What is a game designer?A game designer is:Someone that can translate real and fictional experiences into gameplay,ANDPredict the value of those gameplay experiences.
Understanding game genres. Real World Experiences Fictional Experiences•Sports •High Fantasy •Soccer, Football, Hockey •Tolkien, Conan •Hunting, Fishing •Science Fiction •Olympics, Snowsports •Star Trek, Star Wars•Life and Jobs •Post Apocalypse •Police, Fireman •Spaceship Sims •Flying, Driving, Boating •Space Military •Military •Zombies •Disaster
Understanding game genres. Genres•Action•Adventure•Role Playing•Shooters•Simulation•Strategy
Modern Games•Action•Adventure•Role Playing•Shooters•Simulation•Strategy
Understanding systems and mechanics. What is a gameplay system?A Gameplay system is the realization of transforming real or fictional activities into gameplay.Examples of Gameplay Systems•Crafting Systems (WoW, Diablo, Everquest)•Combat Systems (90% of games)•Quest Systems (Any RPG)•Social Hooks (Facebook games)•Monetization Systems (Most Free to Playgames)
Understanding systems and mechanics. What is a mechanic?A gameplay mechanic is a component of a gameplay system.Examples of Gameplay Mechanics•Reload in Gears of War 3 (Combat)•Sniper Rifles in any FPS (Combat)•Answering a question in Mass Effect (Conversation)•Devaluing goods after purchase in any RPG (Monetary)
Predict the value of gameplay experiences. Experience •Play Games •Analyze Games •Make Games
How do I become good at game design? Study Experiences That Interest You Play Every Type of Game •PC, Console, Handheld•Read Books •Every Genre•Watch movies •Board Games•Play sports, fish, ride horses. •Card Games Understand Every Aspect of Game Development •Quality Assurance •Programming •Art •Production •Marketing
How do I become REALLY good at game design? Divorce Emotion from Design Never Stop Playing Games•Learn to kill your “babies” •Try new genres•Accept questions as questions •Try playing old games differently•Argue logically •Play the obscure•Listen carefully Understand Your Role •Explain your decisions •Know when you don’t know •Admit your mistakes (immediately) •Accept ideas from others
Questions and answers. Topics Covered in Lesson 01Definition of Game Game Genres Designer Systems and Good Game Design Mechanics Principles
Homework! Pick a game you LOVE! Play it again.•Write down, define and describe at least three gamesystems from that game.•For each system, write down at least 1 mechanic.•For each system, write down what you like about it andwhat you dislike about it (if anything).