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Usability Testing
IT’S WHAT THE
USER DOES
It’s notWhat the Software Does.
Usability Testing
Every Product Is Built
With Specific Goals AndTarget User
Group In Mind.
Usability Testing
Every Product Is Built
With Specific Goals AndTarget User
Group In Mind.
That’s Where Exist the
Core of UsabilityTesting
Usability Testing
Usability Testing
What Does Usability Means?
Usability Testing
What Does Usability Means?
The ExtentTo Which A Product Can
Be Used By Specified UsersTo Achieve
Specified Goals With Effectiveness,
Efficiency, And Satisfaction In A
Specified Context Of Use.
ISO, the International Organization for Standardization
Usability Testing
What Does UsabilityTesting Means?
Usability Testing
What Does UsabilityTesting Means?
UsabilityTesting Is ATechnique Used
In User-Centered Interaction DesignTo
Evaluate A Product ByTesting It On
Users. It Gives Direct Input About How
Real Users UseThe System.
Usability Testing
Methods of UsabilityTesting
Moderated In-Person UsabilityTesting
Moderated Remote Usability Testing
Unmoderated Usability Testing
Usability Testing
Methods of UsabilityTesting
Moderated In-Person UsabilityTesting
• Provides most reliable insights
• It has least number of distractions
• UT can be controlled spontaneously
Supported with Retrospective Probing Moderation
Moderated Remote Usability Testing
Unmoderated Usability Testing
Usability Testing
Getting Prepared for UsabilityTesting
 Short Initerview with Stakeholders
 Hiring a Usability Lab
 Recruiting Participants
 Creating Scenarios
 Creating Tasks
 Pre-Test Questions
 Post-Test Questions
 Note Taking Template for Observers
 QUIS Questionnaire
 Creating Templates For Facilitator
 Arranging Incentive for Participants
 Conducting Test
 Analysis of QUIS, Observer’s Records
& Videos
Usability Testing
Short Interview with Stakeholders
Usability Testing
Short Interview with Stakeholders
“Users are reluctant to use the DivineIT
search in place of classic search form.”
Usability Testing
Short Interview with Stakeholders
“Users are reluctant to use the DivineIT
search in place of classic search form.”
“In the coming time, touch based devices will
dominate. S0, we have to be ready with a
highly usable touched based application for
our recruiters”
Usability Testing
Hiring a Usability Lab
Usability Testing
Hiring a Usability Lab
Usability Testing
Hiring a Usability Lab
was shortlisted as a UT lab as it was equipped
with required apparatus and software.
Usability Testing
Hiring a Usability Lab
was shortlisted as a UT lab as it was equipped
with required apparatus and software.
Also, our major clientele is there in Bangalore
& we got the access to diversified user profiles
Usability Testing
Hiring a Usability Lab
UsabilityTesting Lab Included Below:
User’s Room EquippedWith
• User’s device & Morae installed on it
• A Recording Camera
• A Voice Transfer Speaker
Usability Testing
Hiring a Usability Lab
UsabilityTesting Lab Included Below:
User’s Room EquippedWith
• User’s device & Morae installed on it
• A Recording Camera
• A Voice Transfer Speaker
Observer’s Room Equipped With
• One Way Mirror
• Display screen to replicate user’s computer screen
• Voice Receiver
Usability Testing
Usability Testing
Usability Testing
Usability Testing
Recruitinting Participants & Arranging
Incentives
Usability Testing
Recruitinting Participants & Arranging
Incentives
We have recruited 9 participants among our
users.
The users were arranged by sales team.
Usability Testing
Recruitinting Participants & Arranging
Incentives
Usability Testing
Recruitinting Participants & Arranging
Incentives
Name Gender Age DivineIT Exp. Total Experience
Vandana Female 26 2 yrs 6 months 3 yrs 4 months
Ajay Male 25 7 months 7 months
Surya Female 31 1 year 1 yr
Prejith Male 29 2 yrs 6 months 5 yrs 7 months
Alok Male 24 6 months 1 Year
Monica Female 22 0 months 1 yrs 7 months
Prashant Male 3 months 3 years
Ishvinder Male 1 yr 5 months 6 years +
Mohit Male 1 year 5 years
Usability Testing
Recruitinting Participants & Arranging
Incentives
Usability Testing
Recruitinting Participants & Arranging
Incentives
Gender
Male (6)
Female (3)
Usability Testing
Recruitinting Participants & Arranging
Incentives
0
0.5
1
1.5
2
2.5
3
3.5
4
4.5
0 - 2 yr 2 - 4 yr 4 - 6 yr 6 - 8 yr 8 - Above
Total Work Experience
Usability Testing
Recruitinting Participants & Arranging
Incentives
0
0.5
1
1.5
2
2.5
3
3.5
4
4.5
0 - 1 yr 1 - 2 yr 2 - Above
Experience on Divine IT
Usability Testing
CreatingTest Scenarios
Usability Testing
CreatingTest Scenarios
Usability Testing
CreatingTest Scenarios
Scenario 1:
Recruiter has been asked to shortlist a candidate from IT background. He has never
worked on that kind of position. He has very little knowledge about this functional
area. Job description is also inadequate to search the candidate.
Normally given to recruiters with less experience (0 - 1)
Usability Testing
CreatingTest Scenarios
Scenario 1:
Recruiter has been asked to shortlist a candidate from IT background. He has never
worked on that kind of position. He has very little knowledge about this functional
area. Job description is also inadequate to search the candidate.
Normally given to recruiters with less experience (0 - 1)
Scenario 2:
User has worked on that kind of profile before and has some knowledge about this
functional area but the job description is inadequate to search the candidate.
Normally given to recruiters with moderate experience (1 - 3)
Usability Testing
CreatingTest Scenarios
Scenario 1:
Recruiter has been asked to shortlist a candidate from IT background. He has never
worked on that kind of position. He has very little knowledge about this functional
area. Job description is also inadequate to search the candidate.
Normally given to recruiters with less experience (0 - 1)
Scenario 2:
User has worked on that kind of profile before and has some knowledge about this
functional area but the job description is inadequate to search the candidate.
Normally given to recruiters with moderate experience (1 - 3)
Scenario 3:
User has worked on that kind of profile before and the information provided in the
job description is also sufficient to search for the candidate.
Normally given to recruiters with high experience (3+ years of exp)
Usability Testing
CreatingTasks for All Scenarios
Usability Testing
CreatingTasks for All Scenarios
We Created 10 tasks for 3 different scenarios
based on the prerequisites of the each
scenario.
Each recruiter was allocated the scenario and
related task based on his recruiting
experience.
Usability Testing
Pre & PostTest Questionnaire
Usability Testing
NoteTakingTemplate for Observers
Usability Testing
Conducting the
UsabilityTest
Usability Testing
Conducting the
UsabilityTest
Usability Testing
Conducting the UsabilityTest
Usability Testing
Conducting the UsabilityTest
Ice Melting Session and pre-test Questionnaire
Usability Testing
Conducting the UsabilityTest
Ice Melting Session and pre-test Questionnaire
Same tasks analysis on DivineIT & Classic Search
Usability Testing
Conducting the UsabilityTest
Ice Melting Session and pre-test Questionnaire
Same tasks analysis on DivineIT & Classic Search
Contextual Enquiry through post-test questionnaire
Usability Testing
Conducting the
UsabilityTest
Usability Testing
Analysis of Pre & Post
Test Questionnaires,
Observer’s Records
Videos & Quick Notes
Usability Testing
Analysis of Pre & Post
Test Questionnaires,
Observer’s Records
Videos & Quick Notes
Usability Testing
Analysis of Pre & Post
Test Questionnaires,
Observer’s Records
Videos & Quick Notes
Usability Testing
Usability Testing
Before we dive
into the usability testing evaluation report
Usability Testing
Before we dive
into the usability testing evaluation report
EveryoneWho HasWorked
On DivineIt Deserves
Usability Testing
Usability Testing
Usability Testing
“For searching IT candidates
DivineIT is the best in Industry”
Usability Testing
“For searching IT candidates
DivineIT is the best in Industry”
“Divine IT provides the best matching resume for IT
candidates ”
Usability Testing
“For searching IT candidates
DivineIT is the best in Industry”
“Divine IT provides the best matching resume for IT
candidates ”
“ Comparing with Naukri & Monster quality of
candidates is really good on DivineIT ”
Usability Testing
Usability Testing
Usability Testing
Usability Testing
Still Recruiters are
Reluctant to Use DivineIT
in Place of Classic Search?
Usability Testing
Why?
Usability Testing
Usability Testing
Usability Testing
Through the Usability
Testing Analysis Report
Usability Testing
Through the Usability
Testing Analysis Report
Usability Testing
Usability Testing
What Does Usability Means?
The ExtentTo Which A Product Can
Be Used By Specified UsersTo Achieve
Specified Goals With Effectiveness,
Efficiency, And Satisfaction In A
Specified Context Of Use.
ISO, the International Organization for Standardization
Usability Testing
Usability Testing
Learnability
Usability Testing
Learnability
It is the degree to which a user interface can be learned quickly and effectively.
In software testing learnability, according to ISO/IEC 9126, is the capability of a
software product to enable the user to learn how to use it.
Usability Testing
Learnability
It is the degree to which a user interface can be learned quickly and effectively.
Success Parameter:
A recruitment software should have a very high level of lernability i.e. should be
very easy to learn and intuitive to use
In software testing learnability, according to ISO/IEC 9126, is the capability of a
software product to enable the user to learn how to use it.
Usability Testing
Learnability
Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder
Score 7 8 9 6 4 3 2 3 3
Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6
DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5
7
8
9
6
4
3
2
3 3
0
1
2
3
4
5
6
7
8
9
10
Scale
Learnability
0 - 4 Low | 5 - 7 Moderate | 8 - 9 High
Usability Testing
Learnability
Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder
Score 7 8 9 6 4 3 2 3 3
Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6
DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5
7
8
9
6
4
3
2
3 3
0
1
2
3
4
5
6
7
8
9
10
Scale
Learnability
0 - 4 Low | 5 - 7 Moderate | 8 - 9 High
DivineIT Analysis:
6 users suffered moderate to high level of difficult in learning the usage of
DivineIT and 3 users found it easy to learn DivineIT
Usability Testing
Learnability
How a novice user interacted with the system
Name Gender Age DivineIT Exp. Total Experience
Monica Female 22 0 months 1 yrs 7 months
Usability Testing
Learnability
How a novice user interacted with the system
Usability Testing
Learnability
How a novice user interacted with the system
Usability Testing
Learnability
How a novice user interacted with the system
Usability Testing
Learnability
How a novice user interacted with the system
where should I
CLICK?
Usability Testing
Learnability
How a novice user interacted with the system
Usability Testing
Learnability
How a novice user interacted with the system
Usability Testing
Learnability
How a novice user interacted with the system
How to use these
SUGGESTIONS?
Usability Testing
Learnability
How a novice user interacted with the system
Usability Testing
Learnability
How a novice user interacted with the system
Prof Q was not
used by any user?
Usability Testing
Learnability
Usability Testing
Learnability
DivineIT Analysis:
6 users suffered moderate to high level of difficult in learning the usage of
DivineIT and 3 users found it easy to learn DivineIT
Conclusion:
Complexity of InformationArchitecture & User Interface is driving the recruiters
away from repeated use of DivineIT.
Usability Testing
Usability Testing
Efficiency
Usability Testing
Efficiency
Ability to perform the specific task in least possible time through optimum use of
motor activity, cognitive process & environmental elements?
Usability Testing
Efficiency
Ability to perform the specific task in least possible time through optimum use of
motor activity, cognitive process & environmental elements?
Success Parameter:
A recruiter should be able to reach desired candidate’s resume in the minimum
possible time as compared to the competition(Classic Search)
Usability Testing
Efficiency
Ability to perform the specific task in least possible time through optimum use of
motor activity, cognitive process & environmental elements?
Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder
Score
(Classic Search)
5.3 4.1 1.1 5.38 3.5 5 4.5 4.82 3
Score
(DivineIT)
8.4 10 2.52 4 8 4 2.3 3.53 5.57
Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6
DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5
5.3
4.1
1.1
5.38
3.5
5
4.5 4.82
3
8.4
10
2.52
4
8
4
2.3
3.53
5.57
0
2
4
6
8
10
12
TimeScale
Efficiency – Classic Search Vs DivineIT
Usability Testing
Efficiency
Ability to perform the specific task in least possible time through optimum use of
motor activity, cognitive process & environmental elements?
Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder
Score
(Classic Search)
5.3 4.1 1.1 5.38 3.5 5 4.5 4.82 3
Score
(DivineIT)
8.4 10 2.52 4 8 4 2.3 3.53 5.57
Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6
DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5
5.3
4.1
1.1
5.38
3.5
5 4.5 4.82
3
8.4
10
2.52
4
8
4
2.3
3.53
5.57
0
2
4
6
8
10
12
TimeScale
Efficiency – Classic Search Vs DivineIT
DivineIT Analysis:
Recruiter is taking longer time in DivineIT to search & find the right candidate.
Usability Testing
Efficiency
Role to key skills mapping is not intuitive
Name Gender Age DivineIT Exp. Total Experience
Vandana Female 26 2 yrs 6 months 3 yrs 4 months
Usability Testing
Efficiency
Role to key skills mapping is not intuitive
Usability Testing
Efficiency
An eye opener about exploration mode embedded in DivineIT
Name Gender Age DivineIT Exp. Total Experience
Ajay Male 26 7 months 7 months
Usability Testing
Efficiency
An eye opener about exploration mode embedded in DivineIT
Usability Testing
Efficiency
DivineIT Analysis:
Recruiter is taking longer time in DivineIT to search & find the right candidate.
Conclusion:
DivineIT’s Functionalities, UI elements, Interaction Design &Transitions need to be
optimized to make it the best efficient recruitment application.
Usability Testing
Usability Testing
Satisfaction Level
Is the product generally enjoyable to operate? Is it nice to look at? Does the user
leave with a positive or negative impression after using it?
Usability Testing
Satisfaction Level
Is the product generally enjoyable to operate? Is it nice to look at? Does the user
leave with a positive or negative impression after using it?
Success Parameter:
A user should feel high degree of satisfaction after using a system.
Usability Testing
Satisfaction Level
Is the product generally enjoyable to operate? Is it nice to look at? Does the user
leave with a positive or negative impression after using it?
Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder
Score 8 6 8 7 8 7 6 8
Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6
DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5
8
6
8
7
8
7
6
8
0
1
2
3
4
5
6
7
8
9
SatisfactionScore
Satisfaction Level
0 - 3 Low | 4 - 6 Moderate | 7 - 9 High
Usability Testing
Satisfaction Level
Is the product generally enjoyable to operate? Is it nice to look at? Does the user
leave with a positive or negative impression after using it?
Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder
Score 8 6 8 7 8 7 6 8
Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6
DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5
8
6
8
7
8
7
6
8
0
2
4
6
8
10
SatisfactionScore
Satisfaction Level
0 - 3 Low | 4 - 6 Moderate | 7 - 9 High
DivineIT Analysis:
Recruiters displayed high degree of satisfaction and interest while using it.
Usability Testing
Satisfaction Level
DivineIT Analysis:
Recruiters displayed high degree of satisfaction and interest while using it.
Conclusion:
People like the new and innovative approach towards searching and shortlisting
candidates.
Usability Testing
Speed of the System
How fast a system reacts to actions triggered by the User
Usability Testing
Speed of the System
How fast a system reacts to actions triggered by the User
Success Parameter:
Response to an action triggered by user should be delivered before user’s flow of
thought gets interrupted.
Usability Testing
Speed of the System
How fast a system reacts to actions triggered by the User
Success Parameter:
Response to an action triggered by user should be delivered before user’s flow of
thought gets interrupted.
 Response within 0.1 second: User feels that the response is instant.
 Response within 1 second: User doesn’t feel distracted.
 Response within 10 second: User’s focus moves to the dialogue box
By Jokob Nielsen
Source: https://www.nngroup.com/articles/response-times-3-important-limits/
Usability Testing
Speed of the System
How fast a system reacts to actions triggered by the User
Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder
Score 5 8 9 9 5 8 7 8
Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6
DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5
5
8
9 9
5
8
7
8
0
1
2
3
4
5
6
7
8
9
10
SpeedScore
Speed of DivineIT
0 - 3 Low | 4 - 6 Moderate | 7 - 9 High
Usability Testing
Speed of the System
How fast a system reacts to actions triggered by the User
Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder
Score 5 8 9 9 5 8 7 8
Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6
DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5
5
8
9 9
5
8
7
8
0
1
2
3
4
5
6
7
8
9
10
SpeedScore
Speed of DivineIT
0 - 3 Low | 4 - 6 Moderate | 7 - 9 High
DivineIT Analysis:
Most of the users felt that DivineIT gave the response instantaneously.
Usability Testing
Speed of the System
How fast a system reacts to actions triggered by the User
DivineIT Analysis:
Most of the users felt that DivineIT gave the response instantaneously
Conclusion:
Speed of the system is as per user’s expectations
Usability Testing
Usability Testing
User Interface Noise
A lot of information is presented in a small space which makes it difficult for user
to find, classify, comprehend and operation upon them.
Success Parameter:
User should be able to comprehend the page information with minimum
cognitive load.
Usability Testing
User Interface Noise
A lot of information is presented in a small space which makes it difficult for user
to find, classify, comprehend and operation upon them.
Success Parameter:
User should be able to comprehend the page information with minimum
cognitive load.
Usability Testing
User Interface Noise
A lot of information is presented in a small space which makes it difficult for user
to find, classify, comprehend and operation upon them.
Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder
Score 8 5 5 5 6 5 5 8
Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6
DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5
8
5 5 5
6
5 5
8
0
1
2
3
4
5
6
7
8
9
UINoiseScore
UI Noise
0 - 3 Low | 4 - 6 Moderate | 7 - 9 High
Usability Testing
User Interface Noise
A lot of information is presented in a small space which makes it difficult for user
to find, classify, comprehend and operation upon them.
Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder
Score 8 5 5 5 6 5 5 8
Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6
DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5
8
5 5 5
6
5 5
8
0
2
4
6
8
10
UINoiseScore
UI Noise
0 - 3 Low | 4 - 6 Moderate | 7 - 9 High
DivineIT Analysis:
Most of the users felt that the interface is workable but it takes a bit more effort
to work around all the functionalities.
Usability Testing
User Interface Noise
How much efforts a user has to put in to select education?
Name Gender Age DivineIT Exp. Total Experience
Prejith Male 29 2 yrs 6 months 5 yrs 7 months
Usability Testing
User Interface Noise
How much efforts a user has to put in to select education?
Usability Testing
User Interface Noise
How much efforts a user has to put in to select education?
Usability Testing
User Interface Noise
Usability Testing
User Interface Noise
Usability Testing
User Interface Noise
No one was able to
notice this section
Usability Testing
User Interface Noise
No one noticed the
writing pad feature
of view source
Usability Testing
User Interface Noise
No one noticed
these accelerator
actions
Usability Testing
User Interface Noise
Interestingly, some
users used it to
change the pane size
Usability Testing
User Interface Noise
No one used this
mechanism to
browse within and
among pages
Usability Testing
User Interface Noise
Again, no user
noticed Prof. Q, even
if they require it.
Usability Testing
User Interface Noise
A lot of information is presented in a small space which makes it difficult for user
to find, classify, comprehend and operation upon them.
DivineIT Analysis:
Most of the users felt that the interface is workable but it takes a bit more effort
to work around all the functionalities.
Conclusion:
A lot of functionalities have been cramped into a small space which makes it
difficult for the user to find and work on them for refining the search result.
Usability Testing
Usability Testing
Relevance
Are recruiters able to find out the candidates they are searching for?
Usability Testing
Relevance
Are recruiters able to find out the candidates they are searching for?
Success Parameter:
Application should build the confidence in user that it is intelligent enough to
understand & follow their instructions.
Usability Testing
Relevance
Are recruiters able to find out the candidates they are searching for?
Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder
Score 7 7 8 8 9 7 5 8
Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6
DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5
7 7
8 8
9
7
5
8
0
1
2
3
4
5
6
7
8
9
10
RelevanceScore
Relevance
0 - 4 Low | 5 - 7 Moderate | 8 - 9 High
Usability Testing
Relevance
Are recruiters able to find out the candidates they are searching for?
Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder
Score 7 7 8 8 9 7 5 8
Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6
DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5
7 7
8 8
9
7
5
8
0
1
2
3
4
5
6
7
8
9
10
RelevanceScore
Relevance
0 - 4 Low | 5 - 7 Moderate | 8 - 9 High
DivineIT Analysis:
DivineIT helped recruiters in finding the right candidate with high degree of
relevance.The relevance is far better than classic search.
Usability Testing
Relevance
Are recruiters able to find out the candidates they are searching for?
DivineIT Analysis:
DivineIT helped recruiters in finding the right candidate with high degree of
relevance.The relevance is far better than classic search.
Conclusion:
Recruiters are highly satisfied with the application intelligence.
Usability Testing
Usability Testing
Ease of Use
The overall perception of the user about using an application. Is it difficult, easy
or not usable at all
Usability Testing
Ease of Use
The overall perception of the user about using an application. Is it difficult, easy
or not usable at all
Success Parameter:
The application should be as near to the user’s mental model as possible.
Usability Testing
Ease of Use
The overall perception of the user about using an application. Is it difficult, easy
or not usable at all
Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder
Score 7 6 9 8 5 8 3 7
Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6
DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5
7
6
9
8
5
8
3
7
0
1
2
3
4
5
6
7
8
9
10
EaseofUseScore
Ease of Use
0 - 3 Low | 4 - 6 Moderate | 7 - 9 High
Usability Testing
Ease of Use
The overall perception of the user about using an application. Is it difficult, easy
or not usable at all
Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder
Score 7 6 9 8 5 8 3 7
Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6
DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5
7
6
9
8
5
8
3
7
0
2
4
6
8
10
EaseofUseScore
Ease of Use
0 - 3 Low | 4 - 6 Moderate | 7 - 9 High
DivineIT Analysis:
Recruiters struggled to find and use various functionalities.
Usability Testing
Ease of Use
Trying to find and use the “and, or, not functionality”
Name Gender Age DivineIT Exp. Total Experience
Surya Female 31 1 year 1 yr
Usability Testing
Ease of Use
Trying to find and use the “and, or, not functionality”
Usability Testing
Ease of Use
Usability Testing
Ease of Use
Use of different
behavior for same
mechanism is
confusing the user
Usability Testing
Ease of Use
Inconsistent behavior of
drag and drop component
makes it very difficult to
create boolean criteria
Usability Testing
Ease of Use
Recruiters took a lot of
time to select parameters
on these slide bars
Usability Testing
Ease of Use
Why there are
49 similar
resume with
every candidate
Usability Testing
Ease of Use
It is very difficult
to operate upon
these parameters
in a small space
Usability Testing
Ease of Use
It is very difficult
to operate upon
these parameters
in a small space
Usability Testing
Ease of Use
Selecting
education is one
of the parameter
Usability Testing
DivineIT Analysis:
Recruiters struggled to find and use various functionalities.
Conclusion:
Recruiters are reluctant to use DivineIT because they find it difficult to create their
required search criteria on it.
Ease of Use
The overall perception of the user about using an application. Is it difficult, easy
or not usable at all
Usability Testing
Usability Testing
Cross Analysis: Learnability & Ease of Use
Usability Testing
Cross Analysis: Learnability & Ease of Use
An application which can be learnt quickly and used easily has high propensity of
getting repeat users and being in the favorite list.
Success Parameter:
Application should be high on learnability as well as ease of use scale.
Usability Testing
Cross Analysis: Learnability & Ease of Use
An application which can be learnt quickly and used easily has high propensity of
getting repeat users and being in the favorite list.
Name Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder
Learnability Ok High High Ok Low Low Low Low Low
Ease of Use Low Ok Easy Low Ok Easy Low Low Ok
Usability Testing
What Actually Happened?
Usability Testing
What Actually Happened?
An innovative approach of candidate search
Usability Testing
What Actually Happened?
An innovative approach of candidate search got
wrapped in a traditionally featured and complex looking
user interface
Usability Testing
What Actually Happened?
An innovative approach of candidate search got
wrapped in a traditionally featured and complex looking
user interface further supported by the error prone &
inconsistently responding scripting structure
Usability Testing
What Actually Happened?
An innovative approach of candidate search got
wrapped in a traditionally featured and complex looking
user interface further supported by the error prone &
inconsistently responding scripting structure along with
some good work in creating the high degree relevance
to recruiter’s requirements
Usability Testing
What Actually Happened?
An innovative approach of candidate search got
wrapped in a traditionally featured and complex looking
user interface further supported by the error prone &
inconsistently responding scripting structure along with
some good work in creating the high degree relevance
to recruiter’s requirements put forward for the usage of
our recruiters without any kind of help & motivational
mechanism available at their end.
Usability Testing
What Actually Happened?
An innovative approach of candidate search got
wrapped in a traditionally featured and complex looking
user interface further supported by the error prone &
inconsistently responding scripting structure along with
some good work in creating the high degree relevance
to recruiter’s requirements put forward for the usage of
our recruiters without any kind of help & motivational
mechanism available at their end.
Usability Testing
TheWay Ahead
Usability Testing
TheWay Ahead
Embedding User Centered
Design Process in the core of
Product Development Life Cycle
Usability Testing
TheWay Ahead
Creating an Inline
help module and feedback
mechanism for recruiters.
Usability Testing
TheWay Ahead
Establishing better
communication between
recruiter and the system, i.e.
when no results are found
Usability Testing
TheWay Ahead
Building a selective,
supportive and motivational
model of introducing this
innovation approach
into the market
Usability Testing
TheWay Ahead
Using above usability testing
scales as guiding principles for
the revamp of DivineIT
Usability Testing
Next Lined Up Activity
Usability Testing
Next Lined Up Activity
FOR DivineIT Revamp

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Usability Testing Plan & Report

  • 1. Usability Testing IT’S WHAT THE USER DOES It’s notWhat the Software Does.
  • 2. Usability Testing Every Product Is Built With Specific Goals AndTarget User Group In Mind.
  • 3. Usability Testing Every Product Is Built With Specific Goals AndTarget User Group In Mind. That’s Where Exist the Core of UsabilityTesting
  • 5. Usability Testing What Does Usability Means?
  • 6. Usability Testing What Does Usability Means? The ExtentTo Which A Product Can Be Used By Specified UsersTo Achieve Specified Goals With Effectiveness, Efficiency, And Satisfaction In A Specified Context Of Use. ISO, the International Organization for Standardization
  • 7. Usability Testing What Does UsabilityTesting Means?
  • 8. Usability Testing What Does UsabilityTesting Means? UsabilityTesting Is ATechnique Used In User-Centered Interaction DesignTo Evaluate A Product ByTesting It On Users. It Gives Direct Input About How Real Users UseThe System.
  • 9. Usability Testing Methods of UsabilityTesting Moderated In-Person UsabilityTesting Moderated Remote Usability Testing Unmoderated Usability Testing
  • 10. Usability Testing Methods of UsabilityTesting Moderated In-Person UsabilityTesting • Provides most reliable insights • It has least number of distractions • UT can be controlled spontaneously Supported with Retrospective Probing Moderation Moderated Remote Usability Testing Unmoderated Usability Testing
  • 11. Usability Testing Getting Prepared for UsabilityTesting  Short Initerview with Stakeholders  Hiring a Usability Lab  Recruiting Participants  Creating Scenarios  Creating Tasks  Pre-Test Questions  Post-Test Questions  Note Taking Template for Observers  QUIS Questionnaire  Creating Templates For Facilitator  Arranging Incentive for Participants  Conducting Test  Analysis of QUIS, Observer’s Records & Videos
  • 13. Usability Testing Short Interview with Stakeholders “Users are reluctant to use the DivineIT search in place of classic search form.”
  • 14. Usability Testing Short Interview with Stakeholders “Users are reluctant to use the DivineIT search in place of classic search form.” “In the coming time, touch based devices will dominate. S0, we have to be ready with a highly usable touched based application for our recruiters”
  • 15. Usability Testing Hiring a Usability Lab
  • 16. Usability Testing Hiring a Usability Lab
  • 17. Usability Testing Hiring a Usability Lab was shortlisted as a UT lab as it was equipped with required apparatus and software.
  • 18. Usability Testing Hiring a Usability Lab was shortlisted as a UT lab as it was equipped with required apparatus and software. Also, our major clientele is there in Bangalore & we got the access to diversified user profiles
  • 19. Usability Testing Hiring a Usability Lab UsabilityTesting Lab Included Below: User’s Room EquippedWith • User’s device & Morae installed on it • A Recording Camera • A Voice Transfer Speaker
  • 20. Usability Testing Hiring a Usability Lab UsabilityTesting Lab Included Below: User’s Room EquippedWith • User’s device & Morae installed on it • A Recording Camera • A Voice Transfer Speaker Observer’s Room Equipped With • One Way Mirror • Display screen to replicate user’s computer screen • Voice Receiver
  • 25. Usability Testing Recruitinting Participants & Arranging Incentives We have recruited 9 participants among our users. The users were arranged by sales team.
  • 27. Usability Testing Recruitinting Participants & Arranging Incentives Name Gender Age DivineIT Exp. Total Experience Vandana Female 26 2 yrs 6 months 3 yrs 4 months Ajay Male 25 7 months 7 months Surya Female 31 1 year 1 yr Prejith Male 29 2 yrs 6 months 5 yrs 7 months Alok Male 24 6 months 1 Year Monica Female 22 0 months 1 yrs 7 months Prashant Male 3 months 3 years Ishvinder Male 1 yr 5 months 6 years + Mohit Male 1 year 5 years
  • 29. Usability Testing Recruitinting Participants & Arranging Incentives Gender Male (6) Female (3)
  • 30. Usability Testing Recruitinting Participants & Arranging Incentives 0 0.5 1 1.5 2 2.5 3 3.5 4 4.5 0 - 2 yr 2 - 4 yr 4 - 6 yr 6 - 8 yr 8 - Above Total Work Experience
  • 31. Usability Testing Recruitinting Participants & Arranging Incentives 0 0.5 1 1.5 2 2.5 3 3.5 4 4.5 0 - 1 yr 1 - 2 yr 2 - Above Experience on Divine IT
  • 34. Usability Testing CreatingTest Scenarios Scenario 1: Recruiter has been asked to shortlist a candidate from IT background. He has never worked on that kind of position. He has very little knowledge about this functional area. Job description is also inadequate to search the candidate. Normally given to recruiters with less experience (0 - 1)
  • 35. Usability Testing CreatingTest Scenarios Scenario 1: Recruiter has been asked to shortlist a candidate from IT background. He has never worked on that kind of position. He has very little knowledge about this functional area. Job description is also inadequate to search the candidate. Normally given to recruiters with less experience (0 - 1) Scenario 2: User has worked on that kind of profile before and has some knowledge about this functional area but the job description is inadequate to search the candidate. Normally given to recruiters with moderate experience (1 - 3)
  • 36. Usability Testing CreatingTest Scenarios Scenario 1: Recruiter has been asked to shortlist a candidate from IT background. He has never worked on that kind of position. He has very little knowledge about this functional area. Job description is also inadequate to search the candidate. Normally given to recruiters with less experience (0 - 1) Scenario 2: User has worked on that kind of profile before and has some knowledge about this functional area but the job description is inadequate to search the candidate. Normally given to recruiters with moderate experience (1 - 3) Scenario 3: User has worked on that kind of profile before and the information provided in the job description is also sufficient to search for the candidate. Normally given to recruiters with high experience (3+ years of exp)
  • 38. Usability Testing CreatingTasks for All Scenarios We Created 10 tasks for 3 different scenarios based on the prerequisites of the each scenario. Each recruiter was allocated the scenario and related task based on his recruiting experience.
  • 39. Usability Testing Pre & PostTest Questionnaire
  • 44. Usability Testing Conducting the UsabilityTest Ice Melting Session and pre-test Questionnaire
  • 45. Usability Testing Conducting the UsabilityTest Ice Melting Session and pre-test Questionnaire Same tasks analysis on DivineIT & Classic Search
  • 46. Usability Testing Conducting the UsabilityTest Ice Melting Session and pre-test Questionnaire Same tasks analysis on DivineIT & Classic Search Contextual Enquiry through post-test questionnaire
  • 48. Usability Testing Analysis of Pre & Post Test Questionnaires, Observer’s Records Videos & Quick Notes
  • 49. Usability Testing Analysis of Pre & Post Test Questionnaires, Observer’s Records Videos & Quick Notes
  • 50. Usability Testing Analysis of Pre & Post Test Questionnaires, Observer’s Records Videos & Quick Notes
  • 52. Usability Testing Before we dive into the usability testing evaluation report
  • 53. Usability Testing Before we dive into the usability testing evaluation report EveryoneWho HasWorked On DivineIt Deserves
  • 56. Usability Testing “For searching IT candidates DivineIT is the best in Industry”
  • 57. Usability Testing “For searching IT candidates DivineIT is the best in Industry” “Divine IT provides the best matching resume for IT candidates ”
  • 58. Usability Testing “For searching IT candidates DivineIT is the best in Industry” “Divine IT provides the best matching resume for IT candidates ” “ Comparing with Naukri & Monster quality of candidates is really good on DivineIT ”
  • 62. Usability Testing Still Recruiters are Reluctant to Use DivineIT in Place of Classic Search?
  • 66. Usability Testing Through the Usability Testing Analysis Report
  • 67. Usability Testing Through the Usability Testing Analysis Report
  • 69. Usability Testing What Does Usability Means? The ExtentTo Which A Product Can Be Used By Specified UsersTo Achieve Specified Goals With Effectiveness, Efficiency, And Satisfaction In A Specified Context Of Use. ISO, the International Organization for Standardization
  • 72. Usability Testing Learnability It is the degree to which a user interface can be learned quickly and effectively. In software testing learnability, according to ISO/IEC 9126, is the capability of a software product to enable the user to learn how to use it.
  • 73. Usability Testing Learnability It is the degree to which a user interface can be learned quickly and effectively. Success Parameter: A recruitment software should have a very high level of lernability i.e. should be very easy to learn and intuitive to use In software testing learnability, according to ISO/IEC 9126, is the capability of a software product to enable the user to learn how to use it.
  • 74. Usability Testing Learnability Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder Score 7 8 9 6 4 3 2 3 3 Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6 DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5 7 8 9 6 4 3 2 3 3 0 1 2 3 4 5 6 7 8 9 10 Scale Learnability 0 - 4 Low | 5 - 7 Moderate | 8 - 9 High
  • 75. Usability Testing Learnability Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder Score 7 8 9 6 4 3 2 3 3 Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6 DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5 7 8 9 6 4 3 2 3 3 0 1 2 3 4 5 6 7 8 9 10 Scale Learnability 0 - 4 Low | 5 - 7 Moderate | 8 - 9 High DivineIT Analysis: 6 users suffered moderate to high level of difficult in learning the usage of DivineIT and 3 users found it easy to learn DivineIT
  • 76. Usability Testing Learnability How a novice user interacted with the system Name Gender Age DivineIT Exp. Total Experience Monica Female 22 0 months 1 yrs 7 months
  • 77. Usability Testing Learnability How a novice user interacted with the system
  • 78. Usability Testing Learnability How a novice user interacted with the system
  • 79. Usability Testing Learnability How a novice user interacted with the system
  • 80. Usability Testing Learnability How a novice user interacted with the system where should I CLICK?
  • 81. Usability Testing Learnability How a novice user interacted with the system
  • 82. Usability Testing Learnability How a novice user interacted with the system
  • 83. Usability Testing Learnability How a novice user interacted with the system How to use these SUGGESTIONS?
  • 84. Usability Testing Learnability How a novice user interacted with the system
  • 85. Usability Testing Learnability How a novice user interacted with the system Prof Q was not used by any user?
  • 87. Usability Testing Learnability DivineIT Analysis: 6 users suffered moderate to high level of difficult in learning the usage of DivineIT and 3 users found it easy to learn DivineIT Conclusion: Complexity of InformationArchitecture & User Interface is driving the recruiters away from repeated use of DivineIT.
  • 90. Usability Testing Efficiency Ability to perform the specific task in least possible time through optimum use of motor activity, cognitive process & environmental elements?
  • 91. Usability Testing Efficiency Ability to perform the specific task in least possible time through optimum use of motor activity, cognitive process & environmental elements? Success Parameter: A recruiter should be able to reach desired candidate’s resume in the minimum possible time as compared to the competition(Classic Search)
  • 92. Usability Testing Efficiency Ability to perform the specific task in least possible time through optimum use of motor activity, cognitive process & environmental elements? Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder Score (Classic Search) 5.3 4.1 1.1 5.38 3.5 5 4.5 4.82 3 Score (DivineIT) 8.4 10 2.52 4 8 4 2.3 3.53 5.57 Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6 DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5 5.3 4.1 1.1 5.38 3.5 5 4.5 4.82 3 8.4 10 2.52 4 8 4 2.3 3.53 5.57 0 2 4 6 8 10 12 TimeScale Efficiency – Classic Search Vs DivineIT
  • 93. Usability Testing Efficiency Ability to perform the specific task in least possible time through optimum use of motor activity, cognitive process & environmental elements? Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder Score (Classic Search) 5.3 4.1 1.1 5.38 3.5 5 4.5 4.82 3 Score (DivineIT) 8.4 10 2.52 4 8 4 2.3 3.53 5.57 Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6 DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5 5.3 4.1 1.1 5.38 3.5 5 4.5 4.82 3 8.4 10 2.52 4 8 4 2.3 3.53 5.57 0 2 4 6 8 10 12 TimeScale Efficiency – Classic Search Vs DivineIT DivineIT Analysis: Recruiter is taking longer time in DivineIT to search & find the right candidate.
  • 94. Usability Testing Efficiency Role to key skills mapping is not intuitive Name Gender Age DivineIT Exp. Total Experience Vandana Female 26 2 yrs 6 months 3 yrs 4 months
  • 95. Usability Testing Efficiency Role to key skills mapping is not intuitive
  • 96. Usability Testing Efficiency An eye opener about exploration mode embedded in DivineIT Name Gender Age DivineIT Exp. Total Experience Ajay Male 26 7 months 7 months
  • 97. Usability Testing Efficiency An eye opener about exploration mode embedded in DivineIT
  • 98. Usability Testing Efficiency DivineIT Analysis: Recruiter is taking longer time in DivineIT to search & find the right candidate. Conclusion: DivineIT’s Functionalities, UI elements, Interaction Design &Transitions need to be optimized to make it the best efficient recruitment application.
  • 100. Usability Testing Satisfaction Level Is the product generally enjoyable to operate? Is it nice to look at? Does the user leave with a positive or negative impression after using it?
  • 101. Usability Testing Satisfaction Level Is the product generally enjoyable to operate? Is it nice to look at? Does the user leave with a positive or negative impression after using it? Success Parameter: A user should feel high degree of satisfaction after using a system.
  • 102. Usability Testing Satisfaction Level Is the product generally enjoyable to operate? Is it nice to look at? Does the user leave with a positive or negative impression after using it? Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder Score 8 6 8 7 8 7 6 8 Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6 DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5 8 6 8 7 8 7 6 8 0 1 2 3 4 5 6 7 8 9 SatisfactionScore Satisfaction Level 0 - 3 Low | 4 - 6 Moderate | 7 - 9 High
  • 103. Usability Testing Satisfaction Level Is the product generally enjoyable to operate? Is it nice to look at? Does the user leave with a positive or negative impression after using it? Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder Score 8 6 8 7 8 7 6 8 Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6 DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5 8 6 8 7 8 7 6 8 0 2 4 6 8 10 SatisfactionScore Satisfaction Level 0 - 3 Low | 4 - 6 Moderate | 7 - 9 High DivineIT Analysis: Recruiters displayed high degree of satisfaction and interest while using it.
  • 104. Usability Testing Satisfaction Level DivineIT Analysis: Recruiters displayed high degree of satisfaction and interest while using it. Conclusion: People like the new and innovative approach towards searching and shortlisting candidates.
  • 105. Usability Testing Speed of the System How fast a system reacts to actions triggered by the User
  • 106. Usability Testing Speed of the System How fast a system reacts to actions triggered by the User Success Parameter: Response to an action triggered by user should be delivered before user’s flow of thought gets interrupted.
  • 107. Usability Testing Speed of the System How fast a system reacts to actions triggered by the User Success Parameter: Response to an action triggered by user should be delivered before user’s flow of thought gets interrupted.  Response within 0.1 second: User feels that the response is instant.  Response within 1 second: User doesn’t feel distracted.  Response within 10 second: User’s focus moves to the dialogue box By Jokob Nielsen Source: https://www.nngroup.com/articles/response-times-3-important-limits/
  • 108. Usability Testing Speed of the System How fast a system reacts to actions triggered by the User Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder Score 5 8 9 9 5 8 7 8 Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6 DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5 5 8 9 9 5 8 7 8 0 1 2 3 4 5 6 7 8 9 10 SpeedScore Speed of DivineIT 0 - 3 Low | 4 - 6 Moderate | 7 - 9 High
  • 109. Usability Testing Speed of the System How fast a system reacts to actions triggered by the User Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder Score 5 8 9 9 5 8 7 8 Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6 DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5 5 8 9 9 5 8 7 8 0 1 2 3 4 5 6 7 8 9 10 SpeedScore Speed of DivineIT 0 - 3 Low | 4 - 6 Moderate | 7 - 9 High DivineIT Analysis: Most of the users felt that DivineIT gave the response instantaneously.
  • 110. Usability Testing Speed of the System How fast a system reacts to actions triggered by the User DivineIT Analysis: Most of the users felt that DivineIT gave the response instantaneously Conclusion: Speed of the system is as per user’s expectations
  • 112. Usability Testing User Interface Noise A lot of information is presented in a small space which makes it difficult for user to find, classify, comprehend and operation upon them. Success Parameter: User should be able to comprehend the page information with minimum cognitive load.
  • 113. Usability Testing User Interface Noise A lot of information is presented in a small space which makes it difficult for user to find, classify, comprehend and operation upon them. Success Parameter: User should be able to comprehend the page information with minimum cognitive load.
  • 114. Usability Testing User Interface Noise A lot of information is presented in a small space which makes it difficult for user to find, classify, comprehend and operation upon them. Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder Score 8 5 5 5 6 5 5 8 Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6 DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5 8 5 5 5 6 5 5 8 0 1 2 3 4 5 6 7 8 9 UINoiseScore UI Noise 0 - 3 Low | 4 - 6 Moderate | 7 - 9 High
  • 115. Usability Testing User Interface Noise A lot of information is presented in a small space which makes it difficult for user to find, classify, comprehend and operation upon them. Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder Score 8 5 5 5 6 5 5 8 Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6 DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5 8 5 5 5 6 5 5 8 0 2 4 6 8 10 UINoiseScore UI Noise 0 - 3 Low | 4 - 6 Moderate | 7 - 9 High DivineIT Analysis: Most of the users felt that the interface is workable but it takes a bit more effort to work around all the functionalities.
  • 116. Usability Testing User Interface Noise How much efforts a user has to put in to select education? Name Gender Age DivineIT Exp. Total Experience Prejith Male 29 2 yrs 6 months 5 yrs 7 months
  • 117. Usability Testing User Interface Noise How much efforts a user has to put in to select education?
  • 118. Usability Testing User Interface Noise How much efforts a user has to put in to select education?
  • 121. Usability Testing User Interface Noise No one was able to notice this section
  • 122. Usability Testing User Interface Noise No one noticed the writing pad feature of view source
  • 123. Usability Testing User Interface Noise No one noticed these accelerator actions
  • 124. Usability Testing User Interface Noise Interestingly, some users used it to change the pane size
  • 125. Usability Testing User Interface Noise No one used this mechanism to browse within and among pages
  • 126. Usability Testing User Interface Noise Again, no user noticed Prof. Q, even if they require it.
  • 127. Usability Testing User Interface Noise A lot of information is presented in a small space which makes it difficult for user to find, classify, comprehend and operation upon them. DivineIT Analysis: Most of the users felt that the interface is workable but it takes a bit more effort to work around all the functionalities. Conclusion: A lot of functionalities have been cramped into a small space which makes it difficult for the user to find and work on them for refining the search result.
  • 129. Usability Testing Relevance Are recruiters able to find out the candidates they are searching for?
  • 130. Usability Testing Relevance Are recruiters able to find out the candidates they are searching for? Success Parameter: Application should build the confidence in user that it is intelligent enough to understand & follow their instructions.
  • 131. Usability Testing Relevance Are recruiters able to find out the candidates they are searching for? Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder Score 7 7 8 8 9 7 5 8 Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6 DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5 7 7 8 8 9 7 5 8 0 1 2 3 4 5 6 7 8 9 10 RelevanceScore Relevance 0 - 4 Low | 5 - 7 Moderate | 8 - 9 High
  • 132. Usability Testing Relevance Are recruiters able to find out the candidates they are searching for? Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder Score 7 7 8 8 9 7 5 8 Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6 DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5 7 7 8 8 9 7 5 8 0 1 2 3 4 5 6 7 8 9 10 RelevanceScore Relevance 0 - 4 Low | 5 - 7 Moderate | 8 - 9 High DivineIT Analysis: DivineIT helped recruiters in finding the right candidate with high degree of relevance.The relevance is far better than classic search.
  • 133. Usability Testing Relevance Are recruiters able to find out the candidates they are searching for? DivineIT Analysis: DivineIT helped recruiters in finding the right candidate with high degree of relevance.The relevance is far better than classic search. Conclusion: Recruiters are highly satisfied with the application intelligence.
  • 135. Usability Testing Ease of Use The overall perception of the user about using an application. Is it difficult, easy or not usable at all
  • 136. Usability Testing Ease of Use The overall perception of the user about using an application. Is it difficult, easy or not usable at all Success Parameter: The application should be as near to the user’s mental model as possible.
  • 137. Usability Testing Ease of Use The overall perception of the user about using an application. Is it difficult, easy or not usable at all Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder Score 7 6 9 8 5 8 3 7 Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6 DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5 7 6 9 8 5 8 3 7 0 1 2 3 4 5 6 7 8 9 10 EaseofUseScore Ease of Use 0 - 3 Low | 4 - 6 Moderate | 7 - 9 High
  • 138. Usability Testing Ease of Use The overall perception of the user about using an application. Is it difficult, easy or not usable at all Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder Score 7 6 9 8 5 8 3 7 Total Exp 3.4 0.7 5 1 5.7 1 1.7 3 6 DivineIT Exp 2.6 0.6 1 1 2.6 0.6 0.1 0.3 1.5 7 6 9 8 5 8 3 7 0 2 4 6 8 10 EaseofUseScore Ease of Use 0 - 3 Low | 4 - 6 Moderate | 7 - 9 High DivineIT Analysis: Recruiters struggled to find and use various functionalities.
  • 139. Usability Testing Ease of Use Trying to find and use the “and, or, not functionality” Name Gender Age DivineIT Exp. Total Experience Surya Female 31 1 year 1 yr
  • 140. Usability Testing Ease of Use Trying to find and use the “and, or, not functionality”
  • 142. Usability Testing Ease of Use Use of different behavior for same mechanism is confusing the user
  • 143. Usability Testing Ease of Use Inconsistent behavior of drag and drop component makes it very difficult to create boolean criteria
  • 144. Usability Testing Ease of Use Recruiters took a lot of time to select parameters on these slide bars
  • 145. Usability Testing Ease of Use Why there are 49 similar resume with every candidate
  • 146. Usability Testing Ease of Use It is very difficult to operate upon these parameters in a small space
  • 147. Usability Testing Ease of Use It is very difficult to operate upon these parameters in a small space
  • 148. Usability Testing Ease of Use Selecting education is one of the parameter
  • 149. Usability Testing DivineIT Analysis: Recruiters struggled to find and use various functionalities. Conclusion: Recruiters are reluctant to use DivineIT because they find it difficult to create their required search criteria on it. Ease of Use The overall perception of the user about using an application. Is it difficult, easy or not usable at all
  • 151. Usability Testing Cross Analysis: Learnability & Ease of Use
  • 152. Usability Testing Cross Analysis: Learnability & Ease of Use An application which can be learnt quickly and used easily has high propensity of getting repeat users and being in the favorite list. Success Parameter: Application should be high on learnability as well as ease of use scale.
  • 153. Usability Testing Cross Analysis: Learnability & Ease of Use An application which can be learnt quickly and used easily has high propensity of getting repeat users and being in the favorite list. Name Vandana Ajay Mohit Surya Prejith Alok Monica Prashant Ishvinder Learnability Ok High High Ok Low Low Low Low Low Ease of Use Low Ok Easy Low Ok Easy Low Low Ok
  • 155. Usability Testing What Actually Happened? An innovative approach of candidate search
  • 156. Usability Testing What Actually Happened? An innovative approach of candidate search got wrapped in a traditionally featured and complex looking user interface
  • 157. Usability Testing What Actually Happened? An innovative approach of candidate search got wrapped in a traditionally featured and complex looking user interface further supported by the error prone & inconsistently responding scripting structure
  • 158. Usability Testing What Actually Happened? An innovative approach of candidate search got wrapped in a traditionally featured and complex looking user interface further supported by the error prone & inconsistently responding scripting structure along with some good work in creating the high degree relevance to recruiter’s requirements
  • 159. Usability Testing What Actually Happened? An innovative approach of candidate search got wrapped in a traditionally featured and complex looking user interface further supported by the error prone & inconsistently responding scripting structure along with some good work in creating the high degree relevance to recruiter’s requirements put forward for the usage of our recruiters without any kind of help & motivational mechanism available at their end.
  • 160. Usability Testing What Actually Happened? An innovative approach of candidate search got wrapped in a traditionally featured and complex looking user interface further supported by the error prone & inconsistently responding scripting structure along with some good work in creating the high degree relevance to recruiter’s requirements put forward for the usage of our recruiters without any kind of help & motivational mechanism available at their end.
  • 162. Usability Testing TheWay Ahead Embedding User Centered Design Process in the core of Product Development Life Cycle
  • 163. Usability Testing TheWay Ahead Creating an Inline help module and feedback mechanism for recruiters.
  • 164. Usability Testing TheWay Ahead Establishing better communication between recruiter and the system, i.e. when no results are found
  • 165. Usability Testing TheWay Ahead Building a selective, supportive and motivational model of introducing this innovation approach into the market
  • 166. Usability Testing TheWay Ahead Using above usability testing scales as guiding principles for the revamp of DivineIT
  • 168. Usability Testing Next Lined Up Activity FOR DivineIT Revamp