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   Introduction
   History
   Working process
   Technology
   Advantages
   Disadvantages
   Conclusion
   This article is about the interaction between
    users and computers. For the direct
    communication between brain cells and
    computers
   Human–computer Interaction (HCI) involves the
    study, planning, and design of the interaction
    between people (users) and computers
   Interaction between users and computers occurs
    at the user interface (or simply interface), which
    includes both software and hardware
   HCI has to do with the space that is created
    for you to work with technology.
    That space is what you become “submerged”
    in when you interact with a computer
   HCI (human-computer interaction) is the
    study of how people interact with computers
    and to what extent computers are or are not
    developed for successful interaction with
    human beings
   The article, “A Brief History of Human-Computer
    Interaction Technology” is a brief description of the
    history of HCI technology from 1950s to 1990s.

   Recently, HCI technology has been rapidly developed
    and diversified, so it seems that we are trying to
    interact with almost every object around us in a way
    that wasn’t possible before.

   These technologies include Hypertext and
    Multimedia; the ways to input information with
    machines, like mouse, tablet, and motion sensing
    device and effective.
   Sign language recognition
   For socially assistive robotics
   Directional indication through pointing
   Control through facial gestures
   Alternative computer interfaces
   Virtual controllers
   Remote control
   Sometimes called as Man-Machine
    Interaction.

   Interaction (HCI) follows technologies like
    hypertext &multimedia.

   HCI design should consider many aspects of
    human behaviors and needs to be useful
   Identification
   Latency
   Resolution
   Stability
   User friendly
   Inflexible.

   Does not take responsibility.
   HCI promises to allow users to interact with
    computers in much the same way that they
    interact with the physical world.

   The aim is to make the computers more
    friendly &easy to use for the user.
Finger tracking in mobile human compuetr interaction
Finger tracking in mobile human compuetr interaction

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Finger tracking in mobile human compuetr interaction

  • 1.
  • 2. Introduction  History  Working process  Technology  Advantages  Disadvantages  Conclusion
  • 3. This article is about the interaction between users and computers. For the direct communication between brain cells and computers  Human–computer Interaction (HCI) involves the study, planning, and design of the interaction between people (users) and computers  Interaction between users and computers occurs at the user interface (or simply interface), which includes both software and hardware
  • 4. HCI has to do with the space that is created for you to work with technology.  That space is what you become “submerged” in when you interact with a computer  HCI (human-computer interaction) is the study of how people interact with computers and to what extent computers are or are not developed for successful interaction with human beings
  • 5. The article, “A Brief History of Human-Computer Interaction Technology” is a brief description of the history of HCI technology from 1950s to 1990s.  Recently, HCI technology has been rapidly developed and diversified, so it seems that we are trying to interact with almost every object around us in a way that wasn’t possible before.  These technologies include Hypertext and Multimedia; the ways to input information with machines, like mouse, tablet, and motion sensing device and effective.
  • 6. Sign language recognition  For socially assistive robotics  Directional indication through pointing  Control through facial gestures  Alternative computer interfaces  Virtual controllers  Remote control
  • 7. Sometimes called as Man-Machine Interaction.  Interaction (HCI) follows technologies like hypertext &multimedia.  HCI design should consider many aspects of human behaviors and needs to be useful
  • 8. Identification  Latency  Resolution  Stability  User friendly
  • 9. Inflexible.  Does not take responsibility.
  • 10. HCI promises to allow users to interact with computers in much the same way that they interact with the physical world.  The aim is to make the computers more friendly &easy to use for the user.