This project charter outlines a student's plan to create a robot partner for the game Second Life. The student will use skills learned from Lightbot to develop a robot design. A schedule will be made to plan time until the deadline, and mood boards will provide inspiration for the robot design. A spider diagram will outline what the robot can do, and a design pack will be started. The student will then produce the robot design, present it, and evaluate the project for the class. A production log will track daily progress.