2. Extreme close up shot:
ECU - Zoomed in far and shows extreme detail of the
subject; focusing on facial organs. It is too close to show
general reactions or emotion. And is usually implemented to
emphasise something and or its significance.
3. Close up shot:
CU - Zoomed in and shows detail of the subject; focusing on
the facial region, emphasising the subject’s emotional state.
Close up shots are used for showing detail; a specific
feature of the subject covers most of the frame.
4. Medium shot:
MS - Zoomed in and shows detail of the subject; focusing on
the top region of their body, creates the audience the
impression as if they were looking at the whole body.
5. Long shot:
LS - Zoomed out and shows the subject in relation to its
environment; usually showing an exterior such as a building
or landscape. It terms of a person in the shot, he or she
usually fulfills the full height of the frame.
6. Extreme long shot:
ELS - Zoomed out and not showing detail of the subject;
with the purpose of showing the subject’s surroundings;
designed to show the audience where the action is taking
place and is implemented in films to set the scene.
7. Track shot:
TS - Camera movement that follows a subject with a sequence of
frames, usually in a parallel alignment. Can also refer to a camera
mounted on a track that can dolly around a stationary object with
the purpose to show somethings importance.
8. Pan shot:
PS - A horizontal camera movement along a vertical axis, in
which the camera focuses on the subject or action. With the
purpose of showing the significance of the subject or action.
9. Zoom shot:
ZS - Changing the focal length of the lens to create the illusion
of moving closer or further away from the subject. Altering the
camera creates a different perspective that background objects
seem to change in relation to foreground objects.
10. Jump cut:
JC - A transition between two shots which seems to jump
because of the way the shots are framed in relation with
each other. With the purpose of creating the effect of
jumping forwards in time.
11. Pace:
P - The speed of transitions and pre-recorded videos
in real time; also referred to as playback time.
12. Performance:
P - Presenting a play, concert or another form of
entertainment to an audience. With an indirect approach it
aims to make engagement with an audience.
13. Diegetic sounds:
D - A sound that the character or characters on screen can
hear; usually not edited in. Such as character conversations
and objects in the scene.
14. Non diegetic sound:
ND - A sound that the audience can hear but the characters
on screen cannot; edited in. Such as a narrator's
commentary, sound effects to show emotional state of
someone or something.
15. Mise-en-scene:
MES - All movement and positioning of object and
characters, sounds, set and lighting that are in a particular
scene simultaneously. Considered throughout the planning
and filming of a scene.