Technological devices are evolving to perform similar tasks, such as mobile phones that can play music and browse the internet. Music storage devices, mobile phones, computers, and game consoles now all connect to the internet, share media like music and videos between devices using Bluetooth or networks, and perform activities beyond their original functions. Downloads are available from websites for a variety of devices and range in price from around 15p to 99p per track, while some networks offer free music and video downloads for certain devices.
Ensuring Technical Readiness For Copilot in Microsoft 365
Tech convergence: Devices evolve to share media & tasks
1. TECHNOLOGICAL CONVERGENCE: Different technological devices evolving to perform similar tasks. EG: mobile phones that can play music and browse the internet.
2. MUSIC STORAGE MP3 PLAYERS: Can now also play video, store images, record sound, connect to the radio, store text, play games. Music can be downloaded to a computer then transferred to a device or in some cases transferred from one device to the next via bluetooth. MOBILE PHONES: Can also take and store photos, record and store sound, connect to radio, play games, communicate with other mobiles (calls and texts) browse the internet, play games. Music can be downloaded directly from the internet using the device or sent using computer access. It can also be transferred from one device to another using bluetooth. With some phones Youtube and other similar websites can be accessed. COMPUTERS: Can also connect to the internet, contact other computers (email, MSN etc) connect to radio, play games, access TV shows. Devices can either rip music from CDs, have files transferred from a phone or MP3 player, or download from the internet. Some can also pass music through social networks such as MSN. Youtube and other similar websites can also be accessed. GAMES CONSOLES: Can connect to the internet, contact other consoles, play and store music videos, store images, play games, access TV shows. Music and videos are downloaded and then played, or streamed directly from the internet connection using certain networks. These are all examples of technological convergences as each are now engineered towards connection to others via either networks or the internet, share information and play different types of media like music, videos or games.
3. There are many websites that offer downloads for MP3 players, mobiles and computers. Most of these charge per file. An average price for these ranges from around 15p to 99p per track. Several other sites offer the same music for free. Some networks allow games consoles to download music and videos for free.