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AWE 2017
Santa Clara
AR Display Technologies overview
Khaled Sarayeddine
CTO & Co-Founder
Optinvent
www.optinvent.com
INTRODUCTION &
SUMMARY
 AR and VR On-Eye classification & Optical technologies
 AR Smart glasses products Benchmarking
 User Interface for AR products
 Future trend in AR headsets and Smart glasses
 Industrial Use case for AR Devices
3
SUMMARY
AR and VR On-Eye classification
& Optical Technologies
5
Main Components & Technologies for AR & VR Devices
Micro Display
Collimator
Eye Box
Eye Pupil
Image Rays Outdoor Rays
Virtual Display:
• Low cost, High Brightness
• High FOV, Small footprint
Li Ion/Polymer:
• High Capacity, >1000mAH
• Small size
CPU/GPU:
• Low Power, High Performances
• Small size, at least Dual Core
Software/OS/Applications/UX:
• Open platform/SDK
• Allow Smartphone App Model
Définition et introduction aux systèmes de visualisation oculaire
6
• Eye Relief ~20mm, Eye-Box ~10mm
• Brightness: 3 to 5kCd/m² (nits), Decent FOV (depends on application)
• Image Position (at finite or at infinite distance), Flip Vu recommended
• Optimal Convergence for Binoculair systems
• Light Weight<100g & Ophtalmic Correction mandatory
FOV Micro display
F
Perceived enlarged
Virtual image
D
Eye Pupil
Collimating
Lens
Eye Relief
Basic Ergonomic & Photometric Parameters
Oculus
7
VR Immersive Non See-Through Devices
Various Devices and Smart-Glasses
Fully Immersive
for VR Applications
Sony
Samsung
• Classical optics, with a low barrier to entry
• Large distortion corrected by software
• Low resolution
• Non AR capable & cumbersome
• Software making convergence & low latency for real time
video
Micro Display
Optics
Smartphone screen
Optics
FOV: 110deg
Resolution:12pixels/deg
FOV: 45deg
Resolution:~60 pixels/deg
8
Non See-Through optical Devices
Various Devices and Smart-Glasses
See Around, don’t allow True AR Applications
Vuzix M100 Recon Jet
SonyTelepathy
Brothers
• Classical optics, with a low barrier to entry
• Low FOV (<14deg)
• Low resolution
• Small Eye Box
• Non AR Capable
9
True AR See-Through Devices, Free air propagation Optics
Various Devices and Smart-Glasses
Laster
See-Thru
Vuzix
WRAP1200
Laster
ODG
• Cumbersome
• Low efficiency (<10%)
• Low barrier to entry for optics
• Subject to dust deposition
FOV:
30deg
Resolution:
45pixels/deg
10
Google
Glass
True AR See-Through devices using Light guide technology
Various Devices and Smart-Glasses
Epson
Moverio
Lumus
Sony
OptinventHololens
Microsoft
AR Product Benchmarking
12
Price, Battery life time, Form factor issue!
GOOGLE GLASS Hololens
EPSON
BT-300 Daqri
VUZIX
M-300
ODG
R-7
OPTINVENT
ORA-2
Price $1,500 $3000 $799 $15,000 $1,499 $2,750 $699
Display ★ ★★ ★★★ ★★ ★★ ★★★ ★★★
AR Capable ★ ★★★ ★★★ ★★★ ★ ★★★ ★★★
Software platform ★ ★★★ ★★ ★★ ★★★ ★★ ★★
CPU & Memory ★ ★★★ ★★ ★★ ★★ ★★★ ★
Sensors ★ ★★★ ★★ ★★ ★★★ ★★ ★★
User interface ★★ ★★★ ★★ ★★ ★★ ★★ ★★
Battery ★ ★ ★ ★★ ★ ★ ★★
Embedded battery ★★★ ★★★ ★ ★★ ★★★ ★★★ ★★★
AR PRODUCTS
13
User
Interface for
AR products
Click to see videos
UX for Smart Glasses, The Key success factor for AR devices
14
• Touch pad:
 Virtual keyboard
 Deported Keyboard on smart phone screen
• Voice command:
 Off line Voice command
 On Line Voice command
 Noise Cancellation (2 embedded Mic mandatory)
 Still very sensitive with low sucess rate
• Gyroscopic:
 Head Mouvement, still not natural
 Difficult to get precise gesture
 Social acceptability issue
• Camera Gesture recognintion:
• Hands movements tracking by TOF Cameras
• Implies the use for one to Two cameras all time (power consumption, cpu resource)
• Visual, Or Eye Tracking:
• BY imaging and tracking of eye and pupil position with low resolution camera
• Still dificult to get very high precision, used for eye to display calibration
• Could induces eye fatigue
• But it should be the best for the future
Future trend in AR
headsets and Smart
glasses
• AR to replace VR in the longer term:
• If the Display could be transparent, it should transparent to allow
full user’s Mobility
• Form factor is not necessary Glasses Like
• For a better comfort
• For a better social acceptability (Wearable device)
• In the technology side:
• Better Display:
• Higher FOV is expected with >50 deg
• Light Field to display information in different focus plane
• Small foot print with probably Light guide based technologies
• Better computing platform
• Optimized Chip for low power consumption & low heating
• More hardware integration
• Needs for a better Battery (Life time, capacity, form factor)
• UX/Software side: Here is the big value
• Create a new eco-system (Mobile phone app like)
Future Trends
16
17
Example of
Disruptive AR
Concept for B2C
ORA-X:
See your Music
best of
18
People in mobile situations
need hands-free access
to information / content
Industrial
Use Case
19
Demand for smart glasses
will be driven by enterprises more than
consumers… in the short term
• Enterprise market for wearables to surpass consumer market,
according to Deloitte’s Consulting
• Good ROIs can be demonstrated in enterprises (productivity
of hands free and information access)
• There are millions of field service, warehouse, maintenance
and other enterprise users that
will benefit from hands free smart glass solutions
Sources : Deloitte Consulting, Vuzix
ENTERPRISE TO
ADOPT FIRST,
THEN CONSUMER
20
“We were able to cut the time in half for a
quality control operation with the “Smart
Eyes” checklist application”
Eric Payan - CDO
Bosch Rexroth Venissieux
Check List
Assembly
Application
Confidential | 04/18/2016 | DC-MA/EMJ - V Ligneau | © Bosch Rexroth AG 2015. All rights reserved, also regarding any disposal, exploitation, reproduction, editing,
distribution, as well as in the event of applications for industrial property rights.
ActiveGlass
Slide title
A saving of 80% on
administrative tasks
A 100% secured
traceability process
A 50% time saving
on quality controls
A paper reducing
concept
Benefits
By Bosch Rexroth
Vénissieux (France)
22
“The use of smart glasses creates innovation and greatly improves the
training process.”
Helene Wallyn - FOAD Project Leader
GRDF
Training
Application
Click to see video
23
Optinvent Offer
for Professionnal:
ORA-2 Smart Glasses:
ORA-C:
THANK YOU!
Kayvan Mirza
kayvan.mirza@optinvent.com
Mobile : +33 (0)6 83 15 02 13
Khaled Sarayeddine
khaled.sarayeddine@optinvent.com

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Khaled Sarayeddine (Optinvent): AR Displays Technology Overview

  • 1. AWE 2017 Santa Clara AR Display Technologies overview Khaled Sarayeddine CTO & Co-Founder Optinvent www.optinvent.com
  • 3.  AR and VR On-Eye classification & Optical technologies  AR Smart glasses products Benchmarking  User Interface for AR products  Future trend in AR headsets and Smart glasses  Industrial Use case for AR Devices 3 SUMMARY
  • 4. AR and VR On-Eye classification & Optical Technologies
  • 5. 5 Main Components & Technologies for AR & VR Devices Micro Display Collimator Eye Box Eye Pupil Image Rays Outdoor Rays Virtual Display: • Low cost, High Brightness • High FOV, Small footprint Li Ion/Polymer: • High Capacity, >1000mAH • Small size CPU/GPU: • Low Power, High Performances • Small size, at least Dual Core Software/OS/Applications/UX: • Open platform/SDK • Allow Smartphone App Model
  • 6. Définition et introduction aux systèmes de visualisation oculaire 6 • Eye Relief ~20mm, Eye-Box ~10mm • Brightness: 3 to 5kCd/m² (nits), Decent FOV (depends on application) • Image Position (at finite or at infinite distance), Flip Vu recommended • Optimal Convergence for Binoculair systems • Light Weight<100g & Ophtalmic Correction mandatory FOV Micro display F Perceived enlarged Virtual image D Eye Pupil Collimating Lens Eye Relief Basic Ergonomic & Photometric Parameters
  • 7. Oculus 7 VR Immersive Non See-Through Devices Various Devices and Smart-Glasses Fully Immersive for VR Applications Sony Samsung • Classical optics, with a low barrier to entry • Large distortion corrected by software • Low resolution • Non AR capable & cumbersome • Software making convergence & low latency for real time video Micro Display Optics Smartphone screen Optics FOV: 110deg Resolution:12pixels/deg FOV: 45deg Resolution:~60 pixels/deg
  • 8. 8 Non See-Through optical Devices Various Devices and Smart-Glasses See Around, don’t allow True AR Applications Vuzix M100 Recon Jet SonyTelepathy Brothers • Classical optics, with a low barrier to entry • Low FOV (<14deg) • Low resolution • Small Eye Box • Non AR Capable
  • 9. 9 True AR See-Through Devices, Free air propagation Optics Various Devices and Smart-Glasses Laster See-Thru Vuzix WRAP1200 Laster ODG • Cumbersome • Low efficiency (<10%) • Low barrier to entry for optics • Subject to dust deposition FOV: 30deg Resolution: 45pixels/deg
  • 10. 10 Google Glass True AR See-Through devices using Light guide technology Various Devices and Smart-Glasses Epson Moverio Lumus Sony OptinventHololens Microsoft
  • 12. 12 Price, Battery life time, Form factor issue! GOOGLE GLASS Hololens EPSON BT-300 Daqri VUZIX M-300 ODG R-7 OPTINVENT ORA-2 Price $1,500 $3000 $799 $15,000 $1,499 $2,750 $699 Display ★ ★★ ★★★ ★★ ★★ ★★★ ★★★ AR Capable ★ ★★★ ★★★ ★★★ ★ ★★★ ★★★ Software platform ★ ★★★ ★★ ★★ ★★★ ★★ ★★ CPU & Memory ★ ★★★ ★★ ★★ ★★ ★★★ ★ Sensors ★ ★★★ ★★ ★★ ★★★ ★★ ★★ User interface ★★ ★★★ ★★ ★★ ★★ ★★ ★★ Battery ★ ★ ★ ★★ ★ ★ ★★ Embedded battery ★★★ ★★★ ★ ★★ ★★★ ★★★ ★★★ AR PRODUCTS
  • 14. UX for Smart Glasses, The Key success factor for AR devices 14 • Touch pad:  Virtual keyboard  Deported Keyboard on smart phone screen • Voice command:  Off line Voice command  On Line Voice command  Noise Cancellation (2 embedded Mic mandatory)  Still very sensitive with low sucess rate • Gyroscopic:  Head Mouvement, still not natural  Difficult to get precise gesture  Social acceptability issue • Camera Gesture recognintion: • Hands movements tracking by TOF Cameras • Implies the use for one to Two cameras all time (power consumption, cpu resource) • Visual, Or Eye Tracking: • BY imaging and tracking of eye and pupil position with low resolution camera • Still dificult to get very high precision, used for eye to display calibration • Could induces eye fatigue • But it should be the best for the future
  • 15. Future trend in AR headsets and Smart glasses
  • 16. • AR to replace VR in the longer term: • If the Display could be transparent, it should transparent to allow full user’s Mobility • Form factor is not necessary Glasses Like • For a better comfort • For a better social acceptability (Wearable device) • In the technology side: • Better Display: • Higher FOV is expected with >50 deg • Light Field to display information in different focus plane • Small foot print with probably Light guide based technologies • Better computing platform • Optimized Chip for low power consumption & low heating • More hardware integration • Needs for a better Battery (Life time, capacity, form factor) • UX/Software side: Here is the big value • Create a new eco-system (Mobile phone app like) Future Trends 16
  • 17. 17 Example of Disruptive AR Concept for B2C ORA-X: See your Music best of
  • 18. 18 People in mobile situations need hands-free access to information / content Industrial Use Case
  • 19. 19 Demand for smart glasses will be driven by enterprises more than consumers… in the short term • Enterprise market for wearables to surpass consumer market, according to Deloitte’s Consulting • Good ROIs can be demonstrated in enterprises (productivity of hands free and information access) • There are millions of field service, warehouse, maintenance and other enterprise users that will benefit from hands free smart glass solutions Sources : Deloitte Consulting, Vuzix ENTERPRISE TO ADOPT FIRST, THEN CONSUMER
  • 20. 20 “We were able to cut the time in half for a quality control operation with the “Smart Eyes” checklist application” Eric Payan - CDO Bosch Rexroth Venissieux Check List Assembly Application
  • 21. Confidential | 04/18/2016 | DC-MA/EMJ - V Ligneau | © Bosch Rexroth AG 2015. All rights reserved, also regarding any disposal, exploitation, reproduction, editing, distribution, as well as in the event of applications for industrial property rights. ActiveGlass Slide title A saving of 80% on administrative tasks A 100% secured traceability process A 50% time saving on quality controls A paper reducing concept Benefits By Bosch Rexroth Vénissieux (France)
  • 22. 22 “The use of smart glasses creates innovation and greatly improves the training process.” Helene Wallyn - FOAD Project Leader GRDF Training Application Click to see video
  • 24. THANK YOU! Kayvan Mirza kayvan.mirza@optinvent.com Mobile : +33 (0)6 83 15 02 13 Khaled Sarayeddine khaled.sarayeddine@optinvent.com