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Must Have:
• Artwork for everything;
backgrounds, objects & players.
• Sound effects & background
music.
• All components working without
any bugs in the game.
• Timer must end the game when
it runs out.
• Player must be able to control
Achilles using the controls.
• Game starts again when the
player dies.
• A playable game.

Should Have:
• Rights to the music in the
game.
• Sound effects that trigger when
play moves.
• Animated movement of Achilles
& Minotaurs.
• Colour scheme to match and be
continuos throughout the game.

MoSCoW
Method
Could Have:
• Sword swing movement
to attack Minotaurs.
• More than one level.
• Traps out to stop Achilles.
• Different creatures other than
just Minotaurs.
• Release on the App Store.
• Make 3D.

Wont Have:
• Games team to design
and create the game.
• Investors.
• Contracts.
• Advertising on the game.
• Proper marketing scheme.

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Moscow method

  • 1. Must Have: • Artwork for everything; backgrounds, objects & players. • Sound effects & background music. • All components working without any bugs in the game. • Timer must end the game when it runs out. • Player must be able to control Achilles using the controls. • Game starts again when the player dies. • A playable game. Should Have: • Rights to the music in the game. • Sound effects that trigger when play moves. • Animated movement of Achilles & Minotaurs. • Colour scheme to match and be continuos throughout the game. MoSCoW Method Could Have: • Sword swing movement to attack Minotaurs. • More than one level. • Traps out to stop Achilles. • Different creatures other than just Minotaurs. • Release on the App Store. • Make 3D. Wont Have: • Games team to design and create the game. • Investors. • Contracts. • Advertising on the game. • Proper marketing scheme.