Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

Comparative Study On Mobile Operating Systems


Published on

Published in: Education, Technology
  • Be the first to comment

Comparative Study On Mobile Operating Systems

  1. 1. Submitted To :: Submitted By:: Ms. Anu Sharma Mr. Saurabh Hardik Jain Vinod Kumar
  2. 2.   Mobile Operating System acts as an interface between application programs and the mobile hardware . Modern mobile operating systems combine the features of a personal computer operating system with cellular functions.
  3. 3. OS I. Android II. iOS III. Windows Phone IV. Symbian V. Blackberry Research in Motion Developed By Google Apple Microsoft Nokia
  4. 4.  It is developed by the Open Handset Alliance led by Google.  It is a Linux based operating system .  Google releases the Android code as open-source.  It is Programmed in C (core), Java and C++.  The main hardware platform for Android is the ARM architecture.
  5. 5.  iOS (formerly iPhone OS) is Apple's mobile operating system.  Apple does not license iOS for installation on non-Apple hardware.  iOS is derived from Mac OS X.   Originally developed for the iPhone, it has since been extended to support other Apple devices such as the iPod Touch, iPad, and Apple TV.  It is Programmed in C, C++ and Objective-C.
  6. 6.  It is codenamed Mango.  It is a developed by Microsoft. It provides a new user interface, based upon Microsoft's Windows Phone design system, codenamed Metro. It is Programmed in C++.  Supported platforms are Silverlight and  Microsoft XNA.
  7. 7.  A kernel connects the application software to the hardware of a computer . The kernel's responsibilities include managing the system's resources
  8. 8. What is Flash ?? Adobe Flash is a multimedia platform used to add animation, video, and interactivity to web pages. Flash is frequently used for advertisements, games and flash animations for broadcast. The disadvantage of Flash is it’s relatively high CPU usage for video playback. Apple doesn't support Flash because they feel it is too buggy Platforms Using Flash Support :: Android
  9. 9.    HTML5 is a language for structuring and presenting content for the World Wide Web. HTML5 adds many new syntactical features. These include the new <video>, <audio> and <canvas> elements, as well as the integration of Scalable Vector Graphics (SVG) content that replaces the uses of generic <object> tags. HTML5 (text/html) browser will be flexible in handling incorrect syntax. HTML5 is designed so that old browsers can safely ignore new HTML5 constructs Platforms Using HTML5 :: iOS  Windows Phone
  10. 10.   Over-the-air programming (OTA) refers to various methods of distributing new software updates or configuration settings to devices like cellphones and set-top boxes. In the mobile content world this means providing handsets with the necessary settings with which to access services such as WAP or MMS. Platforms Which Provide this :  Android  iOS
  11. 11. Android 4,00,000 + Apps Apple 5,56,750 + Apps Microsoft 63,937 + Apps App Store Percent free of charge applications Android Market 67% Windows Phone Marketplace 61% Apple App Store 37%
  12. 12. $ Photo Protection
  13. 13. SIRI Siri is an intelligent software assistant and knowledge navigator functioning as a personal assistant application for iOS.Siri's speech recognition engine is thought to be provided by Nuance Communications, a speech technology company, although this has not been officially acknowledged by either Apple or Nuance. Siri is known for the ability to answer a variety of questions Example ::“Remind me to call my mom,” Siri will ask “What time would you like me to remind you?”
  14. 14. One of the best kept secrets of the iPhone is AirPlay. iPhone 4S will do AirPlay mirroring. Everything on screen can show up on your Apple TV. And if you don’t have an Apple TV, you can use HDMI cable to do mirroring over wire as well.