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We explain Experience Design in a few simple steps.
Hyper Island
•
9 years ago
The Steampunk Solution to Disruptive Technology
Joyce Chou
•
14 years ago
Building Device Agnostic UX systems - GeekGirl, London 28 Oct 2014
Anna Dahlström
•
9 years ago
Digital Banking Trends in 2014
Backbase
•
10 years ago
Innovation by 10 (Frog Design)
Innovation Excellence
•
13 years ago
Innovation by 10 (Frog Design)
Innovation Excellence
•
13 years ago
Metrics Driven Design by Joshua Porter
Andrew Chen
•
13 years ago
Metrics Driven Design by Joshua Porter
Andrew Chen
•
13 years ago
Introduksjon til tjenesteinnovasjon
mobilestudy
•
12 years ago
Sine Qua Non: Core Values and Content Strategy
Jonathon Colman
•
10 years ago
Lean UX Week 2013
leanuxsg
•
11 years ago
Can you surf the Internet of Things?
Joakim Formo
•
12 years ago
Just add points? What UX can (and cannot) learn from games
Sebastian Deterding
•
14 years ago
Some Kind of Wonderful
Bryan Rieger
•
13 years ago
Redesign Must Die
Louis Rosenfeld
•
13 years ago
Beyond the mobile web by yiibu
yiibu
•
13 years ago
Long after the Thrill: Sustaining Passionate Users (SxSW Version)
Stephen Anderson
•
13 years ago
Going Mobile (2010) by Yiibu
Bryan Rieger
•
13 years ago
App vs. web - Yggdrasil 2010
Jonas Feiring
•
13 years ago
Going Mobile - A Pragmatic Look At Mobile Design
Bryan Rieger
•
16 years ago