2012 – Strøm C - Morten Skodbo - Modenhet i bruk av programstyring i norske o...
2012 – Strøm B - Manuel Oliviera - Fast Track to Stakeholder Management
1. Fast Track to Stakeholder
Management
Using serious games as learning method in project
management
Manuel Oliveira
Sintef
The research leading to these results has received funding from the
European Commuity's Seventh Framework Programme (FP7/2007‐2013)
under grant agreement no 231717 (TARGET project)
12. Competence 2.0
Knowledge
(as we have it)
Knowledge
(as we see it)
Closed Open
Finite Networked
Static Ecology
Social
Isolated
Competence 1.0
(what you know)
Competence 2.0
(how to apply
what you know)
13. TA R G E T
T r a n s f o r m a t i v e , A d a p t i v e , R e s p o n s i v e a n d e n G a g i n g E n v i r o n m e n T
A F P 7 I n t e g r a t e d P r o j e c t i n T e c h n o l o g y E n h a n c e d L e a r n i n g
14. Goals
1 Rapid Competence Development
2 Shorter knowledge life-cycle
3 Support informal learning
4
Competence must be
experienced
5 Personalized learning