1. WORKSHOP:
ENGAGING ACTIVE LEARNERS
IN THE 21ST CENTURY
Dorothy DeWitt
Department of Curriculum & Instructional Technology,
Faculty of Education,
University of Malaya
15th July 2017
Faculty of Education
3. Workshop Overview :
Engaging learners in the 21st century is a
challenge. Teachers need to be adept at
incorporating the use of technology to engage the
digital natives of this generation. In addition,
teachers are also required to develop the 21st
century learning skills for innovation (critical
thinking, collaboration, communication and
creativity).
In this workshop, some practical ways in which
technology can be used for active learning in the
classroom will be introduced. There will be
opportunities for hands-on exploration of a variety
of applications and resources. These can be used
for developing learning and innovation skills
among learners in the 21st century classroom.
Module Outcomes :
■ 21st century learner
■ Learner engagement for active learning
■ Content creation tools
■ 4 Cs: Creativity, Critical Thinking,
Collaboration and communication tools
PollEv.com/dorothydewit392
5. 21st century learners
2. Learning and Innovation Skills:
Learning and innovation skills increasingly
are being recognized as the skills that
separate students who are prepared for
increasingly complex life and work
environments in the 21st century,
and those who are not.
A focus on creativity, critical thinking, communication
and collaboration is essential to prepare students for the
future.
6. 21st century learners
3. Information, Media and Technology
Skills:
1) access to an abundance of
information,
2) rapid changes in technology tools, and
3) the ability to collaborate and make
individual contributions on an
unprecedented scale.
To be effective in the 21st century, citizens and workers
must be able to create, evaluate, and effectively utilize
information, media, and technology
7. ■ Shift 1: Provide equal access to quality
education of an international standard
■ Shift 7: Leverage on ICT to provide Quality
learning
12. Engaging Learners
Salient academic & non-
academic aspects of the
student experience” :
■ active and collaborative
learning
■ participation in challenging
academic activities
■ formative communication
with academic staff
■ involvement in enriching
educational experiences
■ feeling legitimated and
supported by university
learning communities.
Coates (2007)
https://www.heacademy.ac.uk/system/files/studentengagementliteraturereview_1.pdf
“Students’ involvement with
activities and conditions likely to
generate high-quality learning”
• academic challenge
• active learning
• student and staff interactions
• enriching educational
experiences
• supportive learning
environment
• work-integrated learning
Australasian Survey of Student
Engagement (AUSSE)
13. Engaging Learners
Students who are engaged exhibit three characteristics:
(1) they are attracted to their work
(2) they persist in their work despite challenges and
obstacles, and
(3) they take visible delight in accomplishing their work.
(Skelchy, 1994)
■ Student engagement is concerned with the
interaction between the time, effort and other
relevant resources invested by both students and
their institutions intended to optimise the student
experience and enhance the learning outcomes and
development of students and the performance, and
reputation of the institution (Trowler, 2010)
https://www.heacademy.ac.uk/system/files/studentengagementliteraturereview_1.pdf
14. Engaging Learners
Types of engagement:
■ Behavioural engagement : Attendance
and involvement, absence of disruptive
or negative behaviour.
■ Emotional engagement: Interest,
enjoyment, or a sense of belonging.
■ Cognitive engagement: Cognitively
engaged students would be invested in
their learning, seek to go beyond the
requirements, and relish challenge.
Low High
15. Engaging Learners
Learner engagement :
■ Degree of attention, curiosity, interest,
optimism, and passion that is shown when
learning or being taught
■ Level of motivation they have to learn and
progress in their education.
■ Learning improves when students are
inquisitive, interested, or inspired,
■ Learning tends to suffer when students are
bored, dispassionate, disaffected, or
otherwise “disengaged.”
16. Active learning
■ Students’ efforts to actively construct their
knowledge (AUSSE)
■ Students are engaged in more activities
than just listening. They are involved in
dialog, debate, writing, and problem
solving, as well as higher-order thinking.
To be effective in the 21st century, citizens and workers
must be able to create, evaluate, and effectively utilize
information, media, and technology
17. Active learning
■ Thus active learning is commonly defined
as activities that students do to construct
knowledge and understanding.
■ The activities vary but require students to
do higher order thinking.
■ Although not always explicitly
noted, metacognition—students’ thinking
about their own learning—is an important
element, providing the link between activity
and learning
18. Active learning
■ Active learning is generally defined as any
instructional method that engages students
in the learning process.
■ In short, active learning requires students
to do meaningful learning activities and
think about what they are doing
21. Technology
• Good teaching with technology requires an
understanding of the concepts of technology.
• Repurpose the technology tool into their subject
area.
• Excel for Teaching Mathematics
• Google for factual knowledge
• Technology tools are developing fast
26. Maintaining Online Interaction
Stage 1: Access and motivation
Stage 2: Online Socialization
Stage 3: Information Exchange
Stage 5: Development
Stage 4: Knowledge Construction
Five Stage Model of e-learning (Salmon, 2011) for Computer
Supported Collaborative Learning (CSCL)
The stages in
supporting
interactions in
online
discussions
27. Some techniques of BS
• Structured brainstorming
• Unstructured brainstorming
• Negative or reverse
brainstorming
• Nominal group Technique
• Group Passive technique
• Online brainstorming
• Directed brainstorming
• Individual brainstorming
https://www.groupmap.com
https://stormboard.com/ https://bubbl.us/
28. Technology and Pedagogy
■ Technology for instructor to present knowledge
■ Technology for problem solving
■ Technology for interaction
■ Technology for building knowledge
■ Technology for sharing knowledge
Student- centered learning