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Making	Sense	of	Sense	
	
	
How do our ideas hit the mark?
Shinning a light on sensibility
.
1	
E.R.O.S.
The	Quadranym	Word-Sensibility	Model
What’s	in	a	word?	
2	
Making	Sense	of	Sense	
The	task	is	to	collect	commonsense	knowledge.	How	much	
informaAon	about	the	world	is	contained	in	a	single	word?	
Commonsense Knowing
Acquisition & Ontology
“I	know	nothing	in	the	world	that	has	as	much	
power	as	a	word.	SomeAmes	I	write	one,	and	I	
look	at	it,	unAl	it	begins	to	shine.”		
––	Emily	Dickinson	
3	
Making	Sense	of	Sense
4	
Q:	Why	can’t	computers	use	language	like	people	do?		
A:	People	experience	the	world,	computers	don’t.	
Making	Sense	of	Sense
InteracAng	 with	 the	 world	 produces	
instances	 of	 coherent	 sense,	 some	 of	
which	are	apparent	in	the	words	we	use.		
The	Premise	
5	
Making	Sense	of	Sense
There	is	a	disAncAon	to	be	made	between	a	coherent	sense	of	
a	word	and	the	potenAal	condi:ons	it	may	aim	at	in	the	world.		
Coherent	Sense	 CondiAonal	Sense	
6	
Making	Sense	of	Sense
Coherent		
Sense	
CondiAonal		
Sense	
•  A	desire	to	eat	points	to	hungry	as	being	a	coherent	sense	of	eat.	
	
	
•  What	food	you’ll	have	to	eat	becomes	a	condi:onal	factor	of	eat.		
Corpus:	eat		
I	prepared	a	
nice	bird!	
What	are	we	
having	to	eat?	
Corpus:	eat			
7	
Non-declaraAve:	hungry	 DeclaraAve:	food	
Word:	eat	
Making	Sense	of	Sense
Condi:onal	Sense		
Denote	EAT	
Denote	BIRD	
The	verb	Eat	and	the	noun	Bird	together	form	
a	 complete	 unit	 of	 thought,	 “Eat	 bird.”	 That	
much	is	clear,		what	isn’t	clear	is	how	they	are	
categorized	as	objects	of	experience.	
	
Let’s	 say	 Robin	 funcAons	 like	 a	 prototype	 to	
provide	one	with	an	actual	sense	of	the	word,	
Bird.	Hungry	is	able	to	do	a	similar	task	for	the	
word,	Eat.	Each	sense-word	acts	as	a	coherent	
core	 for	 their	 perspecAve	 denotaAons.	 The	
sense	 of	 "bird"	 (“robin”)	 converges	 with	 the		
sense	of	"eat"	("hungry")	to	produce	birds	that	
experience	indicates	as	likely	menu	opAons.		
robin	
hungry	
																	PotenAal	Foods	
PotenAal	Birds		
Find	Meaning	
Find	Meaning	
potenAal	
potenAal	
actual	
actual	
	Coherent	Sense			
8	
Making	Sense	of	Sense
MoAvaAon:	
“Eat	bird.”	
Object:	food	
Condi:on-Poten:al	
Judgment:	
“Eat	bird.”	
Standpoint:	hungry	
Coherent-Actual	
9	
Coherent-Condi:onal	Units	
Occur	and	Reoccur	
Making	Sense	of	Sense
Every	word	in	every	language	is	defined	relaAve	to	a	frame.	
―	Charles	Fillmore	
10	
Making	Sense	of	Sense
Actual		
(self-sense)	
PotenAal		
(world-sense)		
Word	
(that-sense)		
EAT	
mode=sate	
state=hungry	
state=food	
mode=starve	
Q-Unit:	Quadranym	
11	
	
	
Dynamic	Framework	for	Specified	Terms	
An	opAmal	generalizaAon	model	of	the	process	of	concept	specificaAon.	
	
States:	actual	=	hungry	⊇	potenAal	=	food	
Modes:	poten6al	=	sate	⊇	actual	=	starve		
Level	pertaining		
to		
rules	of	grammar	
Level	pertaining	
to		
potenAal	
interacAons	
with	the	world	
Level	pertaining	
to		
actual		
contexts			
of	experience	
	
Conceptualizing	States:	FROM	actual-being	TO	potenAal-becoming	
Conceptualizing	Modes:	FROM	potenAal-acAon	TO	actual-measure		
Making	Sense	of	Sense
“When	 one	 encounters	 a	 new	 situaAon	 (or	 makes	 a	 substanAal	
change	 in	 one's	 view	 of	 the	 present	 problem)	 one	 selects	 from	
memory	a	structure	called	a	Frame.	This	is	a	remembered	framework	
to	be	adapted	to	fit	reality	by	changing	details	as	necessary.”		
―	Marvin	Minsky	
12	
Making	Sense	of	Sense
13	
The	ObjecAve	Field	
(DeliberaAve	Framework)	
Constraint	
	hungry	
Include:	
Selector	
Deliberate	
	food	
Exclude:	
CriAc	
•  Input	
•  Rerun	
•  Value	
•  Output		
•  Return		
•  Expense	
actual	 potenAal	
potenAal	 actual	
robin	
bird	
Q-Unit	&	Network	Circuits		
Closing	The	Loop	
(Q-Unit:	HeurisAc-Framework)	
Making	Sense	of	Sense
“Framing	is	the	most	ordinary	thing	we	do.	A	frame	is	a	coherent	
structure	of	related	concepts	so	to	help	make	sense	of	things.	”	
―	George	Lakoff	
	
	
14	
Making	Sense	of	Sense
-------------------------------------------------------------------------------------------------------------------------------	
System	1:	
a.  Heuris:c[2]		
b.  Contextual	Trace[4]	
c.  Q-Unit:	Quadranym[4]	
d.  Meta-Dimensional	Roles[4]	
Guider	
System	2:	
a.  Delibera:ve[2]	
b.  Objec:ve	Field[4]	
c.  Seman:c	Networks[3]	
d.  Nodes	&	Directed	Edges[3]	
EAT	
Framing	Systems[1]	
Two	Systems	of	Thinking[2]	
Eat	
Eat	
oven
satisfy
hunger
roast
cook
kitchen
savory
Eat	
survive
Eat	
follow
recipe
Eat	
swallow
M
A
v
t
e
d
B
y
G
o
a
l	
D
e
s
i
r
e
s
	
HasProperty	
U
s
e
d
F
o
r
	
A
lt
Lo
ca
A
o
n
	
CapableOf	
H
a
s
P
r
e
r
e
q
u
i
s
i
t
e
	
U
s
e
d
F
o
r
	
IsA	
LocaAonOf	
15	
2.	See,	Two	system	of	thinking	-	Thinking	Fast	and	Slow	(Kahnerman12)	
UsedFor	
person
food
domesticate
CeatedBy	
poultry
3.	SemanAc	network	common	sense	representaAon	-	
	hrp://www.kurzweilai.net/meme/frame.html			
See	Also,	Open	Mind	Common	Sense	(Singh,	P.	[42]))	
Liminal		Point:	
HeurisAc	Dynamic	
Prototype:	
	robin	
1.	See,	Mental	Framing	-	Metaphors	We	Live	By	(Lakoff,	Johnson[28])	 4.	Q-units	are	like	capacitors,		
See	menu,	Q	Theory	IntroducAon	
HeurisAc		
Store	
CausesDesire	 UsedFor	
Bird	
Books,	PublicaAons	&	General	References	
Driver	
SubjecAve-Actual	
State-hungry	
Mode-starve	
ObjecAve-PotenAal	
State-food	
Mode-sate	
Making	Sense	of	Sense
“By	their	very	nature,	heurisAc	shortcuts	will	produce	biases,	
and	that	is	true	for	both	humans	and	arAficial	intelligence,	but	
the	heurisAcs	of	AI	are	not	necessarily	the	human	ones.”	
―	Daniel	Kahneman		
16	
Making	Sense	of	Sense
ObjecAve	State:	
condiAon-potenAal	
	
	
Food	
AcAon	&	
Measure	
Modes	
	
	
SubjecAve	State:	
coherent-actual	
	
Constraint	
Hungry	
E=sate	
Poultry	
is	Food	
R=starve	
Robin	
not	Poultry	
Q-Unit:	Coherent	Bias		
Working	Memory,	Heuris:c	Bias,		
Predictability	&	Predic:ve	Errors	
Eat:	
•  The	probable	conclusion	is	drawn	
from	the	statement,	“Eat	bird”.		
	
•  	Robin	is		not	bird	in	eat			
							frame	of	system	1.	
	
•  Eat	frame	is	now	in	discord	with	
bird	frame	of	system	1.	
Poultry	is	Bird	
Robin	not	Bird	
Selector:	potenAal	
CriAc:	actual	
DeliberaAve	Analysis	
Categorical	ResoluAon	
	
System2	
17	
Making	Sense	of	Sense
“Your	frame	of	reference	is	what	you	see.”	
―	Jacque	Fresco	
18	
Making	Sense	of	Sense
nutri6on	
SubjecAve	
hungry	
EAT	
Food	
ObjecAve	
ingest	
Bird	
Poultry	
S	=	funcAon	
O	=	structure	
O	=	exclusive	
S	=	inclusive	
survive		
Coherent		à	Condi:onal	 Coherent		à	Condi:onal	
⊇		
potenAal	
actual	
actual	
actual	
potenAal	
potenAal	
actual	
potenAal	
actual	 potenAal	 actual	 potenAal	
19	
Input.........................	by	_actual:[S	_eat	à	O	_bird]	
Output:..........	by	_potenAal:[S	_food	à	O	_poultry]	
Self	
Is	
	Here	
Actual	
S	=	hungry	
Inclusive	
E	=	bird	
PotenAal	
O	=	food	
Exclusive	
R	=	poultry	
actual	
Q-Unit:	Generalized	System	of	Nested	States	
potenAal	
Q-Systems:	A	Hierarchy	of	Nested	States		
Arrows	=	Dynamic	Sense	
Making	Sense	of	Sense
20	
The	Q	Categorical	Axiom:	
	
	State:	actual	⊇	potenAal	
	Mode:	potenAal⊇	actual	
	
Ontological	Descrip:on:	
A	State	is	an	actual	being.	An	actual	being	has	a	becoming;	it	is	always	a	potenAal	becoming.		
A	Mode	is	potenAal	acAon.	A	potenAal	acAon	has	a	difference;	it	is	always	an	actual	difference.	
Like	fractals,	Q	dimensions	emerge	as	self	replicaAng	parerns	across	different	scales	of	contextuality.	
Realms,	hierarchies	and	domains	represent	classes	of	context.	The	Q-unit	represents	the	fundamental	
unit	of	context	in	the	system	and,	as	we	have	been	demonstraAng,	is	based	on	the	Q	categorical	axiom.	
actual	 potenAal	
potenAal	 actual	
State	
Mode	
AcAve	 Passive	
These	dimensions	exist	in	Ame	and	are	only	
defined	or	acAve	when	they	are	encountered.	
Ame	
The	encounter	pertains	to	unarended	sense	(habits	or	sAmulus)	and	arended	sense	(focus	or	viewpoints).	
When	unarended	sense	becomes	arended	sense	this	is	an	affect	we	call,	The	Orienta:on	Of	Interac:vity.		
(At	this	point,	this	parAcular	idea	is	sAll	a	speculaAve	aspect	of	the	model.	For	more	details	go	to	Theory:	Post	4)	
A	General	Descrip:on	of	the	Q-unit.	
Making	Sense	of	Sense
21	
The	Drawbridge	
The	states	of	a	drawbridge	determines	one's	crossing	ability.	To	come	
upon	a	drawbridge	one	encounters	its	actual	state	as	either	a	crossing	
state	or	a	non-crossing	state.	
In	 the	 case	 of	 a	 drawbridge,	 any	 actual	
state	has	a	predicAve	potenAal	in	Ame.	
The	modes	of	a	drawbridge	refers	to	its	acAons.	To	refer	to	a	drawbridge	is	to	refer	to	
its	potenAal	modes	indicaAng	the	up	or	the	down	acAon.	
In	the	case	of	a	drawbridge,	any	acAve	potenAal	
mode	has	an	actual	difference	aptly	idenAfied.	
A	simple	way	to	help	think	about	some	basic	
goal	related	dynamics	as	pertaining	to	the	Q	
categorical	axiom	is	to	consider… 	
The	World	Is	Full	Of	Easy	Goal	Oriented	Predic:ons	
actual	 potenAal	
potenAal	 actual	
State	
AcAve	 Passive	
Time	&	Goal	
Mode	
Making	Sense	of	Sense
22	
Analogy	ConAnued...	
The	Q	Categorical	Axiom:	
State:	actual	⊇	potenAal	
Mode:	potenAal	⊇	actual	
The	 actual	 state	 is	 always	 the	 superset	 where	 cross-ability	 and	 non-cross-ability	
both	exist.	The	potenAal	state	is	the	subset	where	only	one	of	those	states	exists.	
The	potenAal	mode	is	always	the	superset	where	the	up-ness	and	down-ness	are	both	
acAve	measures.	The	actual	mode	is	the	subset	where	the	passive	difference	is	idenAfied.	
According	to	the	Q	axiom,	a	mode	is	always	a	potenAal	acAon	or	measure,	such	that,	any	
acAon	or	measure	is	a	potenAal	response	that	automaAcally	idenAfies	its	related	actual	
difference.	For	instance,	if	the	mode	is	up,	it	has	an	actual	difference	down.	The	acAve-
potenAal	 mode	 is	 idenAfied	 only	 awer	 the	 passive-actual	 mode	 is	 determined.	 This	
suggests	a	frame	of	reference	(e.g.,	is	the	train	your	on	moving	or	the	one	next	to	you?).	These	
are	 two	 points	 of	 measure	 that	 need	 not	 be	 complimentary	 terms.	 A	 state	 does	 not	
funcAon	in	this	way,	a	state’s	becoming	can	be	any	number	of	possible	condiAons,	for	
instance,	 up	 can	 become	 sky,	 good	 mood	 or	 awake.	 Occurrent	 interacAons	 with	 the	
world	will	drive	remembered	responses	toward	predicAng	likely	potenAal	condiAons.	
Making	Sense	of	Sense
potenAal	 actual	
acAon	 measure	
actual	 potenAal	
being	 becoming	
Being	à	becoming	Cycles	
States	
AcAve	 Passive	
Modes	
AcAve	 Passive	
	Bias	
	actual	⊇	potenAal	 	potenAal	⊇	actual	
Contextual	Temporal	Cycle	 	Contextual	Spa:al	Cycle	
Q-Unit	dynamics	are	cyclical.	A	reciprocal	dynamic	
between	ability	and	opportunity	to	find	resoluAon.	
23	
1.  To	encounter	an	acAve	state	refers	to	an	experience	of	actual	context	and	its	potenAal	in	Ame,	thus,	pertaining	to	an	actual	temporal	sense.	
2.  To	encounter	an	acAve	mode	refers	to	a	potenAal	acAon	and	its	discerning	actual	measure,	thus,	pertaining	to	a	potenAal	of	spaAal	sense.	
The	Q	Categorical	Axiom:	
State:	actual	⊇	potenAal	
Mode:	potenAal	⊇	actual	
Recursion	&	ResoluAon	
	Difference	
	Drawbridge:[PotenAal_up(actual_self)⊇Actual_down(potenAal_cross)]		
The	drawbridge	is	being	in	Ame	 	The	drawbridge	has	acAons	in	space	
State	is	about	Cross-ability	 Mode	is	about	Up	or	Down	
Making	Sense	of	Sense	
AcAon	à	Measure	Cycles	
1.	State:	Temporal	Sense	 2.	Mode:	SpaAal	Sense
“The	only	source	of	knowledge	is	experience.”	―		Albert	Einstein		
24	
Making	Sense	of	Sense
25	
The	key	idea	of	The	Quadranym	Word-Sensibility	Model	is	that	the	environment	drives	
the	 actual-subjecAve-sense,	 while	 remembering	 guides	 the	 potenAal-objecAve-sense.	
To	be	clear,	in	this	system,	there	is	no	real	difference	between	subjecAve	reality	and	
objecAve	reality	except	for	how	it	pertains	to	context,	otherwise	there	is	theoreAcally	
only	 a	 single	 empirical	 reality	 made	 experienAally	 discrete	 by	 contextual	 and	
categorical	processes.	The	objecAve	sense	of	a	Q-unit	pertains	to	the	ability	to	make	
useful	predicAons	about	the	world	as	it	applies	in	context	with	the	subjecAve	sense.	
	“Eat	bird.”	–	Remembering	ExperienAal	Cycles:	FROM	flux:[Poultry(food)]à	[Bird(hungry)]	TO	unit:[Bird(hungry)⊇Poultry(food)]		
[MaLer(energy)]	à	[Nutrient(hungry)]	
Passive-PotenAal	
ObjecAve	Guided	
AcAve-Actual	
SubjecAve	Driven	
	Unit:[Poten6al(actual)⊇Actual(poten6al)]		
Q-Unit:	Environmental	Cause	of	Concepts	
		
Flux:[Actual(PotenAal)]	à	[PotenAal(actual)]	
Causal	Flux	
ExperienAal	Cycles	Form	Remembering	Units	
Environmental	Driver	
Situa:onal	Context	
“Eat	Bird”	
SubjecAve	Sense	
ObjecAve	Sense	
Making	Sense	of	Sense
Prior	to	any	associaAon	a	word	holds	at	least	two	subjects	(states)	and	two	predicates	(modes).		
Q	Ontology:	Words	are	not	atomic,	words	are	topics.	
MoAon	
Marer	
Passive										
AcAve	
0	
ENERGY	
26	
modes	
Energy:(∀x)	Energy(x)	⟹	[AcAve(moAon)⊇	Passive(marer)](x)	
states	
Q-Unit:	A	State	of	Experience	Engages	a	Mode	of	Difference		
1.	Ontologically,		basic	words	are	specified	suitable	to	grammar	rules.	
2.	Word	Representa:on:	a	word	is	a	predicate	with	a	subject	variable.	
3.	Quadranyms	are	apt-subjects	of	predicates	iniAaAng	a	word	sense.	
Eat(x)										Energy(x)	
Mul:-Organiza:onal	Dynamics		
Q-units	are	about	Word-Topics	and	Theme-Topics.	
Making	Sense	of	Sense
Expansive	
sate,	ac6ve	
Objec:ve	
food,	maLer	
Subjec:ve	
hungry,	mo6on		
Reduc:ve	
starve,	passive	
Topic		
	eat	à	energy	
Quadranym	Square	
(Prime	Dimensions)	
0	
27	
Units	will	organize	and	nest	together	for	any	given	topic.	
The	prime	Q	is	an	exemplary	quadranym	derived	from	the	Q	axiom.	
Making	Sense	of	Sense
28	
Unit(One	Clock):	[Nutrient(hungry)	⊇	Marer(Energy)]	
Flux:	a	sense	driven	by	the	environment.	
Unit:	remembering	how	that	sense	has	been	driven	before.	
	
Flux:[Actual(potenAal)]	→	[PotenAal(actual)]	
Unit:[PotenAal(actual)	→	Actual(potenAal)]	
	
Flux	is	a	double	bracket:	[b]	→	[a]	
	Unit	is	a	single	bracket:	[a	→	b]	
	
Each	bracket	represents	a	clock,	and	like	circadian	clocks,	a	self	oscillaAng	system	responds	to	its	environment.	
Flux	(Two	Clocks):[Marer(energy)]	à	[Nutrient(hungry)]	
Remember-ing		
Environmental-ing	
Scripts	can	be	formed	by	linking	Q-Units	together.	Each	unit	is	like	a	frame	of	a	film.		ExisAng	
units	can	be	inserted	or	new	units	can	form.	The	Causal	flux	is	the	reason	for	scripAng	units.	
SubjecAveab	
ObjecAve	b	
SubjecAve	a	
ObjecAve	b	
For	instance…	
See	Q	Scripts	in	menu	
------------------------------------------------------------------------------------------------------------------------------------	
Q	Scripts	
See	Q	layers,	Q-Unit	goals	form	discrete	hierarchies,	realms	and	domains	
Making	Sense	of	Sense
“We	are	storytelling	creatures,	and	as	children	we	acquire	
language	to	tell	those	stories	that	we	have	inside	us.”	
―	Jerome	Bruner	
29	
Making	Sense	of	Sense
I want
chocolate
mousse!
I understand…
but you’re telling
me this, why?
	
In	our	model,	once	moAvated,	the	listener’s	
intenAon	is	to	find	cues	in	the	content	so	to	sync	
with	oscillaAng	coherent	and	condi:onal	factors.	
InAmaAng	Mental	States	
Pierre		
Marie	
30	
Making	Sense	of	Sense
-------------------------------------------------------------------------------------------------------------------------------	
For	Pierre,	the	oscillaAon	between	coherent	
and	 condi:onal	 factors	 are	 categorically	 in	
sync,	so	he	can	then	reply,	“I	understand”.	
[Resolve(belief)]	à	[Urge(desire)]	
31	
CondiAonal	Sense	 Coherent	Sense	
Causal	Flux	
Remember-ing	Loop	Forms	Units	
Marie:	agent	(cf.,	semanAc	role)		
[S	_self	à	O	_desire]	
[S	_desire	à	O	_proposiAon]	
[S	_proposiAon	à	O	_denote]	
[S	_denote	à	O	_urer]	
[S	_urer	à	O	_proposiAon]	
[S	_proposiAon	à	O	_other]	
(transcending	from	intra-subjec:ve	to	inter-subjec:ve)		
Pierre:	pa6ent	(cf.,	semanAc	role)			
[S	_other	à	O	_hear]	
[S	_hear	à	O	_ProposiAon]	
[S	_proposiAon	à	O	_cause]	
[S	_cause	à	O	_intenAon]	
[S	_intenAon	à	O	_proposiAon]		
[S	_proposiAon	àO	_denote]	
[S	_denote	à	O	_instanAate]	
[S	_instanAate	à	O	_That	ProposiAon]		
Units	&	Scripts	
Flux:	[O]	à	[S]	 Unit:[S	à	O]	
To	form	scripts,	the	flux	changes	a	condiAonal-sense	(reference	role)	to	a	
coherent-sense	(sense	role),	for	instance,	the	reference	role	O	_	desire	
fluxes	to	the	sense	role	S		_desire.		S	_desire	can	now	reference	its	own	
object	O	_x	to	either	intend	a	denotaAon	or	create	a	new	sense.	
.											!,	See,	In6ma6ng	process	of	uLered	signs.	(Husserl,	E.,	[23])																				Note,	Represen6ng	causal	flux	FROM	reference	TO	sense	in	a	Q	script	
InAmaAng	Mental	States[1]	
	
driver	
Making	Sense	of	Sense
“Thinking	is	an	acAve	verb,	think-ing.	It	means	you	are	
doing	something.	One	thing	you	are	doing	is	criAcizing	
your	thoughts,	seeing	whether	they	cohere.	And	if	they	
don’t,	you	begin	to	change	them	and	experiment	with	
others.	You	get	new	intuiAons,	new	insights.”		
―	David	Bohm	
32	
Making	Sense	of	Sense
See,	Q	Theory	Introduc:on		in	site	menu.			Also	See,	The	Principle	of	the	Orienta:on	of	Interac:vity	in	posts:	post	6	
ConAnuous	
Singularity	
E:	acAve-potenAal		
	
	
Discrete	
MulAplicity	
R:	passive-actual	
	
	
Thinking	is	the	ac:ve	side	of	thoughts.								
33	
acAve-actual	
passive-potenAal	
Coherent	Sense	
CondiAonal	Sense	
Selector:	perceiving	
CriAc:	percepts	
A	Unit	of	Remember-ing	
How about
Cupcakes?
sigh
* *
or	
When	one	is	moAvated,	categorical	
potenAals	become	acAve	potenAals.	
An	occurrent	unit	of	moAvaAon	is	driven	toward	resoluAon.	
Virtually,	a	unit	of	internal	percepAons	arempts	to	unify	
with	external	percepAons	toward	equilibrium	between	
interdependent	states	to	maintain	a	system	process.	
That would be great
Sameness	 Difference	
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------	
Making	Sense	of	Sense
“To	imagine	a	language	is	to	imagine	a	form	of	life.”		
―	Ludwig	Wirgenstein	
34	
Making	Sense	of	Sense
-----------------------------------------------------------------------------------------------------------------------------	
	The	Environmental	CAUSE	of	Concepts	
35	
The	Birth	of	a	No:on	
A	coherent	noAon	is	actual,	urged	and	likely	to	be	culAvated.	A	condiAonal	noAon	is	
a	random	opportunity	and	targeted	by	the	coherent	noAon.	If	successfully	engaged	a	
complete	act	is	determined	and	able	to	be	used	repeatedly	in	some	meaningful	way.			
1,	See,	:	Pre-cogni6ve	Condi6ons,	Immanent	with	the	Sensible	before	Transcendental	Categories	-	Phenomenology	of	Percep6on	(Merleau-Ponty[*])	
Making	Sense	of	Sense
--------------------------------------------------------------	
Consider	how	music	feels	when	you	think	of	these	kinds	of	cycles.		
Musical	composers	incorporate	noAons	of	anAcipaAon	and	resoluAon	to	keep	listeners	engaged.	
[urge	_hunger	à	resolve	_food]<find>	
	
[urge	_food	à	resolve	_fish]	<find>	
	
[urge	_fish	à	resolve	_water]	<find>	
	
[urge	_water	à	resolve	_dive]	<find>	
	
[urge	_dive	à	resolve	_swim]<find>		
	
[urge	_swim	à	resolve	_catch]	<find>	
	
[urge	_catch	à	resolve	_eat]	<find>	
		
[urge	_eat	à	resolve	_sate]	<stop>	
Meta-Dimensional	Roles:	MoAvaAon	Cycles	
OscillaAng	Between	MoAvated	Units	of	Context	
FISHING	SCRIPT		
See,	Cogni6on	as	Agent/Environment	Dynamics	(Chemero	[5])	
36	
Making	Sense	of	Sense		
Urge	&	Resolve	Cycles.	
Mo:va:onal	cycles:	NoAons	are	more	reacAve	for	the	Kingfisher	and	more	reflecAve	for	humans.
37	
Making	Sense	of	Sense		
“The	meaning	or	value	of	a	thing	consists	of	
what	it	affords.”	―	James	J.	Gibson
TABLE
Bench
scaffold
chair
roof
…
e = raise
r = flat
o = top
s = surface
?
Affordance	Flux	
pre-reflecAve	
reflecAve	
38	
Flux:[ObjecAve(surface)]<find>[SubjecAve(surface)]	
Making	Sense	of	Sense		
	An	Environmental-ing	Flux	of	Opportunity		
•  The	coherent	(pre-reflecAve)	state	affords	actual	quesAons.	
•  The	condiAonal	(reflecAve)	state	affords	potenAal	answers.
table	
subjecAve	
offPut	
object	
objecAve	
onSet	
surface	
	A	Remember-ing	Unit	of	Opportunity		
subjecAve	
objecAve	
objecAve	
subjecAve	 potenAal	
actual	
actual	
PotenAal	
actual	
PotenAal	
39	
Making	Sense	of	Sense		
actual	
potenAal	
Urge(desire)	
		Resolve(belief)	
Unit:[OffPut(rest)	à	OnSet(surface)]	
rest	beer	
Affordance	Unit	
In	the	Q	model,	predicAng	is	projecAng	experienAal	unit	cycles	out	in	the	world	to	capture	sense	making	resoluAon.
“To	understand	is	to	experience	harmony	
between	what	we	aim	at	and	what	is	given,	
between	the	intenAon	and	the	performance	-	and	
the	body	is	our	anchorage	in	the	world.	”	
―	Maurice	Merleau-Ponty		
40	
Making	Sense	of	Sense
41	
Making	Sense	of	Sense		
Procedural	Scripts:	Hungry:[urge	=	eat	à	resolve	=	s:ck]<find>			
	
The	causal	flux	will	drive	ways	to	modify	the	interacAons	with	the	
world.	Humans	reflect	on	their	scripts	to	modify	them.	If	something	
works	once	maybe	it	will	work	again	or	maybe	it	can	be	modified	
and	made	more	efficient,	or	used	differently	in	other	scenarios.
42	
------------------------------------------------------------------------------------------------------------------------------	
	2,	See,	Present-At-Hand,	Ready-To-Hand	(Heidegger[*])	
1,	See,	Phenomenology	of	Percep6on:	Pre-cogni6ve	Condi6ons,	Immanent	with	the	Sensible	before	Transcendental	Categories		(Merleau-Ponty[*])	
Task	Oriented	PercepAon[2]	
Seeing	what	one	expects	to	see.	
Script[1]:[subjec:ve-actual	_eat	à	objec:ve-poten:al	_coconut	]<find>	
A	 Polynym	 is	 a	 set	 of	
predicates	 of	 any	 number	
(usually	 a	 small	 number),	
with	 subject	 variables,	 and	
owen	 appear	 together,	 and	
can	 be	 used	 to	 frame	
situaAonal	contexts	or	topics.	
Polynym	Dimensions[3]	
Eat(x)	
Flesh(x)	
Coconut(x)	
Open(x)	
Smash(x)	
Each	predicate	represents	a	dimension	of	a	polynym	topic.	
A	 subject	 variable	 of	 a	 polynym	 dimension	 can	 select	
quadranyms.	Quadranyms	link	together	to	form	Q	scripts.	
	Scripts	form	on	each	Polynym	dimension	to	form	layers.		
The	Polynym	
3,		See,		image	schema	-	The	Body	in	the	Mind	(Johnson	M.,	1990[*])	
Books,	PublicaAons	&	General	References	
Making	Sense	of	Sense
[Subjec:ve	_coconut	à	objec:ve	_rock]<find>[Subjec:ve	_rock	à	objec:ve	_smash]<find>		
	
																								[Subjec:ve	_smash	à	objec:ve	_coconut]<find>[Subjec:ve	_coconut	à	objec:ve	_open]<find>	
Predicate:	tool	
Predicate:	hard	 Causal	Flux[1]	
FROM	Actual(potenAal)	TO	PotenAal(actual)	
43	
Forming	Scripts	
OscillaAng	States	
ConAnuous	Reciprocal	CausaAon			
																			[S	_open	à	O	_flesh]<find>[S	_flesh	à	O	_chew]<find>[S	_chew	à	O	_swallow]<stop>	
Predicate:	food	
Predicate:	sow	
FROM	Actual(potenAal)	TO	PotenAal(actual)	
Causal	Flux	
Making	Sense	of	Sense		
------------------------------------------------------------------------------------------------------------------------------	
1,	Causal	flux	in	this	instance	can	also	be	referred	to	as	a	Modal	Flux.	Note,	Q	scripts	join	almost	like	a	cenApede	where	each	locomoAon	system	sends	signal	to	the	next	system.	
The	 objecAve	 goal	 is	 a	 condiAon-potenAal,	 and	
when	 found	 that	 is	 no	 more	 experience	
necessary.	 The	 coherent	 sense	 doesn’t	 then	
resolve,	rather,	it	becomes	something	different.		
Each	new	sense	is	derived	from	the	reference	of	the	previous	state	frame.	Once	the	new	sense	finds	its	
reference	then	another	state	frame	is	pulled,	uniquely	predicated	and	a	new	reference	is	aptly	queried.
44	
------------------------------------------------------------------------------------------------------------------------------	
2,	See,		image	schema	-	The	Body	in	the	Mind	(Johnson	M.,	1990[*])	
1,	See,	:	Pre-cogni6ve	Condi6ons,	Immanent	with	the	Sensible	before	Transcendental	Categories	-	Phenomenology	of	Percep6on	(Merleau-Ponty[*])	
Meta-Dimensional	Roles	 Content	Dimensional	Roles	
Bias		
Eat(x)	
Goal	 Flesh(x)	
MoAvate		 Coconut(x)	
Task		 Open(x)	
Modify		 Smash(x)	
e.g.,	Predicate:	Eat(x)	
	
				(∀x)	eat(x)	⟹	[Sate(hungry)	⊇	Starve(food)(x)]	
				(∀x)	eat(x)	⟹	[Intact(chew)	⊇	Fragment(substance)(x)]	
				(∀x)	eat(x)	⟹	[Available(consume)	⊇	Deplete(resource)(x)]	
				(∀x)	eat(x)	⟹	[Stable(corrode)	⊇	Disintegrate(substance)(x)]	
Quadranyms	represent	certain	topical	orientaAons	that	may	
or	may	not	apply	to	a	situaAonal	context	depending	on	the	
polynym	predicates.	Polynyms	are	important	factors	to	help	
trigger	the	quadranym	sense-topic	best	suited	for	context.	
Q	system	analysis	makes	a	disAncAon	between	content	and	Meta-Dimensional	Roles	(M-roles).	
M-roles	apply	to	both	polynyms	and	quadranyms.	Polynyms	may	have	any	number	of	dimensions.	
Meta-Dimensional	Roles	are	ontological	categories	of	
quadranyms	and	polynyms	used	to	organize	the	content	of	a	system.	
Polynym	M-Role	Types[2]	
Q-units	are	the	subjects	of	Polynyms		
Books,	PublicaAons	&	General	References	
Q	scripts	run	linearly	or	can	be	
strategically	divided	into	layers.	
Making	Sense	of	Sense
------------------------------------------------------------------------------------------------------------------------------	
Context	Cycle	Rate	 Subjec:ve	 Objec:ve	
Bias		––––––		cycle	=	r	 NegaAve		a	 PosiAve		b	
MoAvate	–––	cycle	=	r	 Urge	a	 Resolve		b	
Task		––––––		cycle	=	r	 Mo6vate		a	 Goal		b	
Modify		––––	cycle	=	r	 Func6on	a	 Structure		b	
Manipulate	–	cycle	=	r	 Control		a	 Conform	b	
45	
See,	Ready-To-Hand	includes	a	larger	purpose	(Heidegger,	1927)	
Time	Rates	of	Context	
From	overarching	to	occurrent	rates	of	contextual	cycles.	
Making	Sense	of	Sense		
Meta-Dimensional:	Quadranym	Roles	
Meta-Dimensional:	Polynym	Roles	
Each	predicate	of	a	polynym	will	iniAate	on	different	Ameline	layers	to	
execute	the	script	of	a	situaAonal	context.	For	instance.	Eat	will	cycle	
more	generally	while	specific	procedures	of	eat	are	taking	place.	
M-role	InformaAon	can	influence	between	layers	and	levels.
--------------------------------------------------------------	
①  [S	=	NegaAve	à	O	=		PosiAve]:	bias	(self	conscious	–	emoAons)*	
	
②  [S	=	Urge	à	O	=		Resolve]:	moBvate	(self	reflecAve	-	emoAonal	thinking)*	
	
③  [S	=	MoAvate	à	O	=	Goal]:	plan	(reflecAon	on	world	-	thinking)*	
④  [S	=	FuncAon	à	O	=	Structure]:	modify	(deliberaAve	reacAon	-	thinking)*	
⑤  [S	=	Control	à	O	=	Conform]:	manipulate	(learned	-	reacAon)*	
⑥  [S	=	Be	à	O	=	Become]:	transform	(insAncAve	-	reacAon)*	
•  Each	bracket	is	a	feedback	loop	to	move	content	through	scripts.	
•  Each	layer	is	a	Ameline	moving	content	at	its	own	rate	of	context.	
*See,	Six	level	Model	(Minsky35)	
46	
Making	Sense	of	Sense		
•  Polynym	(Hierarchies):	any	number	of	‘ver6cal	dimensions’	=	ap:tude	
•  Quadranym	(scripts):		Q-units	in	any	number	of	‘horizontal	cycles’	=	agtude				
Polynym:	A	Hierarchy	of	Nested	System	Layers	
Scripts	can	run	linearly	or	be	strategically	divided	into	any	number	of	polynym	layers.	
There	is	no	one	polynym	structure	–	hierarchical	structures	will	compete	and	change.
Meta-Dimensional	Roles:	Quadranym	Examples	
Subjec:ve	⊇	Objec:ve		 States	 The	Bias	Roles	
Expansive	⊇	Reduc:ve		 Modes	 The	Difference	Roles	
Actual	⊇	PotenBal		 State	Set		 S	⊇	O		
Coherent	⊇	CondiAonal	 State	Set	 S	⊇	O	
FuncAon	⊇	Structure		 State	Set	 S	⊇	O	
Control	⊇	Conform		 State	Set	 S	⊇	O	
urge	⊇	resolve	 State	Set	 S	⊇	O	
NegaAve	⊇	PosiAve	 State	Set	 S	⊇	O	
Posi6ve	⊕	Nega6ve		 Mode	Set	 E(+)	⊕	R(-)	∨	E(-)	⊕	R(+)	
PotenBal	⊇	Actual		 Mode	set		 E	⊇	R	
General	⊇	ParAcular		 Mode	set	 E	⊇	R	
AcAve	⊇	Passive		 Hemispheres	 E(s)	⊇	R(o)	
Infinite	⊇	Finite		 Hemispheres	 E(s)	⊇	R(o)	
Inclusive	⊇	Exclusive		 Hemispheres	 E(s)	⊇	R(o)	
Singular	⊇	MulAple	 Hemispheres	 E(s)	⊇	R(o)	 47	
			
Neg	and	Pos	modes:		
Always	Switchable	Roles	
Switch	Polarity		
Making	Sense	of	Sense
48	
Making	Sense	of	Sense		
“'Facts,	facts,	facts,'	cries	the	scienAst	if	he	
wants	to	emphasize	the	necessity	of	a	firm	
foundaAon	for	science.	What	is	a	fact?	A	fact	is	
a	thought	that	is	true.	But	the	scienAst	will	
surely	not	recognize	something	which	depends	
on	men's	varying	states	of	mind	to	be	the	firm	
foundaAon	of	science.”	–	Gorlob	Frege
PotenAal	
A	STATE	Of	A	STAR	
It	is	Phosphorus	NOT	Hesperus	for	all	to	see		
No	more	experience	is	necessary		
So	now	let’s	go	have	our	morning	tea	
The	same	for	you	is	the	same	for	me	
Making	Sense	of	Sense		
That	Star:(∀x)	star(x)	⟹	[Above(earth)⊇	Below(light)](x)	
Actual	
The	Sense	&	Reference	of	a	Denota:on[1]:	
1.  Sense	and	reference	are	idenAcal	to	themselves	a=a.	
2.  Different	senses	can	reference	same	denotaAon	a=b.	
Sense	of	Reference	
That	Star		
Same:	The	Sense	Phosphorus	=	That	Star	Phosphorus[1]			
InteracAve	Level	of	Sense	&	Reference		
ExperienAal	Level	of	Sense	&	Reference		
Sense	of	Reference	
A	simple	sense-making	reference	frame	for	the	topic,	That	Star.[2]	
-------------------------------------------------------------------------------------------------------------------------------	
1.See,	Sense	and	Reference	(Frege	G,	[13])						2.		Sense	and	reference	play	parAcular	ontological	roles	and	provide	relaAonal	descripAons	between	Q-Unit	dimensions.	
49
-------------------------------------------------------------------------------------------------------------------------------	
That	Star:[Phosphorus	à	morning]		
That	Star:[Hesperus	à	evening]		
•  IdenAcal	reference	to	one	object	(a=a):	no	more	experience	necessary	(Sense	&	Reference	=	passive	difference).	
•  NonidenAcal	reference	to	one	object	(a=b):	more	experience	necessary	(Sense	&	Reference	=	ac:ve	sameness).	
General	Topic:	Posi:on:[Coherent-actual	=	Appearanceà	Condi:on-poten:al		=	6me	and	space]	
That	Planet:[Venus	⊇	Phosphorus	and	Hesperus]		
passive	
passive	
acAve	
50	
1.	See,	Sense	and	Reference(Frege	G,	[13])	2.	See,	Twin	Earth		"'meanings'	just	ain't	in	the	head.”(Putnam	H,[*])	
Making	Sense	of	Sense		
No	No,	that’s	not	true	
The	same	for	me	is	a	difference	for	you	
Phosphorus	and	Hesperus	are	both	Venus	all	the	way	
She	disappears	and	reappears	at	different	Ames	of	day	
But	remember… water	is	the	same	for	all	to	see	
Except	on	twin	earth	where	it’s	XYZ	
”’meanings'	just	ain't	in	the	head.”[2]	
It’s	all	around	us	in	the	world	insteadJ		
Difference:	The	Sense	Phosphorus	and	The	
Sense	Hesperus		=	That	Planet	Venus[1]		
Books,	PublicaAons	&	General	References
-----------------------------------------------------------------------------------------------------------------------------	
SubjecAve	
Ontology	
(AcAve	Hemisphere)		
E=solar	system	
S=astronomer[3]	
ObjecAve		
Ontology	
(Passive	Hemisphere)	
O=planet	
R=second	
Mode		
Mode	
Quadranym	 Inten:onality	 logic	 Reference	 Sense																																						
Expansive-SubjecAve	 a†tude	 premise	 context	 Mode	of	context	
representaAon[1]		
ReducAve-ObjecAve	 proposiAon		 conclusion	 object	 Mode	of	object	
representaAon[1]	
Use	of	Concept[2]	 Truth	CondiAon[2]	
Theme-Topic:	Venus	
2,	See,	Use	of	Concept,	Language	Game,	Truth	Condi6ons,’	(Wirgenstein[24,25])	
context	 object	
Implicates	AcAve	Sameness:	
more	experience	necessary	
Implicates	Passive	Difference:	
no	more	experience	necessary	
51	
1,	See,	Modes	of	Representa6on		(Frege	[13])	
Making	Sense	of	Sense		
3,		S=astronomy	can	also	fit	theme-topic	S	_role		
PotenAal	
Actual	
	
potenAal	
interacAons	
with	the	world	
	
actual		
contexts			
of	experience
“We	think	in	generaliAes,	but	we	live	in	detail.”		
―		Alfred	North	Whitehead	
52	
Making	Sense	of	Sense
53	
Making	Sense	of	Sense
Quan:fying	 Spa:ality:	 Door	 is	 configured	 such	 that,	 Barrier	 B	 is	 the	 condi:onal	 category	 of	 the	
coherent	category	Passage	P	IFF		Door	D	is	a	condiAonal	category	of	the	coherent	category	Space	S.		
	
•  Coherent	P	is	all	S		
•  Condi6on	B	is	some	S	
The	phrase,	by	this	I	mean	x,	is	a	subjecAve	qualifying	term,	wriren	as,	by	_x.	
	
•  by	_Space:	[Coherent	=	void	⊇		CondiAon		=	between{door,	passage,	barrier...}]			
		
•  ∀x:	Sx		→	DPBx		=	coherent:	Open(door)		
	
•  ∃x:	Sx	→	DPBx		=		condiAonal:	Close(door)	
	
	
	
54	
The	Q	Self	and	a	spa:al	code	toward	openness	and	movement.	
Making	Sense	of	Sense
55	
Making	Sense	of	Sense
“To	exist	as	an	individual	means	not	simply	to	be	numerically	
disAnct	from	other	things	but	to	be	a	self-pole	in	a	dynamic	
relaAonship	with	alterity,	with	what	is	other,	with	the	world.”	
	―	Evan	Thompson	
	
56	
Making	Sense	of	Sense
By	_space:	[Subjec:ve	=	void	⊇	Objec:ve	=	door]	
Subjective
Space
Open			
Subjec:ve		
State:	passage	
y	
x	
subjec:ve	
state:	barrier	
Reduc:ve	mode		
Expansive	mode		
0	 Close	
0	
SubjecAve	
State:	Void	
Finite	
Infinite	
57	
Making	Sense	of	Sense		
The	zero-point	of	any	Q-concept	is	a	self	iden:fica:on	opportunity.	
pass	
y	
X	impasse	
Reduc:ve	mode	
Expansive
	
mode	
0	
SubjecAve	
State:	[_solid]<find>[_condiAon]	
0	
y	
x
A	real-world	locked	door	means	the	subjecAvity	
of	the	concept	is	denied	leaving	one	faced	with	
only	the	objecAvity	of	the	concept.	SAll,	as	cued,	
it’s	 a	 door,	 because	 control	 of	 Door	 is	
categorically	there	even	if	not	actually	there.		
S	=	dooràControl/Actual	 O	=	dooràConform/Poten:al	
Coherent	
space	
CondiAonal	
space	
Door[passage	à	barrier]	
Open			
Subjec:ve		
State:	passage	
Objec:ve		
state:	barrier	
Reduc:ve	mode	(-)	
Expansive	mode	(+)	
0	 Close	
By	_door:	[Subjec:ve	=	passage	⊇	Objec:ve	=	barrier]	
Objec:ve	Space	
58	
Making	Sense	of	Sense
Empty	is	coherently	having	space.	
Between	is	the	condi:on	transi:oning	space.	
ObjecAve	Network	
CondiAonal	Roles	
	
	 	
Space	
Modes	
SubjecAve	State	
Coherent	Role	
	
	
void	
infinite	
exit	
out	
finite	
enter	
in		
potenAal	
potenAal	
actual	
actual	
Note:	potenAal/actual	arrows	below	
are	in	relaAon	to	modes	(not	states).	
	
States:	actual	à	potenAal	
Modes:	potenAal	à	actual	
potenAal	
actual	
actual	
actual	
actual	
potenAal	
Space:	
59	
Making	Sense	of	Sense
•  SubjecAve:	The	enAty	void	is	ubiquitous	to	the	topic	
of	space	by	virtue	of	void’s	singular	principle	in	every	
condiAon	of	space.			
	
•  ObjecAve:	 The	 enAty	 between	 is	 a	 mulAplicity	 of	
principles,	such	as,	enAAes	and	changing	properAes.		
One	Small	detail.	
60	
Making	Sense	of	Sense
“I	asked	myself	about	the	present:	how	wide	it	was,	
how	deep	it	was,	how	much	was	mine	to	keep.”		
―	Kurt	Vonnegut	
61	
Making	Sense	of	Sense
62	
Making	Sense	of	Sense
The	Doors	of	Time…	like we transition space, we transition time… and rarely the other way around.
Everyone	does	it,	we	go	to	the	edge	of	the	pool	and	dip	our	toe	in	the	water;	if	the	
temperature	 feels	 warm	 we	 enter	 quickly	 if	 cool	 we	 hesitate.	 The	 reason	 we	
hesitate	 to	 get	 into	 a	 nice	 pool	 on	 a	 nice	 hot	 day	 is	 owen	 the	 change	 and	 not	
necessarily	 the	 temperature.	 Once	 calibrated	 to	 air	 temps	 our	 bodies	 will	 resist	
change	because	of	how	sensibility	works.	The	noAce	of	change	is	what	concerns	us.		
From:	If not now when?
To:	If now then? 	
hrps://www.scienAficamerican.com/arAcle/cold-or-warm-can-we-really-tell/	
63	
Making	Sense	of	Sense		
-------------------------------------------------------------------------------------------------------------------------------	
[Test(swim)]	à	[Temp(change)]	
CondiAonal	Sense	 Coherent	Sense	
Causal	Flux	
Remember-ing	Loop	Forms	Units	
[Temp(change)	à	Test(swim)]	
driver	
Opportunity	drives	ability.	
Ability	assesses	opportunity.
ObjecAve	State	
Networks	
CondiAonal	Roles	
	
Time	
Modes	
SubjecAve	
State		
Coherent	Role	
present	
future	
swim	
water	
past	
test	
temp	
Present	is	coherently	having	:me.	
Event	is	the	condi:on	transi:oning	:me.	
potenAal	
potenAal	
actual	
potenAal	
actual	
actual	
potenAal	
actual	
Note:	potenAal/actual	arrows	below	
are	in	relaAon	to	modes	(not	states).	
	
States:	actual	à	potenAal	
Modes:	potenAal	à	actual	
Time:	
64	
Making	Sense	of	Sense
The	everyday	sense	of	:me	comes	when	Now	becomes	objec:fied.	
65	
Making	Sense	of	Sense
What	Now	are	we	talking	about?	
66	
Making	Sense	of	Sense		
•  SubjecAve:	 The	 enAty	 present	 is	 ubiquitous	 to	 the	
topic	of	6me	by	virtue	of	present's	singular	principle	
in	every	condiAon	of	6me.			
	
•  ObjecAve:	 The	 enAty	 Event	 is	 a	 mulAplicity	 of	
principles,	such	as,	enAAes	and	changing	properAes.
•  Coherent	and	Condi:onal	subject	variables:		
	
ENTITIES:	let	Saa’	be	actual	ac6ve’	Subject	(coherent)	and	let	Spp’	be	poten6al	passive’	Subject	(condiAonal).		
	
Saa’	⊇	Spp’	
	
•  General	and	Par:cular	predicate	variables:		
	
PROPERTIES:	let	Ppa’	be	poten6al	ac6ve’	Predicate	(general)	and	let	Pap’	be	actual	passive’	Predicate	(parAcular).	
	
Ppa’	⊇	Pap	 	Q-Units:	Quadranym	Topics	of	Space	&	Time	
Let	D	be	denota6on.	(x)	⦂	D(x)	⟹	Ppa’(Saa’)⊇	Pap’(Spp’)(x)		
67	
Quadranym	RepresentaAon:	Subjects	(States)	and	Predicates	(Modes)	in	Brackets	
Making	Sense	of	Sense		
It’s	easy	to	loose	sight	of	what	a	mode	is	and	what	a	state	is	when	engaged	in	any	complex	engineering	project.	
The	Q	axiom	keeps	modes	and	states	straight	thus	improving	the	tractability	of	categorical	judgments	in	a	system.	
A	quadranym	is	a	general	proposiAon	that	is	true	for	all	the	members	and	their	posiAons	of	the	delineated	Q-unit	class.	
① (∀x)	:	Space(x)	⟹	[Infinite(void)⊇	Finite(between)](x)	
② (∀x)	:	Time(x)	⟹	[Future(present)⊇	Past(event)](x)	
③ (∀x)	:	Distance(x)	⟹	[Far(posi6on)⊇	Near(rela6on)](x)		
④ (∀x)	:	Direc6on(x)	⟹	[From(posi6on)⊇	To(rela6on)](x)	
⑤ (∀x)	:	Door(x)	⟹	[Open(passage)⊇	Close(barrier)](x)	
⑥ (∀x)	:	Container(x)	⟹	[Out(empty)⊇	In(full)](x)	
⑦ (∀x)	:	Energy(x)	⟹	[Ac6ve(mo6on)⊇	Passive(maLer)](x)
“Each	part	of	the	brain	knows	a	lirle	bit	about	
what’s	happening	in	some	other	[parts],	but	
there’s	no	single	place	that	knows	
everything.	...	It’s	like	a	big	corporaAon.	.”		
―	Marvin	Minsky	
68	
Making	Sense	of	Sense
Different	ways	of	Thinking	
69	
Making	Sense	of	Sense
Topic	 Expansive	
	
Reduc:ve	
	
Objec:ve	
	
Subjec:ve	
Time	 future	 past	 event	 present	
Door	 open	 close	 barrier	 passage	
percepAon	 sAmuli	 select	 organize	 interpret	
logic	 proposiAon	 conclusion	 evidence	 argument	
scienAfic	 hypothesis	 fact	 law	 theory	
science	 predicAon	 test	 analysis	 hypothesis	
Q u a d r a n y m	
Matrix	
70	
Making	Sense	of	Sense
Expansive:	novel,	general.		
Reduc:ve:	familiar,	specific.		
Objec:ve:	condiAonal	noAon.		
Subjec:ve:	coherent	noAon.	
General	Domains	
Topic	 Expansive	 Reduc:ve	 Objec:ve	 Subjec:ve	
Ame	 future	 past	 event	 present	
door	 open	 close	 barrier	 passage	
percepAon	 sAmuli	 select	 organize	 interpret	
logic	 proposiAon	 conclusion	 evidence	 argument	
scienAfic	 hypothesis	 fact	 law	 theory	
science	 predicAon	 test	 analysis	 hypothesis	
71	
Making	Sense	of	Sense
Topic	 Expansive	 Reduc:ve	 Objec:ve	 Subjec:ve	
Ame	 future	 past	 event	 present	
door	 open	 close	 barrier	 passage	
percepAon	 sAmuli	 select	 organize	 interpret	
logic	 proposiAon	 conclusion	 evidence	 argument	
scienAfic	 hypothesis	 fact	 law	 theory	
science	 predicAon	 test	 analysis	 hypothesis	
Expansive:	novel,	general.		
Reduc:ve:	familiar,	specific.		
Objec:ve:	condiAonal	noAon.		
Subjec:ve:	coherent	noAon.	
72	
Making	Sense	of	Sense		
General	Domains
Topic	 Expansive	 Reduc:ve	 Objec:ve	 Subjec:ve	
Ame	 future	 past	 event	 present	
door	 open	 close	 barrier	 passage	
percepAon	 sAmuli	 select	 organize	 interpret	
logic	 proposiAon	 conclusion	 evidence	 argument	
scienAfic	 hypothesis	 fact	 law	 theory	
science	 predicAon	 test	 analysis	 hypothesis	
Expansive:	novel,	general.		 Objec:ve:	condiAonal	organizaAon.		
Subjec:ve:	coherent	noAon.	 Reduc:ve:	familiar,	specific.		
73	
Making	Sense	of	Sense		
General	Domains
Topic	 Expansive	 Reduc:ve	 Objec:ve	 Subjec:ve	
Ame	 future	 past	 event	 present	
door	 open	 close	 barrier	 passage	
percepAon	 sAmuli	 select	 organize	 interpret	
logic	 proposiAon	 conclusion	 evidence	 argument	
scienAfic	 hypothesis	 fact	 law	 theory	
science	
	
predicAon	 tested	 analysis	 hypothesis	
Reduc:ve:	familiar,	specific.		
Objec:ve:	condiAonal	noAon.		
Subjec:ve:	coherent	interpretaAon.	
Expansive:	novel,	general.		
74	
Making	Sense	of	Sense		
General	Domains
spaAal	
expansive	
open	 large	
reducAve	
close	 small	 Roles	
content	
Dimensions	
Domain	
potenAal	 potenAal	 actual	 actual	
75	
Making	Sense	of	Sense		
Modes	
Complimentary	Roles	
SpaAal	RelaAons	of	LocaAons
categorical	
expansive	
general	 inclusive	
reducAve	
specific	 exclusive	
Dimensions	
Domain	
potenAal	 potenAal	 actual	 actual	
Roles	
content	
76	
Making	Sense	of	Sense		
Modes	
Complimentary	Roles	
SpaAal	RelaAons	of	LocaAons
mental	
expansive	
novel	 unknown		
reducAve	
familiar	 known	
Dimensions	
Domain	
potenAal	 potenAal	 actual	 actual	
Roles	
content	
77	
Making	Sense	of	Sense		
Modes	
Complimentary	Roles	
SpaAal	RelaAons	of	LocaAons
E=premise	 	O=evidence	
	S=claim		 	R=conclusion	
argument	
Argument	
•  Subjec:ve:	The	enAty	claim	is	ubiquitous	to	the	topic	argument	by	virtue	of	claim’s	singular	principle	
of	every	condiAon	of	argument.			
	
•  Objec:ve:	The	enAty	evidence	is	a	mulAplicity	of	principles,	such	as,	enAAes	and	changing	properAes.			
•  AlternaAve	Mode	Set:	E=Agree	-	R=Disagree	
In	conclusion,	what	we	are	proposing	is	a	Quadranym	Argument.	
78	
Making	Sense	of	Sense
Prime	Dimensions	
Quadranym	&	Polynym	AcquisiAon	
79	
Quadranyms	 and	 polynyms	 can	 be	 collected	 into	 a	 kind	 of	
thesaurus	 containing	 sets	 of	 word	 dimensions	 that	 are	
generally	regarded	as	strategic	ways	of	thinking.	Our	hope	is	
that	 once	 quadranyms	 and	 polynyms	 are	 berer	 understood	
their	pracAcal	and	diverse	applicability	will	be	apparent.		
Making	Sense	of	Sense
Making	Sense	of	Sense		
	
Q	Code	Tags:	qt,	qe,	qr,	qo,	qs	
(qe)	expansive	 (qo)	objec:ve		
(qs)	subjec:ve		 (qr)	reduc:ve	
(qt)	=	topic	
THE	QUADRANT	GRAPH	HELPS	TO	ILLUSTRATE		DIMENSIONAL	
RELATIONSHIPS,	DIAGONAL,	TOP	&	BOTTOM,		LEFT	&	RIGHT		
80	
Framing	a	Topic	Using	The	Quadranym	Square	
SupplemenAng	lexical	ontologies	with	Q-units	improves	tractability	and	helps	to	establish	a	natural	contextual	flow	of	events.	
SemanAc	network	representaAon	rely	on	nodes	directed	edges,	Q	representaAon	relies	on	Q-units	&	meta-dimensional	roles.
81	
Role:	Expansive	
Role:	ReducAve	
Role:	SubjecAve	
Role:	ObjecAve	
PosiAve		 NegaAve		
Pull		
Push		
We	 present	 an	 common	 sense	 knowledge	 acquisiAon	 effort	 to	 collect	 quadranym	 Polyordinate	
theoreAcal	 constructs,	 such	 as,	 in	 the	 examples	 given	 below.	 We	 use	 the	 term	 quadranym	 (literally,	
‘four-words’)	to	mean	four	dimensional	subordinate	elements	that	defines	a	superordinate	axiom.	
Making	Sense	of	Sense
Making	Sense	of	Sense		
All	Qs	are	tested	and	cerAfied	by	humans.	To	assist	in	this	process	a	
simple	 sorAng	 program	 is	 used	 to	 read	 back	 quadranym	 constructs	
through	an	array	of	natural	language	scripts	called	expression-frames.	
Expression-frames	are	tailored	to	fit	a	specific	realm	or	domain.		
	
For	example,	the	Valence	Realm.	
		
(qt)	=	topic,	(qe)	=	expansive,	(qr)	=	reducBve,	(qo)	=	objecBve	(qs)=	subjecBve.		
	It	is	correct	to	be	(qe)	instead	of	(qr)	when	the	situa6on	is	(qo)	but	could	have	been	
(qs)	when	regarding	(qt).		
Expression	Frame	
Prime	Quadranym	
82
Making	Sense	of	Sense		
qt	=	mood,	qe	=	bePer,	qr	=	worse,	qo	=	happy,	qs	=	sad	
It	is	correct	to	be	(bePer)	instead	of	(worse)	when	the	situa6on	is	(happy)	but	could	have	been	
(sad)	when	regarding	(mood).		
It	is	correct	to	be	(worse)	instead	of	(bePer)	when	the	situa6on	is	(sad)	but	could	have	been	
(happy)	when	regarding	(mood).		
People	can	quickly	see	if	their	Quadranym	makes	sense	to	them.	
qt	=	sensiBvity,	qe	=	soothed,	qr	=	irritated,	qo	=	comfort,	qs	=	discomfort	
It	is	correct	to	be	(soothed)	instead	of	(irritated)	when	the	situa6on	is	(comfort)	but	could	have	been	
(discomfort)	when	regarding	(sensiBvity).		
83
84	
Expression	frame	interface	example.	
Making	Sense	of	Sense
85	
Making	Sense	of	Sense		
The	Polynym	Thesaurus	
A	collecAon	of	topical	dimensions	of	any	number.	
•  Quadranyms	represent	autogenously	uniAzed	contextual	dimensions.	
•  Polynyms	represent	strategically	divided	contextual	dimensions	
For	normal	communicaAons	subjects	are	broken	down	into	any	number	of	dimensions.	The	Q	system	
works	on	two	levels,	on	the	inter-personal	level	where	all	dimensions	are	configured	as	predicates,	
these	are	polynyms.	On	the	intra-personal	or	responsive	level	only	quadrant	dimensions	are	used.	
Like	quadranyms,	polynyms	can	also	be	collected.	Many	polynyms	already	
exist	in	the	world	since	they	represent	any	number	of	dimensions	for	
strategic	thinking.	For	example,	Freud’s	polynym	(p3)	,	Psyche:	Id,	Ego,	
Superego.	It	is	used	as	a	strategy	to	understand	the	human	mind.
Acquisi:on	Interface	
	example:	basic	(cf.,	html,	Java,	python)	
86	
Making	Sense	of	Sense		
We	 present	 an	 interdisciplinary	 knowledge	 acquisiAon	 effort	 to	 collect	 superordinate	
theoreAcal	constructs,	such	as,	in	the	current	examples.	We	use	the	term	polynym	(literally,	
‘many-word’)	to	mean	an	array	of	subordinate	elements	that	defines	a	superordinate	axiom.
87	
polynym:	a	theore:cal	construct	that	is	best	
described	using	an	array	of	subordinate	terms	
id	 ego	 superego	
Psyche	(Freud)	
P=3				A=psychology	
topic	(source)	
P=denominator	
A=area/discipline	
subordinates	
}
}
Making	Sense	of	Sense		
Introducing
88	
id	 ego	 superego	
Psyche	(Freud)	
P=3				A=psychology	
topic	(source)	
P=denominator	
A=area/discipline	
subordinates	
}
}
Superordinate
The theoretical construct = {Freud, Psyche}
Subordinates
The theory’s divisions = {id, ego, superego}
Making	Sense	of	Sense
89	
id	 ego	 superego	
Psyche	(Freud)	
P=3				A=psychology	
topic	(source)	
P=denominator	
A=area/discipline	
subordinates	
}
}
Numerator
The theory topic = {psyche}
Denominator
The number of subordinates = {3}
Making	Sense	of	Sense
90	
Goal
• collect synsets of theory subordinates
• build a network of interdisciplinary theories
• enable development by web community
Uses • machine learning • mapping between disciplines
• story understanding • knowledge base inferencing
• interdisciplinary research • language translation
id	 ego	 superego	
earth	metal	 wood	 fire	 water	
Psyche,	Personality	(Freud)	
P=3				A=psychology	
chi	(Wu	Xing)	
P=5	A=philosophy	
reasoning	
P=2			A=cog-sci		
inducAve	 deducAve	
innate	
insAnct	
impulse	
reflex	
want	
desire	
me	
self	
raAonal	
reason	
resolve	
decide	
ideal	
moral	
conscience	
self-reflecAon	
restraint	
disapproval	
synsets	
topic	(source)	
P=denominator	
A=area/discipline	
subordinates	
}
}
}
{
{
Making	Sense	of	Sense
91	
Synonym	sets	(synsets)	are	essenAal	for	story	understanding	and	language	
translaAon.	However,	meaning	can	change	in	context	of	a	specific	theory…	
≠	
ego	
personality	(Freud)	
P=3				A=psychology	
self	
raAonal	
reason	
resolve	
decide	
ego	
English	(WordNet)	
conceit	
narcissism	
pride	
vanity	
self-esteem	
Like	a	thesaurus,	synonym	sets	in	a	lexical	database	like	WordNet[#]	are	highly	aligned	in	
meaning.	In	the	context	of	a	superordinate	construct,	synonym	sets	may	be	more	abstract.	
CreaAng	super/subordinate	synonym	sets	is	a	unique	way	to	define	and	compare	axioms.	
Making	Sense	of	Sense
92	
A	network	of	interdisciplinary	theories	and	accompanying	synsets	can	be	built	
communally.	Specialists	in	different	fields	collect	and	compare	ideas	in	one	locaAon.	
Expert	1	 Expert	2	
personality	(Freud)	
P=3				A=psychology	
energy	(chakra)	
P=7	A=philosophy	
mood	(Ekman)	
P=6				A=psychology	
intelligence	(Gardner)	
P=7				A=psychology	
chi	(Wu	Xing)	
P=5	A=philosophy	
truth	(Buddha)	
P=4	A=philosophy	
Making	Sense	of	Sense
93	
Related	theories	can	be	retrieved	together,	even	if	originaAng		from	different	domains.	
theology	 metaphysics	
man	(Shultze)	
P=3				A=theology	
man	(Hsing)	
P=5				A=metaphysics	
Search:	humani:es	
natural	 spritual	 carnal	 common	 worthy	 superior	 called	 sage	
Making	Sense	of	Sense
The	Quadranym	Sensibility	Model	(Q):	The	Q	proposal	is	a	method	to	research	and	represent	word		
level	concepts,	commonsense	knowledge	and	the	intersects	that	dispense	a	human-like	sensibility.	
94	
Making	Sense	of	Sense	
The	prime	Q	is	an	exemplary	quadranym	derived	from	
the	 Q	 axiom.	 It	 is	 idenAfied	 by	 the	 acronym	 EROS:	
Expansive,	ReducAve,	ObjecAve,	SubjecAve.	(p.	21	-	28)	
The	Q	Categorical	Axiom:	
State:	actual	⊇	poten6al	
Mode:	poten6al	⊇	actual
----------------------------------------------------------------------------------------------------------------------------------	
	
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29.  Lenat,	D.	(2001)	Hal's	Legacy,	2001's	Computer	as	Dream	and	Reality.	Common	Sense	and	the	Mind	of	HAL".	Cycorp,	Inc.		
30.  Lenat,	D.	and		Guha	R.	V.	(1990).	Building	Large	Knowledge-Based	Systems:	RepresentaAon	and	Inference	in	the	Cyc	Project.	Addison-Wesley.		
31.  Matuszek	C.		(2005)	"Searching	for	Common	Sense:	PopulaAng	Cyc	from	the	Web".	TwenAeth	NaAonal	Conference	on	ArAficial	Intelligence.	Pirsburgh,	Pennsylvania.	
32.  Merleau-Ponty	M.		(1945)	Phenomenology	of	PercepAon,	first	published,	EdiAons	Gallimard,	Paris.	
33.  Miller	G.	A.,	Beckwith	R,	Fellbaum	C.	D.,	Gross	D.,		Miller	K.		(1990).	WordNet:	An	online	lexical	database.	Int.	J.	Lexicograph	
34.  Minsky,	M.		(1986)	The	Society	of	Mind.	Simon	and	Schuster.	
35.  Minsky,	M.	(2006).	The	EmoAon	Machine.	Simon	&	Schuster.	
36.  Myin	E.	(2013)	Radicalizing	EnacAvism:	Basic	Minds	without	Content	MIT	Press.	
	
37.  Plous,	S.	(1993).	The	psychology	of	judgment	and	decision	making.	McGraw-Hill.		
38.  Prinz,	J.	(2012)	The	Conscience	Brain,	Oxford	University	Press.	
39.  Rosch,	E.	(1975)	“CogniAve	RepresentaAons	of	SemanAc	Categories",	Journal	of	Experimental	Psychology.	
40.  Searle,	J.		(1983)	IntenAonality,	Cambridge:	Cambridge	University	Press.	
41.  Stamenov,	N.I.,	and	Gallese,	V.	(2002)	Mirror	Neurons	and	the	EvoluAon	of	Brain	and	Language.	John	Benjamins	Publishing	Co.	
	
42.  Singh,	P.	(2002)	The	Open	Mind	Common	Sense	Project,	MIT	Medi	a	Lab		January		1,	2002:	KurzweilAI.net.		
43.  Velleman,		J.	D.		1989.			PracAcal	ReflecAon	.		Princeton:	Princeton	University	Press.	"The	Guise	of	the	Good”	In	Velleman	2000.	
44.  Whitehead,	A.	N.	(1929),	Process	and	Reality,	New	York:	Macmillan.		
45.  Whitehead,	A.	N.	(1933)	Adventures	of	Ideas,	Cambridge:	Cambridge	University	Press;	New	York:	Macmillan.	
46.  Williams,		R.R.		(1992).	RecogniAon:	Fichte	and	Hegel	on	the	Other.	SUNY	Press.		
	
47.  Wirgenstein,	L.	(1953)	Philosophical	InvesAgaAons	,	G.E.M.	Anscombe	and	R.	Rhees	(eds.),	G.E.M.	Anscombe	(trans.),	Oxford:	Blackwell.	
48.  Wirgenstein,	L.	(1921)	Tractatus	Logico-Philosophicus		(TLP),	1922,	C.	K.	Ogden	(trans.),	London:	Routledge	&	Kegan	Paul.		
49.  Mind	in	Life:	Biology,	Phenomenology,	and	the	Sciences	of	Mind	
95	
Making	Sense	of	Concepts		
Important	CS	acquisiAon	projects	(The	Cyc	project:	‘Common	Sense	knowledge	Base’	(Lenat,	Guha,	1990))	 (Open	Mind	Common	Sense	(Singh,	P.	2002))	
Reference	Page	Not	Complete
Dane	Scalise	–	Researcher	
Scory	Vercoe	–	MIT	Media	Lab	
	
	
Making	Sense	of	Sense		
The	Quadranym	Sensibility	Model	(EROS)	
	
A Look at the Ordinariness of the Mythic Sense
	
	
Identify the box that you seek to think out of;-)
96	
Dedicated to coders and thinkers
Buildintuit.com

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Eros+.pptx