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Blaed Spence	
   Storyteller	
   310	
  	
  425	
  	
  2592	
  
	
   	
   blaed@sonic.net	
  
	
   	
   www.blaedspence.com	
  	
  
Profile
Copywriter.	
  	
  	
  	
  	
  	
  	
  	
  Collaborator.	
  	
  	
  	
  	
  	
  	
  	
  Ideator.	
  	
  	
  	
  	
  	
  	
  	
  Creative	
  Strategist.	
  
Twelve	
  years	
  of	
  experience	
  driving	
  the	
  creative	
  process	
  from	
  concept	
  through	
  execution.	
  Proven	
  talent	
  across	
  old	
  and	
  new	
  
media:	
  vision	
  and	
  strategy;	
  B2C	
  and	
  B2B;	
  interactive,	
  gaming,	
  and	
  video;	
  brand-­‐based	
  storytelling	
  of	
  every	
  stripe.	
  Trusted	
  
client-­‐facing	
  leader	
  skilled	
  in	
  active	
  listening,	
  brainstorming,	
  problem-­‐solving,	
  presentation,	
  execution,	
  and	
  team-­‐
building.	
  	
  	
  •	
  	
  	
  Entrepreneurial	
  spirit	
  forged	
  within	
  high-­‐profile	
  Silicon	
  Valley	
  startups	
  and	
  think-­‐tanks.	
  Creative	
  objectives	
  met	
  
within	
  budget	
  while	
  hitting	
  often	
  aggressive	
  production	
  timelines.	
  	
  	
  •	
  	
  	
  Donut	
  addict.	
  Nature	
  nutcase.	
  Creative	
  secret-­‐weapon.	
  
Projects
4word	
  	
  	
  	
  	
  Lead	
  Writer,	
  	
  Ideator,	
  	
  Executive	
  Storyteller	
   2002	
  –	
  2014	
  
Content	
  collaborative	
  
• Conceive,	
  write,	
  and	
  develop	
  solutions	
  for	
  national	
  agencies,	
  brand	
  consultancies,	
  and	
  production	
  houses.	
  
[Clients	
  include	
  Ogilvy	
  Chicago,	
  Sterling	
  Brands	
  New	
  York,	
  Pearlfisher,	
  Ketchum,	
  and	
  others.]	
  
• Ideate	
  and	
  develop	
  new	
  products,	
  features,	
  line-­‐extensions,	
  SKUs,	
  and	
  apps.	
  Write	
  content	
  across	
  media.	
  
• Juggle	
  multiple	
  creative	
  production	
  responsibilities	
  while	
  meeting	
  and	
  (sometimes)	
  exceeding	
  client	
  expectations:	
  
—	
  	
  	
  Field	
  RFPs	
  and	
  craft	
  responsive	
  proposals,	
  including	
  content	
  budget	
  line-­‐items.	
  
—	
  	
  	
  Aggregate,	
  respond	
  to,	
  and	
  execute	
  client	
  and	
  end-­‐client	
  notes.	
  
—	
  	
  	
  Manage	
  project	
  communications,	
  milestones,	
  content	
  assets,	
  and	
  content	
  production	
  calendars.	
  
• Very	
  partial	
  client/project	
  list	
  includes	
  household	
  goods	
  [Dial,	
  Purina,	
  Procter	
  &	
  Gamble,	
  SC	
  Johnson],	
  personal	
  
care	
  [Johnson	
  &	
  Johnson,	
  Philips	
  Oral	
  Healthcare],	
  food	
  and	
  beverage	
  products	
  [General	
  Mills,	
  Nestle,	
  Frito-­‐Lay,	
  
Tropicana],	
  apps	
  [Orbitz],	
  educational	
  institutions	
  [UC	
  Berkeley,	
  Caltech],	
  and	
  toy	
  properties	
  [Mattel].	
  
Ninth	
  House	
  	
  	
  	
  	
  Director	
  of	
  Digital	
  Programming	
   2000	
  –	
  2001	
  
eLearning	
  and	
  interactive	
  management-­‐training	
  network	
  
• Crafted	
  creative	
  vision	
  and	
  reconceived	
  editorial	
  for	
  non-­‐subscriber	
  B2C	
  website	
  in	
  effort	
  to	
  raise	
  brand	
  
awareness.	
  [Hits	
  increased	
  14%.	
  Two	
  new	
  corporate	
  subscribers	
  acquired.]	
  
• Utilized	
  high-­‐level	
  writer	
  relationships	
  to	
  create	
  reputable	
  stable	
  of	
  contributors.	
  
• Managed	
  nimble	
  unit	
  of	
  three	
  direct-­‐reports	
  [producer,	
  writer,	
  and	
  production	
  coordinator]	
  as	
  part	
  of	
  larger,	
  
cross-­‐functional	
  team.	
  
Purple	
  Moon	
  	
  	
  	
  	
  	
  Senior	
  Writer,	
  Senior	
  Designer	
  (Narrative,	
  Game	
  Play,	
  &	
  Interaction)	
   1997	
  –	
  1999	
  
First-­‐in-­‐category	
  gaming	
  company	
  incubated	
  within	
  Paul	
  Allen’s	
  Silicon	
  Valley	
  think-­‐tank,	
  Interval	
  Research	
  
• Member	
  of	
  senior	
  management	
  team	
  that	
  built	
  company	
  from	
  the	
  ground	
  up,	
  resulting	
  in	
  sale	
  to	
  Mattel.	
  
• Created	
  series	
  concepts,	
  characters,	
  complex	
  story	
  arcs,	
  puzzle	
  designs,	
  and	
  wrote	
  instruction	
  sets,	
  and	
  marketing	
  
collateral	
  for	
  three	
  award-­‐winning	
  gaming	
  brands.	
  [Secret	
  Paths,	
  Rockett,	
  Starfire	
  Soccer	
  Allstars]	
  
• Wrote	
  treatments,	
  outlines,	
  shooting	
  scripts,	
  and	
  interactive	
  elements	
  across	
  five	
  different	
  game	
  titles.	
  
• Managed	
  internal	
  content	
  staff	
  and	
  external	
  content	
  vendors;	
  co-­‐led	
  remote	
  development	
  teams.	
  
Wired	
  Magazine	
  	
  |	
  	
  WiredTV	
  	
  	
  	
  	
  	
  Writer,	
  	
  Senior	
  Editor,	
  	
  Founding	
  Partner	
   1992	
  –	
  1997	
  
• Key	
  member	
  of	
  startup	
  team	
  that	
  took	
  the	
  magazine	
  from	
  prototype	
  to	
  sale	
  to	
  Si	
  Newhouse	
  and	
  Condé	
  Nast.	
  
• Envisioned,	
  created,	
  and	
  implemented	
  systems,	
  processes,	
  procedures,	
  and	
  magazine	
  corporate	
  culture.	
  
• Conceived	
  and	
  sculpted	
  editorial	
  voice-­‐and-­‐tone	
  of	
  magazine;	
  conceived	
  and	
  managed	
  three	
  editorial	
  sections.	
  
• Wrote	
  and	
  edited	
  stories	
  across	
  feature-­‐well	
  and	
  other	
  sections;	
  edited	
  and	
  collaborated	
  with	
  new	
  and	
  renowned	
  
contributors	
  [William	
  Gibson,	
  Neal	
  Stephenson,	
  Douglas	
  Copland,	
  	
  John	
  Gilmore].	
  
• Co-­‐wrote	
  stand-­‐up	
  segments	
  for	
  The	
  Netizen	
  on	
  MSNBC;	
  on-­‐air	
  co-­‐anchor,	
  The	
  Netizen.	
  
Preparation
University	
  of	
  California,	
  Los	
  Angeles	
  	
  	
  	
  	
  BA	
  	
  	
  	
  	
  English	
  Literature	
  &	
  Journalism;	
  highly	
  accelerated	
  graduation	
  
University	
  of	
  California,	
  Berkeley	
  	
  	
  	
  	
  Extension	
  	
  	
  	
  	
  Advertising	
  Copywriting,	
  Screenwriting,	
  Children’s	
  Fiction	
  
Dominican	
  University	
  	
  	
  	
  	
  Certificate	
  in	
  Storytelling	
  	
  	
  	
  	
  Myth	
  &	
  Folktale	
  Analysis,	
  Writing,	
  Performance,	
  and	
  more	
  
Blaed Spence	
   	
   310	
  	
  425	
  	
  2592	
  
	
   	
   blaed@sonic.net	
  
	
   	
   www.blaedspence.com
Narrative Bio
Blaed	
  Spence	
  is	
  a	
  seasoned	
  writer,	
  ideator,	
  and	
  innovator.	
  Raised	
  by	
  an	
  educator	
  and	
  a	
  physicist	
  in	
  a	
  family	
  of	
  professional	
  
artists	
  and	
  musicians,	
  Blaed	
  spent	
  her	
  childhood	
  surrounded	
  by	
  easels	
  and	
  musical	
  instruments,	
  computers	
  and	
  slide	
  rules	
  ...	
  
and	
  still	
  managed	
  to	
  come	
  up	
  in	
  the	
  world	
  as	
  a	
  trouble-­‐making	
  tomboy.	
  
	
  
Blaed’s	
  experience	
  in	
  digital	
  media	
  began	
  during	
  a	
  summer	
  stint	
  at	
  the	
  Apple	
  Multimedia	
  Lab,	
  where	
  she	
  witnessed	
  and	
  
supported	
  key	
  advances	
  in	
  interactive	
  storytelling	
  under	
  the	
  astute	
  direction	
  of	
  Dr.	
  Kristina	
  Hooper-­‐Woolsey	
  (recognized	
  as	
  
the	
  mother	
  of	
  multimedia).	
  Later,	
  as	
  one	
  of	
  the	
  founding	
  partners	
  and	
  senior	
  editors	
  of	
  Wired	
  magazine,	
  Blaed	
  devoted	
  six	
  
intensive	
  years	
  to	
  creating	
  and	
  building	
  the	
  magazine,	
  while	
  driving	
  the	
  brand’s	
  ambitious	
  plans	
  online	
  (HotWired)	
  and	
  on	
  the	
  
air	
  (MSNBC).	
  Following	
  her	
  tenure	
  at	
  Wired,	
  Blaed	
  became	
  a	
  creative	
  director	
  and	
  one	
  of	
  two	
  senior	
  writers	
  at	
  Purple	
  Moon	
  
—	
  an	
  award-­‐winning	
  Silicon	
  Valley	
  gaming	
  company,	
  and	
  the	
  first	
  viable	
  business	
  to	
  spin	
  out	
  of	
  Interval	
  Research	
  —	
  	
  
Paul	
  Allen’s	
  celebrated	
  Palo	
  Alto	
  think-­‐tank.	
  There,	
  Blaed	
  co-­‐developed	
  game	
  and	
  puzzle	
  design	
  and	
  the	
  brand’s	
  beloved	
  
characters,	
  while	
  writing	
  shooting	
  scripts,	
  interactive	
  screenplays,	
  marketing,	
  package,	
  romance,	
  catalog,	
  and	
  instruction-­‐set	
  
copy	
  across	
  all	
  media.	
  Blaed	
  also	
  contributed	
  to	
  the	
  brand’s	
  rich	
  online	
  world.	
  After	
  Purple	
  Moon	
  was	
  purchased	
  by	
  Mattel,	
  
Blaed	
  became	
  the	
  director	
  of	
  dynamic	
  programming	
  for	
  Ninth	
  House	
  Network	
  —	
  a	
  subscriber-­‐based	
  management-­‐training	
  
network.	
  Ninth	
  House’s	
  unique	
  pedagogy,	
  built	
  upon	
  original	
  content	
  from	
  such	
  thought	
  leaders	
  as	
  Tom	
  Peters,	
  	
  
Ken	
  Blanchard,	
  Peter	
  Senge,	
  Larraine	
  Segil,	
  and	
  David	
  Allen,	
  utilizes	
  Hollywood-­‐quality	
  production-­‐values	
  in	
  delivering	
  rich,	
  
interactive	
  storytelling	
  to	
  the	
  desktop	
  as	
  part	
  of	
  a	
  robust	
  catalog	
  of	
  specifically	
  targeted	
  learning	
  modules.	
  
	
  
Now	
  a	
  storytelling	
  lead	
  at	
  4word	
  content	
  collaborative,	
  Blaed	
  currently	
  writes	
  and	
  consults	
  for	
  various	
  design	
  firms,	
  and	
  
production	
  houses;	
  advertising,	
  branding,	
  and	
  digital	
  agencies.	
  Her	
  expertise	
  spans	
  everything	
  from	
  corporate	
  initiatives	
  to	
  
creative	
  properties,	
  and	
  covers	
  a	
  broad	
  range	
  of	
  B2C	
  and	
  B2B	
  content,	
  including:	
  website	
  and	
  interactive	
  copy;	
  creative	
  
concepts,	
  mood	
  books,	
  pitch	
  decks,	
  treatments,	
  and	
  shooting	
  scripts	
  for	
  TV	
  shows,	
  sizzle	
  reels,	
  and	
  industrial	
  films;	
  marketing	
  
collateral	
  of	
  all	
  stripes	
  across	
  old	
  and	
  new	
  media;	
  brand	
  name	
  and	
  tagline	
  development;	
  ad	
  copy	
  for	
  print,	
  radio,	
  and	
  digital	
  
platforms;	
  new-­‐product	
  concept,	
  package,	
  and	
  romance	
  copy;	
  and	
  much	
  more.	
  A	
  short-­‐list	
  of	
  clients	
  includes	
  corporations	
  
such	
  as	
  Allstate	
  Insurance	
  and	
  Visa;	
  futurist	
  think-­‐tanks	
  such	
  as	
  Paul	
  Saffo’s	
  Institute	
  for	
  the	
  Future	
  and	
  Beijing	
  University’s	
  
Center	
  for	
  the	
  Future	
  of	
  China;	
  educational	
  institutions	
  including	
  the	
  California	
  Institute	
  of	
  Technology	
  (Caltech);	
  digital	
  
agencies	
  like	
  HOT	
  Studio	
  (various	
  end-­‐clients),	
  Phoenix	
  Pop	
  (various	
  end-­‐clients),	
  Vivid	
  Studios	
  (various	
  end-­‐clients),	
  and	
  
Emerge	
  Interactive;	
  production	
  houses	
  such	
  as	
  Fat	
  Box	
  Films,	
  Nadeau	
  Productions,	
  Redmond	
  Productions,	
  and	
  SpinPictures;	
  
advertising	
  and	
  branding	
  agencies	
  such	
  as	
  Ogilvy	
  Chicago,	
  Sterling	
  Brands	
  New	
  York,	
  Pearlfisher,	
  and	
  BrandIQ;	
  plus	
  gaming,	
  
toy,	
  and	
  interactive	
  companies	
  including	
  Mattel;	
  JPKids	
  /	
  Mindrocket	
  Media;	
  Get	
  Real	
  Girl;	
  Kibu;	
  Gravity	
  Inc.;	
  and	
  Santa.com	
  
(inaugural	
  creative	
  launch,	
  pre	
  sale).	
  End-­‐clients	
  include	
  the	
  Lawrence	
  Berkeley	
  National	
  Laboratory,	
  General	
  Mills,	
  Orbitz,	
  
Purina,	
  Unilever,	
  SC	
  Johnson,	
  Procter	
  &	
  Gamble,	
  IHOP,	
  Ketchum,	
  Wendy’s,	
  and	
  Johnson	
  &	
  Johnson;	
  plus	
  a	
  host	
  of	
  top-­‐tier	
  
consumer	
  products.	
  On	
  the	
  creative-­‐strategy	
  side,	
  Blaed	
  works	
  with	
  respected	
  futurist	
  think	
  tanks,	
  incubators,	
  and	
  national	
  
ideation	
  firms	
  to	
  facilitate	
  breakthrough	
  product	
  development	
  for	
  various	
  Fortune	
  100	
  and	
  boutique	
  companies	
  as	
  a	
  member	
  
of	
  various	
  diverse,	
  cross-­‐functional	
  innovation	
  teams.	
  
	
  
An	
  alum	
  of	
  the	
  San	
  Francisco	
  Conservatory	
  of	
  Music,	
  the	
  University	
  of	
  California	
  Los	
  Angeles,	
  and	
  Dominican	
  University,	
  
Blaed’s	
  degrees	
  cover	
  English	
  Literature	
  and	
  Journalism,	
  Creative	
  Writing,	
  and	
  Storytelling.	
  Beyond	
  that,	
  she’s	
  a	
  science	
  and	
  
space	
  nerd,	
  an	
  activist,	
  a	
  book	
  worm,	
  and	
  a	
  champion	
  for	
  niceness	
  (it’s	
  in	
  the	
  Celtic	
  Canadian	
  genes).	
  She’s	
  always	
  been	
  
obsessed	
  with	
  maps,	
  but	
  she’s	
  currently	
  obsessed	
  with	
  the	
  show	
  Broad	
  City,	
  and	
  the	
  book	
  Syllabus,	
  by	
  Lynda	
  Barry.	
  
	
  

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Blaed Spence_RESUME+BIO

  • 1. Blaed Spence   Storyteller   310    425    2592       blaed@sonic.net       www.blaedspence.com     Profile Copywriter.                Collaborator.                Ideator.                Creative  Strategist.   Twelve  years  of  experience  driving  the  creative  process  from  concept  through  execution.  Proven  talent  across  old  and  new   media:  vision  and  strategy;  B2C  and  B2B;  interactive,  gaming,  and  video;  brand-­‐based  storytelling  of  every  stripe.  Trusted   client-­‐facing  leader  skilled  in  active  listening,  brainstorming,  problem-­‐solving,  presentation,  execution,  and  team-­‐ building.      •      Entrepreneurial  spirit  forged  within  high-­‐profile  Silicon  Valley  startups  and  think-­‐tanks.  Creative  objectives  met   within  budget  while  hitting  often  aggressive  production  timelines.      •      Donut  addict.  Nature  nutcase.  Creative  secret-­‐weapon.   Projects 4word          Lead  Writer,    Ideator,    Executive  Storyteller   2002  –  2014   Content  collaborative   • Conceive,  write,  and  develop  solutions  for  national  agencies,  brand  consultancies,  and  production  houses.   [Clients  include  Ogilvy  Chicago,  Sterling  Brands  New  York,  Pearlfisher,  Ketchum,  and  others.]   • Ideate  and  develop  new  products,  features,  line-­‐extensions,  SKUs,  and  apps.  Write  content  across  media.   • Juggle  multiple  creative  production  responsibilities  while  meeting  and  (sometimes)  exceeding  client  expectations:   —      Field  RFPs  and  craft  responsive  proposals,  including  content  budget  line-­‐items.   —      Aggregate,  respond  to,  and  execute  client  and  end-­‐client  notes.   —      Manage  project  communications,  milestones,  content  assets,  and  content  production  calendars.   • Very  partial  client/project  list  includes  household  goods  [Dial,  Purina,  Procter  &  Gamble,  SC  Johnson],  personal   care  [Johnson  &  Johnson,  Philips  Oral  Healthcare],  food  and  beverage  products  [General  Mills,  Nestle,  Frito-­‐Lay,   Tropicana],  apps  [Orbitz],  educational  institutions  [UC  Berkeley,  Caltech],  and  toy  properties  [Mattel].   Ninth  House          Director  of  Digital  Programming   2000  –  2001   eLearning  and  interactive  management-­‐training  network   • Crafted  creative  vision  and  reconceived  editorial  for  non-­‐subscriber  B2C  website  in  effort  to  raise  brand   awareness.  [Hits  increased  14%.  Two  new  corporate  subscribers  acquired.]   • Utilized  high-­‐level  writer  relationships  to  create  reputable  stable  of  contributors.   • Managed  nimble  unit  of  three  direct-­‐reports  [producer,  writer,  and  production  coordinator]  as  part  of  larger,   cross-­‐functional  team.   Purple  Moon            Senior  Writer,  Senior  Designer  (Narrative,  Game  Play,  &  Interaction)   1997  –  1999   First-­‐in-­‐category  gaming  company  incubated  within  Paul  Allen’s  Silicon  Valley  think-­‐tank,  Interval  Research   • Member  of  senior  management  team  that  built  company  from  the  ground  up,  resulting  in  sale  to  Mattel.   • Created  series  concepts,  characters,  complex  story  arcs,  puzzle  designs,  and  wrote  instruction  sets,  and  marketing   collateral  for  three  award-­‐winning  gaming  brands.  [Secret  Paths,  Rockett,  Starfire  Soccer  Allstars]   • Wrote  treatments,  outlines,  shooting  scripts,  and  interactive  elements  across  five  different  game  titles.   • Managed  internal  content  staff  and  external  content  vendors;  co-­‐led  remote  development  teams.   Wired  Magazine    |    WiredTV            Writer,    Senior  Editor,    Founding  Partner   1992  –  1997   • Key  member  of  startup  team  that  took  the  magazine  from  prototype  to  sale  to  Si  Newhouse  and  Condé  Nast.   • Envisioned,  created,  and  implemented  systems,  processes,  procedures,  and  magazine  corporate  culture.   • Conceived  and  sculpted  editorial  voice-­‐and-­‐tone  of  magazine;  conceived  and  managed  three  editorial  sections.   • Wrote  and  edited  stories  across  feature-­‐well  and  other  sections;  edited  and  collaborated  with  new  and  renowned   contributors  [William  Gibson,  Neal  Stephenson,  Douglas  Copland,    John  Gilmore].   • Co-­‐wrote  stand-­‐up  segments  for  The  Netizen  on  MSNBC;  on-­‐air  co-­‐anchor,  The  Netizen.   Preparation University  of  California,  Los  Angeles          BA          English  Literature  &  Journalism;  highly  accelerated  graduation   University  of  California,  Berkeley          Extension          Advertising  Copywriting,  Screenwriting,  Children’s  Fiction   Dominican  University          Certificate  in  Storytelling          Myth  &  Folktale  Analysis,  Writing,  Performance,  and  more  
  • 2. Blaed Spence     310    425    2592       blaed@sonic.net       www.blaedspence.com Narrative Bio Blaed  Spence  is  a  seasoned  writer,  ideator,  and  innovator.  Raised  by  an  educator  and  a  physicist  in  a  family  of  professional   artists  and  musicians,  Blaed  spent  her  childhood  surrounded  by  easels  and  musical  instruments,  computers  and  slide  rules  ...   and  still  managed  to  come  up  in  the  world  as  a  trouble-­‐making  tomboy.     Blaed’s  experience  in  digital  media  began  during  a  summer  stint  at  the  Apple  Multimedia  Lab,  where  she  witnessed  and   supported  key  advances  in  interactive  storytelling  under  the  astute  direction  of  Dr.  Kristina  Hooper-­‐Woolsey  (recognized  as   the  mother  of  multimedia).  Later,  as  one  of  the  founding  partners  and  senior  editors  of  Wired  magazine,  Blaed  devoted  six   intensive  years  to  creating  and  building  the  magazine,  while  driving  the  brand’s  ambitious  plans  online  (HotWired)  and  on  the   air  (MSNBC).  Following  her  tenure  at  Wired,  Blaed  became  a  creative  director  and  one  of  two  senior  writers  at  Purple  Moon   —  an  award-­‐winning  Silicon  Valley  gaming  company,  and  the  first  viable  business  to  spin  out  of  Interval  Research  —     Paul  Allen’s  celebrated  Palo  Alto  think-­‐tank.  There,  Blaed  co-­‐developed  game  and  puzzle  design  and  the  brand’s  beloved   characters,  while  writing  shooting  scripts,  interactive  screenplays,  marketing,  package,  romance,  catalog,  and  instruction-­‐set   copy  across  all  media.  Blaed  also  contributed  to  the  brand’s  rich  online  world.  After  Purple  Moon  was  purchased  by  Mattel,   Blaed  became  the  director  of  dynamic  programming  for  Ninth  House  Network  —  a  subscriber-­‐based  management-­‐training   network.  Ninth  House’s  unique  pedagogy,  built  upon  original  content  from  such  thought  leaders  as  Tom  Peters,     Ken  Blanchard,  Peter  Senge,  Larraine  Segil,  and  David  Allen,  utilizes  Hollywood-­‐quality  production-­‐values  in  delivering  rich,   interactive  storytelling  to  the  desktop  as  part  of  a  robust  catalog  of  specifically  targeted  learning  modules.     Now  a  storytelling  lead  at  4word  content  collaborative,  Blaed  currently  writes  and  consults  for  various  design  firms,  and   production  houses;  advertising,  branding,  and  digital  agencies.  Her  expertise  spans  everything  from  corporate  initiatives  to   creative  properties,  and  covers  a  broad  range  of  B2C  and  B2B  content,  including:  website  and  interactive  copy;  creative   concepts,  mood  books,  pitch  decks,  treatments,  and  shooting  scripts  for  TV  shows,  sizzle  reels,  and  industrial  films;  marketing   collateral  of  all  stripes  across  old  and  new  media;  brand  name  and  tagline  development;  ad  copy  for  print,  radio,  and  digital   platforms;  new-­‐product  concept,  package,  and  romance  copy;  and  much  more.  A  short-­‐list  of  clients  includes  corporations   such  as  Allstate  Insurance  and  Visa;  futurist  think-­‐tanks  such  as  Paul  Saffo’s  Institute  for  the  Future  and  Beijing  University’s   Center  for  the  Future  of  China;  educational  institutions  including  the  California  Institute  of  Technology  (Caltech);  digital   agencies  like  HOT  Studio  (various  end-­‐clients),  Phoenix  Pop  (various  end-­‐clients),  Vivid  Studios  (various  end-­‐clients),  and   Emerge  Interactive;  production  houses  such  as  Fat  Box  Films,  Nadeau  Productions,  Redmond  Productions,  and  SpinPictures;   advertising  and  branding  agencies  such  as  Ogilvy  Chicago,  Sterling  Brands  New  York,  Pearlfisher,  and  BrandIQ;  plus  gaming,   toy,  and  interactive  companies  including  Mattel;  JPKids  /  Mindrocket  Media;  Get  Real  Girl;  Kibu;  Gravity  Inc.;  and  Santa.com   (inaugural  creative  launch,  pre  sale).  End-­‐clients  include  the  Lawrence  Berkeley  National  Laboratory,  General  Mills,  Orbitz,   Purina,  Unilever,  SC  Johnson,  Procter  &  Gamble,  IHOP,  Ketchum,  Wendy’s,  and  Johnson  &  Johnson;  plus  a  host  of  top-­‐tier   consumer  products.  On  the  creative-­‐strategy  side,  Blaed  works  with  respected  futurist  think  tanks,  incubators,  and  national   ideation  firms  to  facilitate  breakthrough  product  development  for  various  Fortune  100  and  boutique  companies  as  a  member   of  various  diverse,  cross-­‐functional  innovation  teams.     An  alum  of  the  San  Francisco  Conservatory  of  Music,  the  University  of  California  Los  Angeles,  and  Dominican  University,   Blaed’s  degrees  cover  English  Literature  and  Journalism,  Creative  Writing,  and  Storytelling.  Beyond  that,  she’s  a  science  and   space  nerd,  an  activist,  a  book  worm,  and  a  champion  for  niceness  (it’s  in  the  Celtic  Canadian  genes).  She’s  always  been   obsessed  with  maps,  but  she’s  currently  obsessed  with  the  show  Broad  City,  and  the  book  Syllabus,  by  Lynda  Barry.