2. 1. Mapping
manusia
Lingkungan
binaan
manusia
lingkungan
manusia
manusia
Visual communication is communication through
visual aid and is described as the conveyance of
ideas and information in forms that can be read or
looked upon. Visual communication in part or
whole relies on vision,[1] and is primarily presented
or expressed with two dimensionalimages, it
includes: signs, typography, drawing, graphic
design, illustration, colour and electronic
resources. It also explores the idea that a visual
message[2] accompanying text has a greater power
to inform, educate, or persuade a person or
audience.
KARENA KITA HIDUP DI DUNIA/RUANG/LINGKUNGAN YANG SECARA ALAMIAH
TERUS MENGHUBUNGKAN DIRI (SADAR/TIDAK SADAR)
3. An impression (in the context of advertising) is a
measure of the number of times an ad is displayed,
whether it is clicked on or not.[1] Each time an ad
displays it is counted as one impression.[2]
Because of the possibility of click
fraud, robotic activity is usually filtered and
excluded, and a more technical definition is given
for accounting purposes by the IAB, a standards
and watchdog industry group: "Impression" is a
measurement of responses from a Web server to
apage request from the user browser, which is
filtered from robotic activity and error codes, and
is recorded at a point as close as possible to
opportunity to see the page by the user
2. Impression
KEMAMPUAN MENGIKAT PANCA INDERA DALAM WAKTU SINGKAT
4. Strategy (Greek "στρατηγία"—stratēgia, "art of
troop leader; office of general, command,
generalship"[1]) is a high level plan to achieve one
or more goals under conditions of uncertainty.
Strategy is important because the resources
available to achieve these goals are usually limited.
Strategy is also about attaining and maintaining a
position of advantage over adversaries through the
successive exploitation of known or emergent
possibilities rather than committing to any specific
fixed plan designed at the outset.
Henry Mintzberg from McGill University defined
strategy as "a pattern in a stream of decisions" to
contrast with a view of strategy as
planning[2]while Max McKeown (2011) argues that
"strategy is about shaping the future" and is the
human attempt to get to "desirable ends with
available means".
2. Strategy
inspirasi
desain
aktivasi
riset
publikasi
produksi
DESAIN ADALAH SOLUSI, DAN SOLUSI ADALAH KATALIS TUMBUHNYA PERADABAN