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Acknowledgments...................................................1
Introduction..............................................................2
General Tips for Better Umpiring ............................3
Definitions................................................................4
Philosophy of Positioning........................................6
Theory of Proper Positioning ..................................7
Mechanics of Positioning ........................................8
Set Positions Pictures .............................................11
Situations Overview ................................................12
Section 1 Nobody on Base ..................................13
Section 1 Discussion...............................................14
Situation 1 Routine fly ball to right field ..................15
Situation 2 Routine fly ball to left field.....................16
Situation 3 Trouble ball to right field .......................17
Situation 4 Trouble ball to left field .........................18
Situation 5 Ground ball to the left side....................19
Situation 6 Ground ball to the right side .................20
Situation 7 Clean hit to the outfield.........................21
Situation 8 Hit to the outfield, extra bases..............22
Situation 9 Bunt or bouncing ball in the box ...........23
Review: Bases Empty.............................................24
Section 2 Runner at first base.............................25
Section 2 Discussion...............................................26
Situation 10 Pickoff throw to first ............................27
Situation 11 Second base steal ..............................28
Situation 12 Routine fly ball in the “V” ....................29
Situation 13 Routine fly ball down left field line ......30
Situation 14 Routine fly ball down right field line....31
Situation 15 Trouble ball in the “V” .........................32
Situation 16 Trouble ball down left field line ...........33
Situation 17 Trouble ball down right field line.........34
Situation 18 Ground ball to the infield.....................35
Situation 19 Ground ball to the first baseman ........36
Situation 20 Base hit to left field .............................37
Situation 21 Base hit to right field ...........................38
Situation 22 Bunt.....................................................39
Review: Runner at first base...................................40
Section 3 Runners at first and second...............41
Section 3 Discussion...............................................42
Situation 23 Pickoff throw to second ......................44
Situation 24 Pickoff throw to first ............................45
Situation 25 Third base steal ..................................46
Situation 26 Routine fly ball in the “V” ....................47
Situation 27 Trouble ball in the ”V” .........................48
Situation 28 Infield fly..............................................49
Situation 29 Ground ball to base umpire’s right .....50
Situation 30 Ground ball to base umpire’s left........51
Situation 31 Ground ball in the hole between
shortstop and third .................................................52
Situation 32 Base hit to the outfield ........................53
Situation 33 Bunt.....................................................54
Review: Runners at first and second......................55
Section 4 Bases loaded........................................56
Section 4 Discussion...............................................57
Situation 34 Routine fly ball in the “V” ....................58
Situation 35 Trouble ball in the “V” ......................... 59
Situation 36 Fly ball to left field............................... 60
Situation 37 Fly ball to right field............................. 61
Situation 38 Ground ball in the infield..................... 62
Situation 39 Base hit to the outfield........................ 63
Situation 40 Bunt..................................................... 64
Review: Bases loaded ............................................ 65
Section 5 Runners at first and third ................... 66
Section 5 Discussion .............................................. 67
Situation 41 Pickoff throw to first ............................ 68
Situation 42 Pickoff throw to third........................... 69
Situation 43 Second base steal.............................. 70
Situation 44 Fly ball & time play ............................. 71
Situation 45 Ground ball to the base umpire’s
right ......................................................................... 72
Situation 46 Ground ball to the base umpire’s
left............................................................................ 73
Situation 47 Base hit to the outfield........................ 74
Review: Runners at first and third .......................... 75
Section 6 Runner at second ................................ 76
Section 6 Discussion .............................................. 77
Situation 48 Third base steal.................................. 78
Situation 49 Fly ball in the “V”................................. 79
Situation 50 Fly ball to left field............................... 80
Situation 51 Fly ball to right field............................. 81
Situation 52 Ground ball in the infield..................... 82
Situation 53 Bunt..................................................... 83
Review: Runner at second base............................. 84
Section 7 Runner at third..................................... 85
Section 7 Discussion .............................................. 86
Situation 54 Stealing home..................................... 87
Situation 55 Fly ball in the “V”................................. 88
Situation 56 Fly ball to left field............................... 89
Situation 57 Fly ball to right field............................. 90
Situation 58 Ground ball in the infield..................... 91
Situation 59 Bunt..................................................... 92
Review: Runner at third .......................................... 93
Section 8 Runners at second and third.............. 94
Section 8 Discussion .............................................. 95
Situation 60 Stealing home..................................... 96
Situation 61 Fly ball in the “V”................................. 97
Situation 62 Fly ball to left field............................... 98
Situation 63 Fly ball to right field............................. 99
Situation 64 Ground ball in the infield..................... 100
Situation 65 Bunt..................................................... 101
Review: Runners at second and third .................... 102
Tournament requirements ...................................... 103
Uniform.................................................................... 104
Acknowledgments
This manual is from excerpts from the BASEBALL UMPIRES GUIDEBOOK VOLUME I & II,
published by Referee Magazine. I would also like to thank Bob Sutton for his help and input with this
manual, without his assistance this would have been a much more difficult project. I would also like to
thank the countless MOA members who have over the years through formal and informal discussions
have given me many insights to being a more efficient umpire.
Introduction
A year ago I purchased the Umpires Guidebook Volume I. After reading this book I thought it
would be a great tool in helping our umpires become even better umpires. This handbook has been
simplified from the original version for our less experienced umpires. Yet it contains advanced
instructions for the more seasoned veteran. I hope you will find it useful to prepare you for your umpiring
career no matter how long or what level of the game you officiate.
Although this hand book covers mechanics for working on the inside of the diamond much of the
information can be used for games that you will work on the outside. Keep in mind that as of this year
we will no longer be working the Mustang, Pinto or Little League Minor divisions except in playoffs and
tournaments.
While writing this handbook I had the intention of using it as a text for clinics, so bring it with you
to clinics. We can then cover the information within these pages together and share our experiences
with each other.
If you have any questions or comments please let me know I welcome any input you may have.
Remember HAVE FUN out there.
Jerry Havens
Baseball Instructional Chair
General Tips For Better Umpiring
1. Learn the Rules!
2. Learn and utilize the MOA Baseball Umpire Handbook.
3. Be on time. Arrive at the field 30 minutes prior to game time. Be ready to go on to the field 15
minutes prior to game time.
4. Always take your plate gear. You may be assigned to work the bases but you might have to work the
plate due to some last minute change.
5. On the way to the site review your game duties and refresh your-self on any specific rules that may
pertain to that league.
6. Maintain a copy of the different league rules with you at all times.
7. Work as a team. Your partner is the only friend you have on the field so communicate and help each
other at all times.
8. Take charge of the game. Be assertive not aggressive.
9. Do not coach. You are out there to enforce the rules that's what you are getting paid for.
10. Accept the fact that you may make a mistake. If you make a mistake correct it right away, you’re only
human and we all make mistakes.
11. Discuss the game with your partner when it is over. Did everything go all right? Were there any
strange plays? Was your positioning good?
12. Always strive to improve your skills. Ask questions of senior officials.
13. LISTEN! TALK! WALK!
Listen to everything that the coach is saying.
Talk to the coach, explain why you made your call. NEVER YELL BACK AT A COACH!
Walk away from the coach telling him we are going to “play ball."
14. Do not let one bad call or one bad inning ruin the rest of the game. Once it is done it's too late so go
on and do your best.
15. Stay focused, don’t get distracted by what’s going on around the field. Your responsibilities are on
the field.
16. Don’t loose confidence because a coach disagrees with a call, the other coach may agree with it.
17. NEVER EVER touch a player or coach. Let the coach render first aid, if a player appears injured call
time as soon as possible and let the coach take care of the player.
18. Remember appearance means a lot, so always walk on to the field with a clean uniform and
confidence.
Definitions
B1 — The batter, also referred to as BR (batter-runner)
BU — Base Umpire
Clear the catcher — The UIC (UIC) will clear the catcher whenever a play follows a pitch. To clear the
catcher, step back with your foot that is behind the catcher. Next step with your opposite foot and pivot
back or around the catcher
Dead-ball signal  To indicate that time is out and the ball is no longer in play, an umpire will raise both
hands slightly above his head, arms extended, palms forward, and call, “Time!”
Drift or Double-play drift  When he recognizes the beginning of a double-play attempt, BU will drift by
moving away from second base and toward first base. At the same time, he will observe the (normally
routine) firsts play at second and let the relay throw turn him for a well-positioned look at the (normally
close) subsequent play at first base.
Go or Goes — Under a variety of circumstances, BU may be required to “go,” physically entering the
outfield-grass area to rule catch/no catch on a “trouble” ball.
Half and half  A system that divides umpire responsibility during a rundown between third and home.
In “half and half” coverage, each umpire is responsible for tag attempts and action that occurs on his side
of the midpoint of the base line.
“I’m at home” or “I’m going home”  Indicates that UIC is at or is returning to the home plate area.
“I’m at third”  Indicates that UIC is already in position to cover a play at third base.
“I’ve got third if he comes”  Indicates that UIC is prepared to cover a play on a runner who might
advance toward third base.
“I’ve got third if he tags”  Indicates that UIC is prepared to cover a play on a runner who might tag
up after a fly ball and advance toward third base.
Loud — When this manual indicates a communication should be “loud,” the umpire should use a voice
that is clearly audible throughout the ballpark.
Low — When this manual indicates a communication should be “low,” the umpire should use a voice that
he is certain will be clearly audible to his partner. There is no need to be heard throughout the ballpark.
Mechanic — The structured coordination of the umpire’s field coverage and responsibilities during a
given play, situation or scenario.
Non-verbal communication — Any of the many umpires signals.
Observe the action — You’ll watch a play closely, even though you are not responsible for a decision.
Pause, read and react — A three-step method that, when properly employed, will help you determine
where you should go and what your responsibilities will be during a developing play “Pause” — take a
moment to observe the initial action. “Read” — determine what play is going to develop and what
position adjustment you should make. “React” — move into position for the anticipated play and, as
appropriate, communicate your intentions to your partner. These three steps are important in
coordinating two-man umpiring coverage. It insures that the umpires identically evaluate each
developing play.
Pivot — The three-step movement used by the BU as he moves into the infield from position 1. When a
pitched ball is hit into the outfield, BU will pivot to observe the batter-runner’s touch of first base,
anticipating the batter-runner’s advance toward second.
Point fair — An umpire’s signal. It consists of a firm, one-arm thrust perpendicular to the foul line
toward fair territory. There is no verbalization when an umpire points fair.
Point foul — An umpire’s signal. It consists of a firm, one-arm thrust perpendicular to the foul line
toward foul territory, preceded or accompanied by an often-strong verbal declaration: “Foul ball!”
Position 1 — BU’s positions at the start of each inning and whenever a play begins with no runners on
base.
Position 2 — BU’s position on the first-base side of the middle of the infield.
Position 3 — BU’s position on the third-base side of the middle of the infield.
Read the throw — As play develops, you must judge the quality of the throw. In general, if a throw is
good you will maintain your initial position to observe the developing play; if the throw is bad you will
have to adjust your position according to the throw.
Rotate or Rotation — The movement of umpires. Although used more frequently by three and four-man
crews, in general, umpire crews rotate in a clockwise direction. In a two-man crew, clockwise rotation
generally describes the UIC’s movement toward third base; it also refers to BU’s movement toward home
plate after he goes to cover a “trouble” ball to the outfield.
Sell — A movement similar or identical to an umpire’s basic signal, but delivered with added emphasis in
an effort to convince all in attendance of the importance and/or correctness of the umpire’s decision.
Set for the play — You must come to a complete stop before the critical moment of any play and
remain stationary until you make your decision.
Set positions — There are two used by base umpires.
 Hands-on-knees set: With your feet slightly more than shoulder width apart, squat,
lean forward slightly, and place your hands on your knees. Keep your back straight and your head up,
looking at the play. Your arms should lock firmly to keep your head still and allow you to see the play.
 Standing set: With your feet comfortably apart, keep your shoulders square to the play. Your
knees should be slightly bent but your body remains upright with your hands at your sides. Do not use
this set position when you are in position 2 or position 3.
Step up, turn and face the ball — A three-step movement used by BU in position 2 or 3 when the ball is
hit.
Trail B1 — A UIC’s activity. When no other responsibilities conflict, he will follow the batter-runner
toward first base, pausing at or near the 45-foot line to observe the developing play at first base.
“Trouble” ball — A batted ball hit to the outfield that will present a problem for the fielder. Examples: A
fly ball that forces the fielder to charge straight in; a fly ball at which two or more fielders charging.
Philosophy of Positioning
At any given moment during a game, each umpire assumes the position on the field that he believes will
give him the best opportunity to rule correctly on the next play. As each play develops, each umpire
adjusts his position to observe the ongoing action.
Two-man mechanics is a system of angles, distances, shared responsibilities and anticipation;
the most important of these is anticipation. When you can reasonably predict what is most likely to
happen next, you can establish your angle, cut the distance and meet your responsibilities. You can also
move to the proper position before the play begins and adjusts as the play develops.
As you strive to be in the proper position to see a play, you must concentrate on seeing the entire
play. Never look away from one play, hurrying to move to the next action, before you are certain the first
play is over. Remember the sage advice offered by virtually every umpire training staff: “It ain’t nothin’ till
I call it!”
Along with judgment, rules knowledge, concentration and courage, positioning is an important
umpiring asset. When you are in a place on the field that offers an advantageous view of the action, your
decision will be more confident, more often correct and more readily accepted by players, coaches and
spectators.
So, learn the information of the pages that follow, commit the pages to memory. Most
importantly, understand the advantages of each position and its associated movement. When you
understand why one position is better than another, you’ll find yourself in great position throughout each
game.
Theory of Proper Positioning
‘Angle is primary; distance is secondary; closer is better, up to a point.”
Angle. Our line of sight must provide you with an opportunity to view an important, instantaneous
activity (on a tag play) or combination of two activities (on a force play). To get the right line of sight, you
have to establish the correct angle.
For decades, veteran umpires have preached to rookie umpires: Get the 90-degree angle. That’s
a wonderful starting point, if you understand what 90-degrees you are trying to get.
For example, on a tag play you would like to be looking at the space between the fielder’s hand or
glove (holding the ball) and the runner’s body. As the runner slides, his movement establishes his line of
action. Your standard “90-degree angle” would place your line of sight perpendicular to the runner’s slide
 a very good starting point. (You may have to adjust your angle to see over, under or around the
fielder’s body or the runner’s body!)
Distance. In theory, once you establish the proper angle, you have a reasonable opportunity to
accurately view the action, regardless of the distance between your position and the play. The theory
holds as long as you do not have to adjust your angle.
In reality, the final moments of virtually every play require some amount of adjustment. The
greater your distance from the play, the more difficult is will be to make that adjustment, but if you have
not first established the proper angle our ability to adjust is inconsequential.
Proximity. How close you want to be to a developing play depends on several variables,
including: the type of play, your mobility, your peripheral vision. Begin by moving to a position 12 to 15
from the play. As you gain experience, adjust that distance to fit your own ability.
Mechanics of Positioning
The UIC
The UIC’s initial position is the same on every play: behind the catcher. His first priority is always
the same: rule each pitch a ball or strike. To be comfortable in the position and to accomplish the first
priority, the UIC must develop a solid, functional stance.
Assume a position behind the catcher looking between the catcher and the batter; you must be
able to clearly see the pitcher, the entire plate and the batter’s knees. To see all of those elements, it is
important to move into “the slot”  that area between the catcher and the batter.
Two additional factors have tremendous impact on your view of the strike zone: head height and
stability. Your head should be positioned so the bottom of your chin is even with the top of the catcher’s
helmet. If you work with your head lower, your view of the knee-high pitch at or near the outside corner
of the plate will be restricted.
To determine proper head height, use a dining room or folding chair to simulate a squatting
catcher. Pretend the top of the chair back is the top of the catcher’s head. Practice dropping into your
stance until is a crisp, one -motion movement. Working in front of a mirror is a great technique; so is the
use of video taping.
From the moment the pitcher releases a pitch until the ball arrive in the catcher’s mitt, your head
should remain absolutely stable. If your head moves at all, your view of the strike zone will be blurred
and your judgment will b inconsistent.
Square stance (Box)  You should be about one-half step behind the catcher. Your feet are spread
slightly more than shoulder width apart; in a heel-toe configuration. With your slot foot (left foot for a
right-handed batter) slightly ahead of your back foot and your weight evenly distributed on the balls of
your feet. As the pitcher delivers, you will bend at the knees, keeping your shoulders square to the
pitcher, and you will lean slightly forward, into the pitch, to establish your head height and stability. The
box stance is the easiest for beginning umpires because it provides very good balance and it distributes
stress evenly between the legs.
Practicing your stance. You can practice your stance without being on a baseball diamond.
Try these practice techniques and to become comfortable with the movement before you take the field.
Get two pairs of shoes and two yard sticks. Place one pair of shoes where a batter would stand
in the batter’s box. Place the second pair where a catcher’s feet would normally be when set to receive a
pitch. Place on of the sticks in a straight line, parallel to the pitcher’s rubber, behind the heels of the
“catcher,” toward the batter. Place the toes of your slot foot on this stick. Place the second stick parallel
to the first stick behind the heel of your slot foot. Place the toes of your back foot on the second stick,
slightly more than shoulder with from your slot foot. Now turn the back foot out about 30 to 45 degrees
away from your slot foot. This will keep you from “kneeing” the catcher when you squat. Make sure the
toes of your slot foot are pointed directly at the pitcher. So foul balls and wild pitches will carom off the
steel toe of your shoe instead of the side of your foot.
Focusing on the pitched ball. Practice getting into your set position until you can drop into your
stance smoothly and crisply. Have someone “soft toss” a rolled-up pair of white socks, underhand into
the strike zone. Follow the ball with just your eyes all the way in and through the zone. Have your
partner, who is tossing the ball, watch closely to see if your head moves or if you are drifting into or away
for the pitch. Make sure the soft toss drill includes pitches that are up, down and near each to the
corners.
Do not be concerned with calling balls and strikes until you can remain absolutely stable and
follow the ball with only your eyes.
With the marking sticks still in place, step back from the slot position, as you would when the ball
is being returned to the pitcher. Get back into your slot position and proper foot position for several
pitches. Practice getting into and out of the slot until you can place our feet into position without having
to look down at them. Practice the “soft toss" with the chair, until you can sit down in you r set position
crisply, without having to check if your head is positioned at the proper height.
Practicing these techniques, either in front of a mirror or with the aid of a video camera, will
enhance your ability to get into the slot and will help your confidence — in your call and in yourself.
Here comes the pitch. As the ball approaches the plate, focus your eyes on the ball and follow it all the
way to the catcher’s glove moving only your eyes. Head movement is not permissible! For example: If
you suddenly jerk a camera the instant you press the shutter, the picture will be blurred and out of focus.
This principle is the same when view a pitch approaching the plate.
You must follow the ball, in flight, all the way to the catcher’s mitt, read the location of the pitch as
it crosses the plate. Stay in your stance until the pitch is caught or goes by the catcher. Timing is critical
on the pitched ball.
If you decide the pitch is a ball, stay in your stance and say “Ball,” while keeping your eyes still
focused on the ball. If you decide the pitch is a strike, stand straight up and call “Strike,” while still
keeping hour eyes on the ball. Staying down on balls and rising upright on strikes will help convince
players, coaches and fans that you are confident of your decisions.
Making Adjustments. It would make your job a lot easier if every catcher and every batter positioned
themselves the exact same way every time. But in the real world this is not the case, some batters may
crowd the plate, some catchers may “squeeze” the inside corner, and some may work high and block a
good portion of your view of the plate.
As you gain experience you will learn how to adjust yourself to accommodate these situations.
Remember, the most important thing is to keep your head stable so you can see the plate area. If a
catcher’s position takes this view away, adjust. Your adjustment should be in the direction the catcher
adjust his position to, if he sets up inside, you should move into the slot a little more. If the catcher sets
up high, you should set up higher and maybe move into the slot a little more. Your job is to see as much
of the plate as possible. Never move to the catcher’s outside shoulder.
The Base Umpire
Step up, turn and face the ball. One fundamental movement for base umpires is: Step up, turn
and face the ball. It is the initial move that follows almost every hit, and is followed in turn by “pause,
read and react.”
Your feet should be comfortably apart, slightly wider than shoulder width. Flex at the knees and
“sit sown” into your stance, leaning forward slightly, bending at the waist. In a good hands-on-knees set,
you should be able to look forward comfortably; if you bend too far, you will have to strain your neck
muscles to avoid looking down at the ground.
Practice moving to your left and to your right, coming to a complete stop, and dropping to a
hands-on-knees set. This “move, stop and set” pattern will be important on the field; if it is “automatic”
before your first game you’ll be off to a good start.
No runners on base (Position 1). Stand with your right foot just outside the first-base line, 18 to
20 feet behind first base, at least a two steps behind the first baseman. Your position should allow you to
get into the infield without interfering with the first baseman. Your shoulders are square to home plate
with your feet comfortably apart in a standing set. As the pitcher steps to deliver the pitch you may try
stepping as he does, this will get you moving should the ball be hit and you will not be starting from a
dead stop.
Working 2 man mechanics the only time the base umpire may go to the outfield to rule on a
“trouble” ball is from Position 1. Never go to the outfield from Position 2 or 3.
Runner at first base; runners at first and third; runners at second and third; bases loaded
(Position 2). Position 2 provides better coverage for double plays and double steals. Stand half way
between the mound and second base, straddling an imaginary line from the corner of home plate
through the edge of the dirt on the first base side of the mound. Your shoulders should be square to
home plate. When the pitcher contacts the rubber, come to a hands-on-knees set. Keep your eyes on
the pitcher for balk violations, then focus on the plate area as the ball crosses the plate; be ready to help
your partner on the half swing. It the pitch is not hit, return to a standing set. Glance at the runner
between pitches and be alert for a pickoff or delayed steal. If the ball is hit, remember: Step up, turn and
face the ball.
Runners at first and second; runner at second; or, runner at third (Position 3). Stand half
way between the mound and second base, straddling a line from the corner of home plate through the
edge of the dirt on the third-base side of the mound. Your Shoulders should be square to home plate.
When the pitcher contacts the rubber, come to a hands-on-knees set. Keep your eyes focused on the
pitcher for balk violations; if third base is empty, as the pitcher releases the ball glance briefly over your
right shoulder at R2 to see if he is stealing, return to a standing set. Glance at the runner between
pitches and be alert for a pickoff or delayed steal. If the ball is hit, remember: Step up, turn and face the
ball.
If you do not start in the right place, it is very difficult to finish in the right place. Remember: Read
the play as it happens and hustle to your next position. Infield plays often happen very quickly. Proper
positioning helps you be where you can see the entire play develop and make the proper call.
Step up, turn and face the ball. One fundamental movement for base umpires is: Step up, turn
and face the ball. It is the initial move that follows almost every hit, and is followed in turn by “pause,
read and react.”
Stand in a room, in your back yard or anywhere, and assume your hands-on-knees set. Your feet
should be comfortably apart, slightly wider than shoulder width. Flex at the knees and “sit down” into
your stance, leaning forward slightly, bending at the waist. In a good hands-on-knees set, you should be
able to look forward comfortably; if you bend too far, you will have to strain your neck muscles to avoid
looking down at the ground.
Practice moving to your left and to your right, coming to a complete stop, and dropping to a
hands-on-knees set. This “move, stop and set” pattern will be important on the field; if it is “automatic”
before your first game you’ll be off to a good start.
SITUATIONS OVERVIEW
On the following pages you will find discussions of the most typical baseball plays, divided into
sections according to the eight basic runner configurations that occur in most games:
Bases empty
Runner at first base
Runner at first and second
Bases loaded
Runners at first and third
Runner at second base
Runner at third base
Runners at second and third
In all, there are more than 60 combinations, but three’s no reason to feel overwhelmed. As you
study the various cased, you’ll begin to see a pattern of positions, responsibilities and movement for
each umpire. As the patterns become familiar, you may even find yourself predicting what’s coming
next.
Each section begins with a discussion of factors each umpire should consider before a play
begins.
The first page gives the game situation, the following pages contain diagrams outlining the
recommended starting positions for the umpires and the movements they would logically employ during
the playing action. At the end of each section is a review of positioning factors.
SECTION 1
GAME SITUATION: NOBODY ON BASE
Base umpire position: Position 1
Adjustment factors: First baseman’s defensive position: If F3 is playing near the foul line, move
deeper to give him plenty of room to field a batted ball. If F3 is playing unusually deep, be certain you
are at least two steps farther from home plate than he is. If F3 is playing off the line or forward toward
home plate, you can adjust your position by moving closer to first base, but be sure you are at least 18-
20 feet from the bag so you maintain the perspective you may need to rule on a play at first.
Batter-runner tendencies: If B1 is “built for speed” consider adjusting toward home plate,
anticipating a bunt; if b1 is a left-handed pull hitter, consider adjusting away from home plate and/or one-
half to one-full step to your left, for your safety.
In order of importance, be prepared for the following situations:
1. An illegal pitch.
2. Help for the UIC on a check-swing.
3. A ““trouble” ball” in the outfield  beginning with any ball hit directly to F8 and
extending through right field to dead-ball territory outside the right-field line.
4. A ground ball in the infield: You have the play on B1 at first base and any play that
develops at first, second and third.
5. A batted or bunted ball with F3, F1 and B1 all converging at the base.
6. “Pressure” from the second baseman.
7. A Clean hit, or any batted ball to the outfield.
UIC anticipation:
IN ALL SITUATIONS YOUR INITIAL POSITION IS ALWAYS BEHIND THE PLATE. AS THE
PITCHER BEGINS HIS DELIVERY, COME SET IN YOUR STANCE. YOUR INITIAL RESPONSIBILITY
IS ALWAYS CALLING THE PITCH A STRIKE OR A BALL. RESPOND TO THE BATTED BALL AND
THE ACTION AS IT DEVELOPS.
Batted ball in the infield: Determine fair/foul on any batted ball, trail B1 toward first base, to
observe the action at first base and to assist (if necessary) with a swipe tag or pulled foot; cover dead-
ball areas in case of errant throw.
Batted ball to the outfield: You have responsibility for all catch/no catch calls in the outfield, along
with fair/foul calls, and all dead-ball areas. If the ball is hit to left field: move into infield and rule fair/foul,
catch/no catch as necessary. If the ball is hit to right field: trail B1 toward first base; if BU “goes” on the
hit, cover B1 at first, second and third as the play develops; if BU pivots, rule fair/foul and catch/no catch
as necessary.
In order of importance, be prepared for the following situations:
1. An illegal pitch.
2. The pitch: ball or strike.
3. Check-swings and defensive appeals.
4. Slow-rolling ball down either base line.
5. A fair/foul call down either base line from home plate to the foul poles.
6. A “trouble” ball hit to the right of the center fielder all the way to the dead-ball area
outside of left field.
7. A bunted ball when opponents converge  interference/obstruction.
Review: Bases Empty
Base umpire
 Start in position 1.
 Adjust according to the first baseman’s position.
 You have “trouble” ball hit to the outfield beginning with anything hit directly at the center fielder,
extending through right field to dead-ball area outside the right field line.
 On the bases: If you cover a fly ball, you will attempt to return to cover a play at the plate; if you do
not cover a fly ball, you are responsible for the batter-runner at first, second and third base.
 Priorities:
1. An illegal pitch.
2. Help for the UIC on a check-swing.
3. A ““trouble” ball” in the outfield  beginning with any ball hit directly to F8 and
extending through right field to dead-ball territory outside the right-field line.
4. A ground ball in the infield: You have the play on B1 at first base and any play that
develops at first, second and third.
5. A batted or bunted ball with F3, F1 and B1 all converging at the base.
6. “Pressure” from the second baseman.
7. A Clean hit, or any batted ball to the outfield.
Umpire in chief
 Your first concern is always the pitch: strike or ball.
 Fair/foul: You have all batted ball along both base lines.
 Field Coverage: You have all batted ball to the outfield, including dead-ball areas.
 On the bases: If BU “goes” you have the batter-runner at first, second and third. You also are
responsible for the batter-runner if he tries to score (until BU Communicates that he has the play at
the plate.)
 Priorities:
1. An illegal pitch.
2. The pitch: ball or strike.
3. Check-swings and defensive appeals.
4. Slow-rolling ball down either base line.
5. A fair/foul call down either base line from home plate to the foul poles.
6. A “trouble” ball hit to the right of the center fielder all the way to the dead-ball area
outside of left field.
7. A bunted ball when opponents converge  interference/obstruction.
SECTION 2
GAME SITUATION: RUNNER AT FIRST BASE
Base umpire position: Position 2
Adjustment factors: (New umpires should work in the basic position. If you have at least three
years of field experience, consider the following points and determine whether you want to adjust from
your basic position.)
Game situation: Is a bunt in order? Adjust forward a step or two. Is the game one-sided? That
means conservative base running, few steals and almost no bunting, so you can move back one or two
steps from your normal position.
Defensive tendencies: If the pitcher has a good pickoff move, you may want to adjust forward a
step or two toward home plate. On a pickoff play, that will open the angle between your line of sight and
the runner’s return path to first base.
The runner: If R1 is a recognized base stealer or if the situation seems right for a steal, or if the
pitcher has a notoriously bad pickoff move, adjust back from your normal position.
The batter: Simply for your personal safety, if B1 is an unusually strong, left-handed pull hitter,
you might consider adjusting back a step. That will give you more time to react to a batted ball in your
direction.
In order of importance, be prepared for the following situations:
1. A balk.
2. Pick off attempt at first base by the pitcher.
3. Help for the UIC on the check-swing.
4. Pick off attempt at first base by the catcher.
5. A second-base steal attempt by R1.
6. A ““trouble” ball” to the outfield — in the “V,” beginning with any ball hit directly to F7
and ending with any ball hit directly to F9.
7. A ground ball in the infield: You have the first play in the infield, both ends of a double
play and all plays at second base; UIC has responsibility for a subsequent play at third
base and any play that develops at home plate.
8. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base.
9. A ball hit to the outfield followed by a play on R1 advancing to second or retreating to
first.
10. R1 advancing to third or B1 advancing to second on a hit down the right-field line.
UIC anticipation:
Batted ball in the infield: Determine fair/foul as appropriate. BU will always rule on the first play in
the infield; you have primary responsibility for a subsequent play at third base and for any play at home
plate. In the event of a double-play opportunity, move toward third base as you observe the action at
second base. If R1 is retired, stop and return to home plate or to a position straddling the first-base line
and be prepared to assist (if necessary) with a swipe tag at first base. If R1 is not retired, continue
toward third-base and prepare for a subsequent play on R1; cover dead-ball areas in case of an errant
throw.
Batted ball to the outfield: You have all catch/no catch, fair/foul calls. If the ball is hit to right field
trail B1 toward first base. You have all ““trouble” balls” to the outfield from the F7 to the left-field dead-
ball area and from F9 to the right-field dead-ball area.
In order of importance, be prepared for the following situations:
1. A balk.
2. The pitch: ball or strike.
3. Check-swings and defensive appeals.
4. A fair/foul call down either foul line.
5. A “trouble” ball in your area of the outfield.
6. A double-play ball in the infield (observe and support BU.)
7. A bunted ball when opponents converge — interference/obstruction.
8. R1 advancing from first to third on any batted ball.
Review: Runner at first base
Base umpire
 Start in position 2.
 Adjust according to the game situation, the pitcher’s pickoff move and the runner’s base-stealing
ability.
 Field coverage: You have “trouble” ball hit to the “V,” beginning with any ball hit directly to F7 and
ending with any ball hid directly to F9.
 On the bases: You have all plays at first and second, and all plays on B1 at third base.
 Priorities:
1. A balk or illegal pitch.
2. Pick off attempt at first base by the pitcher.
3. Help for the UIC on the check-swing.
4. Pickoff attempt at first base by the catcher.
5. A second-base steal attempt by R1.
6. A “trouble” ball in the outfield “V”.
7. A ground ball in the infield: You have the first play in the infield, both ends of a double
play and all plays at second base; UIC has responsibility for a subsequent play at third
base and any play that develops at home plate.
8. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base.
9. A ball hit to the outfield followed by a play on R1 advancing to second or retreating to
first.
10. R1 advancing to third or B1 advancing to second on a hit down the right-field line.
Umpire in chief
 Your first concern is always the pitch: strike/ball.
 Fair/foul: you have all fair/foul decisions.
 Field coverage: You have all ball hit to the outfield except “trouble” ball in the “V”.
 On the bases: You nave a play on R1 advancing to third on a batted ball (unless a fair/foul or
catch/no catch decision requires you to be on the first-base line); you have all plays at home plate.
 Priorities:
1. A balk.
2. The pitch: ball or strike.
3. Check-swings and defensive appeals.
4. A fair/foul call down either foul line.
5. A “trouble” ball in your area of the outfield.
6. A double-play ball in the infield (observe and support BU.)
7. A bunted ball when opponents converge (interference/obstruction.)
8. R1 advancing from first to third on any batted ball.
SECTION 3
GAME SITUATION: RUNNERS AT FIRST AND SECOND
Base umpire position: Position 3.
Frequently, in position 3 you will obstruct the runner’s or shortstop’s view of the pitcher or the
plate. Before a player asks you to move, decide whether you are going to move (you normally should)
and in what direction. Also, realize that moving forward or back a step alter your position in the player’s
view. Even if someone asks you to move “right,” you might be better off moving slightly left and a half-
step forward or back.
Adjustment factors: (New umpires should work in the basic position. If you have at least
three years of field experience, consider the following points and determine whether you want to adjust
from your basic position.)
Game situation: Is a bunt in order? Adjust forward a step or two. If a bunt does occur, it will be
easier to move into position and prepare for a play at any base, if the bunt is missed and a pickoff throw
goes to first, again it will be easier to move into position. Is the game one-sided? That means
conservative base running, few steals and almost no bunting, so you can move back one or two steps
from your normal position. That will make it easier to set and adjust if a tag play develops at second
base.
Defensive tendencies: A pickoff throw to first by the pitcher is unlikely, although not impossible.
However, many aggressive catchers like to throw behind the runner at first. If the defense has a
reputation for unusual plays or the catcher is unusually aggressive, you may adjust forward a step or two.
If the defense has a reputation for second-base picks, you may adjust back a step or two and move a
step or two closer toe the center of the infield. That will give you more time to set and a better angle for a
pickoff play at second.
The runner: If the catcher is at least average for the level of play, third base steals are rare
(almost unheard of with no outs or two outs). You may adjust back a step or two. But if R2 is a
recognized base stealer or if the situation seems right for a steal, adjust forward from your normal
position.
The batter: Simply for your personal safety, if B1 is a strong, right-handed pull hitter, you might
consider adjusting back a step. That will give you more time to react to a ball batted in your direction.
In order of importance, be prepared for the following situations:
1. A balk.
2. Pickoff attempt at second base by the pitcher.
3. Pickoff attempt at first base by the pitcher.
4. Help for the UIC on the check- swing.
5. A third-base steal — as F1 delivers, glance over your right shoulder to see if R2 is
breaking for third.
6. A double-steal and an unexpected first play at second base.
7. Pickoff attempt at first base by the catcher.
8. Pickoff attempt at second base by the catcher.
9. A “trouble” ball in the “V” of the outfield.
10. A ground ball in the infield: You have all plays at first, second and third; UIC will stay
home to observe R2 touching third and will cover all plays at the plate.
11. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base.
12. A ball hit to the outfield followed by a play on B1 or R1 at any base.
13. An infield fly.
UIC anticipation:
Batted ball in the infield: Determine fair/foul as appropriate. BU will always rule on the first play in
the infield;; and for any play that is not at home plate. In the event of a double-play opportunity, observe
the action at second base and be prepared to assist (if necessary) with a swipe tag at first base or an
ensuing play at the plate; cover dead-ball areas in case of an errant throw.
Batted ball to the outfield: You have the entire outfield including the dead-ball areas. To right field: Trail
B1 toward first base; rule fair/foul and catch/no catch as necessary. To left field: Move along the foul line
and rule fair/foul, catch/no catch as necessary; you are responsible for the lead runner if he tries to
advance to third or home.
In order of importance, be prepared for the following situations:
1. A balk.
2. The pitch: ball or strike.
3. Check-swing and defensive appeals.
4. A fair/foul call down either foul line.
5. A “trouble” ball in your area of the outfield.
6. All plays at home plate.
7. A double-play ball in the infield — observe and support BU.
8. A bunted ball when opponents converge — interference/obstruction.
9. An infield fly.
Review: Runner at first base
Base umpire
 Start in position 2.
 Adjust according to the game situation, the pitcher’s pickoff move and the runner’s base-stealing
ability.
 Field coverage: You have “trouble” ball hit to the “V,” beginning with any ball hit directly to F7 and
ending with any ball hid directly to F9.
 On the bases: You have all plays at first and second, and all plays on B1 at third base.
 Priorities:
1. A balk or illegal pitch.
2. Pick off attempt at first base by the pitcher.
3. Help for the UIC on the check-swing.
4. Pickoff attempt at first base by the catcher.
5. A second-base steal attempt by R1.
6. A “trouble” ball in the outfield “V”.
7. A ground ball in the infield: You have the first play in the infield, both ends of a double
play and all plays at second base; UIC has responsibility for a subsequent play at third
base and any play that develops at home plate.
8. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base.
9. A ball hit to the outfield followed by a play on R1 advancing to second or retreating to
first.
10. R1 advancing to third or B1 advancing to second on a hit down the right-field line.
Umpire in chief
 Your first concern is always the pitch: strike/ball.
 Fair/foul: you have all fair/foul decisions.
 Field coverage: You have all ball hit to the outfield except “trouble” ball in the “V”.
 On the bases: You nave a play on R1 advancing to third on a batted ball (unless a fair/foul or
catch/no catch decision requires you to be on the first-base line); you have all plays at home plate.
 Priorities:
1. A balk.
2. The pitch: ball or strike.
3. Check-swings and defensive appeals.
4. A fair/foul call down either foul line.
5. A “trouble” ball in your area of the outfield.
6. A double-play ball in the infield (observe and support BU.)
7. A bunted ball when opponents converge (interference/obstruction.)
8. R1 advancing from first to third on any batted ball.
SECTION 4
GAME SITUATION: RUNNERS AT FIRST AND SECOND
Base umpire position: Position 3.
Frequently, in position 3 you will obstruct the runner’s or shortstop’s view of the pitcher or the
plate. Before a player asks you to move, decide whether you are going to move (you normally should)
and in what direction. Also, realize that moving forward or back a step alter your position in the player’s
view. Even if someone asks you to move “right,” you might be better off moving slightly left and a half-
step forward or back.
Adjustment factors: (New umpires should work in the basic position. If you have at least
three years of field experience, consider the following points and determine whether you want to adjust
from your basic position.)
Game situation: Is a bunt in order? Adjust forward a step or two. If a bunt does occur, it will be
easier to move into position and prepare for a play at any base, if the bunt is missed and a pickoff throw
goes to first, again it will be easier to move into position. Is the game one-sided? That means
conservative base running, few steals and almost no bunting, so you can move back one or two steps
from your normal position. That will make it easier to set and adjust if a tag play develops at second
base.
Defensive tendencies: A pickoff throw to first by the pitcher is unlikely, although not impossible.
However, many aggressive catchers like to throw behind the runner at first. If the defense has a
reputation for unusual plays or the catcher is unusually aggressive, you may adjust forward a step or two.
If the defense has a reputation for second-base picks, you may adjust back a step or two and move a
step or two closer toe the center of the infield. That will give you more time to set and a better angle for a
pickoff play at second.
The runner: If the catcher is at least average for the level of play, third base steals are rare
(almost unheard of with no outs or two outs). You may adjust back a step or two. But if R2 is a
recognized base stealer or if the situation seems right for a steal, adjust forward from your normal
position.
The batter: Simply for your personal safety, if B1 is a strong, right-handed pull hitter, you might
consider adjusting back a step. That will give you more time to react to a ball batted in your direction.
In order of importance, be prepared for the following situations:
1. A balk.
2. Pickoff attempt at second base by the pitcher.
3. Pickoff attempt at first base by the pitcher.
4. Help for the UIC on the check- swing.
5. A third-base steal — as F1 delivers, glance over your right shoulder to see if R2 is
breaking for third.
6. A double-steal and an unexpected first play at second base.
7. Pickoff attempt at first base by the catcher.
8. Pickoff attempt at second base by the catcher.
9. A “trouble” ball in the “V” of the outfield.
10. A ground ball in the infield: You have all plays at first, second and third; UIC will stay
home to observe R2 touching third and will cover all plays at the plate.
11. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base.
12. A ball hit to the outfield followed by a play on B1 or R1 at any base.
13. An infield fly.
UIC anticipation:
Batted ball in the infield: Determine fair/foul as appropriate. BU will always rule on the first play in
the infield;; and for any play that is not at home plate. In the event of a double-play opportunity, observe
the action at second base and be prepared to assist (if necessary) with a swipe tag at first base or an
ensuing play at the plate; cover dead-ball areas in case of an errant throw.
Batted ball to the outfield: You have the entire outfield including the dead-ball areas. To right field: Trail
B1 toward first base; rule fair/foul and catch/no catch as necessary. To left field: Move along the foul line
and rule fair/foul, catch/no catch as necessary; you are responsible for the lead runner if he tries to
advance to third or home.
In order of importance, be prepared for the following situations:
1. A balk.
2. The pitch: ball or strike.
3. Check-swing and defensive appeals.
4. A fair/foul call down either foul line.
5. A “trouble” ball in your area of the outfield.
6. All plays at home plate.
7. A double-play ball in the infield — observe and support BU.
8. A bunted ball when opponents converge — interference/obstruction.
9. An infield fly.
Review: Bases loaded
Base Umpire
 Start in position 2.
 Adjust back, unless limited by the defensive positioning (is F3 holding the runner?).
 Fair/foul: You have no responsibility.
 Field coverage: You have “trouble” ball hit to the “V” of the outfield.
 On the bases: You have all plays at first, second and third base.
 Priorities:
1. A balk.
2. Help for the UIC on the half-swing.
3. A pickoff attempt by the pitcher or catcher.
4. A “trouble” ball in the “V” of the outfield.
5. A ground ball play — multiple possibilities.
6. A batted or bunted ball with F3, F1 and B1 all converging at the base.
7. An infield fly.
Umpire in chief
 Your first concern is always the pitch: strike or ball.
 Fair/foul: You have all fair/foul decisions.
 Field coverage: You have all ball hit to the outfield except “trouble” ball to the “V”.
 On the bases: Stay at home; you have all plays at home plate and no responsibility for plays at the
bases.
 Priorities:
1. A balk.
2. The pitch: strike or ball.
3. Check swings and defensive appeals.
4. A fair/foul call down either foul line.
5. A “trouble” ball in your area of the outfield: cover the batted ball and return to the plate
for a developing play.
6. A bunted ball when opponents converge — interference/obstruction.
7. An infield fly.
SECTION 5
GAME SITUATION: RUNNERS AT FIRST AND THIRD
Base umpire position: Position 2, two or three steps deeper than normal.
First and third is a classic test of player ability. In youth ball, R1 will steal second almost every
time. As players develop greater ability, trick plays (feint to second, throw to third; throw to second cut
off by the pitcher, etc.) become the norm. Finally, about the time the players are also licensed drivers,
getting R1 to second becomes a challenge to the offense.
Adjustment factors: (New umpires should work in the basic position. If you have at least three
years of field experience, consider the following points and determine whether you want to adjust from
your basic position.)
Game situation: Start deep to open your field of view, but realize that a deep position 2 sacrifices
some of your angle on a pickoff throw to first base.
Defensive tendencies: A pickoff throw to either first or third by the pitcher is likely. In addition,
aggressive catchers like to throw behind the runner at first and they love to pick a runner off third. If the
defense has a reputation for unusual plays or the catcher us unusually aggressive, you may adjust
forward a step or two automatically as a pitch passes the batter. That will make it easier for you to open
the angle when a throw to first does occur (your angle to third is already established).
The runner at first: When the players are young or less developed, only the slowest runners will
not steal; as the players grow and develop, fewer runners steal automatically. Depending on the
runner’s lead off first, you may want to move closer to a normal position 2.
The batter: Simply for your personal safety, if B1 is a strong, left-handed pull hitter, you might consider
adjusting back a step.
In order of importance, be prepared for the following situations:
1. A balk.
2. Pickoff attempt at first by the pitcher.
3. Pickoff attempt at third by the pitcher.
4. Help for the UIC on the check swing.
5. Pickoff attempt at first base by the catcher.
6. A second base steal and the accompanying trick plays.
7. Pickoff attempt at third base by the catcher.
8. A “trouble” ball in the “V” of the outfield.
9. A ground ball in the infield: You have all plays at first, second and third; UIC may be
able to assist on a play at third after R3 scores. UIC has responsibility for any play that
develops at home plate.
10. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base.
11. A ball hit to the outfield followed by a play on B1 or R1 at any base.
UIC anticipation:
Batted ball in the infield: Determine fair/foul as appropriate. BU will always rule on the first play in
the infield; you have complete responsibility for any play at home plate. In the event of a double-play
opportunity, observe the action at second base and be prepared to assist with a pulled foot or swipe tag
at first base; cover dead-ball areas in case of an errant throw.
Batted ball to the outfield: You have the entire outfield except for a “trouble” ball hit to the “V”.
Stay home! You must see R3 touch the plate. To right field: Take a position on the first base line
extended; rule fair/foul and catch/no catch as necessary. To left field: Take a position on the third base
line extended; rule fair/foul and catch/no catch as necessary. If R3 scored unchallenged on a batted ball
to the outfield, you should be able to assist BU by covering third base (if R1 attempts to advance from
first to third) — COMMUNICATE!
In order of importance, be prepared for the following situations:
1. A balk.
2. The pitch: strike or ball.
3. Check swings and defensive appeals.
4. A fair/foul call down either foul line.
5. A tag play on R3 trying to score.
6. A “trouble” ball in your area of the outfield.
7. A subsequent play on R1 at third base.
8. A double play ball in the infield — observe and support BU.
9. A bunted ball when opponents converge — interference/obstruction.
Review: Runners at first and third
Base umpire
 Start in position 2.
 Adjust based on the game situation and the player’s ability.
 Field coverage: You have “trouble” ball hit in the “V” of the outfield.
 On the bases: You have all plays at first, second and third base; UIC may be able to assist on a play
at third after F3 scores.
 Priorities:
1. A balk.
2. Pickoff attempt at first base by the pitcher.
3. Pickoff attempt at third base by the pitcher.
4. Help for the UIC in the check swing.
5. Pickoff attempt at first base by the catcher.
6. A second base steal and the accompanying trick plays.
7. Pickoff attempt at third base by the catcher.
8. A “trouble” ball in the “V”.
9. A ground ball in the infield: You have all plays at first, second and third. UIC has all
plays at home plate.
10. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base.
11. A ball hit to the outfield followed by a play on B1 or R1 at any base.
Umpire in chief
 Your first concern is always the pitch: strike or ball.
 Fair/foul: You have all decisions.
 Field coverage: You have all ball hit to the outfield except “trouble” ball hit to the “V”.
 On the bases: You have all plays at home plate; when possible, after R3 scores cover a play at third
base.
 Priorities:
1. A balk
2. The pitch: ball or strike.
3. Check swings and defensive appeals.
4. A fair/foul call down either foul line.
5. A tag play on R3 trying to score.
6. A “trouble” ball in your area of the outfield.
7. A subsequent play on R1 at third base.
8. A double play ball in the infield — observe and support BU.
9. A bunted ball when opponents converge — interference/obstruction.
SECTION 6
GAME SITUATION: RUNNER AT SECOND
Base umpire position: Position 3.
Frequently, in position 3 you will obstruct the runner’s or shortstop’s view of the pitcher or
the plate. Before a player asks you to move, decide whether you are going to move (you normally
should) and in what direction. Also, realize that moving forward or back a step alters your position in the
player’s view. Even if someone asks you to move “right,” you might be better off moving slightly left and
a half-step forward or back.
Adjustment factors: (New umpires should work in the basic position. If you have at least
three years of field experience, consider the following points and determine whether you want to adjust
from your basic position.)
Game situation: Is a bunt in order? Adjust forward a step or two. If a bunt does occur, it will be
easier to move into position and prepare for a play at first or third base, if the bunt is missed and a pickoff
throw goes to second, you will have plenty of time to move toward the second base cutout. Is the game
one-sided? That means conservative base running, few steals and almost no bunting, so you can move
back one or two steps from your normal position. That will make it easier to turn and adjust if the pitcher
attempts a pickoff.
Defensive tendencies: If the defense has a reputation for unusual plays or the catcher is
unusually aggressive, you may adjust forward a step or two. If the defense has a reputation for second-
base pickoffs, you may adjust back a step or two and move a step or two closer toe the center of the
infield. That will give you more time to set and a better angle for a pickoff play at second.
The runner: If the catcher is at least average for the level of play, third base steals are rare
(almost unheard of with no outs or two outs). You may adjust back a step or two. But if R2 is a
recognized base stealer or if the situation seems right for a steal, adjust forward from your normal
position.
The batter: Simply for your personal safety, if B1 is a strong, right-handed pull hitter, you might
consider adjusting back a step. That will give you more time to react to a ball batted in your direction.
In order of importance, be prepared for the following situations:
1. A balk.
2. Help for the UIC on the check- swing.
3. Pickoff attempt at second base by the pitcher
4. A third-base steal — as F1 delivers, glance over your right shoulder to see if R2 is
breaking for third.
5. Pickoff attempt at second base by the catcher.
6. A “trouble” ball in the “V” of the outfield.
7. A ground ball in the infield: You have all plays at first, second, and primary
responsibility for plays at third.
8. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base.
9. A ball hit to the outfield followed by a play on B1 or R1 at any base.
UIC anticipation:
Batted ball in the infield: Determine fair/foul as appropriate. BU will always rule on the first play in
the infield; you have primary responsibility for any play at home plate; if the first play is on B1 at first
base, you may be able to assist on a subsequent play at third base. Cover dead-ball areas in case of an
errant throw.
Batted ball to the outfield: You have the entire outfield including the dead-ball areas. To right field: Trail
B1 toward first base; rule fair/foul and catch/no catch as necessary, you are responsible for the lead
runner if he tries to advance to home. To left field: Move along the foul line and rule fair/foul, catch/no
catch as necessary; you are responsible for the lead runner if he tries to advance to third or home.
In order of importance, be prepared for the following situations:
1. A balk.
2. The pitch: ball or strike.
3. Check-swing and defensive appeals.
4. A fair/foul call down either foul line.
5. A “trouble” ball in your area of the outfield.
6. Any subsequent play on R2 at third base; any play at home.
7. A bunted ball when opponents converge — interference/obstruction.
Review: runner at second base
Base umpire
 Start in position 3.
 Adjust according to the game situation, the pitcher’s pickoff move and the runner’s base-stealing
ability.
 Field coverage: You have a “trouble” ball hit to the “V,” beginning with any ball hit directly to F7 and
ending with any ball hid directly to F9.
 On the bases: You have all plays at first, second, and third; UIC may be able to cover a subsequent
play at third base.
 Priorities:
1. A balk.
2. Help for the UIC on the check-swing.
3. Pickoff attempt at second base by the pitcher.
4. A third-base steal attempt by R2.
5. Pickoff attempt at second base by the catcher.
6. A “trouble” ball in the outfield “V”.
7. A ground ball in the infield: You have all plays at first and second base; and primary
responsibility for plays at third base. UIC has responsibility for any play that develops at
home plate and may be able to cover a subsequent play at third base.
8. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base.
9. A ball hit to the outfield followed by a play on B1 at any base.
Umpire in chief
 Your first concern is always the pitch: strike/ball.
 Fair/foul: you have all fair/foul decisions.
 Field coverage: You have all ball hit to the outfield except “trouble” ball in the “V”.
 On the bases: You have all plays at home plate and may be able to cover a subsequent play at third
base.
 Priorities:
1. A balk.
2. The pitch: ball or strike.
3. Check-swings and defensive appeals.
4. A fair/foul call down either foul line.
5. A “trouble” ball in your area of the outfield.
6. Any subsequent play on R2 at third base; and play at home.
7. A bunted ball when opponents converge (interference/obstruction.)
SECTION 7
GAME SITUATION: RUNNER AT THIRD
Base umpire position: Position 3, two or three steps deeper than normal.
Adjustment factors: (New umpires should work in the basic position. If you have at
least three years of field experience, consider the following points and determine whether you
want to adjust from your basic position.)
Game situation: Few adjustments are likely or necessary. If at any time there is a tag
play at third base, your 90-degree angle is already established. You’ll word several steps
deeper than normal primarily to avoid being hit by a batted ball. If the infield is playing at the
edge of the grass, your position 3 location may obstruct the shortstop. In that case, it is
reasonable to adjust by moving to a deep position 2.
In order of importance, be prepared for the following situations:
1. A balk.
2. Help for the UIC on the check swing.
3. Pickoff attempt at third by the pitcher or catcher.
4. A “trouble” ball in the “V” of the outfield.
5. A ground ball in the infield: You have all plays at first, second and primary
responsibility for plays at third.
6. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base.
7. A ball hit to the outfield followed by a play on B1 at any base.
UIC anticipation:
Batted ball in the infield: Determine fair/foul as appropriate. BU will rule on plays at first
and second, and has primary responsibility for plays at third base.
Batted ball to the outfield: You have the entire outfield except for a “trouble” ball hit to the
“V”. Unless two are out, you must stay home any batted ball; if fair/foul is a consideration,
straddle the foul line extended and make your decision. You are responsible for R3’s tag up at
third base and for any play at the plate.
In order of importance, be prepared for the following situations:
1. A balk.
2. The pitch: strike or ball.
3. Check swings and defensive appeals.
4. A fair/foul call down either foul line.
5. A “trouble” ball in your area of the outfield.
6. Any play at home plate.
7. A bunted ball when opponents converge — interference/obstruction.
Review: Runner at third
Base umpire
 Start in position 3, two or three steps deeper than normal.
 Little or no adjustment is likely.
 Fair/foul: you have no responsibility.
 Field coverage: You have “trouble” ball hit in the “V” of the outfield.
 On the bases: You have all plays at first, second and third base. UIC may be able to assist
on a play at third after F3 scores.
 Priorities:
1. A balk.
2. Help for the UIC in the check swing.
3. Pickoff attempt at third base by the pitcher or catcher.
4. A “trouble” ball in the “V”.
5. A ground ball in the infield: You have all plays at first, second and
third.
6. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the
base.
7. A ball hit to the outfield followed by a play on B1 at any base.
Umpire in chief
 Your first concern is always the pitch: strike or ball.
 Fair/foul: You have all decisions.
 Field coverage: You have all ball hit to the outfield except “trouble” ball hit to the “V”.
 On the bases: You have all plays at home plate; when possible, after R3 scores cover a play
at third base.
 Priorities:
1. A balk
2. The pitch: ball or strike.
3. Check swings and defensive appeals.
4. A fair/foul call down either foul line.
5. A “trouble” ball in your area of the outfield.
6. Any play at home plate.
7. A bunted ball when opponents converge — interference/obstruction.
Base umpire position: Position 3, one or two full steps deeper than normal.
Adjustment factors: (New umpires should work in the basic position. If you have at
least three years of field experience, consider the following points and determine whether you
want to adjust from your basic position.)
Game situation: If the infield is playing in, adjust your position left or right to allow the
second baseman plenty of room to field a batted ball.
Defensive position: A pickoff throw to either second or third by the pitcher should result
in an excellent look from position 2, particularly if you work deep. Do not hesitate to work at the
edge of the infield grass.
In order of importance, be prepared for the following situations:
1. A balk.
2. Help for the UIC on the check swing.
3. A pickoff attempt at third base by the pitcher.
4. A pickoff attempt at third base by the catcher.
5. A pickoff attempt at second base by the pitcher.
6. A “trouble” ball in the “V” of the outfield.
7. A ground ball in the infield you have all plays at first, second and third. UIC
has responsibility for any play that develops at home plate..
8. A batted or bunted ball with F1, F3, F4 and/or B1 all converging at the base.
9. A ball hit to the outfield followed by any play at first, second or third.
UIC anticipation:
Batted ball in the infield: Determine fair/foul as appropriate. BU will rule on all plays at
first, second and third; you have completed responsibility for any play at home plate. Cover
dead-ball areas in case of an errant throw.
Batted ball to the outfield: Stay home. If fair/foul or catch/no catch are a consideration,
move a few steps toward the developing play, but realize you must return to home for a play at
the plate. Otherwise, move toward the third-base dugout, observe R3 tagging up and /or R2
touching third, and prepare for a play at the plate.
In order of importance, be prepared for the following situations:
1. A balk.
2. The pitch: strike or ball.
3. Check-swings and defensive appeals.
4. A fair/foul call down either foul line.
5. A tag play on R3 trying to score.
6. A “trouble” ball in your area of the outfield: cover the batted ball and return to
the plate for a developing play.
7. A subsequent play on R2 at home plate.
8. A bunted ball when opponents converge — interference/obstruction.
Review: Runners at second and third
Base umpire
 Start in position 2, two or three steps deeper than normal.
 Adjust based on the game situation and defensive tendencies.
 Fair/foul: you have no responsibility.
 Field coverage: You have “trouble” ball hit in the “V” of the outfield.
 On the bases: You have all plays at first, second and third base. UIC may be able to assist
on a play at third after F3 scores.
 Priorities:
1. A balk.
2. Help for the UIC in the check swing.
3. Pickoff attempt at third base by the pitcher or catcher.
4. Pickoff attempt at second base by the pitcher
5. A “trouble” ball in the “V”.
6. A ground ball in the infield: You have all plays at first, second and third.
7. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base.
8. A ball hit to the outfield followed by a play on B1 at any base.
Umpire in chief
 Your first concern is always the pitch: strike or ball.
 Fair/foul: You have all decisions.
 Field coverage: You have all balls hit to the outfield except “trouble” ball hit to the “V”.
 On the bases: You have all plays at home plate.
 Priorities:
1. A balk
2. The pitch: ball or strike.
3. Check swings and defensive appeals.
4. A fair/foul call down either foul line.
5. A tag play on R3 trying to score.
6. A “trouble” ball in your area of the outfield.
6. A subsequent play on R2 at home plate.
7. A bunted ball when opponents converge — interference/obstruction.
Criteria for Tournament Recommendation
All the requirements below must be met before the Baseball Instructional Chair
recommends an Umpire for working baseball tournaments.
1. Register with PONY Baseball.
2. Attend Clinics as prescribed by the IC.
3. Pass written test with a minimum score of 80%.
4. Have a rating score of ___ or better.
5. Become PONY Tournament Classified.
6. Attend ALL meetings.
7. Support MOA functions.
The Baseball Instructional Chair is the only one who can exempt you from any of the
above requirements.
UNIFORM
Hat — Sized navy blue. (Plate: 6 or 8 stitch; Bases: 8 stitch)
Pants — Heather Gray. (Levi action slacks are recommended)
Shoes — Black (Rippled sole or studded are recommended. Plate shoes should be steel toe.)
Shirt — Elbeco powder blue. (No patches or numbers)
Jacket — MOA jacket only.
Sweater — Navy blue, V-neck long sleeve. (No logo)
Socks and Belt — Black. (Belt should be 11/2” wide with plain buckle.)
Ball Bag — Gray no logo.
Undershirt — Plain White. (The Elbeco shirts are thin and pictures on undershirts can be seen
so if you wear a undershirt make sure it is plain. In cold weather you may wear the MOA
mock turtle neck under your jacket instead of the Elbeco shirt. If you are working three man
mechanics and one field umpire elects to wear the mock turtle neck than both field umpires
wear it. (NO EXCEPTIONS.)
Face Mask — Black with black padding.
Chest Protector — Buy what makes you feel comfortable. Make sure it is good quality so it will
last.
Shin guards — Buy what makes you feel comfortable. Make sure it is good quality so it will
last.
Accessories — Carry two indicators, pencil and score card, and a plate brush. (Field umpires
will also carry a indicator and plate brush.)
Personal Items — All umpires male or female should wear the appropriate personal protective
equipment. (Cup, Femgaurd)
Willis King of Umpire Attire carries all of the equipment you will need except for the pants. The
Levi Action Slacks may be purchased from Sears or JC Penny Catalog.
Remember when you walk out on that field you are representing all of us in the MOA so make
sure your uniform is clean and pressed. First impressions make a world of difference so make a
great one.

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BB Manual Text Only

  • 1. Acknowledgments...................................................1 Introduction..............................................................2 General Tips for Better Umpiring ............................3 Definitions................................................................4 Philosophy of Positioning........................................6 Theory of Proper Positioning ..................................7 Mechanics of Positioning ........................................8 Set Positions Pictures .............................................11 Situations Overview ................................................12 Section 1 Nobody on Base ..................................13 Section 1 Discussion...............................................14 Situation 1 Routine fly ball to right field ..................15 Situation 2 Routine fly ball to left field.....................16 Situation 3 Trouble ball to right field .......................17 Situation 4 Trouble ball to left field .........................18 Situation 5 Ground ball to the left side....................19 Situation 6 Ground ball to the right side .................20 Situation 7 Clean hit to the outfield.........................21 Situation 8 Hit to the outfield, extra bases..............22 Situation 9 Bunt or bouncing ball in the box ...........23 Review: Bases Empty.............................................24 Section 2 Runner at first base.............................25 Section 2 Discussion...............................................26 Situation 10 Pickoff throw to first ............................27 Situation 11 Second base steal ..............................28 Situation 12 Routine fly ball in the “V” ....................29 Situation 13 Routine fly ball down left field line ......30 Situation 14 Routine fly ball down right field line....31 Situation 15 Trouble ball in the “V” .........................32 Situation 16 Trouble ball down left field line ...........33 Situation 17 Trouble ball down right field line.........34 Situation 18 Ground ball to the infield.....................35 Situation 19 Ground ball to the first baseman ........36 Situation 20 Base hit to left field .............................37 Situation 21 Base hit to right field ...........................38 Situation 22 Bunt.....................................................39 Review: Runner at first base...................................40 Section 3 Runners at first and second...............41 Section 3 Discussion...............................................42 Situation 23 Pickoff throw to second ......................44 Situation 24 Pickoff throw to first ............................45 Situation 25 Third base steal ..................................46 Situation 26 Routine fly ball in the “V” ....................47 Situation 27 Trouble ball in the ”V” .........................48 Situation 28 Infield fly..............................................49 Situation 29 Ground ball to base umpire’s right .....50 Situation 30 Ground ball to base umpire’s left........51 Situation 31 Ground ball in the hole between shortstop and third .................................................52 Situation 32 Base hit to the outfield ........................53 Situation 33 Bunt.....................................................54 Review: Runners at first and second......................55 Section 4 Bases loaded........................................56 Section 4 Discussion...............................................57 Situation 34 Routine fly ball in the “V” ....................58 Situation 35 Trouble ball in the “V” ......................... 59 Situation 36 Fly ball to left field............................... 60 Situation 37 Fly ball to right field............................. 61 Situation 38 Ground ball in the infield..................... 62 Situation 39 Base hit to the outfield........................ 63 Situation 40 Bunt..................................................... 64 Review: Bases loaded ............................................ 65 Section 5 Runners at first and third ................... 66 Section 5 Discussion .............................................. 67 Situation 41 Pickoff throw to first ............................ 68 Situation 42 Pickoff throw to third........................... 69 Situation 43 Second base steal.............................. 70 Situation 44 Fly ball & time play ............................. 71 Situation 45 Ground ball to the base umpire’s right ......................................................................... 72 Situation 46 Ground ball to the base umpire’s left............................................................................ 73 Situation 47 Base hit to the outfield........................ 74 Review: Runners at first and third .......................... 75 Section 6 Runner at second ................................ 76 Section 6 Discussion .............................................. 77 Situation 48 Third base steal.................................. 78 Situation 49 Fly ball in the “V”................................. 79 Situation 50 Fly ball to left field............................... 80 Situation 51 Fly ball to right field............................. 81 Situation 52 Ground ball in the infield..................... 82 Situation 53 Bunt..................................................... 83 Review: Runner at second base............................. 84 Section 7 Runner at third..................................... 85 Section 7 Discussion .............................................. 86 Situation 54 Stealing home..................................... 87 Situation 55 Fly ball in the “V”................................. 88 Situation 56 Fly ball to left field............................... 89 Situation 57 Fly ball to right field............................. 90 Situation 58 Ground ball in the infield..................... 91 Situation 59 Bunt..................................................... 92 Review: Runner at third .......................................... 93 Section 8 Runners at second and third.............. 94 Section 8 Discussion .............................................. 95 Situation 60 Stealing home..................................... 96 Situation 61 Fly ball in the “V”................................. 97 Situation 62 Fly ball to left field............................... 98 Situation 63 Fly ball to right field............................. 99 Situation 64 Ground ball in the infield..................... 100 Situation 65 Bunt..................................................... 101 Review: Runners at second and third .................... 102 Tournament requirements ...................................... 103 Uniform.................................................................... 104
  • 2. Acknowledgments This manual is from excerpts from the BASEBALL UMPIRES GUIDEBOOK VOLUME I & II, published by Referee Magazine. I would also like to thank Bob Sutton for his help and input with this manual, without his assistance this would have been a much more difficult project. I would also like to thank the countless MOA members who have over the years through formal and informal discussions have given me many insights to being a more efficient umpire.
  • 3. Introduction A year ago I purchased the Umpires Guidebook Volume I. After reading this book I thought it would be a great tool in helping our umpires become even better umpires. This handbook has been simplified from the original version for our less experienced umpires. Yet it contains advanced instructions for the more seasoned veteran. I hope you will find it useful to prepare you for your umpiring career no matter how long or what level of the game you officiate. Although this hand book covers mechanics for working on the inside of the diamond much of the information can be used for games that you will work on the outside. Keep in mind that as of this year we will no longer be working the Mustang, Pinto or Little League Minor divisions except in playoffs and tournaments. While writing this handbook I had the intention of using it as a text for clinics, so bring it with you to clinics. We can then cover the information within these pages together and share our experiences with each other. If you have any questions or comments please let me know I welcome any input you may have. Remember HAVE FUN out there. Jerry Havens Baseball Instructional Chair
  • 4. General Tips For Better Umpiring 1. Learn the Rules! 2. Learn and utilize the MOA Baseball Umpire Handbook. 3. Be on time. Arrive at the field 30 minutes prior to game time. Be ready to go on to the field 15 minutes prior to game time. 4. Always take your plate gear. You may be assigned to work the bases but you might have to work the plate due to some last minute change. 5. On the way to the site review your game duties and refresh your-self on any specific rules that may pertain to that league. 6. Maintain a copy of the different league rules with you at all times. 7. Work as a team. Your partner is the only friend you have on the field so communicate and help each other at all times. 8. Take charge of the game. Be assertive not aggressive. 9. Do not coach. You are out there to enforce the rules that's what you are getting paid for. 10. Accept the fact that you may make a mistake. If you make a mistake correct it right away, you’re only human and we all make mistakes. 11. Discuss the game with your partner when it is over. Did everything go all right? Were there any strange plays? Was your positioning good? 12. Always strive to improve your skills. Ask questions of senior officials. 13. LISTEN! TALK! WALK! Listen to everything that the coach is saying. Talk to the coach, explain why you made your call. NEVER YELL BACK AT A COACH! Walk away from the coach telling him we are going to “play ball." 14. Do not let one bad call or one bad inning ruin the rest of the game. Once it is done it's too late so go on and do your best. 15. Stay focused, don’t get distracted by what’s going on around the field. Your responsibilities are on the field. 16. Don’t loose confidence because a coach disagrees with a call, the other coach may agree with it. 17. NEVER EVER touch a player or coach. Let the coach render first aid, if a player appears injured call time as soon as possible and let the coach take care of the player. 18. Remember appearance means a lot, so always walk on to the field with a clean uniform and confidence.
  • 5. Definitions B1 — The batter, also referred to as BR (batter-runner) BU — Base Umpire Clear the catcher — The UIC (UIC) will clear the catcher whenever a play follows a pitch. To clear the catcher, step back with your foot that is behind the catcher. Next step with your opposite foot and pivot back or around the catcher Dead-ball signal  To indicate that time is out and the ball is no longer in play, an umpire will raise both hands slightly above his head, arms extended, palms forward, and call, “Time!” Drift or Double-play drift  When he recognizes the beginning of a double-play attempt, BU will drift by moving away from second base and toward first base. At the same time, he will observe the (normally routine) firsts play at second and let the relay throw turn him for a well-positioned look at the (normally close) subsequent play at first base. Go or Goes — Under a variety of circumstances, BU may be required to “go,” physically entering the outfield-grass area to rule catch/no catch on a “trouble” ball. Half and half  A system that divides umpire responsibility during a rundown between third and home. In “half and half” coverage, each umpire is responsible for tag attempts and action that occurs on his side of the midpoint of the base line. “I’m at home” or “I’m going home”  Indicates that UIC is at or is returning to the home plate area. “I’m at third”  Indicates that UIC is already in position to cover a play at third base. “I’ve got third if he comes”  Indicates that UIC is prepared to cover a play on a runner who might advance toward third base. “I’ve got third if he tags”  Indicates that UIC is prepared to cover a play on a runner who might tag up after a fly ball and advance toward third base. Loud — When this manual indicates a communication should be “loud,” the umpire should use a voice that is clearly audible throughout the ballpark. Low — When this manual indicates a communication should be “low,” the umpire should use a voice that he is certain will be clearly audible to his partner. There is no need to be heard throughout the ballpark. Mechanic — The structured coordination of the umpire’s field coverage and responsibilities during a given play, situation or scenario. Non-verbal communication — Any of the many umpires signals. Observe the action — You’ll watch a play closely, even though you are not responsible for a decision. Pause, read and react — A three-step method that, when properly employed, will help you determine where you should go and what your responsibilities will be during a developing play “Pause” — take a moment to observe the initial action. “Read” — determine what play is going to develop and what position adjustment you should make. “React” — move into position for the anticipated play and, as appropriate, communicate your intentions to your partner. These three steps are important in
  • 6. coordinating two-man umpiring coverage. It insures that the umpires identically evaluate each developing play. Pivot — The three-step movement used by the BU as he moves into the infield from position 1. When a pitched ball is hit into the outfield, BU will pivot to observe the batter-runner’s touch of first base, anticipating the batter-runner’s advance toward second. Point fair — An umpire’s signal. It consists of a firm, one-arm thrust perpendicular to the foul line toward fair territory. There is no verbalization when an umpire points fair. Point foul — An umpire’s signal. It consists of a firm, one-arm thrust perpendicular to the foul line toward foul territory, preceded or accompanied by an often-strong verbal declaration: “Foul ball!” Position 1 — BU’s positions at the start of each inning and whenever a play begins with no runners on base. Position 2 — BU’s position on the first-base side of the middle of the infield. Position 3 — BU’s position on the third-base side of the middle of the infield. Read the throw — As play develops, you must judge the quality of the throw. In general, if a throw is good you will maintain your initial position to observe the developing play; if the throw is bad you will have to adjust your position according to the throw. Rotate or Rotation — The movement of umpires. Although used more frequently by three and four-man crews, in general, umpire crews rotate in a clockwise direction. In a two-man crew, clockwise rotation generally describes the UIC’s movement toward third base; it also refers to BU’s movement toward home plate after he goes to cover a “trouble” ball to the outfield. Sell — A movement similar or identical to an umpire’s basic signal, but delivered with added emphasis in an effort to convince all in attendance of the importance and/or correctness of the umpire’s decision. Set for the play — You must come to a complete stop before the critical moment of any play and remain stationary until you make your decision. Set positions — There are two used by base umpires.  Hands-on-knees set: With your feet slightly more than shoulder width apart, squat, lean forward slightly, and place your hands on your knees. Keep your back straight and your head up, looking at the play. Your arms should lock firmly to keep your head still and allow you to see the play.  Standing set: With your feet comfortably apart, keep your shoulders square to the play. Your knees should be slightly bent but your body remains upright with your hands at your sides. Do not use this set position when you are in position 2 or position 3. Step up, turn and face the ball — A three-step movement used by BU in position 2 or 3 when the ball is hit. Trail B1 — A UIC’s activity. When no other responsibilities conflict, he will follow the batter-runner toward first base, pausing at or near the 45-foot line to observe the developing play at first base. “Trouble” ball — A batted ball hit to the outfield that will present a problem for the fielder. Examples: A fly ball that forces the fielder to charge straight in; a fly ball at which two or more fielders charging.
  • 7. Philosophy of Positioning At any given moment during a game, each umpire assumes the position on the field that he believes will give him the best opportunity to rule correctly on the next play. As each play develops, each umpire adjusts his position to observe the ongoing action. Two-man mechanics is a system of angles, distances, shared responsibilities and anticipation; the most important of these is anticipation. When you can reasonably predict what is most likely to happen next, you can establish your angle, cut the distance and meet your responsibilities. You can also move to the proper position before the play begins and adjusts as the play develops. As you strive to be in the proper position to see a play, you must concentrate on seeing the entire play. Never look away from one play, hurrying to move to the next action, before you are certain the first play is over. Remember the sage advice offered by virtually every umpire training staff: “It ain’t nothin’ till I call it!” Along with judgment, rules knowledge, concentration and courage, positioning is an important umpiring asset. When you are in a place on the field that offers an advantageous view of the action, your decision will be more confident, more often correct and more readily accepted by players, coaches and spectators. So, learn the information of the pages that follow, commit the pages to memory. Most importantly, understand the advantages of each position and its associated movement. When you understand why one position is better than another, you’ll find yourself in great position throughout each game.
  • 8. Theory of Proper Positioning ‘Angle is primary; distance is secondary; closer is better, up to a point.” Angle. Our line of sight must provide you with an opportunity to view an important, instantaneous activity (on a tag play) or combination of two activities (on a force play). To get the right line of sight, you have to establish the correct angle. For decades, veteran umpires have preached to rookie umpires: Get the 90-degree angle. That’s a wonderful starting point, if you understand what 90-degrees you are trying to get. For example, on a tag play you would like to be looking at the space between the fielder’s hand or glove (holding the ball) and the runner’s body. As the runner slides, his movement establishes his line of action. Your standard “90-degree angle” would place your line of sight perpendicular to the runner’s slide  a very good starting point. (You may have to adjust your angle to see over, under or around the fielder’s body or the runner’s body!) Distance. In theory, once you establish the proper angle, you have a reasonable opportunity to accurately view the action, regardless of the distance between your position and the play. The theory holds as long as you do not have to adjust your angle. In reality, the final moments of virtually every play require some amount of adjustment. The greater your distance from the play, the more difficult is will be to make that adjustment, but if you have not first established the proper angle our ability to adjust is inconsequential. Proximity. How close you want to be to a developing play depends on several variables, including: the type of play, your mobility, your peripheral vision. Begin by moving to a position 12 to 15 from the play. As you gain experience, adjust that distance to fit your own ability.
  • 9. Mechanics of Positioning The UIC The UIC’s initial position is the same on every play: behind the catcher. His first priority is always the same: rule each pitch a ball or strike. To be comfortable in the position and to accomplish the first priority, the UIC must develop a solid, functional stance. Assume a position behind the catcher looking between the catcher and the batter; you must be able to clearly see the pitcher, the entire plate and the batter’s knees. To see all of those elements, it is important to move into “the slot”  that area between the catcher and the batter. Two additional factors have tremendous impact on your view of the strike zone: head height and stability. Your head should be positioned so the bottom of your chin is even with the top of the catcher’s helmet. If you work with your head lower, your view of the knee-high pitch at or near the outside corner of the plate will be restricted. To determine proper head height, use a dining room or folding chair to simulate a squatting catcher. Pretend the top of the chair back is the top of the catcher’s head. Practice dropping into your stance until is a crisp, one -motion movement. Working in front of a mirror is a great technique; so is the use of video taping. From the moment the pitcher releases a pitch until the ball arrive in the catcher’s mitt, your head should remain absolutely stable. If your head moves at all, your view of the strike zone will be blurred and your judgment will b inconsistent. Square stance (Box)  You should be about one-half step behind the catcher. Your feet are spread slightly more than shoulder width apart; in a heel-toe configuration. With your slot foot (left foot for a right-handed batter) slightly ahead of your back foot and your weight evenly distributed on the balls of your feet. As the pitcher delivers, you will bend at the knees, keeping your shoulders square to the pitcher, and you will lean slightly forward, into the pitch, to establish your head height and stability. The box stance is the easiest for beginning umpires because it provides very good balance and it distributes stress evenly between the legs. Practicing your stance. You can practice your stance without being on a baseball diamond. Try these practice techniques and to become comfortable with the movement before you take the field. Get two pairs of shoes and two yard sticks. Place one pair of shoes where a batter would stand in the batter’s box. Place the second pair where a catcher’s feet would normally be when set to receive a pitch. Place on of the sticks in a straight line, parallel to the pitcher’s rubber, behind the heels of the “catcher,” toward the batter. Place the toes of your slot foot on this stick. Place the second stick parallel to the first stick behind the heel of your slot foot. Place the toes of your back foot on the second stick, slightly more than shoulder with from your slot foot. Now turn the back foot out about 30 to 45 degrees away from your slot foot. This will keep you from “kneeing” the catcher when you squat. Make sure the toes of your slot foot are pointed directly at the pitcher. So foul balls and wild pitches will carom off the steel toe of your shoe instead of the side of your foot. Focusing on the pitched ball. Practice getting into your set position until you can drop into your stance smoothly and crisply. Have someone “soft toss” a rolled-up pair of white socks, underhand into the strike zone. Follow the ball with just your eyes all the way in and through the zone. Have your partner, who is tossing the ball, watch closely to see if your head moves or if you are drifting into or away for the pitch. Make sure the soft toss drill includes pitches that are up, down and near each to the corners.
  • 10. Do not be concerned with calling balls and strikes until you can remain absolutely stable and follow the ball with only your eyes. With the marking sticks still in place, step back from the slot position, as you would when the ball is being returned to the pitcher. Get back into your slot position and proper foot position for several pitches. Practice getting into and out of the slot until you can place our feet into position without having to look down at them. Practice the “soft toss" with the chair, until you can sit down in you r set position crisply, without having to check if your head is positioned at the proper height. Practicing these techniques, either in front of a mirror or with the aid of a video camera, will enhance your ability to get into the slot and will help your confidence — in your call and in yourself. Here comes the pitch. As the ball approaches the plate, focus your eyes on the ball and follow it all the way to the catcher’s glove moving only your eyes. Head movement is not permissible! For example: If you suddenly jerk a camera the instant you press the shutter, the picture will be blurred and out of focus. This principle is the same when view a pitch approaching the plate. You must follow the ball, in flight, all the way to the catcher’s mitt, read the location of the pitch as it crosses the plate. Stay in your stance until the pitch is caught or goes by the catcher. Timing is critical on the pitched ball. If you decide the pitch is a ball, stay in your stance and say “Ball,” while keeping your eyes still focused on the ball. If you decide the pitch is a strike, stand straight up and call “Strike,” while still keeping hour eyes on the ball. Staying down on balls and rising upright on strikes will help convince players, coaches and fans that you are confident of your decisions. Making Adjustments. It would make your job a lot easier if every catcher and every batter positioned themselves the exact same way every time. But in the real world this is not the case, some batters may crowd the plate, some catchers may “squeeze” the inside corner, and some may work high and block a good portion of your view of the plate. As you gain experience you will learn how to adjust yourself to accommodate these situations. Remember, the most important thing is to keep your head stable so you can see the plate area. If a catcher’s position takes this view away, adjust. Your adjustment should be in the direction the catcher adjust his position to, if he sets up inside, you should move into the slot a little more. If the catcher sets up high, you should set up higher and maybe move into the slot a little more. Your job is to see as much of the plate as possible. Never move to the catcher’s outside shoulder. The Base Umpire Step up, turn and face the ball. One fundamental movement for base umpires is: Step up, turn and face the ball. It is the initial move that follows almost every hit, and is followed in turn by “pause, read and react.” Your feet should be comfortably apart, slightly wider than shoulder width. Flex at the knees and “sit sown” into your stance, leaning forward slightly, bending at the waist. In a good hands-on-knees set, you should be able to look forward comfortably; if you bend too far, you will have to strain your neck muscles to avoid looking down at the ground. Practice moving to your left and to your right, coming to a complete stop, and dropping to a hands-on-knees set. This “move, stop and set” pattern will be important on the field; if it is “automatic” before your first game you’ll be off to a good start. No runners on base (Position 1). Stand with your right foot just outside the first-base line, 18 to 20 feet behind first base, at least a two steps behind the first baseman. Your position should allow you to
  • 11. get into the infield without interfering with the first baseman. Your shoulders are square to home plate with your feet comfortably apart in a standing set. As the pitcher steps to deliver the pitch you may try stepping as he does, this will get you moving should the ball be hit and you will not be starting from a dead stop. Working 2 man mechanics the only time the base umpire may go to the outfield to rule on a “trouble” ball is from Position 1. Never go to the outfield from Position 2 or 3. Runner at first base; runners at first and third; runners at second and third; bases loaded (Position 2). Position 2 provides better coverage for double plays and double steals. Stand half way between the mound and second base, straddling an imaginary line from the corner of home plate through the edge of the dirt on the first base side of the mound. Your shoulders should be square to home plate. When the pitcher contacts the rubber, come to a hands-on-knees set. Keep your eyes on the pitcher for balk violations, then focus on the plate area as the ball crosses the plate; be ready to help your partner on the half swing. It the pitch is not hit, return to a standing set. Glance at the runner between pitches and be alert for a pickoff or delayed steal. If the ball is hit, remember: Step up, turn and face the ball. Runners at first and second; runner at second; or, runner at third (Position 3). Stand half way between the mound and second base, straddling a line from the corner of home plate through the edge of the dirt on the third-base side of the mound. Your Shoulders should be square to home plate. When the pitcher contacts the rubber, come to a hands-on-knees set. Keep your eyes focused on the pitcher for balk violations; if third base is empty, as the pitcher releases the ball glance briefly over your right shoulder at R2 to see if he is stealing, return to a standing set. Glance at the runner between pitches and be alert for a pickoff or delayed steal. If the ball is hit, remember: Step up, turn and face the ball. If you do not start in the right place, it is very difficult to finish in the right place. Remember: Read the play as it happens and hustle to your next position. Infield plays often happen very quickly. Proper positioning helps you be where you can see the entire play develop and make the proper call. Step up, turn and face the ball. One fundamental movement for base umpires is: Step up, turn and face the ball. It is the initial move that follows almost every hit, and is followed in turn by “pause, read and react.” Stand in a room, in your back yard or anywhere, and assume your hands-on-knees set. Your feet should be comfortably apart, slightly wider than shoulder width. Flex at the knees and “sit down” into your stance, leaning forward slightly, bending at the waist. In a good hands-on-knees set, you should be able to look forward comfortably; if you bend too far, you will have to strain your neck muscles to avoid looking down at the ground. Practice moving to your left and to your right, coming to a complete stop, and dropping to a hands-on-knees set. This “move, stop and set” pattern will be important on the field; if it is “automatic” before your first game you’ll be off to a good start.
  • 12. SITUATIONS OVERVIEW On the following pages you will find discussions of the most typical baseball plays, divided into sections according to the eight basic runner configurations that occur in most games: Bases empty Runner at first base Runner at first and second Bases loaded Runners at first and third Runner at second base Runner at third base Runners at second and third In all, there are more than 60 combinations, but three’s no reason to feel overwhelmed. As you study the various cased, you’ll begin to see a pattern of positions, responsibilities and movement for each umpire. As the patterns become familiar, you may even find yourself predicting what’s coming next. Each section begins with a discussion of factors each umpire should consider before a play begins. The first page gives the game situation, the following pages contain diagrams outlining the recommended starting positions for the umpires and the movements they would logically employ during the playing action. At the end of each section is a review of positioning factors.
  • 13. SECTION 1 GAME SITUATION: NOBODY ON BASE Base umpire position: Position 1 Adjustment factors: First baseman’s defensive position: If F3 is playing near the foul line, move deeper to give him plenty of room to field a batted ball. If F3 is playing unusually deep, be certain you are at least two steps farther from home plate than he is. If F3 is playing off the line or forward toward home plate, you can adjust your position by moving closer to first base, but be sure you are at least 18- 20 feet from the bag so you maintain the perspective you may need to rule on a play at first. Batter-runner tendencies: If B1 is “built for speed” consider adjusting toward home plate, anticipating a bunt; if b1 is a left-handed pull hitter, consider adjusting away from home plate and/or one- half to one-full step to your left, for your safety. In order of importance, be prepared for the following situations: 1. An illegal pitch. 2. Help for the UIC on a check-swing. 3. A ““trouble” ball” in the outfield  beginning with any ball hit directly to F8 and extending through right field to dead-ball territory outside the right-field line. 4. A ground ball in the infield: You have the play on B1 at first base and any play that develops at first, second and third. 5. A batted or bunted ball with F3, F1 and B1 all converging at the base. 6. “Pressure” from the second baseman. 7. A Clean hit, or any batted ball to the outfield. UIC anticipation: IN ALL SITUATIONS YOUR INITIAL POSITION IS ALWAYS BEHIND THE PLATE. AS THE PITCHER BEGINS HIS DELIVERY, COME SET IN YOUR STANCE. YOUR INITIAL RESPONSIBILITY IS ALWAYS CALLING THE PITCH A STRIKE OR A BALL. RESPOND TO THE BATTED BALL AND THE ACTION AS IT DEVELOPS. Batted ball in the infield: Determine fair/foul on any batted ball, trail B1 toward first base, to observe the action at first base and to assist (if necessary) with a swipe tag or pulled foot; cover dead- ball areas in case of errant throw. Batted ball to the outfield: You have responsibility for all catch/no catch calls in the outfield, along with fair/foul calls, and all dead-ball areas. If the ball is hit to left field: move into infield and rule fair/foul, catch/no catch as necessary. If the ball is hit to right field: trail B1 toward first base; if BU “goes” on the hit, cover B1 at first, second and third as the play develops; if BU pivots, rule fair/foul and catch/no catch as necessary. In order of importance, be prepared for the following situations: 1. An illegal pitch. 2. The pitch: ball or strike. 3. Check-swings and defensive appeals. 4. Slow-rolling ball down either base line. 5. A fair/foul call down either base line from home plate to the foul poles. 6. A “trouble” ball hit to the right of the center fielder all the way to the dead-ball area outside of left field. 7. A bunted ball when opponents converge  interference/obstruction.
  • 14. Review: Bases Empty Base umpire  Start in position 1.  Adjust according to the first baseman’s position.  You have “trouble” ball hit to the outfield beginning with anything hit directly at the center fielder, extending through right field to dead-ball area outside the right field line.  On the bases: If you cover a fly ball, you will attempt to return to cover a play at the plate; if you do not cover a fly ball, you are responsible for the batter-runner at first, second and third base.  Priorities: 1. An illegal pitch. 2. Help for the UIC on a check-swing. 3. A ““trouble” ball” in the outfield  beginning with any ball hit directly to F8 and extending through right field to dead-ball territory outside the right-field line. 4. A ground ball in the infield: You have the play on B1 at first base and any play that develops at first, second and third. 5. A batted or bunted ball with F3, F1 and B1 all converging at the base. 6. “Pressure” from the second baseman. 7. A Clean hit, or any batted ball to the outfield. Umpire in chief  Your first concern is always the pitch: strike or ball.  Fair/foul: You have all batted ball along both base lines.  Field Coverage: You have all batted ball to the outfield, including dead-ball areas.  On the bases: If BU “goes” you have the batter-runner at first, second and third. You also are responsible for the batter-runner if he tries to score (until BU Communicates that he has the play at the plate.)  Priorities: 1. An illegal pitch. 2. The pitch: ball or strike. 3. Check-swings and defensive appeals. 4. Slow-rolling ball down either base line. 5. A fair/foul call down either base line from home plate to the foul poles. 6. A “trouble” ball hit to the right of the center fielder all the way to the dead-ball area outside of left field. 7. A bunted ball when opponents converge  interference/obstruction.
  • 15. SECTION 2 GAME SITUATION: RUNNER AT FIRST BASE Base umpire position: Position 2 Adjustment factors: (New umpires should work in the basic position. If you have at least three years of field experience, consider the following points and determine whether you want to adjust from your basic position.) Game situation: Is a bunt in order? Adjust forward a step or two. Is the game one-sided? That means conservative base running, few steals and almost no bunting, so you can move back one or two steps from your normal position. Defensive tendencies: If the pitcher has a good pickoff move, you may want to adjust forward a step or two toward home plate. On a pickoff play, that will open the angle between your line of sight and the runner’s return path to first base. The runner: If R1 is a recognized base stealer or if the situation seems right for a steal, or if the pitcher has a notoriously bad pickoff move, adjust back from your normal position. The batter: Simply for your personal safety, if B1 is an unusually strong, left-handed pull hitter, you might consider adjusting back a step. That will give you more time to react to a batted ball in your direction. In order of importance, be prepared for the following situations: 1. A balk. 2. Pick off attempt at first base by the pitcher. 3. Help for the UIC on the check-swing. 4. Pick off attempt at first base by the catcher. 5. A second-base steal attempt by R1. 6. A ““trouble” ball” to the outfield — in the “V,” beginning with any ball hit directly to F7 and ending with any ball hit directly to F9. 7. A ground ball in the infield: You have the first play in the infield, both ends of a double play and all plays at second base; UIC has responsibility for a subsequent play at third base and any play that develops at home plate. 8. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base. 9. A ball hit to the outfield followed by a play on R1 advancing to second or retreating to first. 10. R1 advancing to third or B1 advancing to second on a hit down the right-field line. UIC anticipation: Batted ball in the infield: Determine fair/foul as appropriate. BU will always rule on the first play in the infield; you have primary responsibility for a subsequent play at third base and for any play at home plate. In the event of a double-play opportunity, move toward third base as you observe the action at second base. If R1 is retired, stop and return to home plate or to a position straddling the first-base line and be prepared to assist (if necessary) with a swipe tag at first base. If R1 is not retired, continue toward third-base and prepare for a subsequent play on R1; cover dead-ball areas in case of an errant throw. Batted ball to the outfield: You have all catch/no catch, fair/foul calls. If the ball is hit to right field trail B1 toward first base. You have all ““trouble” balls” to the outfield from the F7 to the left-field dead- ball area and from F9 to the right-field dead-ball area.
  • 16. In order of importance, be prepared for the following situations: 1. A balk. 2. The pitch: ball or strike. 3. Check-swings and defensive appeals. 4. A fair/foul call down either foul line. 5. A “trouble” ball in your area of the outfield. 6. A double-play ball in the infield (observe and support BU.) 7. A bunted ball when opponents converge — interference/obstruction. 8. R1 advancing from first to third on any batted ball. Review: Runner at first base Base umpire  Start in position 2.  Adjust according to the game situation, the pitcher’s pickoff move and the runner’s base-stealing ability.  Field coverage: You have “trouble” ball hit to the “V,” beginning with any ball hit directly to F7 and ending with any ball hid directly to F9.  On the bases: You have all plays at first and second, and all plays on B1 at third base.  Priorities: 1. A balk or illegal pitch. 2. Pick off attempt at first base by the pitcher. 3. Help for the UIC on the check-swing. 4. Pickoff attempt at first base by the catcher. 5. A second-base steal attempt by R1. 6. A “trouble” ball in the outfield “V”. 7. A ground ball in the infield: You have the first play in the infield, both ends of a double play and all plays at second base; UIC has responsibility for a subsequent play at third base and any play that develops at home plate. 8. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base. 9. A ball hit to the outfield followed by a play on R1 advancing to second or retreating to first. 10. R1 advancing to third or B1 advancing to second on a hit down the right-field line. Umpire in chief  Your first concern is always the pitch: strike/ball.  Fair/foul: you have all fair/foul decisions.  Field coverage: You have all ball hit to the outfield except “trouble” ball in the “V”.  On the bases: You nave a play on R1 advancing to third on a batted ball (unless a fair/foul or catch/no catch decision requires you to be on the first-base line); you have all plays at home plate.  Priorities: 1. A balk. 2. The pitch: ball or strike. 3. Check-swings and defensive appeals. 4. A fair/foul call down either foul line. 5. A “trouble” ball in your area of the outfield. 6. A double-play ball in the infield (observe and support BU.) 7. A bunted ball when opponents converge (interference/obstruction.) 8. R1 advancing from first to third on any batted ball.
  • 17. SECTION 3 GAME SITUATION: RUNNERS AT FIRST AND SECOND Base umpire position: Position 3. Frequently, in position 3 you will obstruct the runner’s or shortstop’s view of the pitcher or the plate. Before a player asks you to move, decide whether you are going to move (you normally should) and in what direction. Also, realize that moving forward or back a step alter your position in the player’s view. Even if someone asks you to move “right,” you might be better off moving slightly left and a half- step forward or back. Adjustment factors: (New umpires should work in the basic position. If you have at least three years of field experience, consider the following points and determine whether you want to adjust from your basic position.) Game situation: Is a bunt in order? Adjust forward a step or two. If a bunt does occur, it will be easier to move into position and prepare for a play at any base, if the bunt is missed and a pickoff throw goes to first, again it will be easier to move into position. Is the game one-sided? That means conservative base running, few steals and almost no bunting, so you can move back one or two steps from your normal position. That will make it easier to set and adjust if a tag play develops at second base. Defensive tendencies: A pickoff throw to first by the pitcher is unlikely, although not impossible. However, many aggressive catchers like to throw behind the runner at first. If the defense has a reputation for unusual plays or the catcher is unusually aggressive, you may adjust forward a step or two. If the defense has a reputation for second-base picks, you may adjust back a step or two and move a step or two closer toe the center of the infield. That will give you more time to set and a better angle for a pickoff play at second. The runner: If the catcher is at least average for the level of play, third base steals are rare (almost unheard of with no outs or two outs). You may adjust back a step or two. But if R2 is a recognized base stealer or if the situation seems right for a steal, adjust forward from your normal position. The batter: Simply for your personal safety, if B1 is a strong, right-handed pull hitter, you might consider adjusting back a step. That will give you more time to react to a ball batted in your direction. In order of importance, be prepared for the following situations: 1. A balk. 2. Pickoff attempt at second base by the pitcher. 3. Pickoff attempt at first base by the pitcher. 4. Help for the UIC on the check- swing. 5. A third-base steal — as F1 delivers, glance over your right shoulder to see if R2 is breaking for third. 6. A double-steal and an unexpected first play at second base. 7. Pickoff attempt at first base by the catcher. 8. Pickoff attempt at second base by the catcher. 9. A “trouble” ball in the “V” of the outfield. 10. A ground ball in the infield: You have all plays at first, second and third; UIC will stay home to observe R2 touching third and will cover all plays at the plate. 11. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base. 12. A ball hit to the outfield followed by a play on B1 or R1 at any base. 13. An infield fly.
  • 18. UIC anticipation: Batted ball in the infield: Determine fair/foul as appropriate. BU will always rule on the first play in the infield;; and for any play that is not at home plate. In the event of a double-play opportunity, observe the action at second base and be prepared to assist (if necessary) with a swipe tag at first base or an ensuing play at the plate; cover dead-ball areas in case of an errant throw. Batted ball to the outfield: You have the entire outfield including the dead-ball areas. To right field: Trail B1 toward first base; rule fair/foul and catch/no catch as necessary. To left field: Move along the foul line and rule fair/foul, catch/no catch as necessary; you are responsible for the lead runner if he tries to advance to third or home. In order of importance, be prepared for the following situations: 1. A balk. 2. The pitch: ball or strike. 3. Check-swing and defensive appeals. 4. A fair/foul call down either foul line. 5. A “trouble” ball in your area of the outfield. 6. All plays at home plate. 7. A double-play ball in the infield — observe and support BU. 8. A bunted ball when opponents converge — interference/obstruction. 9. An infield fly. Review: Runner at first base Base umpire  Start in position 2.  Adjust according to the game situation, the pitcher’s pickoff move and the runner’s base-stealing ability.  Field coverage: You have “trouble” ball hit to the “V,” beginning with any ball hit directly to F7 and ending with any ball hid directly to F9.  On the bases: You have all plays at first and second, and all plays on B1 at third base.  Priorities: 1. A balk or illegal pitch. 2. Pick off attempt at first base by the pitcher. 3. Help for the UIC on the check-swing. 4. Pickoff attempt at first base by the catcher. 5. A second-base steal attempt by R1. 6. A “trouble” ball in the outfield “V”. 7. A ground ball in the infield: You have the first play in the infield, both ends of a double play and all plays at second base; UIC has responsibility for a subsequent play at third base and any play that develops at home plate. 8. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base. 9. A ball hit to the outfield followed by a play on R1 advancing to second or retreating to first. 10. R1 advancing to third or B1 advancing to second on a hit down the right-field line.
  • 19. Umpire in chief  Your first concern is always the pitch: strike/ball.  Fair/foul: you have all fair/foul decisions.  Field coverage: You have all ball hit to the outfield except “trouble” ball in the “V”.  On the bases: You nave a play on R1 advancing to third on a batted ball (unless a fair/foul or catch/no catch decision requires you to be on the first-base line); you have all plays at home plate.  Priorities: 1. A balk. 2. The pitch: ball or strike. 3. Check-swings and defensive appeals. 4. A fair/foul call down either foul line. 5. A “trouble” ball in your area of the outfield. 6. A double-play ball in the infield (observe and support BU.) 7. A bunted ball when opponents converge (interference/obstruction.) 8. R1 advancing from first to third on any batted ball.
  • 20. SECTION 4 GAME SITUATION: RUNNERS AT FIRST AND SECOND Base umpire position: Position 3. Frequently, in position 3 you will obstruct the runner’s or shortstop’s view of the pitcher or the plate. Before a player asks you to move, decide whether you are going to move (you normally should) and in what direction. Also, realize that moving forward or back a step alter your position in the player’s view. Even if someone asks you to move “right,” you might be better off moving slightly left and a half- step forward or back. Adjustment factors: (New umpires should work in the basic position. If you have at least three years of field experience, consider the following points and determine whether you want to adjust from your basic position.) Game situation: Is a bunt in order? Adjust forward a step or two. If a bunt does occur, it will be easier to move into position and prepare for a play at any base, if the bunt is missed and a pickoff throw goes to first, again it will be easier to move into position. Is the game one-sided? That means conservative base running, few steals and almost no bunting, so you can move back one or two steps from your normal position. That will make it easier to set and adjust if a tag play develops at second base. Defensive tendencies: A pickoff throw to first by the pitcher is unlikely, although not impossible. However, many aggressive catchers like to throw behind the runner at first. If the defense has a reputation for unusual plays or the catcher is unusually aggressive, you may adjust forward a step or two. If the defense has a reputation for second-base picks, you may adjust back a step or two and move a step or two closer toe the center of the infield. That will give you more time to set and a better angle for a pickoff play at second. The runner: If the catcher is at least average for the level of play, third base steals are rare (almost unheard of with no outs or two outs). You may adjust back a step or two. But if R2 is a recognized base stealer or if the situation seems right for a steal, adjust forward from your normal position. The batter: Simply for your personal safety, if B1 is a strong, right-handed pull hitter, you might consider adjusting back a step. That will give you more time to react to a ball batted in your direction. In order of importance, be prepared for the following situations: 1. A balk. 2. Pickoff attempt at second base by the pitcher. 3. Pickoff attempt at first base by the pitcher. 4. Help for the UIC on the check- swing. 5. A third-base steal — as F1 delivers, glance over your right shoulder to see if R2 is breaking for third. 6. A double-steal and an unexpected first play at second base. 7. Pickoff attempt at first base by the catcher. 8. Pickoff attempt at second base by the catcher. 9. A “trouble” ball in the “V” of the outfield. 10. A ground ball in the infield: You have all plays at first, second and third; UIC will stay home to observe R2 touching third and will cover all plays at the plate. 11. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base. 12. A ball hit to the outfield followed by a play on B1 or R1 at any base. 13. An infield fly. UIC anticipation: Batted ball in the infield: Determine fair/foul as appropriate. BU will always rule on the first play in the infield;; and for any play that is not at home plate. In the event of a double-play opportunity, observe
  • 21. the action at second base and be prepared to assist (if necessary) with a swipe tag at first base or an ensuing play at the plate; cover dead-ball areas in case of an errant throw. Batted ball to the outfield: You have the entire outfield including the dead-ball areas. To right field: Trail B1 toward first base; rule fair/foul and catch/no catch as necessary. To left field: Move along the foul line and rule fair/foul, catch/no catch as necessary; you are responsible for the lead runner if he tries to advance to third or home. In order of importance, be prepared for the following situations: 1. A balk. 2. The pitch: ball or strike. 3. Check-swing and defensive appeals. 4. A fair/foul call down either foul line. 5. A “trouble” ball in your area of the outfield. 6. All plays at home plate. 7. A double-play ball in the infield — observe and support BU. 8. A bunted ball when opponents converge — interference/obstruction. 9. An infield fly. Review: Bases loaded Base Umpire  Start in position 2.  Adjust back, unless limited by the defensive positioning (is F3 holding the runner?).  Fair/foul: You have no responsibility.  Field coverage: You have “trouble” ball hit to the “V” of the outfield.  On the bases: You have all plays at first, second and third base.  Priorities: 1. A balk. 2. Help for the UIC on the half-swing. 3. A pickoff attempt by the pitcher or catcher. 4. A “trouble” ball in the “V” of the outfield. 5. A ground ball play — multiple possibilities. 6. A batted or bunted ball with F3, F1 and B1 all converging at the base. 7. An infield fly. Umpire in chief  Your first concern is always the pitch: strike or ball.  Fair/foul: You have all fair/foul decisions.  Field coverage: You have all ball hit to the outfield except “trouble” ball to the “V”.  On the bases: Stay at home; you have all plays at home plate and no responsibility for plays at the bases.  Priorities: 1. A balk. 2. The pitch: strike or ball. 3. Check swings and defensive appeals. 4. A fair/foul call down either foul line. 5. A “trouble” ball in your area of the outfield: cover the batted ball and return to the plate for a developing play. 6. A bunted ball when opponents converge — interference/obstruction. 7. An infield fly.
  • 22. SECTION 5 GAME SITUATION: RUNNERS AT FIRST AND THIRD Base umpire position: Position 2, two or three steps deeper than normal. First and third is a classic test of player ability. In youth ball, R1 will steal second almost every time. As players develop greater ability, trick plays (feint to second, throw to third; throw to second cut off by the pitcher, etc.) become the norm. Finally, about the time the players are also licensed drivers, getting R1 to second becomes a challenge to the offense. Adjustment factors: (New umpires should work in the basic position. If you have at least three years of field experience, consider the following points and determine whether you want to adjust from your basic position.) Game situation: Start deep to open your field of view, but realize that a deep position 2 sacrifices some of your angle on a pickoff throw to first base. Defensive tendencies: A pickoff throw to either first or third by the pitcher is likely. In addition, aggressive catchers like to throw behind the runner at first and they love to pick a runner off third. If the defense has a reputation for unusual plays or the catcher us unusually aggressive, you may adjust forward a step or two automatically as a pitch passes the batter. That will make it easier for you to open the angle when a throw to first does occur (your angle to third is already established). The runner at first: When the players are young or less developed, only the slowest runners will not steal; as the players grow and develop, fewer runners steal automatically. Depending on the runner’s lead off first, you may want to move closer to a normal position 2. The batter: Simply for your personal safety, if B1 is a strong, left-handed pull hitter, you might consider adjusting back a step. In order of importance, be prepared for the following situations: 1. A balk. 2. Pickoff attempt at first by the pitcher. 3. Pickoff attempt at third by the pitcher. 4. Help for the UIC on the check swing. 5. Pickoff attempt at first base by the catcher. 6. A second base steal and the accompanying trick plays. 7. Pickoff attempt at third base by the catcher. 8. A “trouble” ball in the “V” of the outfield. 9. A ground ball in the infield: You have all plays at first, second and third; UIC may be able to assist on a play at third after R3 scores. UIC has responsibility for any play that develops at home plate. 10. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base. 11. A ball hit to the outfield followed by a play on B1 or R1 at any base. UIC anticipation: Batted ball in the infield: Determine fair/foul as appropriate. BU will always rule on the first play in the infield; you have complete responsibility for any play at home plate. In the event of a double-play opportunity, observe the action at second base and be prepared to assist with a pulled foot or swipe tag at first base; cover dead-ball areas in case of an errant throw. Batted ball to the outfield: You have the entire outfield except for a “trouble” ball hit to the “V”. Stay home! You must see R3 touch the plate. To right field: Take a position on the first base line extended; rule fair/foul and catch/no catch as necessary. To left field: Take a position on the third base line extended; rule fair/foul and catch/no catch as necessary. If R3 scored unchallenged on a batted ball to the outfield, you should be able to assist BU by covering third base (if R1 attempts to advance from first to third) — COMMUNICATE! In order of importance, be prepared for the following situations: 1. A balk. 2. The pitch: strike or ball.
  • 23. 3. Check swings and defensive appeals. 4. A fair/foul call down either foul line. 5. A tag play on R3 trying to score. 6. A “trouble” ball in your area of the outfield. 7. A subsequent play on R1 at third base. 8. A double play ball in the infield — observe and support BU. 9. A bunted ball when opponents converge — interference/obstruction. Review: Runners at first and third Base umpire  Start in position 2.  Adjust based on the game situation and the player’s ability.  Field coverage: You have “trouble” ball hit in the “V” of the outfield.  On the bases: You have all plays at first, second and third base; UIC may be able to assist on a play at third after F3 scores.  Priorities: 1. A balk. 2. Pickoff attempt at first base by the pitcher. 3. Pickoff attempt at third base by the pitcher. 4. Help for the UIC in the check swing. 5. Pickoff attempt at first base by the catcher. 6. A second base steal and the accompanying trick plays. 7. Pickoff attempt at third base by the catcher. 8. A “trouble” ball in the “V”. 9. A ground ball in the infield: You have all plays at first, second and third. UIC has all plays at home plate. 10. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base. 11. A ball hit to the outfield followed by a play on B1 or R1 at any base. Umpire in chief  Your first concern is always the pitch: strike or ball.  Fair/foul: You have all decisions.  Field coverage: You have all ball hit to the outfield except “trouble” ball hit to the “V”.  On the bases: You have all plays at home plate; when possible, after R3 scores cover a play at third base.  Priorities: 1. A balk 2. The pitch: ball or strike. 3. Check swings and defensive appeals. 4. A fair/foul call down either foul line. 5. A tag play on R3 trying to score. 6. A “trouble” ball in your area of the outfield. 7. A subsequent play on R1 at third base. 8. A double play ball in the infield — observe and support BU. 9. A bunted ball when opponents converge — interference/obstruction.
  • 24. SECTION 6 GAME SITUATION: RUNNER AT SECOND Base umpire position: Position 3. Frequently, in position 3 you will obstruct the runner’s or shortstop’s view of the pitcher or the plate. Before a player asks you to move, decide whether you are going to move (you normally should) and in what direction. Also, realize that moving forward or back a step alters your position in the player’s view. Even if someone asks you to move “right,” you might be better off moving slightly left and a half-step forward or back. Adjustment factors: (New umpires should work in the basic position. If you have at least three years of field experience, consider the following points and determine whether you want to adjust from your basic position.) Game situation: Is a bunt in order? Adjust forward a step or two. If a bunt does occur, it will be easier to move into position and prepare for a play at first or third base, if the bunt is missed and a pickoff throw goes to second, you will have plenty of time to move toward the second base cutout. Is the game one-sided? That means conservative base running, few steals and almost no bunting, so you can move back one or two steps from your normal position. That will make it easier to turn and adjust if the pitcher attempts a pickoff. Defensive tendencies: If the defense has a reputation for unusual plays or the catcher is unusually aggressive, you may adjust forward a step or two. If the defense has a reputation for second- base pickoffs, you may adjust back a step or two and move a step or two closer toe the center of the infield. That will give you more time to set and a better angle for a pickoff play at second. The runner: If the catcher is at least average for the level of play, third base steals are rare (almost unheard of with no outs or two outs). You may adjust back a step or two. But if R2 is a recognized base stealer or if the situation seems right for a steal, adjust forward from your normal position. The batter: Simply for your personal safety, if B1 is a strong, right-handed pull hitter, you might consider adjusting back a step. That will give you more time to react to a ball batted in your direction. In order of importance, be prepared for the following situations: 1. A balk. 2. Help for the UIC on the check- swing. 3. Pickoff attempt at second base by the pitcher 4. A third-base steal — as F1 delivers, glance over your right shoulder to see if R2 is breaking for third. 5. Pickoff attempt at second base by the catcher. 6. A “trouble” ball in the “V” of the outfield. 7. A ground ball in the infield: You have all plays at first, second, and primary responsibility for plays at third. 8. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base. 9. A ball hit to the outfield followed by a play on B1 or R1 at any base.
  • 25. UIC anticipation: Batted ball in the infield: Determine fair/foul as appropriate. BU will always rule on the first play in the infield; you have primary responsibility for any play at home plate; if the first play is on B1 at first base, you may be able to assist on a subsequent play at third base. Cover dead-ball areas in case of an errant throw. Batted ball to the outfield: You have the entire outfield including the dead-ball areas. To right field: Trail B1 toward first base; rule fair/foul and catch/no catch as necessary, you are responsible for the lead runner if he tries to advance to home. To left field: Move along the foul line and rule fair/foul, catch/no catch as necessary; you are responsible for the lead runner if he tries to advance to third or home. In order of importance, be prepared for the following situations: 1. A balk. 2. The pitch: ball or strike. 3. Check-swing and defensive appeals. 4. A fair/foul call down either foul line. 5. A “trouble” ball in your area of the outfield. 6. Any subsequent play on R2 at third base; any play at home. 7. A bunted ball when opponents converge — interference/obstruction. Review: runner at second base Base umpire  Start in position 3.  Adjust according to the game situation, the pitcher’s pickoff move and the runner’s base-stealing ability.  Field coverage: You have a “trouble” ball hit to the “V,” beginning with any ball hit directly to F7 and ending with any ball hid directly to F9.  On the bases: You have all plays at first, second, and third; UIC may be able to cover a subsequent play at third base.  Priorities: 1. A balk. 2. Help for the UIC on the check-swing. 3. Pickoff attempt at second base by the pitcher. 4. A third-base steal attempt by R2. 5. Pickoff attempt at second base by the catcher. 6. A “trouble” ball in the outfield “V”. 7. A ground ball in the infield: You have all plays at first and second base; and primary responsibility for plays at third base. UIC has responsibility for any play that develops at home plate and may be able to cover a subsequent play at third base. 8. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base. 9. A ball hit to the outfield followed by a play on B1 at any base.
  • 26. Umpire in chief  Your first concern is always the pitch: strike/ball.  Fair/foul: you have all fair/foul decisions.  Field coverage: You have all ball hit to the outfield except “trouble” ball in the “V”.  On the bases: You have all plays at home plate and may be able to cover a subsequent play at third base.  Priorities: 1. A balk. 2. The pitch: ball or strike. 3. Check-swings and defensive appeals. 4. A fair/foul call down either foul line. 5. A “trouble” ball in your area of the outfield. 6. Any subsequent play on R2 at third base; and play at home. 7. A bunted ball when opponents converge (interference/obstruction.)
  • 27. SECTION 7 GAME SITUATION: RUNNER AT THIRD Base umpire position: Position 3, two or three steps deeper than normal. Adjustment factors: (New umpires should work in the basic position. If you have at least three years of field experience, consider the following points and determine whether you want to adjust from your basic position.) Game situation: Few adjustments are likely or necessary. If at any time there is a tag play at third base, your 90-degree angle is already established. You’ll word several steps deeper than normal primarily to avoid being hit by a batted ball. If the infield is playing at the edge of the grass, your position 3 location may obstruct the shortstop. In that case, it is reasonable to adjust by moving to a deep position 2. In order of importance, be prepared for the following situations: 1. A balk. 2. Help for the UIC on the check swing. 3. Pickoff attempt at third by the pitcher or catcher. 4. A “trouble” ball in the “V” of the outfield. 5. A ground ball in the infield: You have all plays at first, second and primary responsibility for plays at third. 6. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base. 7. A ball hit to the outfield followed by a play on B1 at any base. UIC anticipation: Batted ball in the infield: Determine fair/foul as appropriate. BU will rule on plays at first and second, and has primary responsibility for plays at third base. Batted ball to the outfield: You have the entire outfield except for a “trouble” ball hit to the “V”. Unless two are out, you must stay home any batted ball; if fair/foul is a consideration, straddle the foul line extended and make your decision. You are responsible for R3’s tag up at third base and for any play at the plate. In order of importance, be prepared for the following situations: 1. A balk. 2. The pitch: strike or ball. 3. Check swings and defensive appeals. 4. A fair/foul call down either foul line. 5. A “trouble” ball in your area of the outfield. 6. Any play at home plate. 7. A bunted ball when opponents converge — interference/obstruction.
  • 28. Review: Runner at third Base umpire  Start in position 3, two or three steps deeper than normal.  Little or no adjustment is likely.  Fair/foul: you have no responsibility.  Field coverage: You have “trouble” ball hit in the “V” of the outfield.  On the bases: You have all plays at first, second and third base. UIC may be able to assist on a play at third after F3 scores.  Priorities: 1. A balk. 2. Help for the UIC in the check swing. 3. Pickoff attempt at third base by the pitcher or catcher. 4. A “trouble” ball in the “V”. 5. A ground ball in the infield: You have all plays at first, second and third. 6. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base. 7. A ball hit to the outfield followed by a play on B1 at any base. Umpire in chief  Your first concern is always the pitch: strike or ball.  Fair/foul: You have all decisions.  Field coverage: You have all ball hit to the outfield except “trouble” ball hit to the “V”.  On the bases: You have all plays at home plate; when possible, after R3 scores cover a play at third base.  Priorities: 1. A balk 2. The pitch: ball or strike. 3. Check swings and defensive appeals. 4. A fair/foul call down either foul line. 5. A “trouble” ball in your area of the outfield. 6. Any play at home plate. 7. A bunted ball when opponents converge — interference/obstruction. Base umpire position: Position 3, one or two full steps deeper than normal. Adjustment factors: (New umpires should work in the basic position. If you have at least three years of field experience, consider the following points and determine whether you want to adjust from your basic position.) Game situation: If the infield is playing in, adjust your position left or right to allow the second baseman plenty of room to field a batted ball. Defensive position: A pickoff throw to either second or third by the pitcher should result in an excellent look from position 2, particularly if you work deep. Do not hesitate to work at the edge of the infield grass. In order of importance, be prepared for the following situations: 1. A balk. 2. Help for the UIC on the check swing. 3. A pickoff attempt at third base by the pitcher. 4. A pickoff attempt at third base by the catcher.
  • 29. 5. A pickoff attempt at second base by the pitcher. 6. A “trouble” ball in the “V” of the outfield. 7. A ground ball in the infield you have all plays at first, second and third. UIC has responsibility for any play that develops at home plate.. 8. A batted or bunted ball with F1, F3, F4 and/or B1 all converging at the base. 9. A ball hit to the outfield followed by any play at first, second or third. UIC anticipation: Batted ball in the infield: Determine fair/foul as appropriate. BU will rule on all plays at first, second and third; you have completed responsibility for any play at home plate. Cover dead-ball areas in case of an errant throw. Batted ball to the outfield: Stay home. If fair/foul or catch/no catch are a consideration, move a few steps toward the developing play, but realize you must return to home for a play at the plate. Otherwise, move toward the third-base dugout, observe R3 tagging up and /or R2 touching third, and prepare for a play at the plate. In order of importance, be prepared for the following situations: 1. A balk. 2. The pitch: strike or ball. 3. Check-swings and defensive appeals. 4. A fair/foul call down either foul line. 5. A tag play on R3 trying to score. 6. A “trouble” ball in your area of the outfield: cover the batted ball and return to the plate for a developing play. 7. A subsequent play on R2 at home plate. 8. A bunted ball when opponents converge — interference/obstruction. Review: Runners at second and third Base umpire  Start in position 2, two or three steps deeper than normal.  Adjust based on the game situation and defensive tendencies.  Fair/foul: you have no responsibility.  Field coverage: You have “trouble” ball hit in the “V” of the outfield.  On the bases: You have all plays at first, second and third base. UIC may be able to assist on a play at third after F3 scores.  Priorities: 1. A balk. 2. Help for the UIC in the check swing. 3. Pickoff attempt at third base by the pitcher or catcher. 4. Pickoff attempt at second base by the pitcher 5. A “trouble” ball in the “V”. 6. A ground ball in the infield: You have all plays at first, second and third. 7. A batted or bunted ball with F1, F3, F4 and/or B1 converging at the base. 8. A ball hit to the outfield followed by a play on B1 at any base.
  • 30. Umpire in chief  Your first concern is always the pitch: strike or ball.  Fair/foul: You have all decisions.  Field coverage: You have all balls hit to the outfield except “trouble” ball hit to the “V”.  On the bases: You have all plays at home plate.  Priorities: 1. A balk 2. The pitch: ball or strike. 3. Check swings and defensive appeals. 4. A fair/foul call down either foul line. 5. A tag play on R3 trying to score. 6. A “trouble” ball in your area of the outfield. 6. A subsequent play on R2 at home plate. 7. A bunted ball when opponents converge — interference/obstruction.
  • 31. Criteria for Tournament Recommendation All the requirements below must be met before the Baseball Instructional Chair recommends an Umpire for working baseball tournaments. 1. Register with PONY Baseball. 2. Attend Clinics as prescribed by the IC. 3. Pass written test with a minimum score of 80%. 4. Have a rating score of ___ or better. 5. Become PONY Tournament Classified. 6. Attend ALL meetings. 7. Support MOA functions. The Baseball Instructional Chair is the only one who can exempt you from any of the above requirements.
  • 32. UNIFORM Hat — Sized navy blue. (Plate: 6 or 8 stitch; Bases: 8 stitch) Pants — Heather Gray. (Levi action slacks are recommended) Shoes — Black (Rippled sole or studded are recommended. Plate shoes should be steel toe.) Shirt — Elbeco powder blue. (No patches or numbers) Jacket — MOA jacket only. Sweater — Navy blue, V-neck long sleeve. (No logo) Socks and Belt — Black. (Belt should be 11/2” wide with plain buckle.) Ball Bag — Gray no logo. Undershirt — Plain White. (The Elbeco shirts are thin and pictures on undershirts can be seen so if you wear a undershirt make sure it is plain. In cold weather you may wear the MOA mock turtle neck under your jacket instead of the Elbeco shirt. If you are working three man mechanics and one field umpire elects to wear the mock turtle neck than both field umpires wear it. (NO EXCEPTIONS.) Face Mask — Black with black padding. Chest Protector — Buy what makes you feel comfortable. Make sure it is good quality so it will last. Shin guards — Buy what makes you feel comfortable. Make sure it is good quality so it will last. Accessories — Carry two indicators, pencil and score card, and a plate brush. (Field umpires will also carry a indicator and plate brush.) Personal Items — All umpires male or female should wear the appropriate personal protective equipment. (Cup, Femgaurd) Willis King of Umpire Attire carries all of the equipment you will need except for the pants. The Levi Action Slacks may be purchased from Sears or JC Penny Catalog. Remember when you walk out on that field you are representing all of us in the MOA so make sure your uniform is clean and pressed. First impressions make a world of difference so make a great one.