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Mind under the influence of virtual reality
Mohamed Mostafa AboAuf
‫ا‬‫رت‬‫الاف‬ ‫اقع‬‫و‬‫ال‬ ‫ثري‬‫تأ‬ ‫حتت‬ ‫العقل‬
‫ىض‬
‫بوعوف‬‫أ‬ ‫مصطفى‬ ‫محمد‬
The idea of this presentation came after reading
an article about a South Korean mother used
virtual reality (VR) technology for reunited with
her dead daughter.
‫من‬ ‫أم‬ ‫عن‬ ‫مقال‬ ‫قراءة‬ ‫بعد‬ ‫العرض‬ ‫هذا‬ ‫فكرة‬ ‫جاءت‬
‫االفتر‬ ‫الواقع‬ ‫تقنية‬ ‫إستخدمت‬ ‫الجنوبية‬ ‫كوريا‬
‫اضى‬
‫المتوفية‬ ‫إبنتها‬ ‫رؤية‬ ‫من‬ ‫لتتمكن‬
.
What has been done by this mother leaving some questions
that may not all people agree on its answer.
" Is that will mitigate the effect of missing this mother for
her daughter or it will renew her sad every time she will see
her daughter by using this technology?“
“With begin this technology to be spread and become
widely available in the future, will this help to give positive
aspects when using it to return to the past, or will it be the
way for escaping from the current problems, leaving behind
a new type of addiction (such as alcohol and drugs) that
may be called addiction to virtual reality in order to distract
the mind and escape from facing self for solving her
problems.
The answer will vary from a person to another one, so let's
start to know more and let each one find his answer, after
telling the story of this mother and another real story that
used this technology by different method.
‫التى‬ ‫االسئلة‬ ‫بعض‬ ‫لنا‬ ‫ترك‬ ‫االم‬ ‫هذه‬ ‫به‬ ‫قامت‬ ‫ما‬
‫قد‬
‫الكثير‬ ‫إجابته‬ ‫على‬ ‫يختلف‬
.
"
‫أ‬ ‫أم‬ ‫إبنتها‬ ‫لفراق‬ ‫األم‬ ‫حزن‬ ‫من‬ ‫ذلك‬ ‫سيخفف‬ ‫هل‬
‫نه‬
‫حزنها‬ ‫سيجدد‬
‫فى‬
‫التق‬ ‫هذه‬ ‫فيه‬ ‫تستخدم‬ ‫مرة‬ ‫كل‬
‫؟‬ ‫نية‬
“
"
‫ك‬ ‫بشكل‬ ‫وإتاحتها‬ ‫التقنيه‬ ‫هذه‬ ‫إنتشار‬ ‫بدء‬ ‫مع‬
‫فى‬ ‫بير‬
‫جوانب‬ ‫إعطاء‬ ‫فى‬ ‫هذا‬ ‫سيساعد‬ ‫هل‬ ،‫المستقبل‬
‫أم‬ ‫الماضى‬ ‫إلى‬ ‫للعوده‬ ‫إستخدامها‬ ‫عند‬ ‫إيجابية‬
‫الحالي‬ ‫المشاكل‬ ‫من‬ ‫للهروب‬ ‫السبيل‬ ‫هو‬ ‫سيكون‬
‫ة‬
‫االدمان‬ ‫من‬ ‫جديد‬ ‫نوع‬ ‫ورائه‬ ‫مخلفا‬
(
‫الكحولي‬ ‫مثل‬
‫ات‬
‫المخدرات‬ ‫و‬
)
‫الواقع‬ ‫بإدمان‬ ‫تسميته‬ ‫يمكن‬ ‫حيث‬
‫مواج‬ ‫من‬ ‫والهروب‬ ‫العقل‬ ‫إللهاء‬ ‫وذلك‬ ‫اإلفتراضى‬
‫هة‬
‫مشاكلها؟‬ ‫لحل‬ ‫النفس‬
"
‫ن‬ ‫دعونا‬ ‫لذلك‬ ‫ألخر‬ ‫شخص‬ ‫من‬ ‫ستختلف‬ ‫اإلجابة‬
‫بدأ‬
‫ق‬ ‫سرد‬ ‫بعد‬ ‫إجابته‬ ‫منا‬ ‫كل‬ ‫وليجد‬ ‫المزيد‬ ‫لمعرفة‬
‫صة‬
‫التق‬ ‫تلك‬ ‫إستخدمت‬ ‫أخرى‬ ‫واقعية‬ ‫وقصة‬ ‫االم‬ ‫هذه‬
‫نية‬
‫مختلفة‬ ‫بطريقة‬
.
About virtual reality (VR)
‫اإلفتراض‬ ‫الواقع‬ ‫تقنية‬ ‫حول‬
‫ى‬
Virtual reality simulates the effect on our
senses of “real” life, so a VR environment
is practically indistinguishable from the
real thing. When you look at something in
VR, you see it in 3D, just as you would if it
was actually there. This is a more robust,
immersive experience than anything you
get from looking at something on a flat
screen, and your brain responds as
though it is really happening.
The only difference is that intellectually
you know that the world you see is
illusory, and this knowledge allows you act
in it without fear of risk.
About virtual reality (VR)
‫االفتراضي‬ ‫الواقع‬ ‫يحاكي‬
‫يحدث‬ ‫الذى‬ ‫التأثير‬ ‫نفس‬ ‫كبير‬ ‫بشكل‬
‫حواسنا‬ ‫على‬
‫الحقيقية‬ ‫فى‬
‫لذلك‬ ،
‫ال‬ ‫قد‬
‫االفتراضي‬ ‫الواقع‬ ‫بيئة‬ ‫تمييز‬ ‫يمكن‬
‫عن‬ ‫ا‬ً‫ي‬‫عمل‬
‫الحقيقى‬ ‫الواقع‬
.
‫فعندما‬
‫االفتراضي‬ ‫الواقع‬ ‫في‬ ‫ما‬ ‫شيء‬ ‫إلى‬ ‫تنظر‬
‫فإنك‬
‫تراه‬
‫في‬
‫ا‬ً‫م‬‫تما‬ ‫الثالثية‬ ‫أبعاده‬
‫ًا‬‫د‬‫موجو‬ ‫كان‬ ‫لو‬ ‫كما‬
‫وهذه‬ ،‫بالفعل‬
‫تجرب‬
‫أكثر‬ ‫ة‬
‫تاثيرا‬
‫شيء‬ ‫أي‬ ‫من‬
‫خالل‬ ‫تعرضه‬ ‫او‬ ‫تراه‬
‫مسطحة‬ ‫شاشة‬
‫يستجيب‬ ‫حيث‬
‫عقلك‬
‫كما‬
‫كان‬ ‫لو‬
‫يحدث‬ ‫هذا‬
‫بالفعل‬
.
‫االختالف‬
‫تراه‬ ‫الذي‬ ‫العالم‬ ‫أن‬ ‫فكريا‬ ‫تعرف‬ ‫أنك‬ ‫هو‬ ‫الوحيد‬
‫موجو‬ ‫غير‬
‫د‬
‫بالحقيقة‬
‫المخ‬ ‫من‬ ‫خوف‬ ‫دون‬ ‫فيه‬ ‫بالتصرف‬ ‫لك‬ ‫تسمح‬ ‫المعرفة‬ ‫وهذه‬
‫اطرة‬
.
‫اإلفتراض‬ ‫الواقع‬ ‫تقنية‬ ‫حول‬
‫ى‬
For example, a person with a phobia can face up to the things that terrify them in
certain knowledge that they won’t be hurt like getting close to virtual snakes or spiders,
say, or looking down from a virtual height teaches the person’s brain that the dreaded
event can be experienced without disaster. So, this prepares the person for braving
them in a non-virtual environment.
‫بالرهاب‬ ‫المصاب‬ ‫للشخص‬ ‫يمكن‬
‫على‬
‫المثال‬ ‫سبيل‬
‫أن‬
‫يواجهة‬
‫ي‬ ‫لن‬ ‫بأنه‬ ‫معينة‬ ‫بمعرفة‬ ‫تخيفه‬ ‫التي‬ ‫األشياء‬
‫تم‬
‫إيذائه‬
‫االقتراب‬ ‫مثل‬
‫االفتراضية‬ ‫العناكب‬ ‫أو‬ ‫الثعابين‬ ‫من‬
‫أ‬
‫و‬
‫النظر‬
‫افتراضي‬ ‫ارتفاع‬ ‫من‬ ‫األسفل‬ ‫إلى‬
‫يعلم‬ ‫حيث‬
‫الش‬ ‫دماغ‬
‫خص‬
‫بدون‬ ‫يمر‬ ‫أن‬ ‫يمكن‬ ‫المخيف‬ ‫الحدث‬ ‫أن‬
‫وهذا‬ ،‫كارثة‬
‫يهيئ‬
‫افتراضية‬ ‫غير‬ ‫بيئة‬ ‫في‬ ‫لتحديهم‬ ‫الشخص‬
.
When we talk about Virtual Reality (VR),
many of us think of science fiction films.
However, the truth is that nowadays, this
technology completely blends in with our
daily lives. Video games, medicine,
education...etc. So, Virtual Reality is here
and has many uses.
But what is it exactly?
‫االفتراضي‬ ‫الواقع‬ ‫عن‬ ‫نتحدث‬ ‫عندما‬
‫يفكر‬
‫ف‬ ‫منا‬ ‫الكثير‬
‫أفالم‬ ‫ي‬
‫الخيال‬
،‫العلمي‬
‫ذلك‬ ‫ومع‬
‫فإن‬
‫ال‬ ‫الوقت‬ ‫في‬ ‫أنه‬ ‫هي‬ ‫الحقيقة‬
‫حاضر‬
‫تمتزج‬
‫حياتنا‬ ‫مع‬ ‫ا‬ً‫م‬‫تما‬ ‫التكنولوجيا‬ ‫هذه‬
‫ألع‬ ‫مثل‬ ‫اليومية‬
‫اب‬
‫الفيديو‬
‫والطب‬
‫والتعليم‬
...
‫الخ‬
.
‫ف‬
‫الواقع‬
‫االفتراضي‬
‫وله‬ ‫موجود‬
‫عدة‬ ‫إستخدامات‬
.
‫هو‬ ‫ما‬ ‫ولكن‬
‫بالضبط؟‬
Virtual Reality (VR) is a computer-generated
environment with scenes and objects that
appear to be real, making the user feel they
are immersed in their surroundings. This
environment is perceived through a device
known as a Virtual Reality headset or
helmet. VR allows us to immerse ourselves
in video games as if we were one of the
characters, learn how to perform heart
surgery or improve the quality of sports
training to maximize performance.
The definition of virtual reality (VR) ‫اإلفتراض‬ ‫الواقع‬ ‫تعريف‬
‫ى‬
‫الواقع‬
‫االفتراضي‬
‫بأنه‬ ‫يشعر‬ ‫المستخدم‬ ‫يجعل‬ ‫مما‬ ، ‫حقيقية‬ ‫تبدو‬ ‫وأشياء‬ ‫مشاهد‬ ‫مع‬ ‫الكمبيوتر‬ ‫بواسطة‬ ‫إنشاؤها‬ ‫يتم‬ ‫بيئة‬ ‫هو‬
‫داخل‬
‫هذه‬ ‫محيط‬
‫النظر‬ ‫يتم‬ ‫و‬ ،‫األشياء‬
‫الواقع‬ ‫خوذة‬ ‫أو‬ ‫رأس‬ ‫سماعة‬ ‫باسم‬ ‫عرف‬ُ‫ي‬ ‫جهاز‬ ‫خالل‬ ‫من‬ ‫البيئة‬ ‫هذه‬ ‫إلى‬
‫االفتراضي‬
.
‫يتيح‬ ‫حيث‬
‫الواق‬ ‫لنا‬
‫االفتراضي‬ ‫ع‬
‫الشخصيات‬ ‫أحد‬ ‫كنا‬ ‫لو‬ ‫كما‬ ‫الفيديو‬ ‫ألعاب‬ ‫في‬ ‫االنغماس‬
‫أو‬
‫الرياض‬ ‫التدريب‬ ‫جودة‬ ‫تحسين‬ ‫أو‬ ‫القلب‬ ‫جراحة‬ ‫إجراء‬ ‫كيفية‬ ‫تعلم‬
‫أقصى‬ ‫لتحقيق‬ ‫ي‬
‫األداء‬ ‫من‬ ‫قدر‬
.
What previously mentioned is enough to clarify our
vision for the future. Which sectors is Virtual Reality
actually being used in today?
Its Medicine, culture, education and architecture
are some of areas that have already taken
advantage of this technology yet, but the uses are
not stop to this limit, as the VR allows us to cross
boundaries that would otherwise be unimaginable.
‫ولكن‬ ،‫للمستقبل‬ ‫تصورنا‬ ‫لتوضح‬ ‫ماسبق‬ ‫يكفى‬
‫هي‬ ‫ما‬
‫القطاعات‬
‫اليوم‬ ‫االفتراضي‬ ‫الواقع‬ ‫يستخدمها‬ ‫التي‬
‫؟‬
‫الطب‬ ‫قطاعات‬ ‫هى‬
‫المعمارية‬ ‫والهندسة‬ ‫والتعليم‬ ‫والثقافة‬
‫ولكن‬
‫هى‬ ‫هذه‬
‫هذه‬ ‫من‬ ‫بالفعل‬ ‫استفادت‬ ‫التي‬ ‫المجاالت‬ ‫بعض‬
‫األن‬ ‫حتى‬ ‫التكنولوجيا‬
.
‫حت‬ ‫اإلستخدامات‬ ‫تتوقف‬ ‫ال‬ ‫لكن‬
‫هذا‬ ‫ى‬
‫بل‬ ،‫الحد‬
‫الت‬ ‫الحدود‬ ‫عبور‬ ‫االفتراضي‬ ‫الواقع‬ ‫لنا‬ ‫يتيح‬
‫ي‬
‫ال‬ ‫قد‬
‫يمكن‬
‫تخيلها‬
.
Main uses of virtual reality ‫اإلستخدامات‬
‫للواقع‬ ‫الرئيسية‬
‫االفت‬
‫راضي‬
Real stories
‫واقعية‬ ‫قصص‬
The South Korean mother “Jang Ji-sung” lost her
daughter, seven-year-old “Nayeon” in 2016, the little
girl dying from a rare and incurable disease.
The grieving mother has been longing to see her
daughter again and, thanks to virtual reality technology,
she has been able to ‘reunite’ with her daughter for a
short time.
The story of a South Korean mother
‫فقدت‬
‫كوريا‬ ‫من‬ ‫األم‬
‫الجنوبية‬
"
‫جي‬ ‫جانغ‬
–
‫سونغ‬
"
‫ابنتها‬
“
‫نايون‬
”
‫عام‬ ‫في‬ ، ‫سنوات‬ ‫سبع‬ ‫العمر‬ ‫من‬ ‫البالغة‬
2016
،
‫قابل‬ ‫وغير‬ ‫نادر‬ ‫مرض‬ ‫من‬ ‫الصغيرة‬ ‫الفتاة‬ ‫ماتت‬
‫كانت‬ ،‫للشفاء‬
‫أ‬ ‫مرة‬ ‫ابنتها‬ ‫لرؤية‬ ‫تتوق‬ ‫الحزينة‬ ‫األم‬
‫خرى‬
‫وبفضل‬
‫من‬ ‫تمكنت‬ ، ‫االفتراضي‬ ‫الواقع‬ ‫تقنية‬
"
‫لم‬
‫الشمل‬
"
‫إبنتها‬ ‫مع‬
‫قصيرة‬ ‫لفترة‬ ‫الراحلة‬
.
‫الجنوبي‬ ‫كوريا‬ ‫من‬ ‫أم‬ ‫قصة‬
‫ة‬
Popular South Korean broadcaster Munhwa Broadcasting
Corporation (MBC) made the beyond-the-grave meeting
happen during the filming of a documentary called
Meeting You.
‫ذكرت‬
‫إندبندنت‬ ‫صحيفة‬
-
‫أن‬ ‫المتحدة‬ ‫المملكة‬
‫مع‬ ‫للمشهد‬ ‫ا‬ً‫ي‬‫دعائ‬ ‫ا‬ً‫ع‬‫مقط‬
"
‫جي‬
-
‫س‬
‫ونغ‬
"
‫مع‬
‫ابنتها‬
‫الصغيرة‬
‫الجنوبي‬ ‫كوريا‬ ‫إذاعة‬ ‫بهيئة‬ ‫الخاصة‬ ‫الصفحة‬ ‫على‬ ‫مشاركته‬ ‫تم‬
‫ة‬
‫كذلك‬ ‫و‬
‫اليوتيوب‬ ‫على‬
،
‫الواقعي‬ ‫العالم‬ ‫من‬ ‫مشاهد‬ ‫تصور‬ ‫والتي‬
‫ح‬ ‫مندمجين‬ ‫واالفتراضي‬
‫يث‬
‫يلتقي‬
‫أخرى‬ ‫مرة‬ ‫االثنان‬
.
The Independent UK reports a trailer of the scene
with “Ji-sung” and her little girl was shared on MBC’s
YouTube page, which depicted scenes of both the real
and virtual world – where the two meet again.
‫قامت‬
‫هيئة‬
‫الجنوبية‬ ‫كوريا‬ ‫إذاعة‬
‫الشهيرة‬
"
‫منهوا‬
"
‫بلقاء‬ ‫مايسمى‬ ‫بعمل‬
‫بع‬ ‫ما‬
‫د‬
‫القبر‬
‫ليتم‬
‫خالله‬
‫بعنوان‬ ‫وثائقي‬ ‫فيلم‬ ‫تصوير‬
"
‫موعدك‬
."
The production team took eight months to develop the VR simulation, according to MBC.
The team used motion capture technology to record the movements of a child actor they
used as a model for their virtual Nayeon and reproduced her vocals.
‫االفتراضي‬ ‫الواقع‬ ‫محاكاة‬ ‫لتطوير‬ ‫أشهر‬ ‫ثمانية‬ ‫اإلنتاج‬ ‫فريق‬ ‫استغرق‬
‫ذ‬ ‫لما‬ ‫ا‬ً‫ق‬‫وف‬
‫هيئة‬ ‫كرته‬
‫إستخدم‬ ‫فقد‬ ،‫اإلذاعة‬
‫حركات‬ ‫لتسجيل‬ ‫الحركة‬ ‫التقاط‬ ‫تقنية‬ ‫الفريق‬
‫حي‬ ‫األطفال‬ ‫أحد‬
‫إستخدموه‬ ‫ث‬
‫كنموذج‬
‫للطفلة‬
"
‫نايون‬
"
‫االفتراضية‬
‫وأعادوا‬ ‫بهم‬ ‫الخاصة‬
‫إصدار‬
‫صوتها‬
.
As real as it gets, the mother said she and her daughter spent a
lot of time at the park, so the team also designed a virtual park,
where the two meet and the virtual version of Nayeon shown
running towards her mother.
‫أخبرت‬ ‫حيث‬ ‫الحقيقة‬ ‫فى‬ ‫يحدث‬ ‫وكانه‬ ‫األمر‬ ‫تم‬
‫من‬ ‫الكثير‬ ‫ابنتها‬ ‫مع‬ ‫قضت‬ ‫إنها‬ ‫األم‬
‫في‬ ‫الوقت‬
، ‫الحديقة‬
‫ولذلك‬
‫حيث‬ ، ‫افتراضية‬ ‫حديقة‬ ‫ا‬ً‫ض‬‫أي‬ ‫الفريق‬ ‫صمم‬
‫إلتقى‬
‫اإلثنان‬
‫و‬
‫ظ‬
‫النسخة‬ ‫هرت‬
‫من‬ ‫اإلفتراضية‬
"
‫نايون‬
"
‫أمها‬ ‫نحو‬ ‫تجرى‬ ‫وهى‬
.
“Mum, where have you been? Did you
think of me?” the virtual girl asked.
‫سألت‬
‫الفتاة‬
‫االفتراضية‬
"
‫أمي‬
‫فكرت‬ ‫هل‬ ‫كنت؟‬ ‫أين‬ ،
‫في‬
‫؟‬
"
‫بعد‬
‫التفاعل‬
‫العاطفي‬
‫تحمست‬
"
‫جي‬
-
‫سونغ‬
"
‫إلى‬
‫لم‬
‫مع‬ ‫ا‬ً‫ت‬‫مؤق‬ ‫شملها‬
‫طفلتها‬
.
‫ردت‬
‫سونغ‬ ‫جي‬
"
‫الوقت‬ ‫طوال‬ ‫ذلك‬ ‫أفعل‬ ‫أنا‬
"
،
‫وتقدمت‬
‫الصغيرة‬ ‫ابنتها‬ ‫لتلمس‬
.
“I do all the time,” Ji-sung replied and
reached out to touch her little girl.
Following the emotional interaction, “Ji-sung” opened
up about being temporarily reunited with her child.
‫من‬
‫المحادثة‬
:
From the conversation:
In your opinion, Are this mother solved
her problem or will increase her suffering?
The answer is up to you
‫هل‬ ،‫برأيك‬
‫أم‬ ‫مشكلتها‬ ‫حلت‬ ‫األم‬ ‫هذه‬
‫هذا‬ ‫سيزيد‬
‫من‬
‫معاناتها‬
‫؟‬
‫لكم‬ ‫متروك‬ ‫الجواب‬
*** The documentary for this case is in the below link ***
‫التالى‬ ‫بالرابط‬ ‫يوجد‬ ‫الحالة‬ ‫بهذه‬ ‫الخاص‬ ‫الفيلم‬
https://www.independent.co.uk/news/world/asia/dead-child-virtual-reality-mother-daughter-south-korea-jang-ji-sung-a9325691.html
It’s the smell that most easily takes “Tommy Furlong”
back to 2010, back to when he was a Marine Corps
infantry officer living in a mud hut in Afghanistan—
burning garbage, diesel fuel, residue from recently
fired weapons. One whiff of the distinct cocktail and
“Furlong” is mentally transported to a different time, a
different place, all while sitting safely in an office in
downtown Boston. Smell is just the beginning.
Tommy Furlong - US Marine Corps infantry
‫تومي‬
‫فورلونج‬
–
‫األمريك‬ ‫البحرية‬ ‫مشاة‬ ‫سالح‬
‫ي‬
‫تلك‬
‫الرائحة‬
‫التي‬ ‫هى‬
‫تعيد‬
"
‫فورلونج‬ ‫تومي‬
"
‫عام‬ ‫إلى‬ ‫بسهولة‬
2010
‫كان‬ ‫عندما‬ ،
‫أفغانستا‬ ‫في‬ ‫الطين‬ ‫من‬ ‫كوخ‬ ‫في‬ ‫يعيش‬ ‫البحرية‬ ‫مشاة‬ ‫سالح‬ ‫في‬ ‫ا‬ً‫ط‬‫ضاب‬
‫ن‬
-
‫يحرق‬
‫ا‬ً‫مؤخر‬ ‫إطالقها‬ ‫تم‬ ‫التي‬ ‫األسلحة‬ ‫وبقايا‬ ‫الديزل‬ ‫ووقود‬ ‫القمامة‬
.
‫نف‬ ‫نقل‬ ‫يتم‬
‫من‬ ‫واحدة‬ ‫حة‬
‫و‬ ‫المميز‬ ‫الكوكتيل‬
"
‫فورلونج‬
"
‫مختلف‬ ‫وقت‬ ‫إلى‬ ‫ا‬ً‫ي‬‫عقل‬
‫و‬
‫أث‬ ‫ذلك‬ ‫كل‬ ، ‫مختلف‬ ‫مكان‬
‫ناء‬
‫في‬ ‫بأمان‬ ‫الجلوس‬
‫مكتب‬
‫مدينة‬ ‫وسط‬
‫حيث‬ ‫بوسطن‬
‫فقط‬ ‫البداية‬ ‫هي‬ ‫الرائحة‬
.
Slipping on a virtual reality headset, “Furlong”
can open his eyes and find himself in the
passenger’s seat of a Humvee with a digitized
driver and gunner standing beside him,
steadily rolling past Afghan hills while a
distant radio jabbers in the background. A pad
beneath his feet rumbles to simulate the
jostling of the vehicle. He also holds a fake
gun, the approximate size and weight of the
type he carried during his service.
‫سماعة‬ ‫طريق‬ ‫عن‬
‫يستطيع‬ ، ‫االفتراضي‬ ‫الواقع‬
"
‫فورلونج‬
"
‫سائ‬ ‫مع‬ ‫همفي‬ ‫عربة‬ ‫في‬ ‫الراكب‬ ‫مقعد‬ ‫في‬ ‫نفسه‬ ‫ليجد‬ ‫عينيه‬ ‫فتح‬
‫ومدفعي‬ ‫رقمي‬ ‫ق‬
‫الخلفية‬ ‫في‬ ‫بعيد‬ ‫راديو‬ ‫صوت‬ ‫يسمع‬ ‫بينما‬ ‫األفغانية‬ ‫التالل‬ ‫عبر‬ ‫بثبات‬ ‫ويتدحرج‬ ، ‫بجانبه‬ ‫يقف‬
.
‫تقر‬ ‫قدميه‬ ‫تحت‬ ‫وسادة‬
‫السيارة‬ ‫تدافع‬ ‫لمحاكاة‬ ‫قع‬
.
‫خدمته‬ ‫أثناء‬ ‫يحمله‬ ‫كان‬ ‫الذي‬ ‫النوع‬ ‫من‬ ‫التقريبيين‬ ‫والوزن‬ ‫بالحجم‬ ‫ا‬ً‫ف‬‫مزي‬ ‫ا‬ً‫س‬‫مسد‬ ‫يحمل‬ ‫أنه‬ ‫كما‬
.
“Furlong” says that this virtual reality
world looks, smells, and sounds very
similar to where he lived in Afghanistan.
Today, part of his work involves to
demonstrate the program to those who
want to learn more about it and to
discuss how easily this virtual experience
brings up rich memories of his service
abroad.
‫يقول‬
"
‫فورلونج‬
"
‫ب‬ ‫حد‬ ‫إلى‬ ‫يشبه‬ ‫هذا‬ ‫االفتراضي‬ ‫الواقع‬ ‫عالم‬ ‫إن‬
‫عيد‬
‫وأصواته‬ ، ‫ورائحته‬ ، ‫أفغانستان‬ ‫في‬ ‫فيه‬ ‫عاش‬ ‫الذي‬ ‫المكان‬
.
‫الي‬
، ‫وم‬
‫ف‬ ‫يرغبون‬ ‫الذين‬ ‫ألولئك‬ ‫البرنامج‬ ‫عرض‬ ‫عمله‬ ‫من‬ ‫جزء‬ ‫يتضمن‬
‫ي‬
‫التجربة‬ ‫هذه‬ ‫استحضار‬ ‫سهولة‬ ‫مدى‬ ‫ومناقشة‬ ‫عنه‬ ‫المزيد‬ ‫معرفة‬
‫الخارج‬ ‫في‬ ‫خدمته‬ ‫عن‬ ‫ثرية‬ ‫ذكريات‬ ‫االفتراضية‬
.
Reliving a piece of that service history is exactly
what therapists at the Home Base Program want,
this is a clinical care and support services
organization for service members, veterans, and
their families, as Home Base is one of a handful of
facilities across the country that uses virtual reality
as a tool for treating post-traumatic stress disorder.
‫ير‬ ‫ما‬ ‫بالضبط‬ ‫هو‬ ‫هذا‬ ‫الخدمة‬ ‫تاريخ‬ ‫من‬ ‫جزء‬ ‫استعادة‬ ‫إن‬
‫يده‬
‫برنامج‬ ‫في‬ ‫المعالجون‬
Home Base
،
‫رعاية‬ ‫منظمة‬ ‫فهذه‬
‫القدام‬ ‫والمحاربين‬ ‫الخدمة‬ ‫ألعضاء‬ ‫سريرية‬ ‫دعم‬ ‫وخدمات‬
‫ى‬
‫تعد‬ ‫حيث‬ ، ‫وعائالتهم‬
Home Base
‫قليل‬ ‫عدد‬ ‫من‬ ‫واحدة‬
‫الواقع‬ ‫يستخدم‬ ‫البالد‬ ‫أنحاء‬ ‫جميع‬ ‫في‬ ‫المرافق‬ ‫من‬
‫الصدمة‬ ‫بعد‬ ‫ما‬ ‫اضطراب‬ ‫لعالج‬ ‫كأداة‬ ‫االفتراضي‬
.
Reliving the trauma in a safe, clinical setting can
help patients process their emotions and
“develop a less fear-inducing, more balanced
response to the memory,” Harvey says.
‫ال‬ ‫تساعد‬ ‫أن‬ ‫يمكن‬ ‫آمنة‬ ‫سريرية‬ ‫بيئة‬ ‫في‬ ‫الصدمة‬ ‫استعادة‬ ‫إن‬ ‫هارفي‬ ‫يقول‬
‫مرضى‬
‫و‬ ‫مشاعرهم‬ ‫معالجة‬ ‫على‬
"
‫ل‬ ً‫ا‬‫توازن‬ ‫وأكثر‬ ‫للخوف‬ ‫إثارة‬ ‫أقل‬ ‫استجابة‬ ‫تطوير‬
‫لذاكرة‬
."
Effects on brain during
using the virtual reality
‫اإلفتراض‬ ‫الواقع‬ ‫تأثير‬
‫ى‬
‫إستخدا‬ ‫أثناء‬ ‫العقل‬ ‫على‬
‫مه‬
Using a virtual reality headset can have some nasty consequences for consumers’
mental and physical health. Getting injured while moving around in VR or experiencing
motion sickness are just a few of the potential outcomes. There are plenty of reasons
to be concerned about the long-term effects VR has on our brains as well.
‫و‬ ‫العقلية‬ ‫الصحة‬ ‫على‬ ‫الوخيمة‬ ‫العواقب‬ ‫بعض‬ ‫إلى‬ ‫االفتراضي‬ ‫الواقع‬ ‫رأس‬ ‫سماعة‬ ‫استخدام‬ ‫يؤدي‬ ‫أن‬ ‫يمكن‬
‫البدنية‬
‫حيث‬ ‫للمستخدمين‬
‫س‬ ‫ليست‬ ‫الحركة‬ ‫دوار‬ ‫من‬ ‫المعاناة‬ ‫أو‬ ‫االفتراضي‬ ‫الواقع‬ ‫في‬ ‫التنقل‬ ‫أثناء‬ ‫اإلصابة‬ ‫إن‬
‫قليل‬ ‫عدد‬ ‫وى‬
‫النتائج‬ ‫من‬
‫فهناك‬ ‫المحتملة‬
‫االفتراض‬ ‫للواقع‬ ‫المدى‬ ‫طويلة‬ ‫التأثيرات‬ ‫بشأن‬ ‫للقلق‬ ‫األسباب‬ ‫من‬ ‫الكثير‬
‫أدمغتنا‬ ‫على‬ ‫ي‬
‫ا‬ً‫ض‬‫أي‬
.
• A Distraction from Pain:
Rite Carter (a science and medical writer) explains, “The brain can only process a
limited amount of information at any one time so engaging it swiftly with something
else after a mishap lessens the feeling of hurt. VR offers particularly impactful
distraction, brain scans of patients undergoing painful procedures while immersed in VR
show reduced activity in five separate pain-related brain areas, suggesting that it works
on all the varied aspects of pain “sensory, emotional, intellectual and attentional”
Good effects
•
‫اإللهاء‬
‫من‬
‫األلم‬
:
‫تشرح‬
‫كارتر‬ ‫رايت‬
(
‫وطبية‬ ‫علمية‬ ‫كاتبة‬
)
،
"
‫س‬ ‫معالجة‬ ‫للدماغ‬ ‫يمكن‬ ‫ال‬
‫كمية‬ ‫وى‬
‫آخ‬ ‫شيء‬ ‫في‬ ‫بسرعة‬ ‫إشراكه‬ ‫فإن‬ ‫لذا‬ ، ‫واحد‬ ‫وقت‬ ‫في‬ ‫المعلومات‬ ‫من‬ ‫محدودة‬
‫ر‬
‫الشعور‬ ‫من‬ ‫يقلل‬ ‫مؤسف‬ ‫حادث‬ ‫وقوع‬ ‫بعد‬
‫ي‬ ‫االفتراضي‬ ‫فالواقع‬ ،‫باألذى‬
‫وفر‬
‫خاص‬ ‫بشكل‬ ‫ا‬ً‫مؤثر‬ ‫ا‬ً‫ء‬‫إلها‬
‫فحوصات‬ ‫حيث‬
‫يخض‬ ‫الذين‬ ‫للمرضى‬ ‫الدماغ‬
‫عون‬
‫م‬ ‫ا‬ً‫ط‬‫نشا‬ ‫ظهر‬ُ‫ت‬ ‫االفتراضي‬ ‫الواقع‬ ‫في‬ ‫االنغماس‬ ‫أثناء‬ ‫مؤلمة‬ ‫إلجراءات‬
‫ا‬ً‫ض‬‫نخف‬
‫تع‬ ‫أنها‬ ‫إلى‬ ‫يشير‬ ‫مما‬ ، ‫باأللم‬ ‫مرتبطة‬ ‫منفصلة‬ ‫دماغية‬ ‫مناطق‬ ‫خمس‬ ‫في‬
‫على‬ ‫مل‬
‫األلم‬ ‫جوانب‬ ‫جميع‬
‫المتنوعة‬
"
‫الحسية‬
‫واالنتباه‬ ‫والفكرية‬ ‫والعاطفية‬
"
‫الجيدة‬ ‫المؤثرات‬
In some studies VR has been found to
be as effective as drugs like
morphine. José Luis Mosso Vazquez (a
54-year-old surgeon at Pan-American
University in Mexico City) uses it during
operations in tandem with a local
painkillers, instead of giving his
patients general anesthetic. His
patients’ anxiety levels typically remain
low throughout the procedure. As one
of his patients described it “I was
transported. Normally I’m very
stressed, but now I feel so relaxed.”
‫في‬ ‫وجد‬
‫الدراسات‬ ‫بعض‬
‫أن‬
‫األدوي‬ ‫مثل‬ ‫فعال‬ ‫االفتراضي‬ ‫الواقع‬
‫ة‬
‫ك‬
‫المورفين‬
.
‫فاسكيز‬ ‫موسو‬ ‫لويس‬ ‫خوسيه‬
(
‫جراح‬
‫العم‬ ‫من‬ ‫يبلغ‬
‫ر‬
54
‫مكسيكو‬ ‫في‬ ‫أمريكان‬ ‫بان‬ ‫جامعة‬ ‫في‬ ‫ا‬ً‫م‬‫عا‬
‫سيتي‬
)
‫يستخدمه‬
‫أث‬
‫ناء‬
‫من‬ ً‫ال‬‫بد‬ ، ‫المحلية‬ ‫األلم‬ ‫مسكنات‬ ‫مع‬ ‫جنب‬ ‫إلى‬ ‫ا‬ً‫ب‬‫جن‬ ‫العمليات‬
‫إعطاء‬
‫ا‬ً‫م‬‫عا‬ ‫ا‬ً‫تخدير‬ ‫مرضاه‬
.
‫منخف‬ ‫مرضاه‬ ‫قلق‬ ‫مستويات‬ ‫تظل‬ ‫ما‬ ً‫ة‬‫عاد‬
‫ضة‬
‫طوال‬
‫العملية‬
‫أحد‬ ‫وصفه‬ ‫كما‬
‫مرضاه‬
"
‫لقد‬
‫تم‬
‫حيث‬ ‫نقلي‬
‫العادة‬ ‫في‬
‫بالتوتر‬ ‫أشعر‬
‫لكنني‬ ‫الشديد‬
‫أشعر‬ ‫اآلن‬
‫مرتاح‬ ‫أننى‬
‫جدا‬
."
• The Placebo Effect
Placebo effect is one of the most
complicated physiological processes ever
investigated. At its core it involves
changes in the electrical activity in the
frontal lobes of the brain, which deal with
“higher” cognitive functions such
as belief, judgement, memories and
expectation. These changes in turn trigger
secretion or inhibition of multiple
hormones and neurotransmitters, some
of which are similar or identical to
painkilling drugs. Different VR content can
manipulate these biological effects. An
exciting VR event, for example, raises
adrenaline which reduces pain by
directing neural activity from the brain to
the peripheral parts of the body rather
than vice versa. The switch causes a
reduction in pain signals (which run from
peripheral areas to the brain).
•
‫الدواء‬ ‫تأثير‬
‫الوهمي‬
:
‫يعد‬
‫تم‬ ‫التي‬ ‫ًا‬‫د‬‫تعقي‬ ‫الفسيولوجية‬ ‫العمليات‬ ‫أكثر‬ ‫أحد‬ ‫الوهمي‬ ‫الدواء‬ ‫تأثير‬
‫على‬ ‫فيها‬ ‫التحقيق‬
‫حيث‬ ‫اإلطالق‬
‫الفص‬ ‫في‬ ‫الكهربائي‬ ‫النشاط‬ ‫في‬ ‫تغييرات‬ ‫جوهره‬ ‫في‬ ‫يتضمن‬
‫األمامية‬ ‫وص‬
‫المعرفية‬ ‫الوظائف‬ ‫مع‬ ‫تتعامل‬ ‫والتي‬ ، ‫للدماغ‬
"
‫العليا‬
"
‫و‬ ‫والحكم‬ ‫االعتقاد‬ ‫مثل‬
‫الذكريات‬
‫وتؤدي‬ ‫والتوقعات‬
‫الهرم‬ ‫من‬ ‫العديد‬ ‫تثبيط‬ ‫أو‬ ‫إفراز‬ ‫إلى‬ ‫بدورها‬ ‫التغييرات‬ ‫هذه‬
‫ونات‬
‫العصبية‬ ‫والناقالت‬
‫بعضها‬ ‫حيث‬
‫المسكنة‬ ‫لألدوية‬ ‫مطابق‬ ‫أو‬ ‫مشابه‬
‫في‬ ، ‫لأللم‬
‫مكن‬
‫لمحتوى‬
‫اإلفتراضى‬ ‫الواقع‬
‫التأثيرات‬ ‫هذه‬ ‫معالجة‬ ‫المختلف‬
‫على‬ ،‫البيولوجية‬
‫سبيل‬
‫المثال‬
‫هناك‬
‫طري‬ ‫عن‬ ‫األلم‬ ‫يقلل‬ ‫مما‬ ‫األدرينالين‬ ‫يثير‬ ‫االفتراضي‬ ‫للواقع‬ ‫مثير‬ ‫حدث‬
‫توجيه‬ ‫ق‬
‫من‬ ً‫ال‬‫بد‬ ‫الجسم‬ ‫من‬ ‫الطرفية‬ ‫األجزاء‬ ‫إلى‬ ‫الدماغ‬ ‫من‬ ‫العصبي‬ ‫النشاط‬
‫ف‬ ،‫العكس‬
‫يؤدي‬
‫األلم‬ ‫إشارات‬ ‫في‬ ‫انخفاض‬ ‫إلى‬ ‫التبديل‬
(
‫إلى‬ ‫المحيطية‬ ‫المناطق‬ ‫من‬ ‫تمتد‬ ‫التي‬
‫الدماغ‬
.)
The use of special types of
computer systems that include
the frequency of moving picture
frames, which exceed 50 frames
per second, leads to nausea,
headaches and other symptoms
such as fatigue and nervousness
of the nervous system.
Bad effects
‫إن‬
‫من‬ ‫خاصة‬ ‫نوعيات‬ ‫استخدام‬
‫تت‬ ‫التي‬ ‫اآللي‬ ‫الحاسب‬ ‫نظم‬
‫ضمن‬
‫الصور‬ ‫إطارات‬ ‫تواتر‬
‫عن‬ ‫تزيد‬ ‫والتي‬ ‫المتحركة‬
‫الثانية‬ ‫في‬ ‫إطارا‬ ‫عشر‬ ‫خمسة‬
‫بالغ‬ ‫الفرد‬ ‫إصابة‬ ‫إلى‬ ‫يؤدي‬
‫ثيان‬
‫مثل‬ ‫أخرى‬ ‫وأعراض‬ ‫والصداع‬
‫العصبي‬ ‫الجهاز‬ ‫إرهاق‬
‫وتوتره‬
.
‫نف‬ ‫مشكالت‬ ‫إلى‬ ‫يؤدى‬ ‫قد‬ ‫مما‬ ‫اإلفتراضى‬ ‫الواقع‬ ‫فى‬ ‫إمكانياتهم‬ ‫بمدى‬ ‫الصغير‬ ‫السن‬ ‫ذوى‬ ‫خاصة‬ ‫األشخاص‬ ‫بعض‬ ‫ينخدع‬ ‫قد‬
‫أنه‬ ‫نتيجة‬ ‫سية‬
‫الطيران‬ ‫على‬ ‫القدرة‬ ‫و‬ ‫السرعة‬ ‫و‬ ‫القوة‬ ‫و‬ ‫الحجم‬ ‫حيث‬ ‫من‬ ‫اإلفتراضية‬ ‫النسخة‬ ‫فى‬ ‫هو‬ ‫كما‬ ‫الحقيقة‬ ‫فى‬ ‫نفسه‬ ‫يرى‬ ‫أن‬ ‫يريد‬
.
..
‫الخ‬
(
‫كما‬
‫اإللكترونية‬ ‫اإللعاب‬ ‫فى‬ ‫يحدث‬
)
Some people, especially those of a young age, may be
deceived by the extent of their capabilities in the virtual
reality, which may lead to psychological problems as a
result of him wanting to see himself in reality as he is in
the virtual version in terms of size, strength, speed and
ability to fly …etc. (as happens in electronic games).
‫السيئ‬ ‫المؤثرات‬
‫ة‬
If parents are suffering now from the busyness of their children with
their friends all the time through social media and networking sites,
they will suffering more in the future with the spread of this
technology if they do not make controls for its use, as there no any
social communication, but the child will communicate with virtual
others/ Digitals which will also affect on the five senses of the user
(each user for this technology will wrap himself in his own world far
from reality, causing the loss of human communication)
‫طوال‬ ‫أصدقائهم‬ ‫مع‬ ‫أطفالهم‬ ‫إنشغال‬ ‫من‬ ‫يعانون‬ ‫األباء‬ ‫كان‬ ‫إذا‬
‫ف‬ ،‫اإلجتماعى‬ ‫التواصل‬ ‫تطبيقات‬ ‫و‬ ‫مواقع‬ ‫طريق‬ ‫عن‬ ‫الوقت‬
‫إنهم‬
‫فى‬ ‫التقنيه‬ ‫هذه‬ ‫إنتشار‬ ‫مع‬ ‫المستقبل‬ ‫فى‬ ‫أكثر‬ ‫سيعانون‬
‫لم‬ ‫حال‬
‫حيث‬ ‫إلستخدامها‬ ‫ضوابط‬ ‫بعمل‬ ‫يقومو‬
‫لن‬
‫تواص‬ ‫هناك‬ ‫يكون‬
‫ل‬
‫إفتراضيي‬ ‫أخرين‬ ‫مع‬ ‫الطفل‬ ‫تواصل‬ ‫سيكون‬ ‫بل‬ ‫إجتماعى‬
‫ن‬
/
‫ال‬ ‫الحواس‬ ‫على‬ ‫التاثير‬ ‫فى‬ ‫أيضا‬ ‫سيتسبب‬ ‫مما‬ ‫رقميين‬
‫خمس‬
‫للمستخدم‬
(
‫ا‬ ‫بعالمه‬ ‫نفسه‬ ‫سيغلف‬ ‫للتقنيه‬ ‫مستخدم‬ ‫كل‬
‫البعيد‬ ‫لخاص‬
‫مما‬ ‫الواقع‬ ‫عن‬
‫يتسبب‬ ‫قد‬
‫فى‬
‫ل‬ ‫البشرى‬ ‫التواصل‬ ‫ضعف‬
‫ديه‬
)
Recommendation from the
presenter point of view
‫توصية‬
‫من‬
‫وجهة‬
‫نظر‬
‫العارض‬
Although this technology is very expensive at this time, it
should be noted before the wrong use of this technology in the
future leads to the emergence of a new type of addiction for
adults in order to escape from existing problems by creating a
virtual world in which all problems are solved easily and and
reunited with those who had lost, which may cause
psychological problems as a result of the collision of real reality
with virtual reality, so specific controls must be established for
the use of this technology.
‫باهظة‬ ‫التقنية‬ ‫هذه‬ ‫أن‬ ‫من‬ ‫بالرغم‬
‫الثمن‬
‫إال‬ ‫الحاضر‬ ‫الوقت‬ ‫فى‬
‫أنه‬
‫الت‬ ‫يجب‬
‫قبل‬ ‫نويه‬
‫جد‬ ‫نوع‬ ‫ظهور‬ ‫إلى‬ ‫المستقبل‬ ‫فى‬ ‫التقنية‬ ‫لهذه‬ ‫الخاطئ‬ ‫اإلستخدام‬ ‫يؤدى‬ ‫أن‬
‫من‬ ‫يد‬
‫القائمة‬ ‫المشاكل‬ ‫من‬ ‫للهروب‬ ‫وذلك‬ ‫للبالغين‬ ‫اإلدمان‬ ‫أنواع‬
‫عن‬
‫عالم‬ ‫صنع‬ ‫طريق‬
‫المشكالت‬ ‫كل‬ ‫فيه‬ ‫تحل‬ ‫إفتراضى‬
‫ويلتقون‬ ‫بسهولة‬
‫فقدوهم‬ ‫من‬ ‫مع‬ ‫فيه‬
‫قد‬ ‫مما‬
‫ا‬ ‫بالواقع‬ ‫الحقيقى‬ ‫الواقع‬ ‫تصادم‬ ‫نتيجة‬ ‫نفسية‬ ‫مشكالت‬ ‫فى‬ ‫يتسبب‬
‫لذلك‬ ،‫إلفتراضى‬
‫التقنية‬ ‫هذه‬ ‫إلستخدام‬ ‫محددة‬ ‫ضوابط‬ ‫وضع‬ ‫يجب‬
.
What happened in the mentioned case of the mother is
an indication of a future problem that may occur due to
the use of this technology without controlling or
protection from the specialized authorities, this may
cause a psychological and mental imbalance for this
mother as a result of the possibility of her reusing for
this technology by this way for several years, as her
daughter’s friends will grow up, graduated, work and get
married, …etc. While her virtual daughter will still be the
same age (7 years). So, after several times of using this
technology, her mind may not accept easily that her
daughter was dead.
In VR In Reality
‫حدث‬ ‫ما‬
‫طرحها‬ ‫تم‬ ‫التى‬ ‫األم‬ ‫حالة‬ ‫في‬
‫مؤشر‬ ‫هو‬
‫لمشكلة‬
‫تحدث‬ ‫قد‬ ‫مستقبلية‬
‫استخدا‬ ‫بسبب‬
‫هذه‬ ‫م‬
‫دون‬ ‫التكنولوجيا‬
‫من‬ ‫حماية‬ ‫او‬ ‫رقابة‬
‫الجهات‬
،‫المختصة‬
‫فقد‬
‫يتسبب‬
‫نف‬ ‫خلل‬ ‫حدوث‬ ‫في‬ ‫هذا‬
‫و‬ ‫سى‬
‫إستخد‬ ‫إعادة‬ ‫إحتمالية‬ ‫نتيجة‬ ‫األم‬ ‫هذه‬ ‫لدى‬ ‫عقلى‬
‫امها‬
‫أ‬ ‫حيث‬ ، ‫سنوات‬ ‫لعدة‬ ‫الشكل‬ ‫بهذا‬ ‫التقنية‬ ‫لهذه‬
‫ن‬
‫الجا‬ ‫من‬ ‫يتخرجون‬ ‫و‬ ‫سيكبرون‬ ‫إبنتها‬ ‫أصدقاء‬
‫معات‬
‫يتزوجون‬ ‫و‬ ‫يعملون‬ ‫و‬
.
..
‫إلخ‬
.
‫إبنتها‬ ‫بينما‬
‫عمرها‬ ‫بنفس‬ ‫ستظل‬ ‫اإلفتراضية‬
(
7
‫سنوات‬
)
‫بعد‬ ‫و‬
‫عدة‬
‫يتقبل‬ ‫ال‬ ‫قد‬ ‫التقنية‬ ‫هذه‬ ‫إستخدام‬ ‫من‬ ‫مرات‬
‫عقلها‬
‫بسهولة‬
‫ماتت‬ ‫قد‬ ‫إبنتها‬ ‫أن‬
.
Controlling and protection during the use of this
technology is a very important matter by parents,
communities and the specialized authorities,
where special laws must be enacted for using
virtual reality technology, especially that game
companies that use this technology focus on how
the user enjoys the technology without
mentioning the defects or even mentioning the
precautions required to use this technology.
‫م‬ ‫جدا‬ ‫هم‬ ‫أمر‬ ‫التقنية‬ ‫هذه‬ ‫إستخدام‬ ‫أثناء‬ ‫واالحماية‬ ‫الرقابة‬
‫ن‬
‫ت‬ ‫أن‬ ‫يجب‬ ‫حيث‬ ،‫المختصة‬ ‫الجهات‬ ‫و‬ ‫المجتمعات‬ ‫و‬ ‫األباء‬
‫سن‬
‫خاص‬ ‫اإلقتراضى‬ ‫الواقع‬ ‫تقنية‬ ‫بإستخدام‬ ‫خاصة‬ ‫قوانين‬
‫أن‬ ‫ة‬
‫بالت‬ ‫تقوم‬ ‫التقنية‬ ‫هذه‬ ‫تستخدم‬ ‫التى‬ ‫االلعاب‬ ‫شركات‬
‫على‬ ‫ركيز‬
‫العيوب‬ ‫ذكر‬ ‫دون‬ ‫للتقنية‬ ‫المستخدم‬ ‫إستمتاع‬ ‫كيفية‬
‫ذكر‬ ‫حتى‬ ‫أو‬
‫التقنية‬ ‫هذه‬ ‫إلستخدام‬ ‫المطلوبة‬ ‫االحتياطات‬
.
References
• https://www.iberdrola.com/innovation/virtual-reality
• https://7news.com.au/news/human-interest/south-korean-mother-reunites-with-dead-daughter-using-
virtual-reality-technology-on-tv-show-c-697773
• https://thevrsoldier.com/dont-underestimate-the-potential-impact-of-virtual-reality-on-the-human-brain/
• https://www.rescape.health/blog/understanding-the-effects-of-virtual-reality-on-the-brain
• https://www.pbs.org/wgbh/nova/article/vr-therapy/
• https://www.for9a.com/specialities/%D8%A7%D9%84%D9%88%D8%A7%D9%82%D8%B9-
%D8%A7%D9%84%D8%A7%D9%81%D8%AA%D8%B1%D8%A7%D8%B6%D9%8A-
%D9%88%D8%A7%D9%84%D9%88%D8%A7%D9%82%D8%B9-
%D8%A7%D9%84%D9%85%D8%B9%D8%B2-%D8%B2-VR-AR
THANK YOU ‫لكم‬ ‫شكرا‬

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Mind under the influence of virtual reality.pdf

  • 1. Mind under the influence of virtual reality Mohamed Mostafa AboAuf ‫ا‬‫رت‬‫الاف‬ ‫اقع‬‫و‬‫ال‬ ‫ثري‬‫تأ‬ ‫حتت‬ ‫العقل‬ ‫ىض‬ ‫بوعوف‬‫أ‬ ‫مصطفى‬ ‫محمد‬
  • 2. The idea of this presentation came after reading an article about a South Korean mother used virtual reality (VR) technology for reunited with her dead daughter. ‫من‬ ‫أم‬ ‫عن‬ ‫مقال‬ ‫قراءة‬ ‫بعد‬ ‫العرض‬ ‫هذا‬ ‫فكرة‬ ‫جاءت‬ ‫االفتر‬ ‫الواقع‬ ‫تقنية‬ ‫إستخدمت‬ ‫الجنوبية‬ ‫كوريا‬ ‫اضى‬ ‫المتوفية‬ ‫إبنتها‬ ‫رؤية‬ ‫من‬ ‫لتتمكن‬ .
  • 3. What has been done by this mother leaving some questions that may not all people agree on its answer. " Is that will mitigate the effect of missing this mother for her daughter or it will renew her sad every time she will see her daughter by using this technology?“ “With begin this technology to be spread and become widely available in the future, will this help to give positive aspects when using it to return to the past, or will it be the way for escaping from the current problems, leaving behind a new type of addiction (such as alcohol and drugs) that may be called addiction to virtual reality in order to distract the mind and escape from facing self for solving her problems. The answer will vary from a person to another one, so let's start to know more and let each one find his answer, after telling the story of this mother and another real story that used this technology by different method. ‫التى‬ ‫االسئلة‬ ‫بعض‬ ‫لنا‬ ‫ترك‬ ‫االم‬ ‫هذه‬ ‫به‬ ‫قامت‬ ‫ما‬ ‫قد‬ ‫الكثير‬ ‫إجابته‬ ‫على‬ ‫يختلف‬ . " ‫أ‬ ‫أم‬ ‫إبنتها‬ ‫لفراق‬ ‫األم‬ ‫حزن‬ ‫من‬ ‫ذلك‬ ‫سيخفف‬ ‫هل‬ ‫نه‬ ‫حزنها‬ ‫سيجدد‬ ‫فى‬ ‫التق‬ ‫هذه‬ ‫فيه‬ ‫تستخدم‬ ‫مرة‬ ‫كل‬ ‫؟‬ ‫نية‬ “ " ‫ك‬ ‫بشكل‬ ‫وإتاحتها‬ ‫التقنيه‬ ‫هذه‬ ‫إنتشار‬ ‫بدء‬ ‫مع‬ ‫فى‬ ‫بير‬ ‫جوانب‬ ‫إعطاء‬ ‫فى‬ ‫هذا‬ ‫سيساعد‬ ‫هل‬ ،‫المستقبل‬ ‫أم‬ ‫الماضى‬ ‫إلى‬ ‫للعوده‬ ‫إستخدامها‬ ‫عند‬ ‫إيجابية‬ ‫الحالي‬ ‫المشاكل‬ ‫من‬ ‫للهروب‬ ‫السبيل‬ ‫هو‬ ‫سيكون‬ ‫ة‬ ‫االدمان‬ ‫من‬ ‫جديد‬ ‫نوع‬ ‫ورائه‬ ‫مخلفا‬ ( ‫الكحولي‬ ‫مثل‬ ‫ات‬ ‫المخدرات‬ ‫و‬ ) ‫الواقع‬ ‫بإدمان‬ ‫تسميته‬ ‫يمكن‬ ‫حيث‬ ‫مواج‬ ‫من‬ ‫والهروب‬ ‫العقل‬ ‫إللهاء‬ ‫وذلك‬ ‫اإلفتراضى‬ ‫هة‬ ‫مشاكلها؟‬ ‫لحل‬ ‫النفس‬ " ‫ن‬ ‫دعونا‬ ‫لذلك‬ ‫ألخر‬ ‫شخص‬ ‫من‬ ‫ستختلف‬ ‫اإلجابة‬ ‫بدأ‬ ‫ق‬ ‫سرد‬ ‫بعد‬ ‫إجابته‬ ‫منا‬ ‫كل‬ ‫وليجد‬ ‫المزيد‬ ‫لمعرفة‬ ‫صة‬ ‫التق‬ ‫تلك‬ ‫إستخدمت‬ ‫أخرى‬ ‫واقعية‬ ‫وقصة‬ ‫االم‬ ‫هذه‬ ‫نية‬ ‫مختلفة‬ ‫بطريقة‬ .
  • 4. About virtual reality (VR) ‫اإلفتراض‬ ‫الواقع‬ ‫تقنية‬ ‫حول‬ ‫ى‬
  • 5. Virtual reality simulates the effect on our senses of “real” life, so a VR environment is practically indistinguishable from the real thing. When you look at something in VR, you see it in 3D, just as you would if it was actually there. This is a more robust, immersive experience than anything you get from looking at something on a flat screen, and your brain responds as though it is really happening. The only difference is that intellectually you know that the world you see is illusory, and this knowledge allows you act in it without fear of risk. About virtual reality (VR) ‫االفتراضي‬ ‫الواقع‬ ‫يحاكي‬ ‫يحدث‬ ‫الذى‬ ‫التأثير‬ ‫نفس‬ ‫كبير‬ ‫بشكل‬ ‫حواسنا‬ ‫على‬ ‫الحقيقية‬ ‫فى‬ ‫لذلك‬ ، ‫ال‬ ‫قد‬ ‫االفتراضي‬ ‫الواقع‬ ‫بيئة‬ ‫تمييز‬ ‫يمكن‬ ‫عن‬ ‫ا‬ً‫ي‬‫عمل‬ ‫الحقيقى‬ ‫الواقع‬ . ‫فعندما‬ ‫االفتراضي‬ ‫الواقع‬ ‫في‬ ‫ما‬ ‫شيء‬ ‫إلى‬ ‫تنظر‬ ‫فإنك‬ ‫تراه‬ ‫في‬ ‫ا‬ً‫م‬‫تما‬ ‫الثالثية‬ ‫أبعاده‬ ‫ًا‬‫د‬‫موجو‬ ‫كان‬ ‫لو‬ ‫كما‬ ‫وهذه‬ ،‫بالفعل‬ ‫تجرب‬ ‫أكثر‬ ‫ة‬ ‫تاثيرا‬ ‫شيء‬ ‫أي‬ ‫من‬ ‫خالل‬ ‫تعرضه‬ ‫او‬ ‫تراه‬ ‫مسطحة‬ ‫شاشة‬ ‫يستجيب‬ ‫حيث‬ ‫عقلك‬ ‫كما‬ ‫كان‬ ‫لو‬ ‫يحدث‬ ‫هذا‬ ‫بالفعل‬ . ‫االختالف‬ ‫تراه‬ ‫الذي‬ ‫العالم‬ ‫أن‬ ‫فكريا‬ ‫تعرف‬ ‫أنك‬ ‫هو‬ ‫الوحيد‬ ‫موجو‬ ‫غير‬ ‫د‬ ‫بالحقيقة‬ ‫المخ‬ ‫من‬ ‫خوف‬ ‫دون‬ ‫فيه‬ ‫بالتصرف‬ ‫لك‬ ‫تسمح‬ ‫المعرفة‬ ‫وهذه‬ ‫اطرة‬ . ‫اإلفتراض‬ ‫الواقع‬ ‫تقنية‬ ‫حول‬ ‫ى‬
  • 6. For example, a person with a phobia can face up to the things that terrify them in certain knowledge that they won’t be hurt like getting close to virtual snakes or spiders, say, or looking down from a virtual height teaches the person’s brain that the dreaded event can be experienced without disaster. So, this prepares the person for braving them in a non-virtual environment. ‫بالرهاب‬ ‫المصاب‬ ‫للشخص‬ ‫يمكن‬ ‫على‬ ‫المثال‬ ‫سبيل‬ ‫أن‬ ‫يواجهة‬ ‫ي‬ ‫لن‬ ‫بأنه‬ ‫معينة‬ ‫بمعرفة‬ ‫تخيفه‬ ‫التي‬ ‫األشياء‬ ‫تم‬ ‫إيذائه‬ ‫االقتراب‬ ‫مثل‬ ‫االفتراضية‬ ‫العناكب‬ ‫أو‬ ‫الثعابين‬ ‫من‬ ‫أ‬ ‫و‬ ‫النظر‬ ‫افتراضي‬ ‫ارتفاع‬ ‫من‬ ‫األسفل‬ ‫إلى‬ ‫يعلم‬ ‫حيث‬ ‫الش‬ ‫دماغ‬ ‫خص‬ ‫بدون‬ ‫يمر‬ ‫أن‬ ‫يمكن‬ ‫المخيف‬ ‫الحدث‬ ‫أن‬ ‫وهذا‬ ،‫كارثة‬ ‫يهيئ‬ ‫افتراضية‬ ‫غير‬ ‫بيئة‬ ‫في‬ ‫لتحديهم‬ ‫الشخص‬ .
  • 7. When we talk about Virtual Reality (VR), many of us think of science fiction films. However, the truth is that nowadays, this technology completely blends in with our daily lives. Video games, medicine, education...etc. So, Virtual Reality is here and has many uses. But what is it exactly? ‫االفتراضي‬ ‫الواقع‬ ‫عن‬ ‫نتحدث‬ ‫عندما‬ ‫يفكر‬ ‫ف‬ ‫منا‬ ‫الكثير‬ ‫أفالم‬ ‫ي‬ ‫الخيال‬ ،‫العلمي‬ ‫ذلك‬ ‫ومع‬ ‫فإن‬ ‫ال‬ ‫الوقت‬ ‫في‬ ‫أنه‬ ‫هي‬ ‫الحقيقة‬ ‫حاضر‬ ‫تمتزج‬ ‫حياتنا‬ ‫مع‬ ‫ا‬ً‫م‬‫تما‬ ‫التكنولوجيا‬ ‫هذه‬ ‫ألع‬ ‫مثل‬ ‫اليومية‬ ‫اب‬ ‫الفيديو‬ ‫والطب‬ ‫والتعليم‬ ... ‫الخ‬ . ‫ف‬ ‫الواقع‬ ‫االفتراضي‬ ‫وله‬ ‫موجود‬ ‫عدة‬ ‫إستخدامات‬ . ‫هو‬ ‫ما‬ ‫ولكن‬ ‫بالضبط؟‬
  • 8. Virtual Reality (VR) is a computer-generated environment with scenes and objects that appear to be real, making the user feel they are immersed in their surroundings. This environment is perceived through a device known as a Virtual Reality headset or helmet. VR allows us to immerse ourselves in video games as if we were one of the characters, learn how to perform heart surgery or improve the quality of sports training to maximize performance. The definition of virtual reality (VR) ‫اإلفتراض‬ ‫الواقع‬ ‫تعريف‬ ‫ى‬ ‫الواقع‬ ‫االفتراضي‬ ‫بأنه‬ ‫يشعر‬ ‫المستخدم‬ ‫يجعل‬ ‫مما‬ ، ‫حقيقية‬ ‫تبدو‬ ‫وأشياء‬ ‫مشاهد‬ ‫مع‬ ‫الكمبيوتر‬ ‫بواسطة‬ ‫إنشاؤها‬ ‫يتم‬ ‫بيئة‬ ‫هو‬ ‫داخل‬ ‫هذه‬ ‫محيط‬ ‫النظر‬ ‫يتم‬ ‫و‬ ،‫األشياء‬ ‫الواقع‬ ‫خوذة‬ ‫أو‬ ‫رأس‬ ‫سماعة‬ ‫باسم‬ ‫عرف‬ُ‫ي‬ ‫جهاز‬ ‫خالل‬ ‫من‬ ‫البيئة‬ ‫هذه‬ ‫إلى‬ ‫االفتراضي‬ . ‫يتيح‬ ‫حيث‬ ‫الواق‬ ‫لنا‬ ‫االفتراضي‬ ‫ع‬ ‫الشخصيات‬ ‫أحد‬ ‫كنا‬ ‫لو‬ ‫كما‬ ‫الفيديو‬ ‫ألعاب‬ ‫في‬ ‫االنغماس‬ ‫أو‬ ‫الرياض‬ ‫التدريب‬ ‫جودة‬ ‫تحسين‬ ‫أو‬ ‫القلب‬ ‫جراحة‬ ‫إجراء‬ ‫كيفية‬ ‫تعلم‬ ‫أقصى‬ ‫لتحقيق‬ ‫ي‬ ‫األداء‬ ‫من‬ ‫قدر‬ .
  • 9. What previously mentioned is enough to clarify our vision for the future. Which sectors is Virtual Reality actually being used in today? Its Medicine, culture, education and architecture are some of areas that have already taken advantage of this technology yet, but the uses are not stop to this limit, as the VR allows us to cross boundaries that would otherwise be unimaginable. ‫ولكن‬ ،‫للمستقبل‬ ‫تصورنا‬ ‫لتوضح‬ ‫ماسبق‬ ‫يكفى‬ ‫هي‬ ‫ما‬ ‫القطاعات‬ ‫اليوم‬ ‫االفتراضي‬ ‫الواقع‬ ‫يستخدمها‬ ‫التي‬ ‫؟‬ ‫الطب‬ ‫قطاعات‬ ‫هى‬ ‫المعمارية‬ ‫والهندسة‬ ‫والتعليم‬ ‫والثقافة‬ ‫ولكن‬ ‫هى‬ ‫هذه‬ ‫هذه‬ ‫من‬ ‫بالفعل‬ ‫استفادت‬ ‫التي‬ ‫المجاالت‬ ‫بعض‬ ‫األن‬ ‫حتى‬ ‫التكنولوجيا‬ . ‫حت‬ ‫اإلستخدامات‬ ‫تتوقف‬ ‫ال‬ ‫لكن‬ ‫هذا‬ ‫ى‬ ‫بل‬ ،‫الحد‬ ‫الت‬ ‫الحدود‬ ‫عبور‬ ‫االفتراضي‬ ‫الواقع‬ ‫لنا‬ ‫يتيح‬ ‫ي‬ ‫ال‬ ‫قد‬ ‫يمكن‬ ‫تخيلها‬ . Main uses of virtual reality ‫اإلستخدامات‬ ‫للواقع‬ ‫الرئيسية‬ ‫االفت‬ ‫راضي‬
  • 11. The South Korean mother “Jang Ji-sung” lost her daughter, seven-year-old “Nayeon” in 2016, the little girl dying from a rare and incurable disease. The grieving mother has been longing to see her daughter again and, thanks to virtual reality technology, she has been able to ‘reunite’ with her daughter for a short time. The story of a South Korean mother ‫فقدت‬ ‫كوريا‬ ‫من‬ ‫األم‬ ‫الجنوبية‬ " ‫جي‬ ‫جانغ‬ – ‫سونغ‬ " ‫ابنتها‬ “ ‫نايون‬ ” ‫عام‬ ‫في‬ ، ‫سنوات‬ ‫سبع‬ ‫العمر‬ ‫من‬ ‫البالغة‬ 2016 ، ‫قابل‬ ‫وغير‬ ‫نادر‬ ‫مرض‬ ‫من‬ ‫الصغيرة‬ ‫الفتاة‬ ‫ماتت‬ ‫كانت‬ ،‫للشفاء‬ ‫أ‬ ‫مرة‬ ‫ابنتها‬ ‫لرؤية‬ ‫تتوق‬ ‫الحزينة‬ ‫األم‬ ‫خرى‬ ‫وبفضل‬ ‫من‬ ‫تمكنت‬ ، ‫االفتراضي‬ ‫الواقع‬ ‫تقنية‬ " ‫لم‬ ‫الشمل‬ " ‫إبنتها‬ ‫مع‬ ‫قصيرة‬ ‫لفترة‬ ‫الراحلة‬ . ‫الجنوبي‬ ‫كوريا‬ ‫من‬ ‫أم‬ ‫قصة‬ ‫ة‬
  • 12. Popular South Korean broadcaster Munhwa Broadcasting Corporation (MBC) made the beyond-the-grave meeting happen during the filming of a documentary called Meeting You. ‫ذكرت‬ ‫إندبندنت‬ ‫صحيفة‬ - ‫أن‬ ‫المتحدة‬ ‫المملكة‬ ‫مع‬ ‫للمشهد‬ ‫ا‬ً‫ي‬‫دعائ‬ ‫ا‬ً‫ع‬‫مقط‬ " ‫جي‬ - ‫س‬ ‫ونغ‬ " ‫مع‬ ‫ابنتها‬ ‫الصغيرة‬ ‫الجنوبي‬ ‫كوريا‬ ‫إذاعة‬ ‫بهيئة‬ ‫الخاصة‬ ‫الصفحة‬ ‫على‬ ‫مشاركته‬ ‫تم‬ ‫ة‬ ‫كذلك‬ ‫و‬ ‫اليوتيوب‬ ‫على‬ ، ‫الواقعي‬ ‫العالم‬ ‫من‬ ‫مشاهد‬ ‫تصور‬ ‫والتي‬ ‫ح‬ ‫مندمجين‬ ‫واالفتراضي‬ ‫يث‬ ‫يلتقي‬ ‫أخرى‬ ‫مرة‬ ‫االثنان‬ . The Independent UK reports a trailer of the scene with “Ji-sung” and her little girl was shared on MBC’s YouTube page, which depicted scenes of both the real and virtual world – where the two meet again. ‫قامت‬ ‫هيئة‬ ‫الجنوبية‬ ‫كوريا‬ ‫إذاعة‬ ‫الشهيرة‬ " ‫منهوا‬ " ‫بلقاء‬ ‫مايسمى‬ ‫بعمل‬ ‫بع‬ ‫ما‬ ‫د‬ ‫القبر‬ ‫ليتم‬ ‫خالله‬ ‫بعنوان‬ ‫وثائقي‬ ‫فيلم‬ ‫تصوير‬ " ‫موعدك‬ ."
  • 13. The production team took eight months to develop the VR simulation, according to MBC. The team used motion capture technology to record the movements of a child actor they used as a model for their virtual Nayeon and reproduced her vocals. ‫االفتراضي‬ ‫الواقع‬ ‫محاكاة‬ ‫لتطوير‬ ‫أشهر‬ ‫ثمانية‬ ‫اإلنتاج‬ ‫فريق‬ ‫استغرق‬ ‫ذ‬ ‫لما‬ ‫ا‬ً‫ق‬‫وف‬ ‫هيئة‬ ‫كرته‬ ‫إستخدم‬ ‫فقد‬ ،‫اإلذاعة‬ ‫حركات‬ ‫لتسجيل‬ ‫الحركة‬ ‫التقاط‬ ‫تقنية‬ ‫الفريق‬ ‫حي‬ ‫األطفال‬ ‫أحد‬ ‫إستخدموه‬ ‫ث‬ ‫كنموذج‬ ‫للطفلة‬ " ‫نايون‬ " ‫االفتراضية‬ ‫وأعادوا‬ ‫بهم‬ ‫الخاصة‬ ‫إصدار‬ ‫صوتها‬ . As real as it gets, the mother said she and her daughter spent a lot of time at the park, so the team also designed a virtual park, where the two meet and the virtual version of Nayeon shown running towards her mother. ‫أخبرت‬ ‫حيث‬ ‫الحقيقة‬ ‫فى‬ ‫يحدث‬ ‫وكانه‬ ‫األمر‬ ‫تم‬ ‫من‬ ‫الكثير‬ ‫ابنتها‬ ‫مع‬ ‫قضت‬ ‫إنها‬ ‫األم‬ ‫في‬ ‫الوقت‬ ، ‫الحديقة‬ ‫ولذلك‬ ‫حيث‬ ، ‫افتراضية‬ ‫حديقة‬ ‫ا‬ً‫ض‬‫أي‬ ‫الفريق‬ ‫صمم‬ ‫إلتقى‬ ‫اإلثنان‬ ‫و‬ ‫ظ‬ ‫النسخة‬ ‫هرت‬ ‫من‬ ‫اإلفتراضية‬ " ‫نايون‬ " ‫أمها‬ ‫نحو‬ ‫تجرى‬ ‫وهى‬ .
  • 14. “Mum, where have you been? Did you think of me?” the virtual girl asked. ‫سألت‬ ‫الفتاة‬ ‫االفتراضية‬ " ‫أمي‬ ‫فكرت‬ ‫هل‬ ‫كنت؟‬ ‫أين‬ ، ‫في‬ ‫؟‬ " ‫بعد‬ ‫التفاعل‬ ‫العاطفي‬ ‫تحمست‬ " ‫جي‬ - ‫سونغ‬ " ‫إلى‬ ‫لم‬ ‫مع‬ ‫ا‬ً‫ت‬‫مؤق‬ ‫شملها‬ ‫طفلتها‬ . ‫ردت‬ ‫سونغ‬ ‫جي‬ " ‫الوقت‬ ‫طوال‬ ‫ذلك‬ ‫أفعل‬ ‫أنا‬ " ، ‫وتقدمت‬ ‫الصغيرة‬ ‫ابنتها‬ ‫لتلمس‬ . “I do all the time,” Ji-sung replied and reached out to touch her little girl. Following the emotional interaction, “Ji-sung” opened up about being temporarily reunited with her child. ‫من‬ ‫المحادثة‬ : From the conversation:
  • 15. In your opinion, Are this mother solved her problem or will increase her suffering? The answer is up to you ‫هل‬ ،‫برأيك‬ ‫أم‬ ‫مشكلتها‬ ‫حلت‬ ‫األم‬ ‫هذه‬ ‫هذا‬ ‫سيزيد‬ ‫من‬ ‫معاناتها‬ ‫؟‬ ‫لكم‬ ‫متروك‬ ‫الجواب‬ *** The documentary for this case is in the below link *** ‫التالى‬ ‫بالرابط‬ ‫يوجد‬ ‫الحالة‬ ‫بهذه‬ ‫الخاص‬ ‫الفيلم‬ https://www.independent.co.uk/news/world/asia/dead-child-virtual-reality-mother-daughter-south-korea-jang-ji-sung-a9325691.html
  • 16. It’s the smell that most easily takes “Tommy Furlong” back to 2010, back to when he was a Marine Corps infantry officer living in a mud hut in Afghanistan— burning garbage, diesel fuel, residue from recently fired weapons. One whiff of the distinct cocktail and “Furlong” is mentally transported to a different time, a different place, all while sitting safely in an office in downtown Boston. Smell is just the beginning. Tommy Furlong - US Marine Corps infantry ‫تومي‬ ‫فورلونج‬ – ‫األمريك‬ ‫البحرية‬ ‫مشاة‬ ‫سالح‬ ‫ي‬ ‫تلك‬ ‫الرائحة‬ ‫التي‬ ‫هى‬ ‫تعيد‬ " ‫فورلونج‬ ‫تومي‬ " ‫عام‬ ‫إلى‬ ‫بسهولة‬ 2010 ‫كان‬ ‫عندما‬ ، ‫أفغانستا‬ ‫في‬ ‫الطين‬ ‫من‬ ‫كوخ‬ ‫في‬ ‫يعيش‬ ‫البحرية‬ ‫مشاة‬ ‫سالح‬ ‫في‬ ‫ا‬ً‫ط‬‫ضاب‬ ‫ن‬ - ‫يحرق‬ ‫ا‬ً‫مؤخر‬ ‫إطالقها‬ ‫تم‬ ‫التي‬ ‫األسلحة‬ ‫وبقايا‬ ‫الديزل‬ ‫ووقود‬ ‫القمامة‬ . ‫نف‬ ‫نقل‬ ‫يتم‬ ‫من‬ ‫واحدة‬ ‫حة‬ ‫و‬ ‫المميز‬ ‫الكوكتيل‬ " ‫فورلونج‬ " ‫مختلف‬ ‫وقت‬ ‫إلى‬ ‫ا‬ً‫ي‬‫عقل‬ ‫و‬ ‫أث‬ ‫ذلك‬ ‫كل‬ ، ‫مختلف‬ ‫مكان‬ ‫ناء‬ ‫في‬ ‫بأمان‬ ‫الجلوس‬ ‫مكتب‬ ‫مدينة‬ ‫وسط‬ ‫حيث‬ ‫بوسطن‬ ‫فقط‬ ‫البداية‬ ‫هي‬ ‫الرائحة‬ .
  • 17. Slipping on a virtual reality headset, “Furlong” can open his eyes and find himself in the passenger’s seat of a Humvee with a digitized driver and gunner standing beside him, steadily rolling past Afghan hills while a distant radio jabbers in the background. A pad beneath his feet rumbles to simulate the jostling of the vehicle. He also holds a fake gun, the approximate size and weight of the type he carried during his service. ‫سماعة‬ ‫طريق‬ ‫عن‬ ‫يستطيع‬ ، ‫االفتراضي‬ ‫الواقع‬ " ‫فورلونج‬ " ‫سائ‬ ‫مع‬ ‫همفي‬ ‫عربة‬ ‫في‬ ‫الراكب‬ ‫مقعد‬ ‫في‬ ‫نفسه‬ ‫ليجد‬ ‫عينيه‬ ‫فتح‬ ‫ومدفعي‬ ‫رقمي‬ ‫ق‬ ‫الخلفية‬ ‫في‬ ‫بعيد‬ ‫راديو‬ ‫صوت‬ ‫يسمع‬ ‫بينما‬ ‫األفغانية‬ ‫التالل‬ ‫عبر‬ ‫بثبات‬ ‫ويتدحرج‬ ، ‫بجانبه‬ ‫يقف‬ . ‫تقر‬ ‫قدميه‬ ‫تحت‬ ‫وسادة‬ ‫السيارة‬ ‫تدافع‬ ‫لمحاكاة‬ ‫قع‬ . ‫خدمته‬ ‫أثناء‬ ‫يحمله‬ ‫كان‬ ‫الذي‬ ‫النوع‬ ‫من‬ ‫التقريبيين‬ ‫والوزن‬ ‫بالحجم‬ ‫ا‬ً‫ف‬‫مزي‬ ‫ا‬ً‫س‬‫مسد‬ ‫يحمل‬ ‫أنه‬ ‫كما‬ .
  • 18. “Furlong” says that this virtual reality world looks, smells, and sounds very similar to where he lived in Afghanistan. Today, part of his work involves to demonstrate the program to those who want to learn more about it and to discuss how easily this virtual experience brings up rich memories of his service abroad. ‫يقول‬ " ‫فورلونج‬ " ‫ب‬ ‫حد‬ ‫إلى‬ ‫يشبه‬ ‫هذا‬ ‫االفتراضي‬ ‫الواقع‬ ‫عالم‬ ‫إن‬ ‫عيد‬ ‫وأصواته‬ ، ‫ورائحته‬ ، ‫أفغانستان‬ ‫في‬ ‫فيه‬ ‫عاش‬ ‫الذي‬ ‫المكان‬ . ‫الي‬ ، ‫وم‬ ‫ف‬ ‫يرغبون‬ ‫الذين‬ ‫ألولئك‬ ‫البرنامج‬ ‫عرض‬ ‫عمله‬ ‫من‬ ‫جزء‬ ‫يتضمن‬ ‫ي‬ ‫التجربة‬ ‫هذه‬ ‫استحضار‬ ‫سهولة‬ ‫مدى‬ ‫ومناقشة‬ ‫عنه‬ ‫المزيد‬ ‫معرفة‬ ‫الخارج‬ ‫في‬ ‫خدمته‬ ‫عن‬ ‫ثرية‬ ‫ذكريات‬ ‫االفتراضية‬ .
  • 19. Reliving a piece of that service history is exactly what therapists at the Home Base Program want, this is a clinical care and support services organization for service members, veterans, and their families, as Home Base is one of a handful of facilities across the country that uses virtual reality as a tool for treating post-traumatic stress disorder. ‫ير‬ ‫ما‬ ‫بالضبط‬ ‫هو‬ ‫هذا‬ ‫الخدمة‬ ‫تاريخ‬ ‫من‬ ‫جزء‬ ‫استعادة‬ ‫إن‬ ‫يده‬ ‫برنامج‬ ‫في‬ ‫المعالجون‬ Home Base ، ‫رعاية‬ ‫منظمة‬ ‫فهذه‬ ‫القدام‬ ‫والمحاربين‬ ‫الخدمة‬ ‫ألعضاء‬ ‫سريرية‬ ‫دعم‬ ‫وخدمات‬ ‫ى‬ ‫تعد‬ ‫حيث‬ ، ‫وعائالتهم‬ Home Base ‫قليل‬ ‫عدد‬ ‫من‬ ‫واحدة‬ ‫الواقع‬ ‫يستخدم‬ ‫البالد‬ ‫أنحاء‬ ‫جميع‬ ‫في‬ ‫المرافق‬ ‫من‬ ‫الصدمة‬ ‫بعد‬ ‫ما‬ ‫اضطراب‬ ‫لعالج‬ ‫كأداة‬ ‫االفتراضي‬ . Reliving the trauma in a safe, clinical setting can help patients process their emotions and “develop a less fear-inducing, more balanced response to the memory,” Harvey says. ‫ال‬ ‫تساعد‬ ‫أن‬ ‫يمكن‬ ‫آمنة‬ ‫سريرية‬ ‫بيئة‬ ‫في‬ ‫الصدمة‬ ‫استعادة‬ ‫إن‬ ‫هارفي‬ ‫يقول‬ ‫مرضى‬ ‫و‬ ‫مشاعرهم‬ ‫معالجة‬ ‫على‬ " ‫ل‬ ً‫ا‬‫توازن‬ ‫وأكثر‬ ‫للخوف‬ ‫إثارة‬ ‫أقل‬ ‫استجابة‬ ‫تطوير‬ ‫لذاكرة‬ ."
  • 20. Effects on brain during using the virtual reality ‫اإلفتراض‬ ‫الواقع‬ ‫تأثير‬ ‫ى‬ ‫إستخدا‬ ‫أثناء‬ ‫العقل‬ ‫على‬ ‫مه‬
  • 21. Using a virtual reality headset can have some nasty consequences for consumers’ mental and physical health. Getting injured while moving around in VR or experiencing motion sickness are just a few of the potential outcomes. There are plenty of reasons to be concerned about the long-term effects VR has on our brains as well. ‫و‬ ‫العقلية‬ ‫الصحة‬ ‫على‬ ‫الوخيمة‬ ‫العواقب‬ ‫بعض‬ ‫إلى‬ ‫االفتراضي‬ ‫الواقع‬ ‫رأس‬ ‫سماعة‬ ‫استخدام‬ ‫يؤدي‬ ‫أن‬ ‫يمكن‬ ‫البدنية‬ ‫حيث‬ ‫للمستخدمين‬ ‫س‬ ‫ليست‬ ‫الحركة‬ ‫دوار‬ ‫من‬ ‫المعاناة‬ ‫أو‬ ‫االفتراضي‬ ‫الواقع‬ ‫في‬ ‫التنقل‬ ‫أثناء‬ ‫اإلصابة‬ ‫إن‬ ‫قليل‬ ‫عدد‬ ‫وى‬ ‫النتائج‬ ‫من‬ ‫فهناك‬ ‫المحتملة‬ ‫االفتراض‬ ‫للواقع‬ ‫المدى‬ ‫طويلة‬ ‫التأثيرات‬ ‫بشأن‬ ‫للقلق‬ ‫األسباب‬ ‫من‬ ‫الكثير‬ ‫أدمغتنا‬ ‫على‬ ‫ي‬ ‫ا‬ً‫ض‬‫أي‬ .
  • 22. • A Distraction from Pain: Rite Carter (a science and medical writer) explains, “The brain can only process a limited amount of information at any one time so engaging it swiftly with something else after a mishap lessens the feeling of hurt. VR offers particularly impactful distraction, brain scans of patients undergoing painful procedures while immersed in VR show reduced activity in five separate pain-related brain areas, suggesting that it works on all the varied aspects of pain “sensory, emotional, intellectual and attentional” Good effects • ‫اإللهاء‬ ‫من‬ ‫األلم‬ : ‫تشرح‬ ‫كارتر‬ ‫رايت‬ ( ‫وطبية‬ ‫علمية‬ ‫كاتبة‬ ) ، " ‫س‬ ‫معالجة‬ ‫للدماغ‬ ‫يمكن‬ ‫ال‬ ‫كمية‬ ‫وى‬ ‫آخ‬ ‫شيء‬ ‫في‬ ‫بسرعة‬ ‫إشراكه‬ ‫فإن‬ ‫لذا‬ ، ‫واحد‬ ‫وقت‬ ‫في‬ ‫المعلومات‬ ‫من‬ ‫محدودة‬ ‫ر‬ ‫الشعور‬ ‫من‬ ‫يقلل‬ ‫مؤسف‬ ‫حادث‬ ‫وقوع‬ ‫بعد‬ ‫ي‬ ‫االفتراضي‬ ‫فالواقع‬ ،‫باألذى‬ ‫وفر‬ ‫خاص‬ ‫بشكل‬ ‫ا‬ً‫مؤثر‬ ‫ا‬ً‫ء‬‫إلها‬ ‫فحوصات‬ ‫حيث‬ ‫يخض‬ ‫الذين‬ ‫للمرضى‬ ‫الدماغ‬ ‫عون‬ ‫م‬ ‫ا‬ً‫ط‬‫نشا‬ ‫ظهر‬ُ‫ت‬ ‫االفتراضي‬ ‫الواقع‬ ‫في‬ ‫االنغماس‬ ‫أثناء‬ ‫مؤلمة‬ ‫إلجراءات‬ ‫ا‬ً‫ض‬‫نخف‬ ‫تع‬ ‫أنها‬ ‫إلى‬ ‫يشير‬ ‫مما‬ ، ‫باأللم‬ ‫مرتبطة‬ ‫منفصلة‬ ‫دماغية‬ ‫مناطق‬ ‫خمس‬ ‫في‬ ‫على‬ ‫مل‬ ‫األلم‬ ‫جوانب‬ ‫جميع‬ ‫المتنوعة‬ " ‫الحسية‬ ‫واالنتباه‬ ‫والفكرية‬ ‫والعاطفية‬ " ‫الجيدة‬ ‫المؤثرات‬
  • 23. In some studies VR has been found to be as effective as drugs like morphine. José Luis Mosso Vazquez (a 54-year-old surgeon at Pan-American University in Mexico City) uses it during operations in tandem with a local painkillers, instead of giving his patients general anesthetic. His patients’ anxiety levels typically remain low throughout the procedure. As one of his patients described it “I was transported. Normally I’m very stressed, but now I feel so relaxed.” ‫في‬ ‫وجد‬ ‫الدراسات‬ ‫بعض‬ ‫أن‬ ‫األدوي‬ ‫مثل‬ ‫فعال‬ ‫االفتراضي‬ ‫الواقع‬ ‫ة‬ ‫ك‬ ‫المورفين‬ . ‫فاسكيز‬ ‫موسو‬ ‫لويس‬ ‫خوسيه‬ ( ‫جراح‬ ‫العم‬ ‫من‬ ‫يبلغ‬ ‫ر‬ 54 ‫مكسيكو‬ ‫في‬ ‫أمريكان‬ ‫بان‬ ‫جامعة‬ ‫في‬ ‫ا‬ً‫م‬‫عا‬ ‫سيتي‬ ) ‫يستخدمه‬ ‫أث‬ ‫ناء‬ ‫من‬ ً‫ال‬‫بد‬ ، ‫المحلية‬ ‫األلم‬ ‫مسكنات‬ ‫مع‬ ‫جنب‬ ‫إلى‬ ‫ا‬ً‫ب‬‫جن‬ ‫العمليات‬ ‫إعطاء‬ ‫ا‬ً‫م‬‫عا‬ ‫ا‬ً‫تخدير‬ ‫مرضاه‬ . ‫منخف‬ ‫مرضاه‬ ‫قلق‬ ‫مستويات‬ ‫تظل‬ ‫ما‬ ً‫ة‬‫عاد‬ ‫ضة‬ ‫طوال‬ ‫العملية‬ ‫أحد‬ ‫وصفه‬ ‫كما‬ ‫مرضاه‬ " ‫لقد‬ ‫تم‬ ‫حيث‬ ‫نقلي‬ ‫العادة‬ ‫في‬ ‫بالتوتر‬ ‫أشعر‬ ‫لكنني‬ ‫الشديد‬ ‫أشعر‬ ‫اآلن‬ ‫مرتاح‬ ‫أننى‬ ‫جدا‬ ."
  • 24. • The Placebo Effect Placebo effect is one of the most complicated physiological processes ever investigated. At its core it involves changes in the electrical activity in the frontal lobes of the brain, which deal with “higher” cognitive functions such as belief, judgement, memories and expectation. These changes in turn trigger secretion or inhibition of multiple hormones and neurotransmitters, some of which are similar or identical to painkilling drugs. Different VR content can manipulate these biological effects. An exciting VR event, for example, raises adrenaline which reduces pain by directing neural activity from the brain to the peripheral parts of the body rather than vice versa. The switch causes a reduction in pain signals (which run from peripheral areas to the brain). • ‫الدواء‬ ‫تأثير‬ ‫الوهمي‬ : ‫يعد‬ ‫تم‬ ‫التي‬ ‫ًا‬‫د‬‫تعقي‬ ‫الفسيولوجية‬ ‫العمليات‬ ‫أكثر‬ ‫أحد‬ ‫الوهمي‬ ‫الدواء‬ ‫تأثير‬ ‫على‬ ‫فيها‬ ‫التحقيق‬ ‫حيث‬ ‫اإلطالق‬ ‫الفص‬ ‫في‬ ‫الكهربائي‬ ‫النشاط‬ ‫في‬ ‫تغييرات‬ ‫جوهره‬ ‫في‬ ‫يتضمن‬ ‫األمامية‬ ‫وص‬ ‫المعرفية‬ ‫الوظائف‬ ‫مع‬ ‫تتعامل‬ ‫والتي‬ ، ‫للدماغ‬ " ‫العليا‬ " ‫و‬ ‫والحكم‬ ‫االعتقاد‬ ‫مثل‬ ‫الذكريات‬ ‫وتؤدي‬ ‫والتوقعات‬ ‫الهرم‬ ‫من‬ ‫العديد‬ ‫تثبيط‬ ‫أو‬ ‫إفراز‬ ‫إلى‬ ‫بدورها‬ ‫التغييرات‬ ‫هذه‬ ‫ونات‬ ‫العصبية‬ ‫والناقالت‬ ‫بعضها‬ ‫حيث‬ ‫المسكنة‬ ‫لألدوية‬ ‫مطابق‬ ‫أو‬ ‫مشابه‬ ‫في‬ ، ‫لأللم‬ ‫مكن‬ ‫لمحتوى‬ ‫اإلفتراضى‬ ‫الواقع‬ ‫التأثيرات‬ ‫هذه‬ ‫معالجة‬ ‫المختلف‬ ‫على‬ ،‫البيولوجية‬ ‫سبيل‬ ‫المثال‬ ‫هناك‬ ‫طري‬ ‫عن‬ ‫األلم‬ ‫يقلل‬ ‫مما‬ ‫األدرينالين‬ ‫يثير‬ ‫االفتراضي‬ ‫للواقع‬ ‫مثير‬ ‫حدث‬ ‫توجيه‬ ‫ق‬ ‫من‬ ً‫ال‬‫بد‬ ‫الجسم‬ ‫من‬ ‫الطرفية‬ ‫األجزاء‬ ‫إلى‬ ‫الدماغ‬ ‫من‬ ‫العصبي‬ ‫النشاط‬ ‫ف‬ ،‫العكس‬ ‫يؤدي‬ ‫األلم‬ ‫إشارات‬ ‫في‬ ‫انخفاض‬ ‫إلى‬ ‫التبديل‬ ( ‫إلى‬ ‫المحيطية‬ ‫المناطق‬ ‫من‬ ‫تمتد‬ ‫التي‬ ‫الدماغ‬ .)
  • 25. The use of special types of computer systems that include the frequency of moving picture frames, which exceed 50 frames per second, leads to nausea, headaches and other symptoms such as fatigue and nervousness of the nervous system. Bad effects ‫إن‬ ‫من‬ ‫خاصة‬ ‫نوعيات‬ ‫استخدام‬ ‫تت‬ ‫التي‬ ‫اآللي‬ ‫الحاسب‬ ‫نظم‬ ‫ضمن‬ ‫الصور‬ ‫إطارات‬ ‫تواتر‬ ‫عن‬ ‫تزيد‬ ‫والتي‬ ‫المتحركة‬ ‫الثانية‬ ‫في‬ ‫إطارا‬ ‫عشر‬ ‫خمسة‬ ‫بالغ‬ ‫الفرد‬ ‫إصابة‬ ‫إلى‬ ‫يؤدي‬ ‫ثيان‬ ‫مثل‬ ‫أخرى‬ ‫وأعراض‬ ‫والصداع‬ ‫العصبي‬ ‫الجهاز‬ ‫إرهاق‬ ‫وتوتره‬ . ‫نف‬ ‫مشكالت‬ ‫إلى‬ ‫يؤدى‬ ‫قد‬ ‫مما‬ ‫اإلفتراضى‬ ‫الواقع‬ ‫فى‬ ‫إمكانياتهم‬ ‫بمدى‬ ‫الصغير‬ ‫السن‬ ‫ذوى‬ ‫خاصة‬ ‫األشخاص‬ ‫بعض‬ ‫ينخدع‬ ‫قد‬ ‫أنه‬ ‫نتيجة‬ ‫سية‬ ‫الطيران‬ ‫على‬ ‫القدرة‬ ‫و‬ ‫السرعة‬ ‫و‬ ‫القوة‬ ‫و‬ ‫الحجم‬ ‫حيث‬ ‫من‬ ‫اإلفتراضية‬ ‫النسخة‬ ‫فى‬ ‫هو‬ ‫كما‬ ‫الحقيقة‬ ‫فى‬ ‫نفسه‬ ‫يرى‬ ‫أن‬ ‫يريد‬ . .. ‫الخ‬ ( ‫كما‬ ‫اإللكترونية‬ ‫اإللعاب‬ ‫فى‬ ‫يحدث‬ ) Some people, especially those of a young age, may be deceived by the extent of their capabilities in the virtual reality, which may lead to psychological problems as a result of him wanting to see himself in reality as he is in the virtual version in terms of size, strength, speed and ability to fly …etc. (as happens in electronic games). ‫السيئ‬ ‫المؤثرات‬ ‫ة‬
  • 26. If parents are suffering now from the busyness of their children with their friends all the time through social media and networking sites, they will suffering more in the future with the spread of this technology if they do not make controls for its use, as there no any social communication, but the child will communicate with virtual others/ Digitals which will also affect on the five senses of the user (each user for this technology will wrap himself in his own world far from reality, causing the loss of human communication) ‫طوال‬ ‫أصدقائهم‬ ‫مع‬ ‫أطفالهم‬ ‫إنشغال‬ ‫من‬ ‫يعانون‬ ‫األباء‬ ‫كان‬ ‫إذا‬ ‫ف‬ ،‫اإلجتماعى‬ ‫التواصل‬ ‫تطبيقات‬ ‫و‬ ‫مواقع‬ ‫طريق‬ ‫عن‬ ‫الوقت‬ ‫إنهم‬ ‫فى‬ ‫التقنيه‬ ‫هذه‬ ‫إنتشار‬ ‫مع‬ ‫المستقبل‬ ‫فى‬ ‫أكثر‬ ‫سيعانون‬ ‫لم‬ ‫حال‬ ‫حيث‬ ‫إلستخدامها‬ ‫ضوابط‬ ‫بعمل‬ ‫يقومو‬ ‫لن‬ ‫تواص‬ ‫هناك‬ ‫يكون‬ ‫ل‬ ‫إفتراضيي‬ ‫أخرين‬ ‫مع‬ ‫الطفل‬ ‫تواصل‬ ‫سيكون‬ ‫بل‬ ‫إجتماعى‬ ‫ن‬ / ‫ال‬ ‫الحواس‬ ‫على‬ ‫التاثير‬ ‫فى‬ ‫أيضا‬ ‫سيتسبب‬ ‫مما‬ ‫رقميين‬ ‫خمس‬ ‫للمستخدم‬ ( ‫ا‬ ‫بعالمه‬ ‫نفسه‬ ‫سيغلف‬ ‫للتقنيه‬ ‫مستخدم‬ ‫كل‬ ‫البعيد‬ ‫لخاص‬ ‫مما‬ ‫الواقع‬ ‫عن‬ ‫يتسبب‬ ‫قد‬ ‫فى‬ ‫ل‬ ‫البشرى‬ ‫التواصل‬ ‫ضعف‬ ‫ديه‬ )
  • 27. Recommendation from the presenter point of view ‫توصية‬ ‫من‬ ‫وجهة‬ ‫نظر‬ ‫العارض‬
  • 28. Although this technology is very expensive at this time, it should be noted before the wrong use of this technology in the future leads to the emergence of a new type of addiction for adults in order to escape from existing problems by creating a virtual world in which all problems are solved easily and and reunited with those who had lost, which may cause psychological problems as a result of the collision of real reality with virtual reality, so specific controls must be established for the use of this technology. ‫باهظة‬ ‫التقنية‬ ‫هذه‬ ‫أن‬ ‫من‬ ‫بالرغم‬ ‫الثمن‬ ‫إال‬ ‫الحاضر‬ ‫الوقت‬ ‫فى‬ ‫أنه‬ ‫الت‬ ‫يجب‬ ‫قبل‬ ‫نويه‬ ‫جد‬ ‫نوع‬ ‫ظهور‬ ‫إلى‬ ‫المستقبل‬ ‫فى‬ ‫التقنية‬ ‫لهذه‬ ‫الخاطئ‬ ‫اإلستخدام‬ ‫يؤدى‬ ‫أن‬ ‫من‬ ‫يد‬ ‫القائمة‬ ‫المشاكل‬ ‫من‬ ‫للهروب‬ ‫وذلك‬ ‫للبالغين‬ ‫اإلدمان‬ ‫أنواع‬ ‫عن‬ ‫عالم‬ ‫صنع‬ ‫طريق‬ ‫المشكالت‬ ‫كل‬ ‫فيه‬ ‫تحل‬ ‫إفتراضى‬ ‫ويلتقون‬ ‫بسهولة‬ ‫فقدوهم‬ ‫من‬ ‫مع‬ ‫فيه‬ ‫قد‬ ‫مما‬ ‫ا‬ ‫بالواقع‬ ‫الحقيقى‬ ‫الواقع‬ ‫تصادم‬ ‫نتيجة‬ ‫نفسية‬ ‫مشكالت‬ ‫فى‬ ‫يتسبب‬ ‫لذلك‬ ،‫إلفتراضى‬ ‫التقنية‬ ‫هذه‬ ‫إلستخدام‬ ‫محددة‬ ‫ضوابط‬ ‫وضع‬ ‫يجب‬ .
  • 29. What happened in the mentioned case of the mother is an indication of a future problem that may occur due to the use of this technology without controlling or protection from the specialized authorities, this may cause a psychological and mental imbalance for this mother as a result of the possibility of her reusing for this technology by this way for several years, as her daughter’s friends will grow up, graduated, work and get married, …etc. While her virtual daughter will still be the same age (7 years). So, after several times of using this technology, her mind may not accept easily that her daughter was dead. In VR In Reality ‫حدث‬ ‫ما‬ ‫طرحها‬ ‫تم‬ ‫التى‬ ‫األم‬ ‫حالة‬ ‫في‬ ‫مؤشر‬ ‫هو‬ ‫لمشكلة‬ ‫تحدث‬ ‫قد‬ ‫مستقبلية‬ ‫استخدا‬ ‫بسبب‬ ‫هذه‬ ‫م‬ ‫دون‬ ‫التكنولوجيا‬ ‫من‬ ‫حماية‬ ‫او‬ ‫رقابة‬ ‫الجهات‬ ،‫المختصة‬ ‫فقد‬ ‫يتسبب‬ ‫نف‬ ‫خلل‬ ‫حدوث‬ ‫في‬ ‫هذا‬ ‫و‬ ‫سى‬ ‫إستخد‬ ‫إعادة‬ ‫إحتمالية‬ ‫نتيجة‬ ‫األم‬ ‫هذه‬ ‫لدى‬ ‫عقلى‬ ‫امها‬ ‫أ‬ ‫حيث‬ ، ‫سنوات‬ ‫لعدة‬ ‫الشكل‬ ‫بهذا‬ ‫التقنية‬ ‫لهذه‬ ‫ن‬ ‫الجا‬ ‫من‬ ‫يتخرجون‬ ‫و‬ ‫سيكبرون‬ ‫إبنتها‬ ‫أصدقاء‬ ‫معات‬ ‫يتزوجون‬ ‫و‬ ‫يعملون‬ ‫و‬ . .. ‫إلخ‬ . ‫إبنتها‬ ‫بينما‬ ‫عمرها‬ ‫بنفس‬ ‫ستظل‬ ‫اإلفتراضية‬ ( 7 ‫سنوات‬ ) ‫بعد‬ ‫و‬ ‫عدة‬ ‫يتقبل‬ ‫ال‬ ‫قد‬ ‫التقنية‬ ‫هذه‬ ‫إستخدام‬ ‫من‬ ‫مرات‬ ‫عقلها‬ ‫بسهولة‬ ‫ماتت‬ ‫قد‬ ‫إبنتها‬ ‫أن‬ .
  • 30. Controlling and protection during the use of this technology is a very important matter by parents, communities and the specialized authorities, where special laws must be enacted for using virtual reality technology, especially that game companies that use this technology focus on how the user enjoys the technology without mentioning the defects or even mentioning the precautions required to use this technology. ‫م‬ ‫جدا‬ ‫هم‬ ‫أمر‬ ‫التقنية‬ ‫هذه‬ ‫إستخدام‬ ‫أثناء‬ ‫واالحماية‬ ‫الرقابة‬ ‫ن‬ ‫ت‬ ‫أن‬ ‫يجب‬ ‫حيث‬ ،‫المختصة‬ ‫الجهات‬ ‫و‬ ‫المجتمعات‬ ‫و‬ ‫األباء‬ ‫سن‬ ‫خاص‬ ‫اإلقتراضى‬ ‫الواقع‬ ‫تقنية‬ ‫بإستخدام‬ ‫خاصة‬ ‫قوانين‬ ‫أن‬ ‫ة‬ ‫بالت‬ ‫تقوم‬ ‫التقنية‬ ‫هذه‬ ‫تستخدم‬ ‫التى‬ ‫االلعاب‬ ‫شركات‬ ‫على‬ ‫ركيز‬ ‫العيوب‬ ‫ذكر‬ ‫دون‬ ‫للتقنية‬ ‫المستخدم‬ ‫إستمتاع‬ ‫كيفية‬ ‫ذكر‬ ‫حتى‬ ‫أو‬ ‫التقنية‬ ‫هذه‬ ‫إلستخدام‬ ‫المطلوبة‬ ‫االحتياطات‬ .
  • 31. References • https://www.iberdrola.com/innovation/virtual-reality • https://7news.com.au/news/human-interest/south-korean-mother-reunites-with-dead-daughter-using- virtual-reality-technology-on-tv-show-c-697773 • https://thevrsoldier.com/dont-underestimate-the-potential-impact-of-virtual-reality-on-the-human-brain/ • https://www.rescape.health/blog/understanding-the-effects-of-virtual-reality-on-the-brain • https://www.pbs.org/wgbh/nova/article/vr-therapy/ • https://www.for9a.com/specialities/%D8%A7%D9%84%D9%88%D8%A7%D9%82%D8%B9- %D8%A7%D9%84%D8%A7%D9%81%D8%AA%D8%B1%D8%A7%D8%B6%D9%8A- %D9%88%D8%A7%D9%84%D9%88%D8%A7%D9%82%D8%B9- %D8%A7%D9%84%D9%85%D8%B9%D8%B2-%D8%B2-VR-AR
  • 32. THANK YOU ‫لكم‬ ‫شكرا‬