1. WeekXX
SelectedTopic:The TimelyUserExperience
Description
In thismodernera,technologieshave beenupgradedfromtheyfirstappearedinpublic. Therefore,
people expectalotthat technologycanmake they're livingmuchmore accessible.However,some
of the currenttechnologieshaven’tfulfilledpeople expectations.Thissituationmakespeople
frustratedbecause theyare relyontechnology.Aspeople whoworkinthis field, we mustmake sure
the technologywe buildisonpeople expectationsandable tohelpthem.
The minorfeaturesintechnology are notonlythe problem, because some caseshave shownthat
technologycan fail todo theirworks.It hasa lotof reasonsonwhatis goingon,it can be the
technologyoutdate,some partsdidn’twork correctlyorpowerissue.Then,anotherissue ishow
longtime the technologyneedsto work.People needthe technology toworkasfast as theycan and
be able to solve theirproblems.There is astandardtime to decide whethertechnologyhas afast
response ora slowresponse.The methodcalledSystemResponseTime (SRT) isakeytopicand
concernfor networkdesignerstocreate technology.
Feelings /HowitisrelatedtoHCI
The response fromtechnologyordevice isaffectedtomarketfor the company.People caneasily
give feedbackhowtheirtechnologyhelpthemandshare it withothers. Thisisthe reasonwhy the
companyhave a properplan before theylaunchthe new technology.Itincludes awebsite,some
websiteshave afastresponse whenusersclickonit,butothersdon’t. People gototheirwebsite
because usersneedsomething,andwe don’tknow if theyneeditimmediatelyornot.That’sbetter
to thinkthat the companyshouldprovide the bestservice fortheiruserthroughthe website.
Evaluation /Example
Nowadays,there are lotof technologiesthatpeople relyon, suchasmobile phones.Itisnota new
device thatpeople see,butthe technologyinsideitmightbe rare for some people.Newtechnology
inthe mobile phone allowspeopletodowhattheycan’t inthe past,but mostsatisfiedisthe device
can do anythingfasterthanthe previoustype.Thatisone of the reasonspeople change theirmobile
phone immediatelywhentheyseeanew kindof phone released.
Conclusion
People nowrealise thattime ispreciousforthem, thattheyneedanythingtobe faster, anditcan be
helpedbytechnology.Theyhate wastingtime infrontof ascreenwaitingfortheirdevice
responding.Companiessee itasa challenge tomake theirlatestdevice fulfil people's expectations
and getmore market.
2. WeekXX
SelectedTopic:DirectManipulationandImmersive Environments
Description
Whenwe needto look a picture inour device,we sometimewanttosee at specificsmall objecton
it,to do that we’ll puttwofingersandmake itzoomin.that is one of example fromdirect
manipulation, orinotherdefinitionissomethingwe physicallydoin displayingobjectthroughour
device. Thisanothertechnologyhave inventedwhensmartphone get better.Inoursmartphone itis
easythingto do a lotby puttingourfingeronit, andwhenthistechnologylaunchedmore function
have discovered.
Directmanipulation giveuserinbetterexperience whileusingtheirdevice,the workthatcan’tdo it
inthe pastnow able todo. Inthis topicwe alsolearnaboutimmersive environment,itis place to
encourage people inanartificiallycreatedandmake digitalthinglooksmore real.
Feelings
Touch screentechnologyisnottechnologythatsimplywe canchoose objectbytouchingthe screen
but more of it. Nowpeople canuse theirdevice formakingnote orevendraw an objectby pen
device,thistechnologyknownasdirectmanipulation. Thistechnologymake ourphone orlaptop
have more functionsthanbefore,ithelpingusertodomore in one device.
The technologynotonlygetadvance inwork butin the game as well.Inthe game console now we
familiarwithvirtual realitytechnology,italsoexampleof directmanipulation.Itgivesuser real
experience inplayinggame.Theycansee aroundingame,touching,taking,andoperate something
while usingVRdevice.
Evaluation
The purpose of companyapplythistechnologytotheirproductisto give the userbetterexperience
whenusingdevice.However, some people enjoytoomuchanddon’twant leave theirdevice.This
case a lothappenwhenplayinggame. More companyrelease theirgame inthe phone andto
operate itwill use finger,buttoomuchusingitcan make painfeelinginthe fingerorhand. Notonly
technologyfoundbutalsonewdiseasewhenthisfeature appear.
Some companyevenhave policytoputlimitationtoplayerwhentheyplaygame.The limitation
usuallywill resetin24 hours. However,some people choose creatinganotheraccountratherthan
obeythe policythatcreatedby company. People shouldaware thatthe sore or painfeelingcan
come and will disturbtheiractivity.
Conclusion
Directmanipulationandimmersiveenvironment inventedtohelppeople.Companyregularlyupdate
to fix problemsregardinguserexperience usingtheir device orapplication.People shouldaware that
the technologyshouldhelpthembyusingwiselynotgivingthemmore problem.