawings, cell phone videos and photos, etc. to get the point across and collect feedback • Remind participants to leave themselves enough time to synthesize and package results
  • 11. TP7: Presentation Development Learning Objectives: • Participant will have the opportunity to: • Turn their detailed outline into a completed first draft of their final presentation Deliverable: • Draft final presentation Coach Notes: • This is execution time for participants. Coaches should provide support to students as needed and really push them to: • Think about the narrative and visual story they are telling: must be compelling, cohesive, and beautiful. Emphasis on left brain and right brain (necessary for a major retail brand like Patagonia) • Create a polished and professional looking presentation – not a patchwork of slides • Create all necessary charts and graphs from quantitative information – stare at the charts – is this the best way to show the data? Are the numbers aligned? Are the charts and graphs aligned? • Don’t forget about • Tag lines • Pick a slide template that is consistent with your brand positioning and logo • Footnotes and citations • Agenda and navigation cues (e.g. rolling agenda) • Timing: Presentations should be approximately 20 minutes and followed by approximately 10 minutes of Q&A although these numbers can be adapted based on logistical constraints
  • 12. TP8: Presentation Practice Learning Objectives: • Participant will have the opportunity to: • Practice their presentation skills and learn the power of presentation practice as a key preparation tool Deliverable: • Updated final presentation (“Practice Presentation”) Coach Notes: • Coaches should allow participants enough time to: • Incorporate any final feedback on their presentation draft • Practice their presentation as a team • Practice their presentation at least once with their coach • Practice again after receiving feedback from their coach • Coaches should be very directive and hands on in providing feedback to their teams. This is the last opportunity to put final polish on the presentation before the presentation to the BoD (or other real-life constituencies) • Coaches should practice asking teams questions during and after their presentation (to prepare them for Q&A during actual presentation) • Encourage participants to continue practicing after you have given feedback
  • 13. TP9: Final Presentation Learning Objectives: • Participant will have the opportunity to: • Deliver their final presentation and answer questions from the audience Deliverable: • Final presentation Coach Notes: • Even if there are no changes from the presentation submitted in the previous unit, make sure participants re-submit their final presentation to the exercise in this unit anyway (for grading purposes). • Coaches should focus on keeping energy and confidence high! • Goal is to have a positive outcome for the teams. Provide immediate, positive feedback once the presentations are done. You will have time for more detailed feedback later. • Make sure presentations are approximately 20 minutes and are followed by approximately 10 minutes of Q&A. Adapt these numbers based on logistical constraints.