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What I Done on My        HolidaysThe session Scotrail couldn’t hold back!                   Luke Dicken   Strathclyde AI a...
Who Am I?2
Who Am I?    Researcher with Strathclyde AI and Games Group2
Who Am I?2
Who Am I?    Contributor to AltDevBlogaDay2
Who Am I?2
Who Am I?    (Occasional) Contributor to AIGameDev.com2
Who Am I?2
Who Am I?    Editor for FeedTheGamer.info2
Who Am I?2
Who Am I?    Student Member of the IGDA2
The IGDA Scholarships3
The IGDA Scholarships    • IGDA Scholarships (before 2011)3
The IGDA Scholarships    • IGDA Scholarships (before 2011)      ‣ 25 exceptional students (under-/post-graduate)3
The IGDA Scholarships    • IGDA Scholarships (before 2011)      ‣ 25 exceptional students (under-/post-graduate)      ‣ Mu...
The IGDA Scholarships    • IGDA Scholarships (before 2011)      ‣ 25 exceptional students (under-/post-graduate)      ‣ Mu...
The IGDA Scholarships    • IGDA Scholarships (before 2011)      ‣ 25 exceptional students (under-/post-graduate)      ‣ Mu...
The IGDA Scholarships    • IGDA Scholarships (before 2011)      ‣ 25 exceptional students (under-/post-graduate)      ‣ Mu...
The IGDA Scholarships    • IGDA Scholarships (before 2011)      ‣ 25 exceptional students (under-/post-graduate)      ‣ Mu...
The IGDA Scholarships    • IGDA Scholarships (before 2011)      ‣ 25 exceptional students (under-/post-graduate)      ‣ Mu...
Applying4
Applying    • This year’s application form is mini-essay format4
Applying    • This year’s application form is mini-essay format       ‣ “How are you volunteering?”4
Applying    • This year’s application form is mini-essay format       ‣ “How are you volunteering?”       ‣ “What voluntee...
Applying    • This year’s application form is mini-essay format       ‣ “How are you volunteering?”       ‣ “What voluntee...
Applying    • This year’s application form is mini-essay format       ‣ “How are you volunteering?”       ‣ “What voluntee...
Applying    • This year’s application form is mini-essay format       ‣ “How are you volunteering?”       ‣ “What voluntee...
What Happened Next5
What Happened Next    • Remember that you applied.5
What Happened Next    • Remember that you applied.      ‣ Answer calls from international/withheld numbers...5
What Happened Next    • Remember that you applied.      ‣ Answer calls from international/withheld numbers...      ‣ Don’t...
What Happened Next    • Remember that you applied.      ‣ Answer calls from international/withheld numbers...      ‣ Don’t...
What Happened Next    • Remember that you applied.      ‣ Answer calls from international/withheld numbers...      ‣ Don’t...
What Happened Next    • Remember that you applied.      ‣ Answer calls from international/withheld numbers...      ‣ Don’t...
What Happened Next    • Remember that you applied.      ‣ Answer calls from international/withheld numbers...      ‣ Don’t...
What happens at E3...
What happens at E3......ends up on slides in Edinburgh
Day 07
Day 07
Day 18
Day 18
Day 18
Day 18
Day 18
Day 29
Day 29
Day 29
Day 29
Day 310
Day 310
Day 310
Day 310
Day 310
Day 411
Day 411
Day 411
Day 411
Day 411
Day 512
Day 5     • Creative Artists Agency12
Day 5     • Creative Artists Agency       ‣ Discussion of agent-based representation in dev process12
Day 5     • Creative Artists Agency       ‣ Discussion of agent-based representation in dev process     • Electronic Arts ...
Day 5     • Creative Artists Agency       ‣ Discussion of agent-based representation in dev process     • Electronic Arts ...
Day 5     • Creative Artists Agency       ‣ Discussion of agent-based representation in dev process     • Electronic Arts ...
Day 5     • Creative Artists Agency       ‣ Discussion of agent-based representation in dev process     • Electronic Arts ...
Wrap-up13
Wrap-up     • So much more than just entry to the conference13
Wrap-up     • So much more than just entry to the conference     • Scholars are “Future leaders of the industry”13
Wrap-up     • So much more than just entry to the conference     • Scholars are “Future leaders of the industry”       ‣ A...
Wrap-up     • So much more than just entry to the conference     • Scholars are “Future leaders of the industry”       ‣ A...
Wrap-up     • So much more than just entry to the conference     • Scholars are “Future leaders of the industry”       ‣ A...
Wrap-up     • So much more than just entry to the conference     • Scholars are “Future leaders of the industry”       ‣ A...
Wrap-up     • So much more than just entry to the conference     • Scholars are “Future leaders of the industry”       ‣ A...
Apply!14
Apply!     • Look at the application form14
Apply!     • Look at the application form       ‣ Understand what IGDA are looking for and if you don’t         already, w...
Apply!     • Look at the application form       ‣ Understand what IGDA are looking for and if you don’t         already, w...
Apply!     • Look at the application form       ‣ Understand what IGDA are looking for and if you don’t         already, w...
Apply!     • Look at the application form       ‣ Understand what IGDA are looking for and if you don’t         already, w...
I Owe It All To15
I Owe It All To15
I Owe It All To15
I Owe It All To15
E3 is in early June.How come I didn’t show you this last month?
The Paris Game AI        Conference17
The Paris Game AI                   Conference     • Organised by AIGameDev.com17
The Paris Game AI                    Conference     • Organised by AIGameDev.com     • Largest gathering of Game AI Devs17
The Paris Game AI                      Conference     • Organised by AIGameDev.com     • Largest gathering of Game AI Devs...
The Paris Game AI                      Conference     • Organised by AIGameDev.com     • Largest gathering of Game AI Devs...
The Paris Game AI                      Conference     • Organised by AIGameDev.com     • Largest gathering of Game AI Devs...
The Paris Game AI                      Conference     • Organised by AIGameDev.com     • Largest gathering of Game AI Devs...
The Paris Game AI                      Conference     • Organised by AIGameDev.com     • Largest gathering of Game AI Devs...
My Sessions18
My Sessions     • “The Next-Generation of Game Planners”18
My Sessions     • “The Next-Generation of Game Planners”       ‣ Tutorial assessing different approaches to applying      ...
My Sessions     • “The Next-Generation of Game Planners”       ‣ Tutorial assessing different approaches to applying      ...
My Sessions     • “The Next-Generation of Game Planners”       ‣ Tutorial assessing different approaches to applying      ...
Other Scottish Sessions19
Other Scottish Sessions     • Neil Henning of Codeplay19
Other Scottish Sessions     • Neil Henning of Codeplay     • “Preparing AI for Parallelism - Lessons from      NASCAR The ...
Other Scottish Sessions     • Neil Henning of Codeplay     • “Preparing AI for Parallelism - Lessons from      NASCAR The ...
Other Scottish Sessions     • Neil Henning of Codeplay     • “Preparing AI for Parallelism - Lessons from      NASCAR The ...
Best Sessions20
Best Sessions     • Most Entertaining - Torsten Reil (Natural Motion)20
Best Sessions     • Most Entertaining - Torsten Reil (Natural Motion)     • Most Interesting - Dan Kline (EA)20
Best Sessions     • Most Entertaining - Torsten Reil (Natural Motion)     • Most Interesting - Dan Kline (EA)     • Specia...
SAIG21
SAIG     • Strathclyde AI and Games Group at University of      Strathclyde.21
SAIG     • Strathclyde AI and Games Group at University of      Strathclyde.     • High quality AI research tailored to so...
SAIG     • Strathclyde AI and Games Group at University of      Strathclyde.     • High quality AI research tailored to so...
Contact                        @LukeD                  luke@cis.strath.ac.uk                 http://lukedicken.com/       ...
What I Done on my Holidays
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What I Done on my Holidays

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A presentation given at the IGDA Scotland meeting in July '11. It summarises what I've been doing in June

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What I Done on my Holidays

  1. 1. What I Done on My HolidaysThe session Scotrail couldn’t hold back! Luke Dicken Strathclyde AI and Games Research Group University of Strathclyde
  2. 2. Who Am I?2
  3. 3. Who Am I? Researcher with Strathclyde AI and Games Group2
  4. 4. Who Am I?2
  5. 5. Who Am I? Contributor to AltDevBlogaDay2
  6. 6. Who Am I?2
  7. 7. Who Am I? (Occasional) Contributor to AIGameDev.com2
  8. 8. Who Am I?2
  9. 9. Who Am I? Editor for FeedTheGamer.info2
  10. 10. Who Am I?2
  11. 11. Who Am I? Student Member of the IGDA2
  12. 12. The IGDA Scholarships3
  13. 13. The IGDA Scholarships • IGDA Scholarships (before 2011)3
  14. 14. The IGDA Scholarships • IGDA Scholarships (before 2011) ‣ 25 exceptional students (under-/post-graduate)3
  15. 15. The IGDA Scholarships • IGDA Scholarships (before 2011) ‣ 25 exceptional students (under-/post-graduate) ‣ Multi-disciplinary, anything related to gamedev counts3
  16. 16. The IGDA Scholarships • IGDA Scholarships (before 2011) ‣ 25 exceptional students (under-/post-graduate) ‣ Multi-disciplinary, anything related to gamedev counts ‣ Entry to GDC3
  17. 17. The IGDA Scholarships • IGDA Scholarships (before 2011) ‣ 25 exceptional students (under-/post-graduate) ‣ Multi-disciplinary, anything related to gamedev counts ‣ Entry to GDC ‣ Personal “mentor” to offer advice3
  18. 18. The IGDA Scholarships • IGDA Scholarships (before 2011) ‣ 25 exceptional students (under-/post-graduate) ‣ Multi-disciplinary, anything related to gamedev counts ‣ Entry to GDC ‣ Personal “mentor” to offer advice ‣ Additional events around GDC e.g. Studio tours3
  19. 19. The IGDA Scholarships • IGDA Scholarships (before 2011) ‣ 25 exceptional students (under-/post-graduate) ‣ Multi-disciplinary, anything related to gamedev counts ‣ Entry to GDC ‣ Personal “mentor” to offer advice ‣ Additional events around GDC e.g. Studio tours • In 2011, expanded beyond GDC to include :3
  20. 20. The IGDA Scholarships • IGDA Scholarships (before 2011) ‣ 25 exceptional students (under-/post-graduate) ‣ Multi-disciplinary, anything related to gamedev counts ‣ Entry to GDC ‣ Personal “mentor” to offer advice ‣ Additional events around GDC e.g. Studio tours • In 2011, expanded beyond GDC to include : ‣ E3, IGDA Summit / Casual Connect, China Joy, CEDEC, Leadership Forum US3
  21. 21. Applying4
  22. 22. Applying • This year’s application form is mini-essay format4
  23. 23. Applying • This year’s application form is mini-essay format ‣ “How are you volunteering?”4
  24. 24. Applying • This year’s application form is mini-essay format ‣ “How are you volunteering?” ‣ “What volunteer efforts do you support outside of the game community?”4
  25. 25. Applying • This year’s application form is mini-essay format ‣ “How are you volunteering?” ‣ “What volunteer efforts do you support outside of the game community?” ‣ “Why do you think its important that developers help other developers?”4
  26. 26. Applying • This year’s application form is mini-essay format ‣ “How are you volunteering?” ‣ “What volunteer efforts do you support outside of the game community?” ‣ “Why do you think its important that developers help other developers?” ‣ “Describe a game-related project (personal or academic) in which youve participated.”4
  27. 27. Applying • This year’s application form is mini-essay format ‣ “How are you volunteering?” ‣ “What volunteer efforts do you support outside of the game community?” ‣ “Why do you think its important that developers help other developers?” ‣ “Describe a game-related project (personal or academic) in which youve participated.” ‣ “What are your career objectives?”4
  28. 28. What Happened Next5
  29. 29. What Happened Next • Remember that you applied.5
  30. 30. What Happened Next • Remember that you applied. ‣ Answer calls from international/withheld numbers...5
  31. 31. What Happened Next • Remember that you applied. ‣ Answer calls from international/withheld numbers... ‣ Don’t hang up on overly enthusiastic American voices...5
  32. 32. What Happened Next • Remember that you applied. ‣ Answer calls from international/withheld numbers... ‣ Don’t hang up on overly enthusiastic American voices... • Find flights halfway round the world5
  33. 33. What Happened Next • Remember that you applied. ‣ Answer calls from international/withheld numbers... ‣ Don’t hang up on overly enthusiastic American voices... • Find flights halfway round the world ‣ On a few weeks notice...5
  34. 34. What Happened Next • Remember that you applied. ‣ Answer calls from international/withheld numbers... ‣ Don’t hang up on overly enthusiastic American voices... • Find flights halfway round the world ‣ On a few weeks notice... • Try to get a hotel room5
  35. 35. What Happened Next • Remember that you applied. ‣ Answer calls from international/withheld numbers... ‣ Don’t hang up on overly enthusiastic American voices... • Find flights halfway round the world ‣ On a few weeks notice... • Try to get a hotel room ‣ In the same district 45,000 other people want one...5
  36. 36. What happens at E3...
  37. 37. What happens at E3......ends up on slides in Edinburgh
  38. 38. Day 07
  39. 39. Day 07
  40. 40. Day 18
  41. 41. Day 18
  42. 42. Day 18
  43. 43. Day 18
  44. 44. Day 18
  45. 45. Day 29
  46. 46. Day 29
  47. 47. Day 29
  48. 48. Day 29
  49. 49. Day 310
  50. 50. Day 310
  51. 51. Day 310
  52. 52. Day 310
  53. 53. Day 310
  54. 54. Day 411
  55. 55. Day 411
  56. 56. Day 411
  57. 57. Day 411
  58. 58. Day 411
  59. 59. Day 512
  60. 60. Day 5 • Creative Artists Agency12
  61. 61. Day 5 • Creative Artists Agency ‣ Discussion of agent-based representation in dev process12
  62. 62. Day 5 • Creative Artists Agency ‣ Discussion of agent-based representation in dev process • Electronic Arts Los Angeles12
  63. 63. Day 5 • Creative Artists Agency ‣ Discussion of agent-based representation in dev process • Electronic Arts Los Angeles ‣ Description by team members of tasks and day-to-day12
  64. 64. Day 5 • Creative Artists Agency ‣ Discussion of agent-based representation in dev process • Electronic Arts Los Angeles ‣ Description by team members of tasks and day-to-day ‣ Sales pitch for Undergraduate intern program12
  65. 65. Day 5 • Creative Artists Agency ‣ Discussion of agent-based representation in dev process • Electronic Arts Los Angeles ‣ Description by team members of tasks and day-to-day ‣ Sales pitch for Undergraduate intern program ‣ Company store visit!12
  66. 66. Wrap-up13
  67. 67. Wrap-up • So much more than just entry to the conference13
  68. 68. Wrap-up • So much more than just entry to the conference • Scholars are “Future leaders of the industry”13
  69. 69. Wrap-up • So much more than just entry to the conference • Scholars are “Future leaders of the industry” ‣ Allegedly13
  70. 70. Wrap-up • So much more than just entry to the conference • Scholars are “Future leaders of the industry” ‣ Allegedly • Opens doors that otherwise remain closed13
  71. 71. Wrap-up • So much more than just entry to the conference • Scholars are “Future leaders of the industry” ‣ Allegedly • Opens doors that otherwise remain closed • Form a lasting bond with diverse range of people13
  72. 72. Wrap-up • So much more than just entry to the conference • Scholars are “Future leaders of the industry” ‣ Allegedly • Opens doors that otherwise remain closed • Form a lasting bond with diverse range of people • Are “Future Leaders” selected or created?13
  73. 73. Wrap-up • So much more than just entry to the conference • Scholars are “Future leaders of the industry” ‣ Allegedly • Opens doors that otherwise remain closed • Form a lasting bond with diverse range of people • Are “Future Leaders” selected or created? • Easily among the most amazing experiences ever13
  74. 74. Apply!14
  75. 75. Apply! • Look at the application form14
  76. 76. Apply! • Look at the application form ‣ Understand what IGDA are looking for and if you don’t already, work to come up to scratch for next time.14
  77. 77. Apply! • Look at the application form ‣ Understand what IGDA are looking for and if you don’t already, work to come up to scratch for next time. • If you think you aren’t good enough, consider trying anyway14
  78. 78. Apply! • Look at the application form ‣ Understand what IGDA are looking for and if you don’t already, work to come up to scratch for next time. • If you think you aren’t good enough, consider trying anyway ‣ Maybe you’re just too self-critical.14
  79. 79. Apply! • Look at the application form ‣ Understand what IGDA are looking for and if you don’t already, work to come up to scratch for next time. • If you think you aren’t good enough, consider trying anyway ‣ Maybe you’re just too self-critical. • http://www.igda.org/scholarships/14
  80. 80. I Owe It All To15
  81. 81. I Owe It All To15
  82. 82. I Owe It All To15
  83. 83. I Owe It All To15
  84. 84. E3 is in early June.How come I didn’t show you this last month?
  85. 85. The Paris Game AI Conference17
  86. 86. The Paris Game AI Conference • Organised by AIGameDev.com17
  87. 87. The Paris Game AI Conference • Organised by AIGameDev.com • Largest gathering of Game AI Devs17
  88. 88. The Paris Game AI Conference • Organised by AIGameDev.com • Largest gathering of Game AI Devs ‣ Including a large livestream audience this year17
  89. 89. The Paris Game AI Conference • Organised by AIGameDev.com • Largest gathering of Game AI Devs ‣ Including a large livestream audience this year • EU’s answer to GDC AI Summit in scope and reach17
  90. 90. The Paris Game AI Conference • Organised by AIGameDev.com • Largest gathering of Game AI Devs ‣ Including a large livestream audience this year • EU’s answer to GDC AI Summit in scope and reach ‣ And about as hard to get into.17
  91. 91. The Paris Game AI Conference • Organised by AIGameDev.com • Largest gathering of Game AI Devs ‣ Including a large livestream audience this year • EU’s answer to GDC AI Summit in scope and reach ‣ And about as hard to get into. • 1 day “Shooter Symposium”17
  92. 92. The Paris Game AI Conference • Organised by AIGameDev.com • Largest gathering of Game AI Devs ‣ Including a large livestream audience this year • EU’s answer to GDC AI Summit in scope and reach ‣ And about as hard to get into. • 1 day “Shooter Symposium” • Main Conference, 2 days17
  93. 93. My Sessions18
  94. 94. My Sessions • “The Next-Generation of Game Planners”18
  95. 95. My Sessions • “The Next-Generation of Game Planners” ‣ Tutorial assessing different approaches to applying deliberative planning in a games context, highlighting recent research findings.18
  96. 96. My Sessions • “The Next-Generation of Game Planners” ‣ Tutorial assessing different approaches to applying deliberative planning in a games context, highlighting recent research findings. • “The Future of Deliberative Decision Making”18
  97. 97. My Sessions • “The Next-Generation of Game Planners” ‣ Tutorial assessing different approaches to applying deliberative planning in a games context, highlighting recent research findings. • “The Future of Deliberative Decision Making” ‣ Panel session covering a range of deliberative techniques and the directions the industry needs to be looking at.18
  98. 98. Other Scottish Sessions19
  99. 99. Other Scottish Sessions • Neil Henning of Codeplay19
  100. 100. Other Scottish Sessions • Neil Henning of Codeplay • “Preparing AI for Parallelism - Lessons from NASCAR The Game 2011 ”19
  101. 101. Other Scottish Sessions • Neil Henning of Codeplay • “Preparing AI for Parallelism - Lessons from NASCAR The Game 2011 ” • Techniques which will lend themselves to easily integrating with Codeplay’s Offload system19
  102. 102. Other Scottish Sessions • Neil Henning of Codeplay • “Preparing AI for Parallelism - Lessons from NASCAR The Game 2011 ” • Techniques which will lend themselves to easily integrating with Codeplay’s Offload system • Also covered good practices for SPU optimisation19
  103. 103. Best Sessions20
  104. 104. Best Sessions • Most Entertaining - Torsten Reil (Natural Motion)20
  105. 105. Best Sessions • Most Entertaining - Torsten Reil (Natural Motion) • Most Interesting - Dan Kline (EA)20
  106. 106. Best Sessions • Most Entertaining - Torsten Reil (Natural Motion) • Most Interesting - Dan Kline (EA) • Special Mention - Ben Weber (EIS UC Santa Cruz)20
  107. 107. SAIG21
  108. 108. SAIG • Strathclyde AI and Games Group at University of Strathclyde.21
  109. 109. SAIG • Strathclyde AI and Games Group at University of Strathclyde. • High quality AI research tailored to solving problems in industry now.21
  110. 110. SAIG • Strathclyde AI and Games Group at University of Strathclyde. • High quality AI research tailored to solving problems in industry now. • Interested in collaborative projects or simply discussion to enhance understanding of current challenges.21
  111. 111. Contact @LukeD luke@cis.strath.ac.uk http://lukedicken.com/ SAIG - http://saig.cis.strath.ac.uk Scholarships - http://www.igda.org/scholarships/22

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