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# Games db 21 dec 2011

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### Games db 21 dec 2011

1. 1. BEST GamesLatest update: 21 Dec 2011"IX" ExerciseSubmitter: Anna TravessetCategory: Around the table,Creative,Indoor,LBG Weekend,Meeting,Thinking,Time Killing,TrainingNumber of players: 5 - 999Duration: 5 min.Materials: overhead projector or blackboardDraw the symbol "IX" on the blackboard. Ask the group to make a 6 (six) out of the symbol with the use of onlyone line. The correct answer is SIX. Discuss: How many interpreted the IX to be the Roman numeral for 9?What is the impact of our assumptions about the nature of a problem? What lessons forproblem﷓solving and creativity can we draw from this exercise?4-Goal SoccerSubmitter: Pablo ZurroCategory: Beach,LBG Weekend,Outdoor,Physical Activity,Teambuilding,Time KillingNumber of players: 8 - 28Duration: 30 min.Materials: A soccer ball, line markings (or cones), 4 soccer goalsPlayers are divided into 4 teams. Each team is responsible for defending one goal. Game starts with the startkick off the team which is selected by tossing a coin. Team members are not allowed to touch the ball with theupper part of their body. The objective is to score the most goals.VARIATIONS:• Allow handling of the ball• Use more than one ball• Use one or more frisbees, foam balls, foxtails, etc.• Use a combination of frisbees, balls, foxtails, etc.5 centsSubmitter: Can CengizCategory: Afterparty,Around the table,Beach,Bus,Farewell Party,Indoor,Meeting,MotivationWeekend,Outdoor,Party,Reflex,Time Killing,Training,Wake Up,WalkNumber of players: 2 - 6Duration: 5 min.Materials: a 5 centsYou need a person to tell the game. The teller will take a 5 cents coin (smaller the better) and press it on his/herforehead for 15 seconds. Then s/he leaves the money there and slaps his/her back of head several times andthe coin will drop. This is what to be told.
2. 2. The players will be waiting for the same. But this time the teller or others will press the coin on players foreheadfor 15 secs. and take the coin. Unfortunately, the player will not be able to feel it. Then s/he starts slapping andyou count.This is a joke more than a game. Not a pleasent one but after the ices are broken in between, that could befunny.7-11-DoublesSubmitter: Roberto SpellucciCategory: Around the table,Drinking,Farewell Party,LBG Weekend,Party,Reflex,Welcome PartyNumber of players: 3 - 10Duration: 30 min.Materials: Beer/Liquor, DiceOne person rolls the dice, if that person rolls a 7-11-or doubles then he picks someone to drink. Whoever hepicks then must take the glass (being sure not to touch it with his hand) and fill it up 1/4 of the way. The objectof the game is to chug that glass before the person rolling the dice rolls another 7-11-double.The person rolling the dice CANNOT touch the dice until the other person touches the glass with his hand. If theroller touches the dice before the drinker touches his glass then the roller must drink. If the drinker does notfinish the glass before the roller rolls a 7-11-doubles then the process is repeated again until he beats the roller.If he beats the roller the dice are then passed to the next person and the game starts over again.Remember that you must roll a 7-11-double to pick someone to drink. Sloppy dice makes the roller drink a fullglass.<b>Remarks</b>: A good suggestion is to place a maximum on the number of drinks that are taken... as asafety precaution.A Little InconvenienceSubmitter: Anna TravessetCategory: LBG Weekend,Outdoor,Party,Physical Activity,Reflex,WaterNumber of players: 8 - 24Duration: 60 min.Materials: 1 soccer ball; 2 innertubes; 1 waterball; 2 water basketball hoops; blindfolds; string.Divide the players into four teams, and set up a rotation so that each team takes part in each of the followingactivities:1. Sensitivity walk,2. Obstacle course in water, using innertubes.3. dodgeball, and4. water basketball.Each activity is performed with a specific handicap:1) When a team goes on the sensitivity hike, all participants are blindfolded. They simply go on a short hike, andexperience it without sight.2) In a short obstacle course in shallow water (through an innertube, crawl on the bottom then through a secondinnertube) players must not use their arms.3) In the game of dodgeball in shallow water, each players ankles are tied together. One player in the center of
4. 4. 3.One talent or skill I like in myself Stress, that each comment must be a positive one. No negative commentsare allowed. (It may take some gentle nudging on your part to get them started). Discuss afterwards in thegroup how many of them who, on hearing the task, smiled slightly, looked at the partner, and said "You go first".Why is this? Was it difficult to start on? How do you feel about it now? Was there something you didnt writedown? Do you recognize yourself in doing that?AlcoholmeterSubmitter: Radu EpureCategory: Indoor,LBG Weekend,Meeting,Outdoor,Party,Physical Activity,Training,Welcome PartyNumber of players: 2 - 12Duration: 20 min.Materials: A large piece of thick paper, a felt-tip-penGive a felt-tip-pen to each of the players. Put "a scale" with the grades 20o, 30o, 40o etc behind them. Thescale is drawn on the large piece of thick paper. The object is to mark the grades on the scale. To do it theparticipants must bend down and pass their arms between the legs. Of course, the participants want to seemsober. Thats why they try to reach the least number.All thoseSubmitter: Sandra EspinosaCategory: Indoor,LBG Weekend,Outdoor,Party,Physical Activity,ReflexNumber of players: 5 - 12Duration: 10 min.Materials: ChairsThe players sit in a circle and one player stands in the middle. The player in the middle calls out something like"All those wearing blue socks". Everyone who is wearing blue socks must get up off their chair and changeplaces with another player. The player in the middle tries to sit on one of the seats before the others fill it. It theymanage to sit on the seat the player who is left without a seat takes their turn in the middle.Animal - Country - CitySubmitter: Anna TravessetCategory: Around the table,Creative,Indoor,LBG Weekend,Meeting,Reflex,Thinking,Time Killing,TrainingNumber of players: 5 - 10Duration: 30 min.Materials: papers/pens for eachAll get a piece of paper and suggest one or two topics, which everyone writes down. Now, someone chooses aletter, e.g. by saying the alphabet inside and ask another one to say stop. Now the letter is said aloud. The taskis to write down a word for each topic, beginning with the chosen letter. As soon as the first is finished he/shesays ?stop? and points are calculated as follows: ?10 points for each word, you have written down.?15 points ifyou are the only one with a word to a particular topic.?5 points if one or more have the same word.Approx. 10different topics will be sufficient.ExampleLetter -BAnimalCountryCityColourFruit WordsbearBelgiumBostonbrownbananaPoints105101015
5. 5. ﷓ More than one person wrote the word Belgium, nobody else wrote anything for the topic ?Fruit?.Apple of DiscordSubmitter: Evelyn NapetschnigCategory: Get2know,Indoor,LBG Weekend,Physical Activity,Welcome PartyNumber of players: 10 - 20Duration: 10 min.Materials: An apple to each coupleEach pair holds an apple between their foreheads. The leader gives the commands: "Three steps to the left!","Three steps to the right!", "Squat!", "Jump!" etc. The pairs fulfil them. If the apple drops, the pair is out.Artists VirtuouseSubmitter: Evelyn NapetschnigCategory: Indoor,Meeting,Party,Physical ActivityNumber of players: 8 - 50Duration: 20 min.Materials: Ski stick, felt-tip pen, sheet of paperTie a felt-tip-pen to a ski stick. The task is to draw something or to write a text. The player who fulfils the taskthe fastest and the most accurate gets the prize.HINT: Do not put the stick on the shoulder!As Little Feet as PossibleSubmitter: Evelyn NapetschnigCategory: Afterparty,Indoor,LBG Weekend,Physical Activity,Teambuilding,Welcome PartyNumber of players: 20 - 40Duration: 10 min.Group the people into 4 groups of five people or more. Each group has to get to the end of the line (around 10meters distance) using as little legs as possible (hands, or body on the floor cannot be used). The group thatmanages the best is the winner. Keep on playing until each group can do better or at least the same as othergroups. If nothing more can be done 2 groups can be joined together and now we have only 2 groups and thegame can start all over again!HINTTry to divide people into groups of more or less equal strengths (same number of girls and boys).AttitudesSubmitter: Anna TravessetCategory: Creative,Indoor,LBG Weekend,Meeting,Outdoor,Teambuilding,Thinking,Training
7. 7. option to provide eyeholes or not.Ball Toss/ Group JuggleSubmitter: Pablo de la ConcepcionCategory: Get2know,Indoor,Welcome PartyNumber of players: 12 - 30Duration: 45 min.Materials: 3 Tennis ballsHave 3 tennis balls handy. Get the group in a circle.Facilitator tosses 1 ball to someone in the group whose name they know saying their name and then the otherpersons name (e.g. Sandy to John). John (person who receives the ball) tosses ball to someone whose namehe knows (e.g. John to Phil). Phil tosses to someone whose name he knows and so on, saying both names allthe way around the circle. The ball is tossed to each person one time only until everyone in the circle gets it andall names have been said.THEN, facilitator starts again and tosses the balls to the same person (Sandy to John to Phil, etc.) only this timewith 2 balls in succession (not at the same time) saying both names, both times. Balls get tossed to the samepeople they were originally tossed to; first one ball, then the next, all the way around the circle stopping whenthey get back to the facilitator.THEN, facilitator starts again only with all three balls this time. Saying names each time, all three balls gettossed, in succession, in the same order until they get back to the facilitator.By the time there are three balls going, it gets pretty chaotic and fun. By now all names have been said so manytimes everyone should have a pretty good idea of whos who and they are pretty warmed up and ready to go. If(I should say, when) someone drops a ball, simply give them a chance to chase it down and just pick up whereyou left off--no need to start again.Hints:In the group, there should be some people who know each other before the gameBanana FeedingSubmitter: Radu EpureCategory: Indoor,LBG Weekend,Meeting,Party,Physical Activity,Welcome PartyNumber of players: 10 - 10Duration: 15 min.Materials: 5 BananasThe guys will blindfold the girl who is holding a long banana in her hand. When the music starts, she is requiredto turn a couple of rounds. Once music stops, the girl will stop and attempt to feed the banana to the guy, whowill be squatting like a monkey. The one with the banana in his mouth wins.Baseball
8. 8. Submitter: Roberto SpellucciCategory: Around the table,Drinking,Farewell Party,LBG Weekend,Party,Reflex,Time Killing,Welcome PartyNumber of players: 2 - 10Duration: 120 min.Materials: Beer, different sized, glasses, coinsFirst align all the glasses in a line starting with the shot glass in front and the larger glasses lined up behind it inascending order (smallest to largest) each glass should then be filled with beer. The different sized glassesrepresent baseball hits (shot glass is a single, behind that a double, then a triple and finally a home run). Thisgame can be played with as few as two people. The participants are divided into teams hopefully of equal sizeand skill.The game goes like this: each team has three chances (outs) to bounce a quarter into one of the filled glassesfrom a certain distance away from the first glass (shot glass). This distance can vary but the typical distance isless than a meter. If a coin goes in a glass, the opposing team must drink that glass and all the glasses below it.All glasses must be finished and are immediately replaced and refilled before the next batter throws his/hercoin. People on each team need to establish a batting order and stick to it when shooting their coins. Ifsomeone misses a glass that counts as one out. If someone gets one in then the inning continues. When threepeople have missed in an inning its time for the other team to bat. This goes on for nine innings. Scoring issimple, runs are driven in by team-mates forcing them in with numerous hits. (i.e.. a single followed by a triplescores the single and leaves a man on third for the next batter. A double after a single would put runners on firstand third, etc. A home run clears the bases and scores the hitters run.) When the game has finished nineinnings the runs are tallied and the losing team has to drink all the cups one more time.Remarks: Baseball is not such a popular game in all countries. It may be a good idea to choose another gamethan explaining baseball rules to everybody. Also, this game tends to be quite lengthy and remember to cleanthose coins before pitching!Beer RouletteSubmitter: Roberto SpellucciCategory: Around the table,Beach,Drinking,Farewell Party,Indoor,LBG Weekend,Outdoor,Party,Welcome PartyNumber of players: 2 - 6Duration: 20 min.Materials: 6 beersOne person takes a six pack of beer out of the room and shakes one of the cans vigorously. That person thenbrings out the cans and places them in a bag. Everyone picks one beer from the bag. Everyone opens theirbeer at the same time while holding it directly under their nose. If your beer explodes then you are "dead" andyou have to sit out the next round. Everyone drinks their opened beers and then the next round proceeds withthe remaining survivors. The last one to be "alive"wins.BeerPongSubmitter: Marco Oreste MiglioriCategory: Around the table,Drinking,Farewell Party,Get2know,Indoor,Killing,LBG Weekend,MotivationWeekend,Outdoor,Party,Reflex,Teambuilding,Welcome PartyNumber of players: 4 - 32
9. 9. Duration: 20 min.Materials: big plastic cups or whatever, two ping pong balls, beerForm different teams and organize the game like a championship or whatever you want, each team is formedby two guys. A game is played by two team so you can manage the team such that you can play many gamesat the same time avoiding to bother the rest of the people. Each team has a set of ten big cups, fill these cupswith beer (or whatever) till one quarter then set up the cups like a triangle, first line 5 cups, next line 3 cups, next2 and 1 cups on the last line. Put one triangle on one side of the table and the other on the opposite side. Ateam has to stay behind the biggest line of its triangle, behind the edge of the table (you need a quite big table).Then give them two ping pong balls so each team can try to throw its balls into the cups of the opposing teamtwo time one for each player. Every time one player hits one among the owner of the cups has to drink the beeralternatively. If a team gets two cups in the same round it gets a free round and the others miss their ownround. Take care that every player when throws doesnt cross with his elbow the edge of the table, if he crossesthe edge he misses his turn. Go on till one team hits all the cups of the others. During a game each team canask only two time to rank the opposing teams cups forming whatever shape.Being BlindfoldedSubmitter: Evelyn NapetschnigCategory: Get2know,Indoor,LBG Weekend,Party,Sexy,Welcome PartyNumber of players: 10 - 20Duration: 20 min.Materials: Mittens for the girlsWith the thick mittens on the hands try to identify the person which is in front of you. The girls try to identify theboys. The boys try to identify the girls. Its permitted to touch the whole person.Belly Dance CompetitionSubmitter: Radu EpureCategory: Indoor,LBG Weekend,Meeting,Party,Physical Activity,Welcome PartyNumber of players: 5 - 10Duration: 15 min.Take guys, especially with big bellies, to participate, complete with garlands, scarves and headgear. Their shirtswill be rolled-up and tied to expose their tummies. The most "voluptuous" and "fairest of them all" wins.BESTopolySubmitter: Christoforos BoutsiasCategory: Around the table,BKT,Indoor,LBG Weekend,MotivationWeekend,Outdoor,Teambuilding,Thinking,TrainingNumber of players: 3 - 12Duration: 120 min.Materials: http://private.best.eu.org/archive/doc/h2ff5r9BESTopoly is a BEST Knowledge Transfer (BKT) game. When playing BESTopoly new members learnthoroughly the current structure and functioning of BEST. Playing the game, they go through the membership
10. 10. process while undertaking the organising of diverse projects in co-operation with International Teams andCommittees.This way, they get to learn almost everything about BEST!Big ChiefSubmitter: Roberto SpellucciCategory: Around the table,Drinking,Farewell Party,LBG Weekend,Party,Reflex,Time Killing,Welcome PartyNumber of players: 5 - 10Duration: 30 min.Materials: AlcoholThe first player says: "Big Chief, I take the first drink of the night!". The person takes 1 drink/sip. Then, theplayer must put his index fingers, starting with the right hand, on the table one at a time and, while keeping thefingers on the table, pound each foot on the floor 1 time. Then this person must stand up once then sit down.Keep in mind that all extremities have to be on the table/floor while standing until seated. If they mess up theyhave to take a drink for messing up and then start from the beginning.Next person says "Big Chief I take the second drink of the night. Take two sips now you do it with two fingersand two stomps of the feet: it would go right hand, right hand; left hand, left hand; right foot, right foot, left foot,left foot, stand up twice, sit down. If they mess up then they take a drink and start over.Next "Big Chief I take the third drink of the night" and they continue by repeating the movements except thistime in threes.You should ?reset? the game when somebody makes a mistake, and start with a random player (chosen withcards, dice or whatever).Big KnotsSubmitter: Anna TravessetCategory: Creative,Indoor,LBG Weekend,Outdoor,Teambuilding,Thinking,TrainingNumber of players: 6 - 12Duration: 10 min.Stand in a circle shoulder to shoulder to form the knot. Place your hands in the centre. Now everybody grab acouple of hands. If you ever want to get out of this, make sure that no one holds both hands with the sameperson. You can switch around to get the knot tied right. Now the task is to untangle the knot again. There aretwo ways to do this: The Activist way: dive under, over and through the team﷓mates, hoping theyllcome up with the solution. And the Analysts: who will try to survey the situation before instructing each playerprecisely where to move and in what order. Now resolve it!Big MessSubmitter: Anna TravessetCategory: Indoor,LBG Weekend,Outdoor,Party,Teambuilding,TrainingNumber of players: 15 - 25Duration: 15 min.One person is appointed bungler and goes out of the room. While the bungler is gone the others make a circle,
11. 11. holding hands, and walks under and over each other, until they are a mess. Note: Do not let go of the hands!!The bungler now has to untangle the mess.Bite the bagSubmitter: Roberto SpellucciCategory: Beach,Drinking,Farewell Party,Indoor,LBG Weekend,Outdoor,Party,Physical Activity,TimeKilling,Welcome PartyNumber of players: 3 - 10Duration: 15 min.Materials: 1 paper bag, beerA paper bag is placed on the floor open. Everyone takes turns bending down and biting the bag-- the catch isthat your feet are the only thing allowed to touch the floor. After each person is done the bag is cut about 1 inch.For every level the people that pass must drink. If you fail to bite the bag you have to shotgun a beer.Black and RedSubmitter: Anna TravessetNumber of players: 8 - 16Duration: 30 min.Materials: 4 red and 4 black cards, 4 envelopesBeforehand you have to put one red and one black card in each envelope. Divide people into 4 groups, drawthe table below on the blackboard and explain the rules. The aim of the game is to get as many points aspossible. Each group must put one and only one card into the envelope. Do not tell them about the differentrounds before you start - just tell them as you go along. After each round, you write the points to the blackboardfor each group. Each round must only take 5 minutes - no matter if the groups send a delegate or not.BBBB1111BBBR-1-1-1+3BBRR-2-2+2+2BRRR-3+1+1+1RRRR0000These are the possible incidents. B stands for BLACK card R stands for RED card. The numbers stand for thenumber of point(s) that is/are given to the groups in each incident. That means that if 2 groups are putting theRED card in the envelope and the other two puts a BLACK card, the two REDs will each get +2 and the twoBLACKs will each get -2 points.1st roundNo comments2nd roundEach group can send a delegate to talk with the other groups3rd roundDouble points, no delegates4th roundDouble points + sending delegates5th round3 times points, no delegatesTell the points for each group - discuss for a short while. Then show them how many points they could havegot:1111111122222222
12. 12. 333336 Points in all if they had trusted and cooperated with each other. Discuss shortly.Black-MurderSubmitter: Anna TravessetCategory: Indoor,Killing,LBG Weekend,Thinking,TrainingNumber of players: 20 - 60Duration: 70 min.Materials: a room which can be completely dark. Absolutely no light allowed. One note for each person (e.g. adeck of cards).On two of the notes you write "detective", on one note you write "murderer". Everyone draws a note - only thetwo detectives steps forward and are sent outside the door after they have heard the rules of the game. Light isput out and everyone is walking around in the complete darkness. Now the murderer strikes!! By making a lightstranglehold around the neck of someone the murder kills his/her victim. The victim screams (as loud aspossible). As soon as the detectives hear the scream they are allowed to open the door and turn on the light.Everyone, except the murderer and of course the victim, who is dead and therefore, cannot say anything musttell the truth and help the detectives finding the guilty. The murderer is allowed to lie as much as he/shepleases. After a short interrogation the detectives must point out a suspect by saying: ?We accuse you of themurder?. The accused must then confess if he/she actually was the murderer. If the detectives have accusedthe wrong person, the accused and the victim are out of the game, light is put out and you play again until thedetectives succeed.Blanket VolleyballSubmitter: Pablo ZurroCategory: Beach,LBG Weekend,Outdoor,Physical Activity,Teambuilding,Time KillingNumber of players: 16 - 220Duration: 30 min.Materials: Volleyball (or a similar one), Volleyball net, Two blankets (or traps) in 2,5 x 2,5 [m] sizePlayers are divided into groups of 8-10. Team members grab the edges of the blanket and lift the blanket towaist height. The ball is placed in the middle of the blanket. The team then attempts to catapult the ball over tothe other side of the net using the blanket. The ball shouldn?t touch the ground and players cannot touch theball with hands.VARIATIONS:The game can be played in two ways: Competitive and co-operative. In competitive game the objective is toscore 10 points first. In co-operative game the objective is to get the ball over the net as many consecutivetimes as possible without the ball touching the ground.? Use two balls at once? Allow players to move after they catch the ball? Use a tennis net or eliminate the net completely? Have teams count the number of times they can toss the ball up in the air and catch it without dropping it.Highest score wins.
13. 13. Blind hits blindSubmitter: Gonzalo Marcos AbadCategory: Beach,Indoor,Killing,LBG Weekend,Meeting,Motivation Weekend,Outdoor,Physical Activity,TimeKillingNumber of players: 2 - 3Duration: 7 min.Materials: -a blind fold-newspapersthe game takes place in a secure place (plain, no obstacles...)the participants will be blindfolded, and some will make them spin so they get disoriented. Then, someone willspread by the game field as many rolled newspapers as players.the objective for the blindfolded will be firstly to look (ironically) for one of the rolled papers, and then, onceshe/he grabs one, will use it as a weapon to hit the other blindfolded participants.it can be done in a spacious room, outsides, in the middle of a circle of people... Probably theyll start crawling(better if the weapons are on the floor), and then theyll get up and hit the ground trying to reach the others.Noone wins, but everyone laughsBlind Mans Buff of the TubsSubmitter: Anna TravessetNumber of players: 4 - 5Duration: 10 min.Materials: plastic tubes or bowls (The bowl should not be too high to accidentally ?climb?). 4-5 scarfsThe blindfolded volunteers have to walk a short distance one by one, covered with obstacles (1 or 2 bowls filledwith water) as quickly as possible.Variation: Place some other obstacles: chairs, tables, shoes. First lead the volunteers with open eyes throughthe distance. Then blindfold them outside the room. While you are blindfolding them, someone else removes allthe obstacles. Now you bring them in, and ask them to walk the distance, remembering what obstacle is whereand to avoid touching even one.Bluff - ClubSubmitter: Pablo de la ConcepcionCategory: Around the table,Creative,Farewell Party,Get2know,Indoor,Party,Thinking,Time KillingNumber of players: 5 - 10Duration: 45 min.Materials: Hat and coin
15. 15. then the answer is what you want it to be. If the roll does not come out in your favour, then the answer is notwhat you want it to be. If the roll is neutral, then the Great BOXHEAD Deity is undecided.You can also ask question regarding numbers. For example, "Oh Great Deity, how many times will I have sexthis year?" Hope you do not roll a two.Bread WinnersSubmitter: Evelyn NapetschnigCategory: Afterparty,Farewell Party,Indoor,LBG Weekend,Physical Activity,Reflex,Time Killing,Welcome PartyNumber of players: 5 - 10Duration: 5 min.Materials: Stools, peas, bowlsScatter some peas on the stool. Put a bowl near it. The players task is to sit on the stool so as to move thepeas into the bowl (dont use the hands!) The player who manages to do it is the winner.The instructor counts the number of the peas in the bowl of each player.Bug-TestSubmitter: Natalia RozyckaNumber of players: 1 - 2Duration: 10 min.Materials: nothingtestingBuilderSubmitter: Evelyn NapetschnigCategory: Creative,IndoorNumber of players: 8 - 50Duration: 15 min.Materials: Lots of 0,33L cansIn 1 minute time you are to build the highest possible tower, using 0,33 L cans. After the leaders signal theconstruction is stopped. If the tower goes to ruin and you have some more time, just begin from the verybeginning. The number of points got by the players depends on the number of cans in the tower.BurglarSubmitter: Evelyn NapetschnigCategory: Indoor,Meeting,PartyNumber of players: 8 - 50Duration: 20 min.Materials: Different keys, padlock
16. 16. The players are given a bunch of different keys and a padlock. The object is to fit the key and to unlock thepadlock as fast as possibleBuzzSubmitter: Roberto SpellucciCategory: Around the table,Beach,Drinking,Farewell Party,Indoor,LBGWeekend,Outdoor,Party,Reflex,Teambuilding,Time Killing,Welcome PartyNumber of players: 3 - 15Duration: 10 min.Materials: DrinksSit everyone around in a circle. Choose one person to start. They start by saying the number 1. The person totheir left or right (it doesnt matter) says then says 2 and so on. When someone is about to say either 7, 11, amultiple of 7 or 11, or a number containing 7, they must say Buzz (Ex. 1, 2, 3, 4, 5, 6, Buzz, 8, 9, 10, Buzz).As soon as someone says Buzz you switch directions. So if you were going to the right you switch to the left. Ifanyone messes up, everyone drinks. This is supposed to be a quick moving game so if someone thinks for toolong, it counts as messing up.Its really fun and easy to learn!!BuzzSubmitter: Sandra EspinosaCategory: Around the table,Beach,Bus,Indoor,LBG Weekend,Outdoor,Party,Reflex,ThinkingNumber of players: 6 - 15Duration: 12 min.The players sit in a large circle. One players starts the count by saying "1" and the next player along says "2"and so on around the circle. Any number with a 3 in it or divisible by 3 must be replaced with the word "Buzz".When someone gets it wrong play starts again from 1.You can also have a league system whereby the player closest to the leaders right hand side is in the topposition. Anyone that makes a mistake gets up and goes to the back of the queue while everyone else shufflesround to fill the gap.By Word of MouthSubmitter: Evelyn NapetschnigCategory: Creative,Farewell Party,Get2know,Indoor,Kissing,LBG Weekend,Party,Sexy,Teambuilding,WelcomePartyNumber of players: 10 - 20Duration: 5 min.Materials: paperSitting at the holiday table the both sides of the guests (they are divided into 2 teams) have an opportunity totransmit the congratulation or a piece of good news to the person whose birthday it is by word of mouth. Tobegin with hang a congratulation card, a photo or a letter on the stick or a pencil. The task of the guests is to
17. 17. pass this "piece of news" with the help of lips (without touching it with the hands). The team which transmits thepiece of news "by word of mouth" the first wins.Came AlongSubmitter: Sandra EspinosaCategory: Indoor,LBG Weekend,Outdoor,Party,Physical ActivityNumber of players: 9 - 12Duration: 10 min.All the players stand in a circle with their right arm stretched out. One player stands outside and runs around thecircle grabbing the arm of one of the other players. This player must now follow the first player round and so itcontinues until there are about 6 running around. Then the first runner calls out Home and they all dash to getin the circle. The player who is last in is now the runner.Camel Riding DemoSubmitter: Radu EpureCategory: Farewell Party,Indoor,LBG Weekend,Meeting,Outdoor,Party,Welcome PartyNumber of players: 1 - 5Duration: 20 min.Materials: A mock-up camelInvite one participant to ride the mock-up camel. He will need to act-out riding a Male camel, a Female camel, acrazy camel and a drunken camel. The rider also needs to produce his own "Sound effects" of each differentcamel. An appreciation gift to be givenCandle RelaysSubmitter: Pablo ZurroCategory: Around the table,Indoor,LBG Weekend,Outdoor,Physical Activity,Teambuilding,TimeKilling,Training,Wake UpNumber of players: 16 - 40Duration: 10 min.Materials: Candle, matches (lighter), whistleDivide people in groups of 8-10. On the whistle blow, the first player on each team must light their candle andcomplete the course with their candle lit before handing off to the next team-mate. Players must move throughthe course with their candle lit. If candle extinguishes, they must re-light their candle and continue. The firstteam to have all team players through the course and seated behind the starting line wins.HINTS: It can be played in every venue.VARIATIONS:• Have players return to the starting line to re-light their candle.• Have players return to the starting line to re-light their candle• Have players move through an obstacle course.
19. 19. Card gameSubmitter: Roberto SpellucciCategory: Around the table,Creative,Drinking,Farewell Party,LBG Weekend,Party,Reflex,Time Killing,WelcomePartyNumber of players: 5 - 10Duration: 60 min.Materials: 1 deck of cards, 1 empty glass in the centre of the table, drinksA very entertaining game ? you?ll get drunk before you get bored for sure.All Aces, Kings, Tens, Jokers, Queens, Nines and Threes are removed from the deck. They are shuffled, andrandomly strewn through the middle of the table, face down.Whoever chooses to go first, picks a card from the table, and reveals it to the entire group. According to whichcard it is, an activity is performed. The card drawn is placed aside, not to be drawn again. Moving in clockwisedirection, after the activity is done, the next person picks a card and so forth.The Rules for Each Card Are:- QUEENS: The table engages in the alphabet game. This means that the person who picks the queen choosesa topic, and begins with an "A"-word pertaining to the subject, next person is "B" and so on. Continue untilsomeone falters, takes too much time, or cant think of one, in which case, they drink.- JACKS: Jacks are "socials", everybody toasts, and everybody drinks! (doesnt have to be the whole drink, justa swallow).- TENS: Tens are the Thumb Master: when you pull this card, you keep it with you. At any point in the game,that person can put their thumb on the table - the last person to catch on, drinks. (the person who draws thecard gets to use this card once).- NINES: Nines are the question cards. The person who draws the card immediately looks at someone andasks them a question. That person then turns to someone else and asks them a question, and so on. The firstperson to answer a question, laugh, or ask a question to the person who just asked them, drinks!- ACES: Aces are the "rules" card. The person who draws an ace, gets to make any rule they want. (i.e., everytime Jason says "Yeah, whatever", Julie has to drink.) This can get fun, if you build on them for each ace drawn- you can get people doing crazy dances, and others having to drink whenever someone else does - this is thebest part.- KINGS: When a King is drawn, it is kept out on the table, face up. The person who draws the card has to poursome of their drink into an empty glass (as little or as much as they want). The person who pulls the fourth King,has to slam the glass in the middle of the table. This works best if everyones drinking the same thing, but iftheyre not nice, you could be drinking some interesting combinations.Variations: try different rules for the word game (the queen). For instance, the first person can start with anyletter, and the other persons must think of words beginning with the last letter of the last word. Or the firstperson starts with any word ? let?s say a ?P? word, and then all the others must continue with ?P?-words.
20. 20. CarsSubmitter: Roberto SpellucciCategory: Drinking,LBG Weekend,Outdoor,Time KillingNumber of players: 2 - 20Duration: 40 min.Materials: DrinksEach person picks a car colour. Every time your colour passes you get to drink. Here are the amounts for eachtype of vehicle: 1 drink for a car, 2 drinks for a van, 3 drinks for a truck, and 4 drinks for anything bigger than atruck.One of those rare drinking games were you must win to drink!Be careful when playing it, in most countries it is against the law to drink in public!Cat and mouseSubmitter: Anna TravessetCategory: Creative,Farewell Party,Get2know,LBG Weekend,Meeting,Outdoor,Party,PhysicalActivity,Reflex,Teambuilding,Thinking,Time Killing,Training,Wake Up,Welcome PartyNumber of players: 11 - 31Duration: 30 min.The even number of people plus facilitator who stays aside .One of the participants is the cat, one acts as amouse. Of course the goal of the game isfor cat to catch the mouse. But all the people are involved in the play.We make themstand in the rows with equal number of persons (e.g. 5 rows of 6 people). They have theirarmsstretched aside. In that way they create something like ?corridors? (see the drawing):---o--- ---o--- ---o--- ---o--- ---o--- ---o------o--- ---o--- ---o--- ---o--- ---o--- ---o------o--- ---o--- ---o--- ---o--- ---o--- ---o------o--- ---o--- ---o--- ---o--- ---o--- ---o------o--- ---o--- ---o--- ---o--- ---o--- ---o---The mouse is running away from the cat in the created ?corridors?, while the cat ischasing her. When thefacilitator clasp his hands, all the people standing make the 90degrees turn to the right creating now also?corridors? but in other direction, throughwhich again the mouse is trying to escape the cat:1 1 1 1 1 1o o o o o o1 1 1 1 1 11 1 1 1 1 1o o o o o o1 1 1 1 1 11 1 1 1 1 1o o o o o o1 1 1 1 1 11 1 1 1 1 1
21. 21. Cat and MouseSubmitter: Sandra EspinosaCategory: Beach,Indoor,Killing,LBG Weekend,Meeting,Outdoor,Physical Activity,Thinking,Wake UpNumber of players: 6 - 14Duration: 10 min.The players form a circle (or a lattice) by holding hands. One player is the mouse, the other the cat. The mousemust try to evade the cat. The players attempt to help the mouse by raising their arms to let him pass, andlowering them to keep the cat out. The cat must attempt to catch the mouse by touching him. Neither the cat normouse may cross any lower arms, only raised ones. Play continues until a set time limit, or until the mouse iscaught. A new cat and mouse are then designated and play starts again.Catch the StickSubmitter: Sandra EspinosaCategory: Indoor,Killing,Kissing,LBG Weekend,Meeting,Outdoor,Physical ActivityNumber of players: 8 - 15Duration: 15 min.Materials: Stave (or broomstick)The players form a large circle facing inwards. Each player is given a number. One player stands in the centrekeeping the stick upright by resting the palm of his hand on the top. The player in the centre calls out a numberand removes his hand. The player whose number is called tries to catch the stick before it hits the ground. Ifthat player manages to catch it they take their place in the centre otherwise the original player stays in thecentre.Hints: The stick should only be balanced upright and hot held. They must just remove their hand and not pushthe stick in any way.CaterpillarSubmitter: Anna TravessetCategory: Beach,Indoor,LBG Weekend,Outdoor,Physical Activity,Training,Wake UpNumber of players: 5 - 15Duration: 5 min.Stand in a line closely together and sit down with your legs out the sides (that is: sit with your legs spread out tothe sides and the next person as close to your lap as he/she can get). You must sit CLOSE!! Now put your leftleg across the left leg of the person sitting in front of you, and your right leg across his/her right leg. Armsshould be to the sides. Now the caterpillar starts rocking from one side to the other. The game leader sets therhythm. It is very important that everyone keep the rhythm. When the sideways rocking is forceful enough thecaterpillar turns completely over and is now standing. Try walking slowly forwards ﷓ still keeping thesame rhythm.Centre catch
22. 22. Submitter: Sandra EspinosaCategory: LBG Weekend,Outdoor,Physical ActivityNumber of players: 5 - 9Duration: 8 min.Materials: One ballThe players stand in a large circle. One player stands in the middle of the circle. The ball is passed between theplayers in the circle (by passing and throwing). If the person in the middle touches the ball then he takes hisplace in the circle and a different player goes into the middle (normally the one who had just passed the ball).Century clubSubmitter: Roberto SpellucciCategory: Around the table,Drinking,Farewell Party,Indoor,LBG Weekend,Party,Time Killing,Welcome PartyNumber of players: 3 - 100Duration: 30 min.Materials: Beer, shot glasses, 1 watchIts really pretty simple and doesn’t require much skill, just a high tolerance.The objective is to drink a shot of beer every minute till you reach 100 shots/minutes without being sick.Basically, play begins with each player filling up their shot glass with beer and simultaneously drinking it. Everyminute thereafter another shot of beer is to be taken.The players are allowed to do anything, i.e. leaving the room, visiting the toilet throwing up etc. On the onecondition that they down their shot at the end of the minute.ChainSubmitter: Evelyn NapetschnigCategory: Creative,Indoor,Meeting,PartyNumber of players: 8 - 50Duration: 15 min.Materials: Lot of paperIn a fixed time the player must make a chain of the paper clips. The player whose chain is the longest wins thegame.Chain StorySubmitter: Evelyn NapetschnigCategory: Indoor,Meeting,Thinking,Time KillingNumber of players: 5 - 25Duration: 20 min.The leader gives a theme and a place. He/she points to somebody who starts. At any point he points onsomebody else who has to continue, if wanted people have to quit. The game continues until they get stuck orrepeat the last word
23. 23. Chained StatuesSubmitter: Anna TravessetCategory: Beach,Creative,Farewell Party,Indoor,LBG Weekend,Outdoor,Party,Training,Welcome PartyNumber of players: 5 - 20Duration: 10 min.One person takes a statue position in the centre. Another comes up and moves an arm, leg, hand, or etc. Theleader may say "freeze" at any point, and everyone stay exactly where she is. Continue until the whole group isupChair DodgeSubmitter: Sandra EspinosaCategory: Indoor,Killing,LBG Weekend,Meeting,Outdoor,Physical Activity,Reflex,Training,Wake UpNumber of players: 5 - 10Duration: 15 min.Materials: Some ChairsThe players form a circle and hold hands. A chair is placed in the middle of the circle. The idea of the game is toforce the other players to hit the chair. If any player hits the chair they are out... If the circle breaks both playersat the break are out of the game. The last player left is the winner.Hints: Take care not to let the game get out of hand. No twisting of other players arms is allowedVariation: Place chairs outside the circle as well as one inside.ChandeliersSubmitter: Roberto SpellucciCategory: Around the table,Drinking,Farewell Party,LBG Weekend,Party,Reflex,Time Killing,Welcome PartyNumber of players: 2 - 10Duration: 30 min.Materials: Beer, different sized glasses, 1 coinA large glass is filled with beer and put in the centre of the table. The smaller glasses are also filled with beer,arranged around the centre glass in a circle, and in front of the respected player. The player in possession ofthe quarter shoots. If the quarter lands in one of the small glasses, the player whose glass it lands in has todrink the beer in his/her glass and fill the glass back up with beer. If the quarter lands in the large centre glass,every player has to chug the beer in his/her small glass. The player who is last to set his/her glass down has todrink the beer in the large centre glass.The quarter is passed to the next player when the previous player fails to put the quarter in a glass.Warning: If the centre glass is not hit much, the beer becomes warm, and this adds to the fun, especially late inthe game.
25. 25. game starts the team in the circle pass the ball to each other around the circle. The other team have to run, oneplayer at a time relay style, between two fixed markers. Each run is noted. Once the ball has been passedaround the circle a set amount of times (depends on the number of players) then play stops The two teamsswap round and repeat. The team with the highest score wins.Circle FootballSubmitter: Sandra EspinosaCategory: Indoor,Killing,LBG Weekend,Meeting,Outdoor,Physical Activity,Reflex,Training,Wake UpNumber of players: 5 - 8Duration: 12 min.Materials: Bean bagThe players form a circle and hold hands. A bean bag is placed in themiddle of the circle. The idea of the game is to force the bean bag outside the circle. The two players that thebag passes between or under are out of the game. Players are allowed to pull a player over the bean bag or tokick it. If the circle breaks both players at the break are out of the game. The last player left is the winner.Clap and CatchSubmitter: Sandra EspinosaCategory: Beach,Killing,LBG Weekend,Meeting,Outdoor,Physical Activity,Reflex,TrainingNumber of players: 5 - 10Duration: 15 min.Materials: BallThe players stand in a large circle and the leader stands in the middle. The leader throws the ball to a playerwho must clap before they catch it. If they fail to clap or do not catch the ball they must lose a life and stand onone leg. When they lose another life they must kneel down, and then a further life lost causes them to sit out.ClappersSubmitter: Sandra EspinosaCategory: Around the table,Indoor,LBG Weekend,Meeting,Outdoor,Party,Physical Activity,ReflexNumber of players: 5 - 20Duration: 10 min.The players sit in a circle. One player starts by clapping and then the person on their left must clap and so on allthe way round the circle. The idea of the game is to see how fast you can send the clap around the circle. Oncethis is mastered try reversing the clap each time it reaches a certain player or sending more than one claparound.Coat of Arms
26. 26. Submitter: Anna TravessetCategory: Around the table,Creative,Get2know,Indoor,LBG Weekend,Meeting,Teambuilding,Thinking,TrainingNumber of players: 4 - 14Duration: 15 min.Materials: paper, pencils, scissors, felt pens or chalkShow examples of heraldry and coats of arms, discuss symbolism. Design your own coat of arms: suggestionsare only optional, it is best if people invent their own. (The suggestions are also just ideas; people invent theirown symbols). Afterwards share and discuss.Conveyor BeltSubmitter: Anna TravessetCategory: Beach,Indoor,LBG Weekend,Outdoor,Physical Activity,Time Killing,Training,Wake UpNumber of players: 12 - 30Duration: 10 min.Everyone except 2 or 3 game leaders stands in a line closely together and sit down with their legs out the sides.You must sit CLOSE!! Everyone puts up their arms into the air and lean forwards. The game leaders lift theperson in front of the row and place her lying down backwards on the lifted arms. The people sitting holding herleans backwards and slowly move her down the line. The game leaders can start lifting the next quickly.CopycatSubmitter: Sandra EspinosaCategory: Around the table,Indoor,LBG Weekend,Meeting,Outdoor,Party,Physical Activity,Time Killing,TrainingNumber of players: 5 - 20Duration: 10 min.The players sit in a large circle. One player starts the game by doing something to the person on their right. Thismust be done without any laughter, giggling or smiling. They then pass the action on to the next player and soon. Anyone who giggles, laughs or smiles is out.Count the FsSubmitter: Anna TravessetCategory: Around the table,Creative,Indoor,LBG Weekend,Meeting,Thinking,Time Killing,TrainingNumber of players: 5 - 999Duration: 5 min.Materials: overhead with the exercise or copies on paper for each.Pass out face﷓down copies of the sentence to each in the group. Tell them that they simply have tocount how many times the letter "f" appears in the sentence. Allow only a minute. Ask: Who has 4 "f﷓s. How about 5? Does anyone have 6? (About 50% will see only 3.Discuss: Why couldnt all of usinitially see all Fs? (sounds like a “v” sometime). Have you observed situations where only the "important"things get attention? Who decides whats important? How can we persuade people to pay more attention todetail? Is it always important?The sentence:FEATURE FILMS ARE THE RESULTOF YEARS OF SCIENTIFICSTUDYCOMBINED WITH THEEXPERIENCE OF YEARS