The document describes an interactive advertising game for the Toyota LandCruiser. Players would answer questions as they view all pages of the Toyota website, demonstrating their understanding of the vehicle's history, variations, capabilities and real-life uses. Clues would also be found across television, radio, print and mobile ads. Players would provide profile information during registration, and dynamic algorithms would capture additional data during play to create a "4D blueprint" of the user. Players could earn points to redeem for Toyota and partner products, with top players winning vehicles, accessories and other branded prizes. The goal is to transform passive loyalty into active brand obsession through an entertaining and informative format.