Ashley Rosenbaum is an animator with extensive experience in 3D and 2D animation, rigging, motion graphics, and video editing. She has worked as an animator, art lead, and rigger on several game projects, including Coffee Break's Cyrah's Ascent and Something Edgy's Goodnight, Lily. Currently, she is the sole animator on the core development team for Niantic's augmented reality pet simulator Peridot. Rosenbaum holds a BFA in Digital Art and Animation from DigiPen Institute of Technology.
WIOA Program Info Session | PMI Silver Spring Chapter | May 17, 2024
Ashley_Rosenbaum_Resume.pdf
1. ASHLEY ROSENBAUM
ANIMATOR
SKILLS
TOOLS
ACHIEVEMENTS
3D Animation
Autodesk Maya Unreal Engine 4
Adobe Illustrator
SideFX Houdini
Unity Motive Adobe Premiere Pro
Microsoft Office
Adobe Photoshop
Esoteric Spine
2D Animation 3D Rigging 2D Rigging
Motion Graphics
Mocap Cleanup
Video Editing
Traditional Animation Python Scripting
EXPERIENCE
EDUCATION
Rookie 2021 IO Interactive Finalist (07/2021)
The Rookie Awards
• Awarded to the top 20 contestants for an animation entry
GDC Animation Scholarship (05/2021 and 01/2022)
Animation Diversity Foundation
• Awarded to 5 recipients based on an animation portfolio
Animator, Art Lead, Rigger (04/2020 - 01/2022)
Coffee Break | Cyrah’s Ascent - Single player third person shooter
• Led 17 artists through production and post-production to achieve
a professional and cohesive art style
• Collaborated with Producers and other discipline Leads to set goals
and deadlines for the Art Department
• Rigged 1 enemy character to be organized and functional for
other artists to animate
• Animated 3 enemy characters in Autodesk Maya with unique and
engaging combat animations
• Created cinematics in Unreal Engine 4 to introduce encounters and
reveal the mini-boss enemy
Animation/Art Teaching Assistant (08/2020 - 01/2022)
DigiPen Institute of Technology
• Assisted academic game teams with 3D animation and 2D art game
production pipelines, task management, and animation critique
• Reviewed live game pitches from various teams and provided
feedback on content and presentation of ideas
Animator, Rigger, VFX (07/2019 - 08/2020)
Something Edgy | Goodnight, Lily - Single player puzzle platformer
• Animated player character to have clear readability and be functional
in a custom game engine
• Rigged player character in Esoteric Spine with controls that
provided a 3D illusion to the 2D asset
• Hand-animated VFX assets in Photoshop which improved visual
elements of the gameplay and animations
• Communicated with Art Lead and other departments to verify
animations fit and enhanced gameplay
Valedictorian - BFA (04/2022)
DigiPen Institute of Technology
• Awarded to the student with the highest GPA
Rookie Game of the Year Finalist (07/2021 and 05/2022)
The Rookie Awards
• Finalist out of over 4,000 entries for The Rookies Awards
competition featuring the visual development of Cyrah’s Ascent
Merit Scholarship (06/2018)
DigiPen Institute of Technology
• Awarded to students who exhibit exceptionally strong academic
performance and/or artistic talent
Avionic Technician (07/2013 - 07/2017)
United States Navy
• Maintained and repaired electronic communication systems, inflight
navigation, and detection systems on F/A-18G fighter jet
Bachelor of Fine Arts in Digital
Art and Animation (04/2022)
DigiPen Institute of Technology
Associate of Arts (05/2017)
Brandman University
Animator (02/2022 - present)
Niantic, Inc. | Peridot - Augmented reality pet simulator
• Launched and maintained a live game as the sole animator on the
core development team
• Developed high-quality and visually appealing gameplay animations
for quadrupeds and objects contributing to the overall game
and storytelling
• Worked closely with game designers, artists, and engineers to
understand game needs and implement animations into Unity
• Engaged in close collaboration with external animators and various
companies to develop and deliver products with specified timelines
• Produced multiple animations catering to the specific requirements
of the Marketing Department, including promotional images,
the Global Teaser, and Launch Trailer
Traditional Art
Project Management Software Source Control Software
linkedin.com/in/ashley-rosenbaum
ashleyrosenbaum.com ashleyerosenbaum@gmail.com