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怎Infinity Star怏
Ask Me Anything
2019/11/17
ABOUT NODEBRICK
āž¤ Nodebrick (established August 28, 2018) is currently operated by 10
members who have over 40 years of experience in the Korean game
industry. To date, the company has received investment from Dunamu &
Partners (an investment subsidiary of ā€UPBITā€ crypto currency
exchange), ā€NEPTUNE INC.ā€ a listed game company (LINE Puzzle Tantan),
and a global crypto accelerator ā€#HASHEDā€, and we are currently based in
the Hashed office.
KEY MEMBERS
āž¤ As for myself, in 2009 I joined a Korea-listed game company WEBZEN (former NHN
subsidiary) as a CFO and later became COO. In 2015, when I was in charge of
domestic and overseas operations as COO, then MU Origin made a great success
and recorded sales of 350 million USD in Korea alone.
āž¤ Jin, producer of Infinity Star, has over 15 years of experience in RPG production,
planning, business, management, analysis, etc. at various companies such as major
Korean game companies like Netmarble, Webzen, Joycity, and CCR.
CONTENTS INTRO
āž¤Character
šŸ†™ Level-up
šŸ¤ŗ Skill-up (3 skills per character)
šŸ‘— Costume (hair, costume, shoes, accessories)
šŸŽØ Coloring (hair, eyes, weapon, costume. 4 types)
CONTENTS INTRO
āš”ļø Item
A. Tier
B. Enhancement
C. Combining
D. Change of options
E. Crafting
F. Dismantle
STAGE, RANKED BATTLE AND DUNGEON
āž¤ Stage: Unlimited sectors and sectors by day of the week
āž¤ Ranked Match: A special honorary medal is given to the top 1 to 30 players.
āž¤ Dungeon: Earn Gold / Experience / Enhance Stone
HTML5 GAME
PATCH HISTORY
1st (September 26): Compatible with mobile wallet app
2nd (September 26): Fixed network disconnection issue
3rd (September 27): Adjusted the difficulty of creating items
4th (September 30): Implementation of section repeat tickets
5th (October 2nd): Support game play on iPhone
6th (October 15): FAQ added
7th (October 23rd): Added new character "Magic Knight Luna"
8th (October 31): Implementation of PVP rank match!
9th (November 8): Dungeon system!
9 updates in 45 days!
Recently, priority is given to reinforcing new content, and patches for bugs and improvements which have been
put together on a weekly basis.
INTENTION OF EACH CONTENT
āž¤ Personalized customization āž”ļø Coloring system and costumes introduced (Santa costumes coming soon!)
āž¤ Maintaining item price āž”ļø High-grade items can be acquired only by crafting
āž¤ Providing an abundant growth process āž”ļø Introducing weapon, 6 types of armor, 5 types of runes, and 4
types of costumes
āž¤ High-speed and high-quality game play āž”ļø Use of off-chain (game server)
āž¤ Providing item ownership to users āž”ļø Infinity Gate introduced
āž¤ Introduction of character dispatch system (TBA) āž”ļø many characters can be collected and reused
āž¤ Social features āž”ļø Introduction of friend system and guild system (TBA)
āž¤ Introduction of book/index system (TBA)
UPDATE PLAN
1. Player šŸ†š Environment
āž¤ Item farming, growth of individual characters
2. Player šŸ†š Player (ranked battles)
āž¤ The higher the rank, the higher grade materials that can be used to craft high-grade items
āž¤ Providing enough incentives for top rankers to bring high-end items to market
āž¤ An incentive to distribute the produced high-grade items in the market.
3. Guild šŸ†š Guild (Siege Battle)
āž¤ A guild battle will be introduced after the 1: 1 match becomes more active
āž¤ Grant specific permissions to the guild master
āž¤ Competing between guilds by introducing friend function and guild games
āž¤ Provide a reward of stage tax allocation to guilds that occupy a specific stage for a certain period of time
FUTURE IMPROVEMENT DIRECTION
šŸ¤ŗ Addressing the game economy's gold scarcity
āž¤ The current level of production difficulty has risen due to a lack of gold circulation,
resulting in a shortage of items distributed in the external market.
āž¤ Daily gold mined is already doubled after introducing a dungeon system. (Gold
Dungeon, Exp Dungeon, Stone Dungeon)
āž¤ Currently in the open beta phase, the game economy will be continuously modified
and improved until the official launch.
FUTURE IMPROVEMENT DIRECTION
šŸ¤ŗ Growth support for non paying users
āž¤ Currently, there is a huge gap between paying users and non-paying users.
āž¤ We will introduce achievement system and provide rewards for it.
āž¤ Plans to help non paying users grow if they spend enough time in the game.
FUTURE IMPROVEMENT DIRECTION
šŸ¤ŗ Leverage existing and unused characters
āž¤ With the introduction of a dispatch system, we plan to create a mechanism that
allows users to continue using the character even if it is removed from the PvP deck.
āž¤ We are also considering a character grade (1, 2, 3 stars) system, but no decision has
been made yet if this will be implemented.
EXPECTED UPDATE SCHEDULE
šŸ— End of 2019
āž¤ Ranked battle (update completed!)
āž¤ Daily dungeon (gold, enhancement, EXP and item: updated!)
āž¤ Daily login reward (updated!)
āž¤ Character dispatch
šŸ€ Early 2020 (Official launch)
āž¤ Achievements & Missions
āž¤ Guild
āž¤ Friend system
āž¤ Siege battle
āž¤ Event system
āž¤ Character grade (TBD)
PLATFORM EXPANSION PLAN
āž¤Diversification of payment methods such as credit cards
āž¤Collaboration with crypto exchanges (allowing immediate
payment via exchange)
āž¤Mobile application
āž¤Extensions to platforms such as Klaytn
āž¤IP collaboration (under discussion)
Infinity Star - Tokyo AMA - Nov 17

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Infinity Star - Tokyo AMA - Nov 17

  • 1. 怎Infinity Star怏 Ask Me Anything 2019/11/17
  • 2. ABOUT NODEBRICK āž¤ Nodebrick (established August 28, 2018) is currently operated by 10 members who have over 40 years of experience in the Korean game industry. To date, the company has received investment from Dunamu & Partners (an investment subsidiary of ā€UPBITā€ crypto currency exchange), ā€NEPTUNE INC.ā€ a listed game company (LINE Puzzle Tantan), and a global crypto accelerator ā€#HASHEDā€, and we are currently based in the Hashed office.
  • 3. KEY MEMBERS āž¤ As for myself, in 2009 I joined a Korea-listed game company WEBZEN (former NHN subsidiary) as a CFO and later became COO. In 2015, when I was in charge of domestic and overseas operations as COO, then MU Origin made a great success and recorded sales of 350 million USD in Korea alone. āž¤ Jin, producer of Infinity Star, has over 15 years of experience in RPG production, planning, business, management, analysis, etc. at various companies such as major Korean game companies like Netmarble, Webzen, Joycity, and CCR.
  • 4. CONTENTS INTRO āž¤Character šŸ†™ Level-up šŸ¤ŗ Skill-up (3 skills per character) šŸ‘— Costume (hair, costume, shoes, accessories) šŸŽØ Coloring (hair, eyes, weapon, costume. 4 types)
  • 5.
  • 6. CONTENTS INTRO āš”ļø Item A. Tier B. Enhancement C. Combining D. Change of options E. Crafting F. Dismantle
  • 7.
  • 8. STAGE, RANKED BATTLE AND DUNGEON āž¤ Stage: Unlimited sectors and sectors by day of the week āž¤ Ranked Match: A special honorary medal is given to the top 1 to 30 players. āž¤ Dungeon: Earn Gold / Experience / Enhance Stone
  • 10. PATCH HISTORY 1st (September 26): Compatible with mobile wallet app 2nd (September 26): Fixed network disconnection issue 3rd (September 27): Adjusted the difficulty of creating items 4th (September 30): Implementation of section repeat tickets 5th (October 2nd): Support game play on iPhone 6th (October 15): FAQ added 7th (October 23rd): Added new character "Magic Knight Luna" 8th (October 31): Implementation of PVP rank match! 9th (November 8): Dungeon system! 9 updates in 45 days! Recently, priority is given to reinforcing new content, and patches for bugs and improvements which have been put together on a weekly basis.
  • 11. INTENTION OF EACH CONTENT āž¤ Personalized customization āž”ļø Coloring system and costumes introduced (Santa costumes coming soon!) āž¤ Maintaining item price āž”ļø High-grade items can be acquired only by crafting āž¤ Providing an abundant growth process āž”ļø Introducing weapon, 6 types of armor, 5 types of runes, and 4 types of costumes āž¤ High-speed and high-quality game play āž”ļø Use of off-chain (game server) āž¤ Providing item ownership to users āž”ļø Infinity Gate introduced āž¤ Introduction of character dispatch system (TBA) āž”ļø many characters can be collected and reused āž¤ Social features āž”ļø Introduction of friend system and guild system (TBA) āž¤ Introduction of book/index system (TBA)
  • 12. UPDATE PLAN 1. Player šŸ†š Environment āž¤ Item farming, growth of individual characters 2. Player šŸ†š Player (ranked battles) āž¤ The higher the rank, the higher grade materials that can be used to craft high-grade items āž¤ Providing enough incentives for top rankers to bring high-end items to market āž¤ An incentive to distribute the produced high-grade items in the market. 3. Guild šŸ†š Guild (Siege Battle) āž¤ A guild battle will be introduced after the 1: 1 match becomes more active āž¤ Grant specific permissions to the guild master āž¤ Competing between guilds by introducing friend function and guild games āž¤ Provide a reward of stage tax allocation to guilds that occupy a specific stage for a certain period of time
  • 13. FUTURE IMPROVEMENT DIRECTION šŸ¤ŗ Addressing the game economy's gold scarcity āž¤ The current level of production difficulty has risen due to a lack of gold circulation, resulting in a shortage of items distributed in the external market. āž¤ Daily gold mined is already doubled after introducing a dungeon system. (Gold Dungeon, Exp Dungeon, Stone Dungeon) āž¤ Currently in the open beta phase, the game economy will be continuously modified and improved until the official launch.
  • 14. FUTURE IMPROVEMENT DIRECTION šŸ¤ŗ Growth support for non paying users āž¤ Currently, there is a huge gap between paying users and non-paying users. āž¤ We will introduce achievement system and provide rewards for it. āž¤ Plans to help non paying users grow if they spend enough time in the game.
  • 15. FUTURE IMPROVEMENT DIRECTION šŸ¤ŗ Leverage existing and unused characters āž¤ With the introduction of a dispatch system, we plan to create a mechanism that allows users to continue using the character even if it is removed from the PvP deck. āž¤ We are also considering a character grade (1, 2, 3 stars) system, but no decision has been made yet if this will be implemented.
  • 16. EXPECTED UPDATE SCHEDULE šŸ— End of 2019 āž¤ Ranked battle (update completed!) āž¤ Daily dungeon (gold, enhancement, EXP and item: updated!) āž¤ Daily login reward (updated!) āž¤ Character dispatch šŸ€ Early 2020 (Official launch) āž¤ Achievements & Missions āž¤ Guild āž¤ Friend system āž¤ Siege battle āž¤ Event system āž¤ Character grade (TBD)
  • 17. PLATFORM EXPANSION PLAN āž¤Diversification of payment methods such as credit cards āž¤Collaboration with crypto exchanges (allowing immediate payment via exchange) āž¤Mobile application āž¤Extensions to platforms such as Klaytn āž¤IP collaboration (under discussion)