1. The Case
This short PowerPoint
explains how the:
• 180 Degree Rule
• Shot reverse Shot
• Continuity Editing
was all used throughout my
short film.
2. 180 Degree Rule
First we have the 180 degree rule.
The 180-degree rule is just a basic
guiding applying to the on-screen spatial
relationship between two characters in a
scene. We can describe this using an
imaginary line (axis) connects the
characters. When filming the camera
must stay at one side of the axis, if not
we call this crossing the line. It can also
complicate things for the viewer such as
if we shoot from one side the character
walking to the left, but then switch the
camera to the other side to the viewer
this will look like they are walking back
on themselves.
In our film we successfully used this
rule, by having Katie at one side of the
table and Shannon at the other, and
keeping the camera at the one side of
the axis. Here is a drawn picture to help
describe and show what we did.
3. Shot Reverse Shot
Shot reverse shot is a film technique
where one character is shown looking at
another character (often off-screen), and
then the other character is shown looking
back at the first character. Since the
characters are shown facing in opposite
directions, the viewer assumes that they
are looking at each other.
Unfortunately in our film we was less
successful as making this as obvious as
we were with our 180 Degree Rule, as
we did not show it going from character
to character. I have drawn a diagram to
help describe and show what we
did, which we thought was a shot reverse
shot. Now we have learnt from our
mistakes and use it to move on!
4. Continuity Editing
Continuity editing, the purpose of continuity
editing is to smooth over the inherent
discontinuity of the editing process and to
establish a logical coherence between shots.
We did this very successfully in our film, as we
did it as Katie opening the door and walking
through, and then took another shot of her
coming out the door at the other side, as these
were two different shots they needed editing
together, we did this on the mac computers, to
make it as smoothly as possible for the best
effect.