5. Plan!
• Before you start any introduction! Before your dash into an answer.
• You must plan what you are going to say (make sure you draw a line through
your planning)
6. Plan
• A plan can be a
• simple check list of things
• that you need to discuss.
8. Starting your intro (Key phrases)
• “Polysemic” – This means that media texts have a range of different
meanings.
• “Purpose and Effect” – Everything used in a media text is there for a reason
9. Starting your print analysis
• Layout and Design
• Camera Shots and Angles
• Lighting
• Using Colour
• Graphics
10. Remember it this way
• Lucy = Layout
• Caught = Camera
• Louise = Lighting
• Using Colour
• Gracefully = Graphics
12. Camera Shots and Angles
• Certain camera angles give certain meanings.
Shots:
• Establishing shots, Long Shots, Mid Shot, Mid close up, Close up, Extreme
Close Up, P.O.V, Over the shoulder etc.
Angles:
• High Angle, Low Angle.
14. Colour
• What connotations do the colours convey?
• Don’t just write
“the font is purple and this could relate to royalty as purple is a regal colour”
• What purpose and impact does this have on the reader or viewer?
18. What about post production?
• If the image looks photoshoppped or air brushed talk about it – discuss
what purpose and impact that might have on the reader or viewer.
19. If the question asks you about Visual Codes
• Clothing
• Expression
• Gestures
• Colour
• Iconography
• Use of certain images
• Graphics
23. Language
• Hyperbole – Use of exaggeration – Try and make something look exciting
• Imperative – is an order or command and suggests urgency
• Ellipsis – Use of incomplete sentences. Sentences are finished off with….. To
create a form of enigma.
• Colloquialism – Informal language
• Quotes – Used to suggest a hint of realism.
• Alliteration – Repetition of sounds in a word or phrase
• Assonance – Repeating vowel sounds
25. Mode Of Address
• Formal – Suggests that the
Target audience are sophisticated.
26. Mode of Address
• Direct mode of address –
appeals directly to the reader
27. Narrative Codes in print
• Enigma Codes – A tease, a question, something that makes you inquisitive to
see what the text is all about.
28. Narrative Codes in print
• Headlines create a narrative to attract readers to the story.
29. Narrative conventions
in print
• Cover lines and Jump lines
are used in order to attract
the readers attention and will
them to read on.
30. Narrative Codes in Print
• Images can be used to create a
narrative. By the way someone
or something looks in a picture
determines how the audience
interpret the story. An image
without any type of caption is
an open image and we as an
audience can come to our own
conclusions about what the
story is about.
31. Narrative Codes in print
• The blurb on the
back of a DVD
cover can use
enigma codes to
give some details of
what the story is
about.
32. NEVER!
•Describe what you can see! Explain the
purpose and reason it has been used or
the desired effect it should have on the
audience!!!!