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Wired News staff 
updated 3:00 a.m. 18.Feb.99.PST 
Wired News SEARCH 
From a Small Screen to the Small 
Screen 
bbyy MMiikkee TTaannnneerr 
12:01pm 15.Jul.97.PDT As desktop computers 
become more powerful, consumer-grade 
computer graphics software becomes 
increasingly sophisticated, and professional 
CGI programs become available for the PC, 
it was only a matter of time before a full-length 
film was produced entirely on the 
desktop. 
It was matter of circumstance, more than 
planning, says Planetary Traveler producer 
Jan Nickman, that his movie happened to be 
the first one. A 40-minute galactic travelog 
set to the music of Tangerine Dream's Paul 
Haslinger, the film is due out on VHS and 
DVD in September. 
"If it wasn't us, it was going to be someone 
else," demurs Nickman. "We were just 
foolish enough to do it first." And the fact 
that he decided to work at the desktop 
level at all was due mainly to the fact that 
he was enamored of the look of 
MetaCreations' Bryce, a graphics program 
that was available only for the Mac. "Bryce 
is this quirky little piece of software that 
creates these beautiful landscapes with an 
otherworldly look." 
Unfortunately for a man creating a motion 
picture, Bryce had no animation capabilities 
at the time. MetaCreations, however, was 
working on an animation version, and the 
company agreed to give Nickman what he 
calls "definitely pre-alpha" releases as they 
became available. The result of all this R&D 
is Bryce 3.0, available at the end of the 
year. 
The company also directed Nickman to a 
community of Bryce artists on AOL, from 
which he auditioned and recruited seven 
artists online to create landscapes for the 
seven planets to be featured on the film. 
The artists, located in five different states, 
proceeded to collaborate on the Net, 
holding production meetings in AOL chat 
18 
1998 1999 2000 
Printing? 
Use this version. 
CULTURE 
Today's Headlines 
And GOD Created a 
Games Fest 
When Geeks Inherit the 
Earth 
Mapping Humanity in 4- 
D 
The Literary Life Online 
Watson, Come Quick! 
We're Online 
Virtual Sex for the Rest 
of Us 
A Financial Portal for 
Gays 
The Empire Service 
Online 
Toys That Are All Talk 
Technology for Toddlers 
captures 
99 - 14 Dec 06 
Close 
Help
Wired News staff 
Wired News is hiring 
Contact us 
Wired News delivered 
by PalmPilot, 
Outlook Express, 
In-Box Direct, 
or PointCast 
holding production meetings in AOL chat 
rooms and exchanging still images via email 
as attached files. Once completed, the 
various artists' graphic worlds were sent to 
Nickman's animation staff to be put into 
motion. 
Despite some logistical problems 
coordinating such a far-flung crew, Nickman 
says the chat meetings - with their 
emphasis on concise typing - were 
surprisingly quick and efficient. He also says 
AOL was the perfect network for their 
needs. "It's a clean, elegant system that's 
also secure," he says. Of course, all this was 
before the ISP went flat-rate and the rash 
of reliability problems set in. "We made it 
just under the wire," he says with relief. 
Planetary Traveler is not exactly a basement 
operation, with a six-figure budget, a close 
association with several software 
companies, and a "render farm" consisting 
of 10 120- to 180-MHz Apple Power 
Macintoshes and Mac clones. The machines 
are able to render animation at an average 
of 30 to 40 minutes a frame, or about the 
speed of a Silicon Graphics system of 
several years ago. And Nickman himself is 
an established producer, having sold 
500,000 units of his last video, The Mind's 
Eye. 
Nevertheless, the fact that so much of the 
work was done on desktop computers 
coordinated over the Net "allowed the 
collaboration of artists in their own 
garrets," says Nickman. "That's a significant 
factor in the kind of work they produced." It 
also allowed the team to produce a movie 
that Nickman says would have cost several 
million dollars to produce via a more 
standard route. 
Bart Cheever, whose D.FILM festival 
champions the use of desktop technologies 
to create small-budget films, is excited that 
Bryce techniques are being used at this 
level. "Obviously it's not a matter of this 
happening sometime in the future 
anymore," he says. "It's happening now." 
Send us feedback | Work at Wired Digital | Advertise 
with us 
About Wired Digital | Our Privacy Policy 
Copyright © 1994-99 Wired Digital Inc. All rights 
reserved.

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Culture News from Wired News

  • 1. http://www.wired.com/news/news/culture/story/5201.html Go JAN FEB OCT SECTIONS Top Stories Business Culture Technology Politics FREE DELIVERY enter email OK STOCKS Get Quote: GO Trade Online Today's Summary Wired Index | All Indexes Portfolios FIND A BOOK Business Top 20 Computers Computer Games Cyberculture Internet/Web GO Powered by barnesandnoble.com WIRED MAGAZINE Wired Magazine Issue 7.02 Subscribe to Wired! HOTWIRED Frontdoor Webmonkey Web 101 RGB Gallery Animation Express Suck.com HOTBOT Search Shopping Wired News staff updated 3:00 a.m. 18.Feb.99.PST Wired News SEARCH From a Small Screen to the Small Screen bbyy MMiikkee TTaannnneerr 12:01pm 15.Jul.97.PDT As desktop computers become more powerful, consumer-grade computer graphics software becomes increasingly sophisticated, and professional CGI programs become available for the PC, it was only a matter of time before a full-length film was produced entirely on the desktop. It was matter of circumstance, more than planning, says Planetary Traveler producer Jan Nickman, that his movie happened to be the first one. A 40-minute galactic travelog set to the music of Tangerine Dream's Paul Haslinger, the film is due out on VHS and DVD in September. "If it wasn't us, it was going to be someone else," demurs Nickman. "We were just foolish enough to do it first." And the fact that he decided to work at the desktop level at all was due mainly to the fact that he was enamored of the look of MetaCreations' Bryce, a graphics program that was available only for the Mac. "Bryce is this quirky little piece of software that creates these beautiful landscapes with an otherworldly look." Unfortunately for a man creating a motion picture, Bryce had no animation capabilities at the time. MetaCreations, however, was working on an animation version, and the company agreed to give Nickman what he calls "definitely pre-alpha" releases as they became available. The result of all this R&D is Bryce 3.0, available at the end of the year. The company also directed Nickman to a community of Bryce artists on AOL, from which he auditioned and recruited seven artists online to create landscapes for the seven planets to be featured on the film. The artists, located in five different states, proceeded to collaborate on the Net, holding production meetings in AOL chat 18 1998 1999 2000 Printing? Use this version. CULTURE Today's Headlines And GOD Created a Games Fest When Geeks Inherit the Earth Mapping Humanity in 4- D The Literary Life Online Watson, Come Quick! We're Online Virtual Sex for the Rest of Us A Financial Portal for Gays The Empire Service Online Toys That Are All Talk Technology for Toddlers captures 99 - 14 Dec 06 Close Help
  • 2. Wired News staff Wired News is hiring Contact us Wired News delivered by PalmPilot, Outlook Express, In-Box Direct, or PointCast holding production meetings in AOL chat rooms and exchanging still images via email as attached files. Once completed, the various artists' graphic worlds were sent to Nickman's animation staff to be put into motion. Despite some logistical problems coordinating such a far-flung crew, Nickman says the chat meetings - with their emphasis on concise typing - were surprisingly quick and efficient. He also says AOL was the perfect network for their needs. "It's a clean, elegant system that's also secure," he says. Of course, all this was before the ISP went flat-rate and the rash of reliability problems set in. "We made it just under the wire," he says with relief. Planetary Traveler is not exactly a basement operation, with a six-figure budget, a close association with several software companies, and a "render farm" consisting of 10 120- to 180-MHz Apple Power Macintoshes and Mac clones. The machines are able to render animation at an average of 30 to 40 minutes a frame, or about the speed of a Silicon Graphics system of several years ago. And Nickman himself is an established producer, having sold 500,000 units of his last video, The Mind's Eye. Nevertheless, the fact that so much of the work was done on desktop computers coordinated over the Net "allowed the collaboration of artists in their own garrets," says Nickman. "That's a significant factor in the kind of work they produced." It also allowed the team to produce a movie that Nickman says would have cost several million dollars to produce via a more standard route. Bart Cheever, whose D.FILM festival champions the use of desktop technologies to create small-budget films, is excited that Bryce techniques are being used at this level. "Obviously it's not a matter of this happening sometime in the future anymore," he says. "It's happening now." Send us feedback | Work at Wired Digital | Advertise with us About Wired Digital | Our Privacy Policy Copyright © 1994-99 Wired Digital Inc. All rights reserved.