3. Hello!
Lead designer Anders Jacobsson
anders.jacobsson@screeninteraction.com
Senior utvecklare Robert Holma
robert.holma@screeninteraction.com
Business Director Reza Assareh
+46(0)706850192
reza.assareh@screeninteraction.com
4. 01
02
03
04
Who are we?
What do we mean by Invisible UI?
Why is it interesting?
How do you design for it?
Contents
23. How could we improve on the
elevator experience?
24. Well, as I work at Screen Interaction
I almost always go to the 29th floor.
What if the Elevator recognizes me
and knows my destination so I don’t
have to push the buttons?
Sweet!
25. Of course, sometimes I want to go to the
Skybar at floor 33 so I need an overrule.
26. We have an office demo that
does something similar to this.
27. NFC tags for
• conference rooms
• phone settings, as mute
App to
• integrate with calendar
• change phone settings
Context aware NFC tags
28. What’s interesting with this is that
you have to know about it.
You don’t have expectations for
something to happen.
A challenge is how to get the
interaction started.
29.
30.
31. Actually when I left the hotel room
I locked the key card inside.
Luckily they could reprogram it.
But why do we even have keys?
There are better ways.
32. TITLE OF PROJECT
Professionally cultivate one-to-
one customer service with robust
ideas.
ClientASSA ABLOY
Powering the worlds first mobile
access control system on NFC mobile
devices.
Mobile keys / SEOS
33.
34. Assa Abloy
SEOS Mobile Keys
Productivity Application For Enterprise
Commitment
Concept Development, UI Design & Application Development.
Platform
iOS, Android & BlackBerry.
Results
The world's first commercial ecosystem for managing digital
keys on a mobile phone.
35. Actually, why should I even have to
bring the phone out? It should just
stay in my pocket.
36. That is cool because then the
service will be totally invisible...
38. To summarize:
• The service has to give a Better
experience
• The service has to know my Context
• It has to be able to be Overruled
• The service has to be Discoverable
39. A tip:
Scott Jenson has a lot of good points
about discoverability in his talk that he
gave here at Screen interation, it’s on
our News section. Watch it, it’s good!
41. There is a fundamental shift happening.
Our personal devices become aware about
their surroundings and a larger context.
The user is in the center. But with a whole
eco-system around him.
42. Here’s an example of this new kind of
service based on a wearable device and an
eco-system around the person:
43.
44. ABI Research projects that the sports and health wearables
market alone will see 170 million devices in 2017.
170Million
45. But that is just an example of the fact that
more and more devices become connected
to the internet.
46. Billion
The Connected Life by 2020
9 Billion
50 Billion
$2.5TrillionTotal connected
devices
Total connected
devices
12 Billion
6 Billion
2011
2020
Total Revenue
Opportunity in 2020
Mobile connected
devices
Mobile connected
devices
2011
2020
Source: GSMA / Machina research
47. Billion
Source: GSMA / Machina research
$97 Billion
Health
$36Billion
Utilities
$202 Billion
Automotive
$445 Billion
Consumer electronics
Revenue opportunity for
connected devices in vertical sectors
48. These new markets need new materials
and products. Here another example -
interactive glass.
53. Contact
Lead designer Anders Jacobsson
anders.jacobsson@screeninteraction.com
Senior utvecklare Robert Holma
robert.holma@screeninteraction.com
Business Director Reza Assareh
+46(0)706850192
reza.assareh@screeninteraction.com