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Website Design in 3 minutes 
1
Intended Readers 
• UXD’s* , ID’s* , IA’s* and anyone who is involved in the web design 
process and who has to pitch the same to his clients. 
• People who want to get their websites made by a web design firm – 
reading through will make their meeting with the web designer more 
effective. 
*UXD – User Experience Designer *ID – Interaction Designer 
*IA – Information Architect 
2 
Manuj Dhariwal - Interaction Designer @ CUE
Intent 
3 
Manuj Dhariwal - Interaction Designer @ CUE 
How to convert the client into a UCD* 
process evangelist through a short 3 
minute story. 
To give a better understanding of the web design process: 
>>How it should be 
And more importantly >>Why it should be the way it is 
*UCD : User Centered Design
Have you faced situations like: 
You have tackled a complex IA, sorted out the navigation 
structure, and then you present the website to the client. And 
all he has got to say is “amm could you make that color of 
the button more bluish, and maybe change this image”. 
Client giving you the look as if you are making a fool of him 
when you use terms like card sorting, persona’s, cognitive 
walkthroughs…… 
C: “Why do you need a month, we already gave you the 
content. 
No-no we don’t need your detailed process , just put the 
content in a nice manner for now. Let’s follow the detailed 
procedure for phase 2.” 
ID : Not knowing exactly how to put the answer to 
the question “So what exactly do you do” ; and not 
wanting to say “I make websites”. 
4 
Manuj Dhariwal - Interaction Designer 
@ CUE
Talk with your client 
• U: “Sir! I think our understanding of - What website design is- does not match, 
let me tell you a short (3 minute) story and I am sure after that we both will be on the 
same page.” 
• C: really ……. Go ahead! 
5 
Manuj Dhariwal - Interaction Designer @ CUE
Story backdrop 
Black – The Story 
Grey- For the Designer (U)- checklist 
Blue- For the client © to think about/ and take your 
help in answering them 
• I tell this story through the example of a Company/Client - dailychores.com ( a static 
website) 
• U have been assigned the job of making the website. 
• They have 3 categories of users: 
– Primary User - Client ( A person of the level of a CEO in a big organization - wearing a 3 pinned suit and 
tie – let us call him Ram) 
– Secondary User - Dealer ( A well to do person - A person wearing a Formal full sleeved shirt) 
– Secondary User - Employee ( A normal person not earning more than Rs 10,000- A person wearing a 
khaki shirt ) 
6 
Manuj Dhariwal - Interaction Designer @ CUE
The Story 
• Think of your website as a big exhibition of dailychores.com. A big structure has been 
built up for exhibition of dailychores.com. 
7 
Manuj Dhariwal - Interaction Designer @ CUE
• The words DailyChores written in Big font on the entrance. 
8 
Manuj Dhariwal - Interaction Designer @ CUE
• Inside there is a big dark alley with many rooms all around. 
9 
Manuj Dhariwal - Interaction Designer @ CUE
• Many of these rooms even have sub-rooms inside of them , thus making a network of 
rooms. 
10 
Manuj Dhariwal - Interaction Designer @ CUE
• Each of these rooms hold up different type of information in form of posters , 
banners, diagrams inside them. 
11 
Manuj Dhariwal - Interaction Designer @ CUE
The Green Room 
• 
Finally at the end of the alley there is a brightly colored green room called as the 
“checkout” room or the “contact us” room after which our exhibition ends. 
Green Room 
12 
Manuj Dhariwal - Interaction Designer @ CUE
Visitors 
• Now three kind of people will come to your exhibition 
1. Mr. Ram – the Client- in a 3pinned suit and tie. 
2. Mr. Patel – the Dealer in a Peter England shirt. 
3. Hari – the Employee in a khaki shirt. 
13 
Manuj Dhariwal - Interaction Designer @ CUE
• They have all been given a remote which has a big red button on it. They can press 
this red button anytime and vanish from your space. 
It can be a information space or a product space …….. 
14 
Manuj Dhariwal - Interaction Designer @ CUE
• This remote also has a green button on it, which our visitor will press when he is 
satisfied & happy and wants to contact you( buy your product) 
• Now at this very moment Mr. Ram(client) has come to visit your exhibition. 
15 
Manuj Dhariwal - Interaction Designer @ CUE 
Think: how will they be satisfied 
(when their goals are met without undue hassle) 
Introduces –user goals
Welcome Home 
• The 1st thing he sees on entering your exhibition is the entrance called as the HOME 
– He sees the name dailychores written on the top of HOME with a tagline. 
– There's also a video being played on a screen telling about dailychores.com 
( flash animation/image slideshow…). 
16 
Manuj Dhariwal - Interaction Designer @ CUE 
Think : What story or message would you 
like to tell them about dailychores.com
He looks around a bit to figure out: 
1. Where all he can go next, or 
3. How to get to the place he has in mind. 
17 
Manuj Dhariwal - Interaction Designer @ CUE 
He looks around a bit to figure out: 
1. Where all he can go next, or 
2. where should he go next from there, or 
3. How to get to the place he has in mind. 
Think : where would you want 
them to go first 
Think : what place do they have in their mind, 
when they come to see a dailychores exhibition. 
Introduces -navigation structure , user’s mental model, user goals
• We want to atleast make sure that he doesn’t press the RED button just after seeing 
our homepage for a while. 
What can they do 
to help me with 
my DailyChores 
18 
Manuj Dhariwal - Interaction Designer @ CUE
Think : what would make them press the red button 
19 
Manuj Dhariwal - Interaction Designer @ CUE 
THINK - HARD
Remember-Remember 
20 
Manuj Dhariwal - Interaction Designer @ CUE 
Always Remember you will not be 
there to guide Mr. Ram through 
the exhibition. He is on his own in 
this big exhibition of yours. 
And whenever he cant find his 
way around or feels confused – 
he will simply press the button.
• Your ideal scenario would be if you are able to walk him through the exhibition as if 
you were there present with him, showing him all the information you want to make 
sure he sees and finally take him upto the contact desk and leave him happily. 
21 
Manuj Dhariwal - Interaction Designer @ CUE 
Think : how can you walk him through 
without being there? 
Introduces : Cognitive walkthrough
T H I N 
K! 
22 
Manuj Dhariwal - Interaction Designer @ CUE 
Think: How would Mr. Ram generally move 
around in such an information space based 
on his prior experience. 
Contextual enquiry, Task Analysis, match 
between system and real world. 
Think: What path do we want him to follow 
in this space of ours, according to our needs 
and his goals. 
Can we actually set Mr. Rams path or flow. If 
yes , How? 
Task Flow 
Think: And how can we help Mr. 
Ram(without being there) if he takes a wrong 
turn, or gets stuck. 
Introduces: Error prevention, Help .
• Mr. Ram goes towards the dark alley with many rooms. 
23 
Manuj Dhariwal - Interaction Designer @ CUE
• Each room has different type of 
information inside it 
24 
Manuj Dhariwal - Interaction Designer @ CUE
• All the rooms are labeled. Now Mr. Ram is standing in front of these different rooms, 
he needs to know about a particular information, hidden in one of these rooms, which 
room should he open. 
25 
Manuj Dhariwal - Interaction Designer @ CUE 
Which Room should I choose 
Which one 
should I go 
into
• The labels should guide him as to what to expect inside each room. 
Think : how can we have a intuitive naming of the rooms, so that Mr. Ram does not 
have to check in 10 different rooms before he finds the required information. 
• Establishes need for card sorting 
26 
Manuj Dhariwal - Interaction Designer @ CUE
Inside the Room 
27 
Manuj Dhariwal - Interaction Designer @ CUE 
Imagine Mr. Ram standing in your information space, in one of 
the rooms , in front of a poster filled with appropriate content. 
Think : How would you want the poster to look like: 
filled with heavy 
chunks of text 
or instead having a 
graphical and visual 
representation of your 
information 
instead of listing down 
your process why not 
have a process diagram
28 
Manuj Dhariwal - Interaction Designer @ CUE 
For the Content Writer 
Keep the image of Mr. Ram standing eye to eye level with your 
poster and reading your content, now with this image in mind , go 
about writing the content. 
What kind of information would he look 
for next, what information does he 
expect in proximity of this poster. 
What information from this poster is 
very critical. If Mr. Ram is in this room 
just for 30secs, what all would you tell 
him.
Its no ordinary Exhibition 
I didn’t tell one special feature of this exhibition: 
“Going from one room to other just happens by one CLICK” 
( you don’t have to walk )What does this imply? 
29 
Manuj Dhariwal - Interaction Designer @ CUE 
The web-world is very fast!
30 
Manuj Dhariwal - Interaction Designer @ CUE 
Same goes for your pages, people don’t sit and read them, they scan 
through them. It’s almost like reading billboards while going in a fast 
moving car, you just remember the keywords.* 
This CLICK is the reason why 
when people can’t make sense out of your information 
space they simply CLICK something else , somewhere else 
…………they vanish …… 
they go away…… 
Reference : Steve Krugg – Don’t make me think
U DID IT! 
• If you were able to bring 
Mr. Ram upto the end of 
the alley , into our brightly 
colored green room, 
without him pressing the 
red button till then 
JOB WELL DONE! 
31 
Manuj Dhariwal - Interaction Designer @ CUE
• After leaving your exhibition Mr. Ram would have made an impression about you, 
based on the experience he had while in your exhibition. 
32 
Manuj Dhariwal - Interaction Designer @ CUE 
So…how was the experience 
Think : What kind of adjectives do you want him 
to leave with - about you ,about your website.
Cutting down the construction Cost 
• Now ,before directly building the actual exhibition in ,one is to one: brick, stone, and 
paint and then noticing over a period of time that not many users are reaching the 
green room. 
• Many of them pres the red button at some point A of your exhibition and exit. 
33 
Manuj Dhariwal - Interaction Designer @ CUE
Smoothening the edgy surface at point A later can be really costly in terms of 
• Already lost users 
• Decreased brand value 
• The cost of chiseling actual stone 
34 
Manuj Dhariwal - Interaction Designer @ CUE
Prototyping your way to success 
• Will it not be better first to make a rough structure with paper and cardboard and 
have some sample visitor(look alike) walk around in it as if it was the real exhibition. 
Introduces: Paper prototype ,Wireframes, low and high fidelity prototype 
35 
Manuj Dhariwal - Interaction Designer @ CUE
• And then based on his experience and observing how he traversed through 
our space, we can identify many pain points like point A and smoothen 
them out then and there. 
Introduces: Usability testing, Think aloud, Walkthrough , Rapid Prototyping 
36 
Manuj Dhariwal - Interaction Designer @ CUE 
“Paper is easier to bend than Stone”
• Repeating this process, removing pain points one by one, we can ensure that 
someone of the profile of Mr. Ram will reach up till our green room. 
Introduces : benefits of following a iterative process 
37 
Manuj Dhariwal - Interaction Designer @ CUE
Now we can go ahead 
and build the final structure 
with all grandeur and have 
a successful launch…….. 
38 
Manuj Dhariwal - Interaction Designer @ CUE
…..…The End 
Ooops just one last slide remains ……… 
Manuj Dhariwal - Interaction Designer @ CUE 
39 
not
Market Strategy 
Now this was the case when there was an exhibition of dailychores on a lonely island. 
what if there are other similar exhibitions. 
It is here where your marketing strategy , branding will help in bringing Mr. Ram to the 
doorsteps of your exhibition in a crowd of several others. 
40 
Manuj Dhariwal - Interaction Designer @ CUE
Notes (12th December 2008) 
• So our job is nicely done if Mr. Ram walks through the exhibition as if you are there 
with him, and finally presses the green button ………….. 
• For a ecommerce website pressing the green button means – buying products form 
your site 
• For a website representing you or your organization it means “if it is able to 
represent you , and have the same impression as that of you meeting a prospect client 
one on one”.( or even better :P) 
41 
Manuj Dhariwal - Interaction Designer @ CUE 
Can add in Purpose slide 
To make the client and the web designer as partners on the project. 
To give the client and even us a better understanding of the web design process: 
-How it should be 
-and more importantly Why it should be the way it is. 
To make the client understand -the meaning and the need of processes like card 
sorting, persona , cognitive walkthrough that too in their own language……….. 
It provides a measure by which the client can chart out the progress of their 
website construction in a stepwise manner.
Points still left to consider in this PPT 
• Sometimes ppl don’t come thru home – they just directly land up thru a link from 
other website or google 
42 
Manuj Dhariwal - Interaction Designer @ CUE

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Learn Webdesign in under 3 minutes

  • 1. Website Design in 3 minutes 1
  • 2. Intended Readers • UXD’s* , ID’s* , IA’s* and anyone who is involved in the web design process and who has to pitch the same to his clients. • People who want to get their websites made by a web design firm – reading through will make their meeting with the web designer more effective. *UXD – User Experience Designer *ID – Interaction Designer *IA – Information Architect 2 Manuj Dhariwal - Interaction Designer @ CUE
  • 3. Intent 3 Manuj Dhariwal - Interaction Designer @ CUE How to convert the client into a UCD* process evangelist through a short 3 minute story. To give a better understanding of the web design process: >>How it should be And more importantly >>Why it should be the way it is *UCD : User Centered Design
  • 4. Have you faced situations like: You have tackled a complex IA, sorted out the navigation structure, and then you present the website to the client. And all he has got to say is “amm could you make that color of the button more bluish, and maybe change this image”. Client giving you the look as if you are making a fool of him when you use terms like card sorting, persona’s, cognitive walkthroughs…… C: “Why do you need a month, we already gave you the content. No-no we don’t need your detailed process , just put the content in a nice manner for now. Let’s follow the detailed procedure for phase 2.” ID : Not knowing exactly how to put the answer to the question “So what exactly do you do” ; and not wanting to say “I make websites”. 4 Manuj Dhariwal - Interaction Designer @ CUE
  • 5. Talk with your client • U: “Sir! I think our understanding of - What website design is- does not match, let me tell you a short (3 minute) story and I am sure after that we both will be on the same page.” • C: really ……. Go ahead! 5 Manuj Dhariwal - Interaction Designer @ CUE
  • 6. Story backdrop Black – The Story Grey- For the Designer (U)- checklist Blue- For the client © to think about/ and take your help in answering them • I tell this story through the example of a Company/Client - dailychores.com ( a static website) • U have been assigned the job of making the website. • They have 3 categories of users: – Primary User - Client ( A person of the level of a CEO in a big organization - wearing a 3 pinned suit and tie – let us call him Ram) – Secondary User - Dealer ( A well to do person - A person wearing a Formal full sleeved shirt) – Secondary User - Employee ( A normal person not earning more than Rs 10,000- A person wearing a khaki shirt ) 6 Manuj Dhariwal - Interaction Designer @ CUE
  • 7. The Story • Think of your website as a big exhibition of dailychores.com. A big structure has been built up for exhibition of dailychores.com. 7 Manuj Dhariwal - Interaction Designer @ CUE
  • 8. • The words DailyChores written in Big font on the entrance. 8 Manuj Dhariwal - Interaction Designer @ CUE
  • 9. • Inside there is a big dark alley with many rooms all around. 9 Manuj Dhariwal - Interaction Designer @ CUE
  • 10. • Many of these rooms even have sub-rooms inside of them , thus making a network of rooms. 10 Manuj Dhariwal - Interaction Designer @ CUE
  • 11. • Each of these rooms hold up different type of information in form of posters , banners, diagrams inside them. 11 Manuj Dhariwal - Interaction Designer @ CUE
  • 12. The Green Room • Finally at the end of the alley there is a brightly colored green room called as the “checkout” room or the “contact us” room after which our exhibition ends. Green Room 12 Manuj Dhariwal - Interaction Designer @ CUE
  • 13. Visitors • Now three kind of people will come to your exhibition 1. Mr. Ram – the Client- in a 3pinned suit and tie. 2. Mr. Patel – the Dealer in a Peter England shirt. 3. Hari – the Employee in a khaki shirt. 13 Manuj Dhariwal - Interaction Designer @ CUE
  • 14. • They have all been given a remote which has a big red button on it. They can press this red button anytime and vanish from your space. It can be a information space or a product space …….. 14 Manuj Dhariwal - Interaction Designer @ CUE
  • 15. • This remote also has a green button on it, which our visitor will press when he is satisfied & happy and wants to contact you( buy your product) • Now at this very moment Mr. Ram(client) has come to visit your exhibition. 15 Manuj Dhariwal - Interaction Designer @ CUE Think: how will they be satisfied (when their goals are met without undue hassle) Introduces –user goals
  • 16. Welcome Home • The 1st thing he sees on entering your exhibition is the entrance called as the HOME – He sees the name dailychores written on the top of HOME with a tagline. – There's also a video being played on a screen telling about dailychores.com ( flash animation/image slideshow…). 16 Manuj Dhariwal - Interaction Designer @ CUE Think : What story or message would you like to tell them about dailychores.com
  • 17. He looks around a bit to figure out: 1. Where all he can go next, or 3. How to get to the place he has in mind. 17 Manuj Dhariwal - Interaction Designer @ CUE He looks around a bit to figure out: 1. Where all he can go next, or 2. where should he go next from there, or 3. How to get to the place he has in mind. Think : where would you want them to go first Think : what place do they have in their mind, when they come to see a dailychores exhibition. Introduces -navigation structure , user’s mental model, user goals
  • 18. • We want to atleast make sure that he doesn’t press the RED button just after seeing our homepage for a while. What can they do to help me with my DailyChores 18 Manuj Dhariwal - Interaction Designer @ CUE
  • 19. Think : what would make them press the red button 19 Manuj Dhariwal - Interaction Designer @ CUE THINK - HARD
  • 20. Remember-Remember 20 Manuj Dhariwal - Interaction Designer @ CUE Always Remember you will not be there to guide Mr. Ram through the exhibition. He is on his own in this big exhibition of yours. And whenever he cant find his way around or feels confused – he will simply press the button.
  • 21. • Your ideal scenario would be if you are able to walk him through the exhibition as if you were there present with him, showing him all the information you want to make sure he sees and finally take him upto the contact desk and leave him happily. 21 Manuj Dhariwal - Interaction Designer @ CUE Think : how can you walk him through without being there? Introduces : Cognitive walkthrough
  • 22. T H I N K! 22 Manuj Dhariwal - Interaction Designer @ CUE Think: How would Mr. Ram generally move around in such an information space based on his prior experience. Contextual enquiry, Task Analysis, match between system and real world. Think: What path do we want him to follow in this space of ours, according to our needs and his goals. Can we actually set Mr. Rams path or flow. If yes , How? Task Flow Think: And how can we help Mr. Ram(without being there) if he takes a wrong turn, or gets stuck. Introduces: Error prevention, Help .
  • 23. • Mr. Ram goes towards the dark alley with many rooms. 23 Manuj Dhariwal - Interaction Designer @ CUE
  • 24. • Each room has different type of information inside it 24 Manuj Dhariwal - Interaction Designer @ CUE
  • 25. • All the rooms are labeled. Now Mr. Ram is standing in front of these different rooms, he needs to know about a particular information, hidden in one of these rooms, which room should he open. 25 Manuj Dhariwal - Interaction Designer @ CUE Which Room should I choose Which one should I go into
  • 26. • The labels should guide him as to what to expect inside each room. Think : how can we have a intuitive naming of the rooms, so that Mr. Ram does not have to check in 10 different rooms before he finds the required information. • Establishes need for card sorting 26 Manuj Dhariwal - Interaction Designer @ CUE
  • 27. Inside the Room 27 Manuj Dhariwal - Interaction Designer @ CUE Imagine Mr. Ram standing in your information space, in one of the rooms , in front of a poster filled with appropriate content. Think : How would you want the poster to look like: filled with heavy chunks of text or instead having a graphical and visual representation of your information instead of listing down your process why not have a process diagram
  • 28. 28 Manuj Dhariwal - Interaction Designer @ CUE For the Content Writer Keep the image of Mr. Ram standing eye to eye level with your poster and reading your content, now with this image in mind , go about writing the content. What kind of information would he look for next, what information does he expect in proximity of this poster. What information from this poster is very critical. If Mr. Ram is in this room just for 30secs, what all would you tell him.
  • 29. Its no ordinary Exhibition I didn’t tell one special feature of this exhibition: “Going from one room to other just happens by one CLICK” ( you don’t have to walk )What does this imply? 29 Manuj Dhariwal - Interaction Designer @ CUE The web-world is very fast!
  • 30. 30 Manuj Dhariwal - Interaction Designer @ CUE Same goes for your pages, people don’t sit and read them, they scan through them. It’s almost like reading billboards while going in a fast moving car, you just remember the keywords.* This CLICK is the reason why when people can’t make sense out of your information space they simply CLICK something else , somewhere else …………they vanish …… they go away…… Reference : Steve Krugg – Don’t make me think
  • 31. U DID IT! • If you were able to bring Mr. Ram upto the end of the alley , into our brightly colored green room, without him pressing the red button till then JOB WELL DONE! 31 Manuj Dhariwal - Interaction Designer @ CUE
  • 32. • After leaving your exhibition Mr. Ram would have made an impression about you, based on the experience he had while in your exhibition. 32 Manuj Dhariwal - Interaction Designer @ CUE So…how was the experience Think : What kind of adjectives do you want him to leave with - about you ,about your website.
  • 33. Cutting down the construction Cost • Now ,before directly building the actual exhibition in ,one is to one: brick, stone, and paint and then noticing over a period of time that not many users are reaching the green room. • Many of them pres the red button at some point A of your exhibition and exit. 33 Manuj Dhariwal - Interaction Designer @ CUE
  • 34. Smoothening the edgy surface at point A later can be really costly in terms of • Already lost users • Decreased brand value • The cost of chiseling actual stone 34 Manuj Dhariwal - Interaction Designer @ CUE
  • 35. Prototyping your way to success • Will it not be better first to make a rough structure with paper and cardboard and have some sample visitor(look alike) walk around in it as if it was the real exhibition. Introduces: Paper prototype ,Wireframes, low and high fidelity prototype 35 Manuj Dhariwal - Interaction Designer @ CUE
  • 36. • And then based on his experience and observing how he traversed through our space, we can identify many pain points like point A and smoothen them out then and there. Introduces: Usability testing, Think aloud, Walkthrough , Rapid Prototyping 36 Manuj Dhariwal - Interaction Designer @ CUE “Paper is easier to bend than Stone”
  • 37. • Repeating this process, removing pain points one by one, we can ensure that someone of the profile of Mr. Ram will reach up till our green room. Introduces : benefits of following a iterative process 37 Manuj Dhariwal - Interaction Designer @ CUE
  • 38. Now we can go ahead and build the final structure with all grandeur and have a successful launch…….. 38 Manuj Dhariwal - Interaction Designer @ CUE
  • 39. …..…The End Ooops just one last slide remains ……… Manuj Dhariwal - Interaction Designer @ CUE 39 not
  • 40. Market Strategy Now this was the case when there was an exhibition of dailychores on a lonely island. what if there are other similar exhibitions. It is here where your marketing strategy , branding will help in bringing Mr. Ram to the doorsteps of your exhibition in a crowd of several others. 40 Manuj Dhariwal - Interaction Designer @ CUE
  • 41. Notes (12th December 2008) • So our job is nicely done if Mr. Ram walks through the exhibition as if you are there with him, and finally presses the green button ………….. • For a ecommerce website pressing the green button means – buying products form your site • For a website representing you or your organization it means “if it is able to represent you , and have the same impression as that of you meeting a prospect client one on one”.( or even better :P) 41 Manuj Dhariwal - Interaction Designer @ CUE Can add in Purpose slide To make the client and the web designer as partners on the project. To give the client and even us a better understanding of the web design process: -How it should be -and more importantly Why it should be the way it is. To make the client understand -the meaning and the need of processes like card sorting, persona , cognitive walkthrough that too in their own language……….. It provides a measure by which the client can chart out the progress of their website construction in a stepwise manner.
  • 42. Points still left to consider in this PPT • Sometimes ppl don’t come thru home – they just directly land up thru a link from other website or google 42 Manuj Dhariwal - Interaction Designer @ CUE