Jule Owen, SVP, Product, Unruly - Extreme Product Management - A True Story
1. A News Corp Company
Extreme Product: A true story
2. A News Corp Company
12.5 million working days lost to work-related
stress, depression or anxiety
UK Government Health and Safety Executive numbers, 2016-17
3. A News Corp Company
Unruly’s founders are the basis of its culture
4. A News Corp Company
Organisational health = Business advantage
17. A News Corp Company
Face to face, informality,
Pair programming
Scaling
very fast
18. A News Corp Company
Adapting to fast
changing requirements
Cost of context
switching
19. A News Corp Company
Lean
& Agile
Corporate budgeting
& investment
20. A News Corp Company
Short term planning
(and thinking)
Vision and
strategy
21. A News Corp Company
Startup business
& MVPs
Often building things that already
have a proven business model
22. A News Corp Company
• Product Manager
• Planning games
• Cost and estimation
• Business value????
Extreme product management?
23. A News Corp Company
SSP
RAD
DE
DSP
SHIFT
Ad Spaces
Boomerang
24. A News Corp Company
Choosing what to do (and not do) is one of the hardest and most important things
Planning process:
Boomerang Quarterly Goal
2 week iterations 3 month iterations
Tactical Strategic
Temporary teams All of Pro Dev
Anyone can submit a story Exec proposes
Supported by business cases and aligned to 2020 vision
26. A News Corp Company
Pro Dev
planning kick off
QS Squad
set up
Early stage
research high
level commercial
& technical
assessment
Short list of stories
based on high
level commercial/
technical
assessment
Business
case prep &
final signoff
Exec prioritises
Comms to @all
Hand over
from
prioritization
team to
execution
27. A News Corp Company
In summary
• Changing prioritisation and planning processes have helped Unruly
manage through significant change
• We have placed a premium on the value of culture
• Ambiguities in XP (and Agile) is a challenge and an opportunity for
product people