Psychology of Technology class 7
Ubiquituous Computing
Weiser's computer for the 21st century
Computers Everywhere
Persuasive Computing
Mechanisms and applications
2. ITINERARY
UBIQUITOUS COMPUTING
WEISER’S COMPUTER FOR THE 21ST CENTURY
COMPUTERS … EVERYWHERE!
PERSUASIVE TECHNOLOGY
MECHANISMS
APPLICATIONS
WHAT THE COMPUTER HAS TO DO WITH THIS
3. IN THERE OR OUT HERE
VIRTUAL REALITY EMBODIED VIRTUALITY
The Lawnmower Man (1992) Star Trek the Next Generation (1987-1994)
5. WEISER’S WORLD
- WE’RE ALMOST THERE -
http://www.mouser.com/images/microsites/CAN0005_auto_apps.jpg
http://cdn.slashgear.com/wp-content/uploads/2014/03/
nest_thermostat_insteon-800x420.jpg
13. POKEMON GO - DECONSTRUCTED
Motivation Factors
Ability Factors
Trigger Factors
The Good
The Bad
Vox.com
14. DISCUSSION
Ubiquitous and Ambient Computing
Where are computers that you don’t want them?
Where aren’t there computers that you do want them?
Persuasive Technology
Where should we persuade?
Where shouldn’t we persuade?