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DISCRETE EVENT SIMULATION
DIVYA K S
Basic principle:
 The model of system in which
state variable changes only at a
discrete set of points in times is
called Discrete event simulation.
 The simulation models are analyzed by
numerical rather than by analytical methods.
 Analytical methods employ the deductive
reasoning of mathematics to solve the
model.
 E.g.: Differential calculus can be used to
determine the minimum cost policy for some
inventory models.
 Numerical methods use computational
procedures and are ‘runs’, which is generated
based on the model assumptions and
observations are collected to be analyzed and
to estimate the true system performance
measures.
 The basic building blocks of all discrete-event
simulation models:
entities and attributes,
activities and events.
A system is modeled in terms of
 Its state at each point in time
 The entities that pass through the system and
the entities that represent system resources
 The activities and events that cause system
state to change.
 Discrete-event models are appropriate for
those systems for which changes in system
state occur only at discrete points in time.
 DES deals with dynamic, stochastic systems
(i.e., involving time and containing random
elements) which change in a discrete manner.
components of discrete event
Simulation
 1. System: A collection of entities (e.g., people
and machines) that together over time to
accomplish one or more goals.
 2. Model: An abstract representation of a
system, usually containing structural, logical, or
mathematical relationships which describe a
system in terms of state, entities and their
attributes, sets, processes, events, activities, and
delays.
 3. System state: A collection of variables that
contain all the information necessary to describe
the system at any time.
4. Entity: Any object or component in the system which
requires explicit representation in the model (e.g., a
server, a customer, a machine).
5. Attributes: The properties of a given entity (e.g., the
priority of a v customer, the routing of a job through a
job shop).
6. List: A collection of (permanently or temporarily)
associated entities ordered in some logical fashion (such
as all customers currently in a waiting line, ordered by
first come, first served, or by priority).
7. Event: An instantaneous occurrence that changes the
state of a system (as an arrival of a new customer).
8. Event notice: A record of an event to occur at
the current or some future time, along with any
associated data necessary to execute the event; at
a minimum, the record includes the event type and
the event time.
9. Event list: A list of event notices for future
events, ordered by time of occurrence; also known
as the future event list (FEL).
10. Activity: A duration of time of specified length
(e.g., a service time or arrival time), which is known
when it begins (although it may be defined in terms
of a statistical distribution).
 11. Delay: A duration of time of unspecified
indefinite length, which is not known until it
ends(e.g., a customer's delay in a last-in, first-
out waiting line which, when it begins,
depends on future arrivals).
 12. Clock: A variable representing simulated
time.
Simulation of Queuing Systems
 Simulation is often used in the analysis of
queuing models.
 A simple but typical queuing model
 Queuing models provide the analyst with a
powerful tool for designing and evaluating
the performance of queuing systems.
 Typical measures of system performance,
Server utilization, length of waiting lines, and
delays of customers.
 For relatively simple systems: compute
mathematically
 For realistic models of complex systems:
simulation is usually required
 A queuing system is described by
 Calling population
 Arrival rate
 Service mechanism
 System capacity
 Queuing discipline
Calling population
 Calling population: the population of potential
customers, may be assumed to be finite or
infinite.
 Finite population model: if arrival rate depends
on the number of customers being served and
waiting, e.g., model of corporate jet, if it is being
repaired, the repair arrival rate becomes zero.
 Infinite population model: if arrival rate is not
affected by the number of customers being
served and waiting, e.g., systems with large
population of potential customers.
System Capacity
 System Capacity: A limit on the number of
customers that may be in the waiting line or
system.
 Limited capacity, e.g., an automatic car wash
only has room for 10,cars to wait in line to enter
the mechanism.
 If system is full no customers are accepted
anymore
 Unlimited capacity, e.g., concert ticket sales with
no limit on the
 number of people allowed to wait to purchase
tickets.
Arrival Process
 For infinite-population models:
 • In terms of interarrival times of successive customers.
 • Arrival types:
 Random arrivals: interarrival times usually
characterized by a probability distribution.
 Scheduled arrivals: interarrival times can be constant or
constant plus or minus a small random amount to
represent early or late arrivals.
 • Example: patients to a physician or scheduled airline
flight arrivals to an airport
 At least one customer is assumed to always be
present,so the server is never idle, e.g., sufficient raw
material for a machine.
Queue Behavior and Queue
Discipline
 Queue behavior: the actions of customers while in a queue
waiting for service to begin, for example: leave when they
see that the line is too long, leave after being in the line
when its moving too slowly , move from one line to a
shorter line
 Queue discipline: the logical ordering of customers in a
queue that determines which customer is chosen for
service when a server becomes free, for example:
 • First-in-first-out (FIFO)
 • Last-in-first-out (LIFO)
 • Service in random order (SIRO)
 • Shortest processing time first (SPT)
 • Service according to priority (PR)
Service Times and Service
Mechanism
 Service times of successive arrivals are
denoted by S1, S2, S3.
 May be constant or random.
 A queuing system consists of a number of
service centers and interconnected queues.
 • Each service center consists of some
number of servers (c) working in parallel,
upon getting to the head of the line, a
customer takes the 1st available server.
Simulation of Queueing Systems
 Single server queue
 • Calling population is infinite
 Arrival rate does not change
 •Units are served according FIFO
 • Arrivals are defined by the distribution of the
time between
 arrivals
 inter-arrival time
 • Service times are according to distribution
 • Arrival rate must be less than service rate
 • Otherwise waiting line will grow
Simulation of Queueing Systems
 Arrival Event
• If server idle unit gets
service, otherwise unit
enters queue.
 Departure Event
• If queue is not empty
begin servicing next unit,
otherwise server will be
idle.
Simulation of Queuing Systems
 A sample of 100 arrivals of a customer at a retail sales depot which has
single queue is according to following distribution
Time between
arrival(min)
0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Frequency 2 6 10 25 20 14 10 7 4 2
A study of time required to service customers by adding up the bills,receiving
payments and placing packages yields the following
ServiceTime 0.5 1.0 1.5 2.0 2.5 3.0
Frequency 12 21 36 19 7 5
Consider the Arrival of first customer at time 4.Estimate the average % of
customer waiting time and avg % of idle time of server by simulation for next
10 arrivals. Consider the following random numbers
93,22,53,64,39,07,10,63,76,35.
 Step 1: Generate Tag values for inter arrival time
Time between
arrival
Frequency Probability Cumulative
probability
Tag values
0.5 2 2/100=0.02 0.02 00-01
1.0 6 0.06 0.08 02-07
1.5 10 0.10 0.18 08-17
2.0 25 0.25 0.43 18-42
2.5 20 0.20 0.63 43-62
3.0 14 0.14 0.77 63-76
3.5 10 0.10 0.87 77-86
4.0 7 0.07 0.94 87-93
4.5 4 0.04 0.98 94-97
5.0 2 0.02 1.00 98-99
Total=100
Step 2: tag values for service time
Service time frequency Probability Cumulative
probability
Tag values
0.5 12 12/100=0.12 0.12 00-11
1.0 21 0.21 0.33 12-32
1.5 36 0.36 0.69 33-68
2.0 19 0.19 0.88 69-87
2.5 7 0.07 0.95 88-94
3.0 5 0.05 1.00 95-99
Total=100
 Step 3: simulation, assumption server is available from time 0,since the
arrival of first customer is specified in the problem, it starts at 4 else, always
it is assumed first customer arrives at time 0.
Customer
num
Random
num
Inter
arrival
time
Arrival
time(AT)
Service
time(ST)
Service time Waiting time of
(WT)customer
Idle time
of server
begin end
1 93 4.0 4.0 2.5 4 6.5(4
+2.5)
- 4
2 22 2.0 6.0 1.0 6.5 7.5 0.5(6.5-6.0) -
3 53 2.5 8.5 1.5 8.5 10.0 - 1
4 64 3.0 11.5 1.5 11.5 13 - 1.5
5 39 2.0 13.5 1.5 13.5 15 - 0.5
6 07 1.0 14.5 0.5 15 15.5 0.5 -
7 10 1.5 16 0.5 16 16.5 - 0.5
8 63 3.0 19 1.5 19 20.5 - 2.5
9 76 3.0 22 2.0 22 24 - 1.5
10 35 2.0 24 1.5 24 25.5 - -
 Idle time of server= service begin time next customer-service end time of previous
customer
 service start time=max(arrival time, end time of previous customer)
 waiting time of customer=|arrival time-service time beginning|
 avgWT=1/10=0.10
 avg idle time of server=11.5/10
 An airport entry has only one checkin counter,customers arrive at this
counter at random from 1 to 6 min,each interarrival time has same
probability of occurance.The probability for service time is given below.
Service
time(ST)
1 2 3 4 5 6
Probabili
ty
0.10 0.20 0.25 0.30 0.10 0.05
Develop a simulation table for 10 customers.Consider the random
number for inter arrival time(IAT) as 13,27,15,48,9,22,53,35,2 and RN
for ST as 84,10,74,53,17,91,79,67,38,89.
1.Calculate avg ST, avg time between arrival, waiting time of customer,
avg time spent by customer in system,avg waiting time of customers
those who wait.
 step 1:tag values for service time
Service time probability Cumulative probability Tag values
1 0.10 0.10 00-09
2 0.20 0.30 10-29
3 0.25 0.55 30-54
4 0.30 0.85 55-84
5 0.10 0.95 85-94
6 0.05 1.00 95-99
Step 2: tag values for IAT, equal probability of occurance[out of 6 option any one
can occur, 1/6=0.166666667=0.17(approx.)]
Inter arrival time probability Cumulative probability Tag values
1 1/6=0.17 0.17 00-16
2 0.17 0.34 17-33
3 0.17 0.51 34-50
4 0.17 0.68 51-67
5 0.17 0.85 68-84
6 0.17 1.00 85-99
 Simulation for 10 customers
Customer
no
RN for
IAT
IAT AT RN for
ST
Service
time
Service time WT for
customer
Time spent
by customer
in system
begin end
1 - - 0 84 4 0 4 - (4-0)=4
2 13 1 1 10 2 4 6 (4-1)=3 (6-1)=5
3 27 2 3 74 4 6 10 (6-3)=3 (10-3)=7
4 15 1 4 53 3 10 13 6 (13-4)=9
5 48 3 7 17 2 13 15 6 (15-7)=8
6 9 1 8 91 5 15 20 7 (20-8)=12
7 22 2 10 79 4 20 24 10 (24-10)=14
8 53 4 14 67 4 24 28 10 (28-14)=14
9 35 3 17 38 3 28 31 11 (31-17)=14
10 2 1 18 89 5 31 36 13 (36-18)=18
Total=18 Total=36 Total=69 Total=105
 Time spent by customer in the system=
(service end time-arrival time)
 Avg waiting time=totalWT/total
customers=69/10=6.9min
 Avg time spent by the customer in the
system=105/10=10.5
 Avg service time=36/10=3.6≈4min
 Avg time between arrival=18/10=1.8≈2min
 Avg waiting time of customers those who
wait=69/9=7.66=total waiting time of
customers/number of customers waiting
 A Grocery store has only one checkout counter counter,customers arrive at
this counter at random from 1 to 8 min,each interarrival time has same
probability of occurance.The probability for service time is given below
Service
time(ST)
1 2 3 4 5 6
probability 0.10 0.20 0.30 0.25 0.10 0.05
Simulate the arrival for 10 customers. Consider the random number for
inter arrival time(IAT) as 913,727,015,948,309,922,753,235,302 and RN for
ST as 84,10,74,53,17,91,79,67,89,38.
1.Calculate avg WT, avg ST,avg time between arrival, avg time spent by
customer in queue, avg waiting time of customers those who wait.
 Step1: Generate tag vales for service time
 ,
Service time(ST) probabilit
y
Cumulative
probability
Tag values
1 0.10 0.10 00-09
2 0.20 0.30 10-29
3 0.30 0.60 30-59
4 0.25 0.85 60-84
5 0.10 0.95 85-94
6 0.05 1.00 95-99
Step 2: Generate tag values for IAT, Given that P=1/8=0.125
Inter arrival time probability Cumulative probability Tag values
1 0.125 0.125 000-124
2 0.125 0.250 125-249
3 0.125 0.375 250-374
4 0.125 0.500 375-499
5 0.125 0.625 500-624
6 0.125 0.750 625-749
7 0.125 0.875 750-874
8 0.125 1.000 875-999
 Step 3:simulation for 10 customers
Customer
no
RN for
IAT
IAT AT RN for
ST
ST Service time Time in
Queue
Time spent
in system
Idle time
for server
Begin End
1 - - 0 84 4 0 4 - (4-0)=4 -
2 913 8 8 10 2 8 10 - (10-8)=2 (8-4)=4
3 727 6 14 74 4 14 18 - 4 (14-10)=4
4 15 1 15 53 3 18 21 (18-15)=3 6 -
5 948 8 23 17 2 23 25 - 2 2
6 309 3 26 91 5 26 31 - 5 1
7 922 8 34 79 4 34 38 - 4 3
8 753 7 41 67 4 41 45 - 4 3
9 235 2 43 89 5 45 50 (45-43)=2 7 -
10 302 3 46 38 3 50 53 (50-
46)=4
7 -
Total 46 36 9 45 17
 Avg ST=36/10=3.6min
 Avg time between arrival=46/10=4.6 min
 Avg time spent by customer in the
queue(WT)=9/10=0.9min
 Avg time spent by customer in the
system=45/10=4.5min
 Avg idle time of server=17/10
 Avg waiting time of those who wait=9/3=3min
 Consider a store with one checkout counter.
Prepare a simulation table and find the
average waiting time of customers in queue,
average idle time of server,avg service time.
Consider the following data.
IAT 3 2 6 4 4 5 8 7
Sevice
time
4 5 5 8 4 6 2 3 4
Customer
no
IAT Arrival time ST Service time WT Idle time of
serv
er
Time spent
in
syst
em
Begin End
1 - 0 4 0 4 - - 4
2 3 3 5 4 9 1 - 6
3 2 5 5 9 14 4 - 9
4 6 11 8 14 22 3 - 11
5 4 15 4 22 26 7 - 11
6 4 19 6 26 32 7 - 13
7 5 24 2 32 34 8 - 10
8 8 32 3 34 37 2 - 5
9 7 39 4 39 43 - 2 4
41 Total=32 73
Since the inter arrival time and service time are specified in the problem,
simulation for 9 customers is given in the following table
Avg waiting time of those who wait=32/7=4.57
Avg service time=41/9=4.55
AvgWaitingTime=32/9
Idle time of server=2/9=0.22
Avg time spent in the system=73/9=8.1
The Event-Scheduling/Time-Advance Algorithm-
Introduction
 Event scheduling simulation is modeling over time of a system whose state
changes at discrete points in time.
 A discrete event simulation proceeds by producing a sequence of system
snapshots that represent the evolution of the system through time.A given
snapshot at a given time includes system state at time t and future event list
(FEL).
 The FEL contains all previously scheduled future events and their associated
event times. Events in FEL are arranged according to chronological order- that
is, the event times must satisfy t<=t1<=t2<=t3<=…tn.
 Time t is the value of CLOCK, the current value of simulated time.The event
associated with time t1 is called imminent event i.e t1 is the next event that will
occur.
 After the system snapshot at simulation time CLOCK=t has been updated , the
CLOCK is advanced to simulation time CLOCK=t1.
 The sequence of actions that a simulator must perform to advance the clock and
build a new system snapshot is called the event-scheduling/ time –advance
algorithm.
Future Event List
 All event notices are chronologically ordered in the FEL
 •At current time t, the FEL contains all scheduled events
 •The event times satisfy: t < t1 ≤ t2 ≤ t3 ≤ ... ≤ tn
 •The event associated with t1 is the imminent event, i.e.,
the next event to occur
 Scheduling of an event
 •At the beginning of an activity the duration is computed
and an end-of-activity event is placed on the future event
list
 •The content of the FEL is changing during simulation run .
 • Efficient management of the FEL has a major impact on
the performance of a simulation run
Event Scheduling/ time advance algorithm
 Step 1. Remove the event notice for the imminent
event (event , time t1) from FEL.
 Step 2. Advance CLOCK to imminent event time (i.e.
advance CLOCK from t tot1t1)
 Step 3. Execute imminent event: update system
state, change entity attributes, and set membership
as needed.
 Step 4. Generate future events (if necessary) and
place their event notice on FEL, ranked by event
time. (Example: Event 4 to occur at time t+,
where t2<t+<t3 )
 Step 5. Update cumulative statistics and counters.
 The model has the following components:
 System state (LQ (t), LS (t)), where LQ (t) is the number of
customers in the waiting line, and LS (t) is the number being
served (0 or 1) at time t.
 Entities: The server and customers are not explicitly modeled,
except in terms of the state variables above.
 Events
 Arrival(A)
 Departure(D)
 Stopping event (E), scheduled to occur at time tn.
 Event notices
 (A, t). Representing an arrival event to occur at future time t
 (D, t), representing a customer departure at future time t
 (E, tn), representing the simulation-stop event at future time tn
 Activities
 Interarrival time, Service time.
Initially LQ(t)=0,LS(t)=1
• Arrival: if LS(t)=1,then increment LQ(t) by 1,else LS(t)=1
• Departure: if LQ(t)>0,then decrement LQ(t) by 1,else LS(t)=0
• If both arrival and departure occurs simultaneously, keep LQ(t) and
LS(t) same as previous clock value.
 Consider a grocery store with one checkout
counter.The IAT between the customers and
service time is given in the table. Perform the
simulation until clock time is 23[stopping
time is 23],using event scheduling algorithm
find server utilization and max queue length.
Inter arrival time - 1 1 6 3 7 5 2
Service time 4 2 5 4 1 5 4 1
Inter arrival
time
Arrival time Service time Service time
Begin End=DT Departure
time
- 0 A1 4 0 4 4 D1
1 1 A2 2 4 6 6 D2
1 2 A3 5 6 11 11 D3
6 8 A4 4 11 15 15 D4
3 11 A5 1 15 16 16 D5
7 18 A6 5 18 23 23 D6
5 23 A7 4 23 27 27 D7
2 25 A8 1 27 28 28 d8
Step 1:Find the departure time using IAT and service time the given
Step 2: simulation for 8 customers, arrange clock variable in
chronological order of arrivals and departure, accordingly
specify the type of event .
Step 3:Fill the state variables LS(t) and LQ(t) according to
event scheduling algorithm, and calculate the cumulative
statistics.
Type of event clock LQ(t) LS(t) Future event list(FEL):
(A,t)(D,t)(E,tn)
Cumulative statistics
Server busy Max queue
length
illustartion
A1 0 0 1 (A2,1)(D1,4)(E,23) 0 0 C1
A2 1 1 1 (A3,2)(D1,4)(E,23) 1 1 C2 C1
A3 2 2 1 (A4,8)(D1,4)(E,23) 1+1=2 1+1=2 C3 C2 C1
D1 4 1 1 (A4,8)(D2,6)(E,23) 2+(4-2)=4 2 C3 C2
D2 6 0 1 (A4,8)(D3,11)(E,23) 4+(6-4)=6 2 C3
A4 8 1 1 (A5,11)(D3,11)(E,23) 6+(8-6)=8 2 C4 C3
A5/D3 11 1 1 (A6,18)(D4,15)(E,23) 8+(11-8)=11 2 C5 C4
D4 15 0 1 (A6,18)(D5,16)(E,23) 11+(15-11)=15 2 C5
D5 16 0 0 (A6,18)(D6,23)(E,23) 15+(16-15)=16 2 -
A6 18 0 1 (A7,23)(D6,23)(E,23) 16 2 C6
A7/D6 23 0 1 (A8,25)(E,23) 16+(23-18)=21 2 C7
A8 25
 Example 2: Consider a single channel queue .
The IAT between the customers and service
time is given in the table. Perform the
simulation until clock time is 30[stopping
time is 30],using event scheduling algorithm
find server utilization and max queue length.
IAT - 8 6 1 8 2
Service
Time
4 1 4 3 2 4
Customer
number
IAT AT ST Service time Departure
time
Begin End=DT
1 - 0 A1 4 0 4 4 D1
2 8 8 A2 1 8 9 9 D2
3 6 14 4 14 18 18
4 1 15 3 18 21 21
5 8 23 2 23 25 25
6 2 25 4 25 29 29
Step 1:Find the departure time using IAT and service time the given
Step 2:Event scheduling/Time advance algorithm ,simulations for 6
customers
Type of event Clock LQ(t) LS(t) Future event list Cumulative statistics Illustratio
n
Server busy Max
len Q
A1 0 0 1 (A2,8)(D1,4)(E,30) 0 0 C1
D1 4 0 0 (A2,8)(D2,9)(E,30) (4-0)=4 0 -
A2 8 0 1 (A3,14)(D2,9)(E,30) 4+0=4 0 C2
D2 9 0 0 (A3,14)(D3,18)(E,30) 4+(9-8)=5 0 -
A3 14 0 1 (A4,15)(D3,18)(E,30) 5+0=5 0 C3
A4 15 1 1 (A5,23)(D3,18)(E,30) 5+(15-14)=6 1 C4 C3
D3 18 0 1 (A5,23)(D4,21)(E,30) 6+(18-15)=9 1 C4
D4 21 0 0 (A5,23)(D5,25)(E,30) 9+(21-18)=12 1 -
A5 23 0 1 (A6,25)(D5,25)(E,30) 12+0=12 1 C5
A6/D5 25 0 1 (D6,29)(E,30) 12+(25-23)=14 1 C6
D6 29 0 0 (E,30) 14+(29-25)=18 1 -
 Consider a single channel queue .The IAT
between the customers and service time is
given in the table. Perform the simulation
until clock time is 30[stopping time is
30],using event scheduling algorithm find
server utilization and max queue length.
IAT - 2 4 3 1 2 6
Service
Time
4 3 2 5 2 1
 step 1: calculate departure time
Customer
num
IAT AT ST Service time Departure
time
Begin End
1 - 0 4 0 4 4
2 2 2 3 4 7 7
3 4 6 2 7 9 9
4 3 9 5 9 14 14
5 1 10 2 14 16 16
6 2 12 1 16 17 17
7 6 18 -
Step 2: Simulation for 7 customer, end time =30
a.For chronological order-consider both arrival/departure events
Type of event clock LQ(t) LS(t) Future Event List Cumulative statistics illustrati
on
Server busy Max
queue
A1 0 0 1 (A2,2)(D1,4)(E,30) 0 0 C1
A2 2 1 1 (A3,6)(D1,4)(E,30) (2-0)=2 1 C2 C1
D1 4 0 1 (A3,6)(D2,7)(E,30) 2+(4-2)=4 1 C2
A3 6 1 1 (A4,9)(D2,7)(E,30) 4+(6-4)=6 1 C3 C2
D2 7 0 1 (A4,9)(D3,9)(E,30) 6+(7-6)=7 1 C3
A4/D3 9 0 1 (A5,10)(D4,14)(E,30) 7+(9-7)=9 1 C4
A5 10 1 1 (A6,12)(D4,14)(E,30) 9+(10-9)=10 1 C5 C4
A6 12 2 1 (A7,18)(D4,14)(E,30) 10+(12-10)=12 2 C6 C5 C4
D4 14 1 1 (A7,18)(D5,16)(E,30) 12+(14-12)=14 2 C6 C5
D5 16 0 1 (A7,18)(D6,17)(E,30) 14+(16-14)=16 2 C6
D6 17 0 0 (A7,18)(E,30) 16+(17-16)=17 2 -
A7 18 0 1 (E,30) 17+0=17 2 C7
 Consider a single channel queue .The IAT
between the customers and service time is
given in the table. Perform the simulation
until clock time is 35[stopping time is
35],using event scheduling algorithm find
server utilization and max queue length.
 IAT 1,1,6,3,7,5,2,4,1
 ST: 4,2,5,4,1,5,4,1,4
Customer
num
IAT AT ST Service time Departure
time
Begin End
1 - 0 4 0 4 4
2 1 1 2 4 6 6
3 1 2 5 6 11 11
4 6 8 4 11 15 15
5 3 11 1 15 16 16
6 7 18 5 18 23 23
7 5 23 4 23 27 27
8 2 25 1 27 28 28
9 4 29 4 29 33 33
10 1 30 -
Step 1:calculate departure time
 Step 2:simulation for 10 customers
Type of event clock LQ(t) LS(t) Future Event List Cumulative statistics illustration
Server busy Max
queue
A1 0 0 1 (A2,2)(D1,4)(E,35) 0 0 C1
A2 1 1 1 (A3,2)(D1,4)(E,35) 1 2 C2 C1
A3 2 2 1 (A4,8)(D1,4)(E,35) 2 2 C3 C2 C1
D1 4 1 1 (A4,8)(D2,6)(E,35) 4 2 C3 C2
D2 6 0 1 (A4,8)(D3,11)(E,35) 6 2 C3
A4 8 1 1 (A5,11)(D3,11)(E,35) 8 2 C4 C3
A5/D3 11 1 1 (A6,18)(D4,15)(E,35) 11 2 C5 C4
D4 15 0 1 (A6,18)(D5,16)(E,35) 15 2 C5
D5 16 0 0 (A6,18)(D6,23)(E,35) 16 2 -
A6 18 0 1 (A7,23)(D6,23)(E,35) 16 2 C6
A7/D6 23 0 1 (A8,25)(D7,27) (E,35) 21 2 C7
A8 25 1 1 (A9,29)(D7,27) (E,35) 23 2 C8 C7
D7 27 0 1 (A9,29)(D8,28) (E,35) 25 2 C8
D8 28 0 0 (A9,29)(D9,33) (E,35) 26 2 -
A9 29 0 1 (A10,30)(D9,33) (E,35) 26 2 C9
A10 30 1 1 (D9,33) (E,35) 27 2 C10 C9
D9 33 0 1 (E,35) 28 2 C10
 Prepare a simulation table using ES/TA
algorithm, let the stopping time is
24,consider the following Inter ArrivalTime
and ServiceTime,Also find the customers
who spent more than 4 min.
IAT:1,1,8,6,8
ST:4,2,3,4,1,2
Customer no IAT AT ST Service time Departure time
Begin End
1 - 0 4 0 4 4
2 1 1 2 4 6 6
3 1 2 3 6 9 9
4 8 10 4 10 14 14
5 6 16 1 16 17 17
6 8 24 2 24 26 26
Step 1:calculate departure time
Step 2:simulate using ES/TA algorithm
Type event clock LQ(t) LS(t) Future Event list Cumulative statistics Checkout
time
illustr
ation
Server busy Max queue
A1 0 0 1 (A2,1)(D1,4)(E,24) 0 0 - C1
A2 1 1 1 (A3,2)(D1,4)(E,24) 1 1 - C2 C1
A3 2 2 1 (A4,10)(D1,4)(E,24) 1+(2-1)=2 2 - C3 C2
C1
D1 4 1 1 (A4,10)(D2,6)(E,24) 2+(4-2)=4 2 (4-0)=4 C3 C2
D2 6 0 1 (A4,10)(D3,9)(E,24) 4+(6-4)=6 2 (6-1)=5 C3
D3 9 0 0 (A4,10)(d4,14)(E,24) 6+(9-6)=9 2 (9-2)=7 -
A4 10 0 1 (A5,16)(D4,14)(E,24) 9+0=9 2 C4
D4 14 0 0 (A5,16)(d5,17)(E,24) 9+(14-10)=13 2 (14-10)=4 -
A5 16 0 1 (A6,24)(D5,17)(E,24) 13+0=13 2 C5
D5 17 0 0 (A6,24)(D6,26)(E,24) 13+(17-16)=14 2 (17-16)=1 -
A6 24 0 1 (D6,26)(E,24) 14+0=14 2 C6
D6 26 (26-24)=2
Customer3 and 4 are in the system for more than 4minutes.
 Consider a single server queue with one
checkout counter using ES/TA algorithm, find
the customers who spent 5 or more minutes
in the system. let the stopping time is
32,consider the following Inter ArrivalTime
and ServiceTime.
 IAT :4,2,8,1,8,3,6,8
 ST:4,6,5,2,3,4,4,1
Customer no IAT AT ST Service time Departure time
Begin End
1 - 0 4 0 4 4
2 4 4 6 4 10 10
3 2 6 5 10 15 15
4 8 14 2 15 17 17
5 1 15 3 17 20 20
6 8 23 4 23 27 27
7 3 26 4 27 31 31
8 6 32 1 32 33 33
9 8 40 -
Step 1:find the departure time
Step 2:simulate for 8 customers
Type
event
clock LQ(t
)
LS(t) Future Event list
Cumulative statistics
Checkout time illustration
Server busy Max queue
A1 0 0 1 (A2,4)(D1,4)(E,32) 0 0 C1
A2/D1 4 0 1 (A3,6)(D2,10)(E,32) (4-0)=4 0 (4-0)=4 C2
A3 6 1 1 (A4,14)(D2,10)(E,32) 4+(6-4)=6 1 C3 C2
D2 10 0 1 (A4,14)(D3,15)(E,32) 6+(10-6)=10 1 (10-4)=6 C3
A4 14 1 1 (A5,15)(D3,15)(E,32) 10+(14-10)=14 1 C4 C3
A5/D3 15 1 1 (A6,23)(D4,17)(E,32) 14+(14-15)=15 1 (15-6)=9 C5 C4
D4 17 0 1 (A6,23)(D5,20)(E,32) 15+(17-15)=17 1 (17-14)=3 C5
D5 20 0 0 (A6,23)(D6,27)(E,32) 17+(20-17)=20 1 (20-15)=5 -
A6 23 0 1 (A7,26)(D6,27)(E,32) 20+0=20 1 C6
A7 26 1 1 (A8,32)(D6,27)(E,32) 20+(26-23)=23 1 C7 C6
D6 27 0 1 (A8,32)(D7,31)(E,32) 23+(27-26)=24 1 (27-23)=4 C7
D7 31 0 0 (A8,32)(D8,33)(E,32) 24+(31-27)=28 1 (31-26)=5 -
A8 32 0 1 (D8,33)(E,32) 28+0=28 1 C8
D8 33 (33-32)=1
Customer 2,3,5,7 are in the system for 5 or more minutes

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DES

  • 2. Basic principle:  The model of system in which state variable changes only at a discrete set of points in times is called Discrete event simulation.
  • 3.  The simulation models are analyzed by numerical rather than by analytical methods.  Analytical methods employ the deductive reasoning of mathematics to solve the model.  E.g.: Differential calculus can be used to determine the minimum cost policy for some inventory models.
  • 4.  Numerical methods use computational procedures and are ‘runs’, which is generated based on the model assumptions and observations are collected to be analyzed and to estimate the true system performance measures.
  • 5.  The basic building blocks of all discrete-event simulation models: entities and attributes, activities and events.
  • 6. A system is modeled in terms of  Its state at each point in time  The entities that pass through the system and the entities that represent system resources  The activities and events that cause system state to change.
  • 7.  Discrete-event models are appropriate for those systems for which changes in system state occur only at discrete points in time.  DES deals with dynamic, stochastic systems (i.e., involving time and containing random elements) which change in a discrete manner.
  • 8. components of discrete event Simulation  1. System: A collection of entities (e.g., people and machines) that together over time to accomplish one or more goals.  2. Model: An abstract representation of a system, usually containing structural, logical, or mathematical relationships which describe a system in terms of state, entities and their attributes, sets, processes, events, activities, and delays.  3. System state: A collection of variables that contain all the information necessary to describe the system at any time.
  • 9. 4. Entity: Any object or component in the system which requires explicit representation in the model (e.g., a server, a customer, a machine). 5. Attributes: The properties of a given entity (e.g., the priority of a v customer, the routing of a job through a job shop). 6. List: A collection of (permanently or temporarily) associated entities ordered in some logical fashion (such as all customers currently in a waiting line, ordered by first come, first served, or by priority). 7. Event: An instantaneous occurrence that changes the state of a system (as an arrival of a new customer).
  • 10. 8. Event notice: A record of an event to occur at the current or some future time, along with any associated data necessary to execute the event; at a minimum, the record includes the event type and the event time. 9. Event list: A list of event notices for future events, ordered by time of occurrence; also known as the future event list (FEL). 10. Activity: A duration of time of specified length (e.g., a service time or arrival time), which is known when it begins (although it may be defined in terms of a statistical distribution).
  • 11.  11. Delay: A duration of time of unspecified indefinite length, which is not known until it ends(e.g., a customer's delay in a last-in, first- out waiting line which, when it begins, depends on future arrivals).  12. Clock: A variable representing simulated time.
  • 12. Simulation of Queuing Systems  Simulation is often used in the analysis of queuing models.  A simple but typical queuing model  Queuing models provide the analyst with a powerful tool for designing and evaluating the performance of queuing systems.
  • 13.  Typical measures of system performance, Server utilization, length of waiting lines, and delays of customers.  For relatively simple systems: compute mathematically  For realistic models of complex systems: simulation is usually required
  • 14.  A queuing system is described by  Calling population  Arrival rate  Service mechanism  System capacity  Queuing discipline
  • 15. Calling population  Calling population: the population of potential customers, may be assumed to be finite or infinite.  Finite population model: if arrival rate depends on the number of customers being served and waiting, e.g., model of corporate jet, if it is being repaired, the repair arrival rate becomes zero.  Infinite population model: if arrival rate is not affected by the number of customers being served and waiting, e.g., systems with large population of potential customers.
  • 16. System Capacity  System Capacity: A limit on the number of customers that may be in the waiting line or system.  Limited capacity, e.g., an automatic car wash only has room for 10,cars to wait in line to enter the mechanism.  If system is full no customers are accepted anymore  Unlimited capacity, e.g., concert ticket sales with no limit on the  number of people allowed to wait to purchase tickets.
  • 17. Arrival Process  For infinite-population models:  • In terms of interarrival times of successive customers.  • Arrival types:  Random arrivals: interarrival times usually characterized by a probability distribution.  Scheduled arrivals: interarrival times can be constant or constant plus or minus a small random amount to represent early or late arrivals.  • Example: patients to a physician or scheduled airline flight arrivals to an airport  At least one customer is assumed to always be present,so the server is never idle, e.g., sufficient raw material for a machine.
  • 18. Queue Behavior and Queue Discipline  Queue behavior: the actions of customers while in a queue waiting for service to begin, for example: leave when they see that the line is too long, leave after being in the line when its moving too slowly , move from one line to a shorter line  Queue discipline: the logical ordering of customers in a queue that determines which customer is chosen for service when a server becomes free, for example:  • First-in-first-out (FIFO)  • Last-in-first-out (LIFO)  • Service in random order (SIRO)  • Shortest processing time first (SPT)  • Service according to priority (PR)
  • 19. Service Times and Service Mechanism  Service times of successive arrivals are denoted by S1, S2, S3.  May be constant or random.  A queuing system consists of a number of service centers and interconnected queues.  • Each service center consists of some number of servers (c) working in parallel, upon getting to the head of the line, a customer takes the 1st available server.
  • 20. Simulation of Queueing Systems  Single server queue  • Calling population is infinite  Arrival rate does not change  •Units are served according FIFO  • Arrivals are defined by the distribution of the time between  arrivals  inter-arrival time  • Service times are according to distribution  • Arrival rate must be less than service rate  • Otherwise waiting line will grow
  • 21. Simulation of Queueing Systems  Arrival Event • If server idle unit gets service, otherwise unit enters queue.  Departure Event • If queue is not empty begin servicing next unit, otherwise server will be idle.
  • 22.
  • 23.
  • 25.  A sample of 100 arrivals of a customer at a retail sales depot which has single queue is according to following distribution Time between arrival(min) 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0 Frequency 2 6 10 25 20 14 10 7 4 2 A study of time required to service customers by adding up the bills,receiving payments and placing packages yields the following ServiceTime 0.5 1.0 1.5 2.0 2.5 3.0 Frequency 12 21 36 19 7 5 Consider the Arrival of first customer at time 4.Estimate the average % of customer waiting time and avg % of idle time of server by simulation for next 10 arrivals. Consider the following random numbers 93,22,53,64,39,07,10,63,76,35.
  • 26.  Step 1: Generate Tag values for inter arrival time Time between arrival Frequency Probability Cumulative probability Tag values 0.5 2 2/100=0.02 0.02 00-01 1.0 6 0.06 0.08 02-07 1.5 10 0.10 0.18 08-17 2.0 25 0.25 0.43 18-42 2.5 20 0.20 0.63 43-62 3.0 14 0.14 0.77 63-76 3.5 10 0.10 0.87 77-86 4.0 7 0.07 0.94 87-93 4.5 4 0.04 0.98 94-97 5.0 2 0.02 1.00 98-99 Total=100 Step 2: tag values for service time Service time frequency Probability Cumulative probability Tag values 0.5 12 12/100=0.12 0.12 00-11 1.0 21 0.21 0.33 12-32 1.5 36 0.36 0.69 33-68 2.0 19 0.19 0.88 69-87 2.5 7 0.07 0.95 88-94 3.0 5 0.05 1.00 95-99 Total=100
  • 27.  Step 3: simulation, assumption server is available from time 0,since the arrival of first customer is specified in the problem, it starts at 4 else, always it is assumed first customer arrives at time 0. Customer num Random num Inter arrival time Arrival time(AT) Service time(ST) Service time Waiting time of (WT)customer Idle time of server begin end 1 93 4.0 4.0 2.5 4 6.5(4 +2.5) - 4 2 22 2.0 6.0 1.0 6.5 7.5 0.5(6.5-6.0) - 3 53 2.5 8.5 1.5 8.5 10.0 - 1 4 64 3.0 11.5 1.5 11.5 13 - 1.5 5 39 2.0 13.5 1.5 13.5 15 - 0.5 6 07 1.0 14.5 0.5 15 15.5 0.5 - 7 10 1.5 16 0.5 16 16.5 - 0.5 8 63 3.0 19 1.5 19 20.5 - 2.5 9 76 3.0 22 2.0 22 24 - 1.5 10 35 2.0 24 1.5 24 25.5 - -
  • 28.  Idle time of server= service begin time next customer-service end time of previous customer  service start time=max(arrival time, end time of previous customer)  waiting time of customer=|arrival time-service time beginning|  avgWT=1/10=0.10  avg idle time of server=11.5/10
  • 29.  An airport entry has only one checkin counter,customers arrive at this counter at random from 1 to 6 min,each interarrival time has same probability of occurance.The probability for service time is given below. Service time(ST) 1 2 3 4 5 6 Probabili ty 0.10 0.20 0.25 0.30 0.10 0.05 Develop a simulation table for 10 customers.Consider the random number for inter arrival time(IAT) as 13,27,15,48,9,22,53,35,2 and RN for ST as 84,10,74,53,17,91,79,67,38,89. 1.Calculate avg ST, avg time between arrival, waiting time of customer, avg time spent by customer in system,avg waiting time of customers those who wait.
  • 30.  step 1:tag values for service time Service time probability Cumulative probability Tag values 1 0.10 0.10 00-09 2 0.20 0.30 10-29 3 0.25 0.55 30-54 4 0.30 0.85 55-84 5 0.10 0.95 85-94 6 0.05 1.00 95-99 Step 2: tag values for IAT, equal probability of occurance[out of 6 option any one can occur, 1/6=0.166666667=0.17(approx.)] Inter arrival time probability Cumulative probability Tag values 1 1/6=0.17 0.17 00-16 2 0.17 0.34 17-33 3 0.17 0.51 34-50 4 0.17 0.68 51-67 5 0.17 0.85 68-84 6 0.17 1.00 85-99
  • 31.  Simulation for 10 customers Customer no RN for IAT IAT AT RN for ST Service time Service time WT for customer Time spent by customer in system begin end 1 - - 0 84 4 0 4 - (4-0)=4 2 13 1 1 10 2 4 6 (4-1)=3 (6-1)=5 3 27 2 3 74 4 6 10 (6-3)=3 (10-3)=7 4 15 1 4 53 3 10 13 6 (13-4)=9 5 48 3 7 17 2 13 15 6 (15-7)=8 6 9 1 8 91 5 15 20 7 (20-8)=12 7 22 2 10 79 4 20 24 10 (24-10)=14 8 53 4 14 67 4 24 28 10 (28-14)=14 9 35 3 17 38 3 28 31 11 (31-17)=14 10 2 1 18 89 5 31 36 13 (36-18)=18 Total=18 Total=36 Total=69 Total=105
  • 32.  Time spent by customer in the system= (service end time-arrival time)  Avg waiting time=totalWT/total customers=69/10=6.9min  Avg time spent by the customer in the system=105/10=10.5  Avg service time=36/10=3.6≈4min  Avg time between arrival=18/10=1.8≈2min  Avg waiting time of customers those who wait=69/9=7.66=total waiting time of customers/number of customers waiting
  • 33.  A Grocery store has only one checkout counter counter,customers arrive at this counter at random from 1 to 8 min,each interarrival time has same probability of occurance.The probability for service time is given below Service time(ST) 1 2 3 4 5 6 probability 0.10 0.20 0.30 0.25 0.10 0.05 Simulate the arrival for 10 customers. Consider the random number for inter arrival time(IAT) as 913,727,015,948,309,922,753,235,302 and RN for ST as 84,10,74,53,17,91,79,67,89,38. 1.Calculate avg WT, avg ST,avg time between arrival, avg time spent by customer in queue, avg waiting time of customers those who wait.
  • 34.  Step1: Generate tag vales for service time  , Service time(ST) probabilit y Cumulative probability Tag values 1 0.10 0.10 00-09 2 0.20 0.30 10-29 3 0.30 0.60 30-59 4 0.25 0.85 60-84 5 0.10 0.95 85-94 6 0.05 1.00 95-99 Step 2: Generate tag values for IAT, Given that P=1/8=0.125 Inter arrival time probability Cumulative probability Tag values 1 0.125 0.125 000-124 2 0.125 0.250 125-249 3 0.125 0.375 250-374 4 0.125 0.500 375-499 5 0.125 0.625 500-624 6 0.125 0.750 625-749 7 0.125 0.875 750-874 8 0.125 1.000 875-999
  • 35.  Step 3:simulation for 10 customers Customer no RN for IAT IAT AT RN for ST ST Service time Time in Queue Time spent in system Idle time for server Begin End 1 - - 0 84 4 0 4 - (4-0)=4 - 2 913 8 8 10 2 8 10 - (10-8)=2 (8-4)=4 3 727 6 14 74 4 14 18 - 4 (14-10)=4 4 15 1 15 53 3 18 21 (18-15)=3 6 - 5 948 8 23 17 2 23 25 - 2 2 6 309 3 26 91 5 26 31 - 5 1 7 922 8 34 79 4 34 38 - 4 3 8 753 7 41 67 4 41 45 - 4 3 9 235 2 43 89 5 45 50 (45-43)=2 7 - 10 302 3 46 38 3 50 53 (50- 46)=4 7 - Total 46 36 9 45 17
  • 36.  Avg ST=36/10=3.6min  Avg time between arrival=46/10=4.6 min  Avg time spent by customer in the queue(WT)=9/10=0.9min  Avg time spent by customer in the system=45/10=4.5min  Avg idle time of server=17/10  Avg waiting time of those who wait=9/3=3min
  • 37.  Consider a store with one checkout counter. Prepare a simulation table and find the average waiting time of customers in queue, average idle time of server,avg service time. Consider the following data. IAT 3 2 6 4 4 5 8 7 Sevice time 4 5 5 8 4 6 2 3 4
  • 38. Customer no IAT Arrival time ST Service time WT Idle time of serv er Time spent in syst em Begin End 1 - 0 4 0 4 - - 4 2 3 3 5 4 9 1 - 6 3 2 5 5 9 14 4 - 9 4 6 11 8 14 22 3 - 11 5 4 15 4 22 26 7 - 11 6 4 19 6 26 32 7 - 13 7 5 24 2 32 34 8 - 10 8 8 32 3 34 37 2 - 5 9 7 39 4 39 43 - 2 4 41 Total=32 73 Since the inter arrival time and service time are specified in the problem, simulation for 9 customers is given in the following table Avg waiting time of those who wait=32/7=4.57 Avg service time=41/9=4.55 AvgWaitingTime=32/9 Idle time of server=2/9=0.22 Avg time spent in the system=73/9=8.1
  • 39. The Event-Scheduling/Time-Advance Algorithm- Introduction  Event scheduling simulation is modeling over time of a system whose state changes at discrete points in time.  A discrete event simulation proceeds by producing a sequence of system snapshots that represent the evolution of the system through time.A given snapshot at a given time includes system state at time t and future event list (FEL).  The FEL contains all previously scheduled future events and their associated event times. Events in FEL are arranged according to chronological order- that is, the event times must satisfy t<=t1<=t2<=t3<=…tn.  Time t is the value of CLOCK, the current value of simulated time.The event associated with time t1 is called imminent event i.e t1 is the next event that will occur.  After the system snapshot at simulation time CLOCK=t has been updated , the CLOCK is advanced to simulation time CLOCK=t1.  The sequence of actions that a simulator must perform to advance the clock and build a new system snapshot is called the event-scheduling/ time –advance algorithm.
  • 40. Future Event List  All event notices are chronologically ordered in the FEL  •At current time t, the FEL contains all scheduled events  •The event times satisfy: t < t1 ≤ t2 ≤ t3 ≤ ... ≤ tn  •The event associated with t1 is the imminent event, i.e., the next event to occur  Scheduling of an event  •At the beginning of an activity the duration is computed and an end-of-activity event is placed on the future event list  •The content of the FEL is changing during simulation run .  • Efficient management of the FEL has a major impact on the performance of a simulation run
  • 41. Event Scheduling/ time advance algorithm  Step 1. Remove the event notice for the imminent event (event , time t1) from FEL.  Step 2. Advance CLOCK to imminent event time (i.e. advance CLOCK from t tot1t1)  Step 3. Execute imminent event: update system state, change entity attributes, and set membership as needed.  Step 4. Generate future events (if necessary) and place their event notice on FEL, ranked by event time. (Example: Event 4 to occur at time t+, where t2<t+<t3 )  Step 5. Update cumulative statistics and counters.
  • 42.  The model has the following components:  System state (LQ (t), LS (t)), where LQ (t) is the number of customers in the waiting line, and LS (t) is the number being served (0 or 1) at time t.  Entities: The server and customers are not explicitly modeled, except in terms of the state variables above.  Events  Arrival(A)  Departure(D)  Stopping event (E), scheduled to occur at time tn.  Event notices  (A, t). Representing an arrival event to occur at future time t  (D, t), representing a customer departure at future time t  (E, tn), representing the simulation-stop event at future time tn  Activities  Interarrival time, Service time.
  • 43. Initially LQ(t)=0,LS(t)=1 • Arrival: if LS(t)=1,then increment LQ(t) by 1,else LS(t)=1 • Departure: if LQ(t)>0,then decrement LQ(t) by 1,else LS(t)=0 • If both arrival and departure occurs simultaneously, keep LQ(t) and LS(t) same as previous clock value.
  • 44.  Consider a grocery store with one checkout counter.The IAT between the customers and service time is given in the table. Perform the simulation until clock time is 23[stopping time is 23],using event scheduling algorithm find server utilization and max queue length. Inter arrival time - 1 1 6 3 7 5 2 Service time 4 2 5 4 1 5 4 1
  • 45. Inter arrival time Arrival time Service time Service time Begin End=DT Departure time - 0 A1 4 0 4 4 D1 1 1 A2 2 4 6 6 D2 1 2 A3 5 6 11 11 D3 6 8 A4 4 11 15 15 D4 3 11 A5 1 15 16 16 D5 7 18 A6 5 18 23 23 D6 5 23 A7 4 23 27 27 D7 2 25 A8 1 27 28 28 d8 Step 1:Find the departure time using IAT and service time the given Step 2: simulation for 8 customers, arrange clock variable in chronological order of arrivals and departure, accordingly specify the type of event . Step 3:Fill the state variables LS(t) and LQ(t) according to event scheduling algorithm, and calculate the cumulative statistics.
  • 46. Type of event clock LQ(t) LS(t) Future event list(FEL): (A,t)(D,t)(E,tn) Cumulative statistics Server busy Max queue length illustartion A1 0 0 1 (A2,1)(D1,4)(E,23) 0 0 C1 A2 1 1 1 (A3,2)(D1,4)(E,23) 1 1 C2 C1 A3 2 2 1 (A4,8)(D1,4)(E,23) 1+1=2 1+1=2 C3 C2 C1 D1 4 1 1 (A4,8)(D2,6)(E,23) 2+(4-2)=4 2 C3 C2 D2 6 0 1 (A4,8)(D3,11)(E,23) 4+(6-4)=6 2 C3 A4 8 1 1 (A5,11)(D3,11)(E,23) 6+(8-6)=8 2 C4 C3 A5/D3 11 1 1 (A6,18)(D4,15)(E,23) 8+(11-8)=11 2 C5 C4 D4 15 0 1 (A6,18)(D5,16)(E,23) 11+(15-11)=15 2 C5 D5 16 0 0 (A6,18)(D6,23)(E,23) 15+(16-15)=16 2 - A6 18 0 1 (A7,23)(D6,23)(E,23) 16 2 C6 A7/D6 23 0 1 (A8,25)(E,23) 16+(23-18)=21 2 C7 A8 25
  • 47.  Example 2: Consider a single channel queue . The IAT between the customers and service time is given in the table. Perform the simulation until clock time is 30[stopping time is 30],using event scheduling algorithm find server utilization and max queue length. IAT - 8 6 1 8 2 Service Time 4 1 4 3 2 4
  • 48. Customer number IAT AT ST Service time Departure time Begin End=DT 1 - 0 A1 4 0 4 4 D1 2 8 8 A2 1 8 9 9 D2 3 6 14 4 14 18 18 4 1 15 3 18 21 21 5 8 23 2 23 25 25 6 2 25 4 25 29 29 Step 1:Find the departure time using IAT and service time the given Step 2:Event scheduling/Time advance algorithm ,simulations for 6 customers Type of event Clock LQ(t) LS(t) Future event list Cumulative statistics Illustratio n Server busy Max len Q A1 0 0 1 (A2,8)(D1,4)(E,30) 0 0 C1 D1 4 0 0 (A2,8)(D2,9)(E,30) (4-0)=4 0 - A2 8 0 1 (A3,14)(D2,9)(E,30) 4+0=4 0 C2 D2 9 0 0 (A3,14)(D3,18)(E,30) 4+(9-8)=5 0 - A3 14 0 1 (A4,15)(D3,18)(E,30) 5+0=5 0 C3 A4 15 1 1 (A5,23)(D3,18)(E,30) 5+(15-14)=6 1 C4 C3 D3 18 0 1 (A5,23)(D4,21)(E,30) 6+(18-15)=9 1 C4 D4 21 0 0 (A5,23)(D5,25)(E,30) 9+(21-18)=12 1 - A5 23 0 1 (A6,25)(D5,25)(E,30) 12+0=12 1 C5 A6/D5 25 0 1 (D6,29)(E,30) 12+(25-23)=14 1 C6 D6 29 0 0 (E,30) 14+(29-25)=18 1 -
  • 49.  Consider a single channel queue .The IAT between the customers and service time is given in the table. Perform the simulation until clock time is 30[stopping time is 30],using event scheduling algorithm find server utilization and max queue length. IAT - 2 4 3 1 2 6 Service Time 4 3 2 5 2 1
  • 50.  step 1: calculate departure time Customer num IAT AT ST Service time Departure time Begin End 1 - 0 4 0 4 4 2 2 2 3 4 7 7 3 4 6 2 7 9 9 4 3 9 5 9 14 14 5 1 10 2 14 16 16 6 2 12 1 16 17 17 7 6 18 - Step 2: Simulation for 7 customer, end time =30 a.For chronological order-consider both arrival/departure events Type of event clock LQ(t) LS(t) Future Event List Cumulative statistics illustrati on Server busy Max queue A1 0 0 1 (A2,2)(D1,4)(E,30) 0 0 C1 A2 2 1 1 (A3,6)(D1,4)(E,30) (2-0)=2 1 C2 C1 D1 4 0 1 (A3,6)(D2,7)(E,30) 2+(4-2)=4 1 C2 A3 6 1 1 (A4,9)(D2,7)(E,30) 4+(6-4)=6 1 C3 C2 D2 7 0 1 (A4,9)(D3,9)(E,30) 6+(7-6)=7 1 C3 A4/D3 9 0 1 (A5,10)(D4,14)(E,30) 7+(9-7)=9 1 C4 A5 10 1 1 (A6,12)(D4,14)(E,30) 9+(10-9)=10 1 C5 C4 A6 12 2 1 (A7,18)(D4,14)(E,30) 10+(12-10)=12 2 C6 C5 C4 D4 14 1 1 (A7,18)(D5,16)(E,30) 12+(14-12)=14 2 C6 C5 D5 16 0 1 (A7,18)(D6,17)(E,30) 14+(16-14)=16 2 C6 D6 17 0 0 (A7,18)(E,30) 16+(17-16)=17 2 - A7 18 0 1 (E,30) 17+0=17 2 C7
  • 51.  Consider a single channel queue .The IAT between the customers and service time is given in the table. Perform the simulation until clock time is 35[stopping time is 35],using event scheduling algorithm find server utilization and max queue length.  IAT 1,1,6,3,7,5,2,4,1  ST: 4,2,5,4,1,5,4,1,4
  • 52. Customer num IAT AT ST Service time Departure time Begin End 1 - 0 4 0 4 4 2 1 1 2 4 6 6 3 1 2 5 6 11 11 4 6 8 4 11 15 15 5 3 11 1 15 16 16 6 7 18 5 18 23 23 7 5 23 4 23 27 27 8 2 25 1 27 28 28 9 4 29 4 29 33 33 10 1 30 - Step 1:calculate departure time
  • 53.  Step 2:simulation for 10 customers Type of event clock LQ(t) LS(t) Future Event List Cumulative statistics illustration Server busy Max queue A1 0 0 1 (A2,2)(D1,4)(E,35) 0 0 C1 A2 1 1 1 (A3,2)(D1,4)(E,35) 1 2 C2 C1 A3 2 2 1 (A4,8)(D1,4)(E,35) 2 2 C3 C2 C1 D1 4 1 1 (A4,8)(D2,6)(E,35) 4 2 C3 C2 D2 6 0 1 (A4,8)(D3,11)(E,35) 6 2 C3 A4 8 1 1 (A5,11)(D3,11)(E,35) 8 2 C4 C3 A5/D3 11 1 1 (A6,18)(D4,15)(E,35) 11 2 C5 C4 D4 15 0 1 (A6,18)(D5,16)(E,35) 15 2 C5 D5 16 0 0 (A6,18)(D6,23)(E,35) 16 2 - A6 18 0 1 (A7,23)(D6,23)(E,35) 16 2 C6 A7/D6 23 0 1 (A8,25)(D7,27) (E,35) 21 2 C7 A8 25 1 1 (A9,29)(D7,27) (E,35) 23 2 C8 C7 D7 27 0 1 (A9,29)(D8,28) (E,35) 25 2 C8 D8 28 0 0 (A9,29)(D9,33) (E,35) 26 2 - A9 29 0 1 (A10,30)(D9,33) (E,35) 26 2 C9 A10 30 1 1 (D9,33) (E,35) 27 2 C10 C9 D9 33 0 1 (E,35) 28 2 C10
  • 54.  Prepare a simulation table using ES/TA algorithm, let the stopping time is 24,consider the following Inter ArrivalTime and ServiceTime,Also find the customers who spent more than 4 min. IAT:1,1,8,6,8 ST:4,2,3,4,1,2
  • 55. Customer no IAT AT ST Service time Departure time Begin End 1 - 0 4 0 4 4 2 1 1 2 4 6 6 3 1 2 3 6 9 9 4 8 10 4 10 14 14 5 6 16 1 16 17 17 6 8 24 2 24 26 26 Step 1:calculate departure time Step 2:simulate using ES/TA algorithm Type event clock LQ(t) LS(t) Future Event list Cumulative statistics Checkout time illustr ation Server busy Max queue A1 0 0 1 (A2,1)(D1,4)(E,24) 0 0 - C1 A2 1 1 1 (A3,2)(D1,4)(E,24) 1 1 - C2 C1 A3 2 2 1 (A4,10)(D1,4)(E,24) 1+(2-1)=2 2 - C3 C2 C1 D1 4 1 1 (A4,10)(D2,6)(E,24) 2+(4-2)=4 2 (4-0)=4 C3 C2 D2 6 0 1 (A4,10)(D3,9)(E,24) 4+(6-4)=6 2 (6-1)=5 C3 D3 9 0 0 (A4,10)(d4,14)(E,24) 6+(9-6)=9 2 (9-2)=7 - A4 10 0 1 (A5,16)(D4,14)(E,24) 9+0=9 2 C4 D4 14 0 0 (A5,16)(d5,17)(E,24) 9+(14-10)=13 2 (14-10)=4 - A5 16 0 1 (A6,24)(D5,17)(E,24) 13+0=13 2 C5 D5 17 0 0 (A6,24)(D6,26)(E,24) 13+(17-16)=14 2 (17-16)=1 - A6 24 0 1 (D6,26)(E,24) 14+0=14 2 C6 D6 26 (26-24)=2 Customer3 and 4 are in the system for more than 4minutes.
  • 56.  Consider a single server queue with one checkout counter using ES/TA algorithm, find the customers who spent 5 or more minutes in the system. let the stopping time is 32,consider the following Inter ArrivalTime and ServiceTime.  IAT :4,2,8,1,8,3,6,8  ST:4,6,5,2,3,4,4,1
  • 57. Customer no IAT AT ST Service time Departure time Begin End 1 - 0 4 0 4 4 2 4 4 6 4 10 10 3 2 6 5 10 15 15 4 8 14 2 15 17 17 5 1 15 3 17 20 20 6 8 23 4 23 27 27 7 3 26 4 27 31 31 8 6 32 1 32 33 33 9 8 40 - Step 1:find the departure time Step 2:simulate for 8 customers
  • 58. Type event clock LQ(t ) LS(t) Future Event list Cumulative statistics Checkout time illustration Server busy Max queue A1 0 0 1 (A2,4)(D1,4)(E,32) 0 0 C1 A2/D1 4 0 1 (A3,6)(D2,10)(E,32) (4-0)=4 0 (4-0)=4 C2 A3 6 1 1 (A4,14)(D2,10)(E,32) 4+(6-4)=6 1 C3 C2 D2 10 0 1 (A4,14)(D3,15)(E,32) 6+(10-6)=10 1 (10-4)=6 C3 A4 14 1 1 (A5,15)(D3,15)(E,32) 10+(14-10)=14 1 C4 C3 A5/D3 15 1 1 (A6,23)(D4,17)(E,32) 14+(14-15)=15 1 (15-6)=9 C5 C4 D4 17 0 1 (A6,23)(D5,20)(E,32) 15+(17-15)=17 1 (17-14)=3 C5 D5 20 0 0 (A6,23)(D6,27)(E,32) 17+(20-17)=20 1 (20-15)=5 - A6 23 0 1 (A7,26)(D6,27)(E,32) 20+0=20 1 C6 A7 26 1 1 (A8,32)(D6,27)(E,32) 20+(26-23)=23 1 C7 C6 D6 27 0 1 (A8,32)(D7,31)(E,32) 23+(27-26)=24 1 (27-23)=4 C7 D7 31 0 0 (A8,32)(D8,33)(E,32) 24+(31-27)=28 1 (31-26)=5 - A8 32 0 1 (D8,33)(E,32) 28+0=28 1 C8 D8 33 (33-32)=1 Customer 2,3,5,7 are in the system for 5 or more minutes