This document discusses the origins and principles of reactive web applications. It began with a 1985 paper on reactive systems and was further defined in 2013 with the Reactive Manifesto. The four principles of reactive applications are that they should respond to users, scale to load, be resilient to failures, and be event-driven. Reactive technologies like Play Framework use asynchronous non-blocking techniques for better resource utilization compared to traditional threaded approaches. Key concepts for building resilient reactive applications include supervision, actors, and reactive streams.