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Tangible Play, Coding with Young
Learners
Susan Wells
wellssusans@gmail.com @wellssusan
www.primotoys.com
What is tangible play
and how do these tools
relate to
the digital world?
In 1980, Seymour Papert's
explored the possibilities that
technologies - specifically
computers - had in the
educational field in his book
Mindstorms.
• Physical objects come natural to children for
they are used to playing and exploring with
them. Nowadays, technology can be
embedded in physical objects to bring Papert's
world into a more familiar environment for
children. Now it is in the educators hands to
surround children with immersive learning
experiences. http://ocw.mit.edu/courses/media-arts-and-sciences/mas-714j-technologies-for-
creative-learning-fall-2009/readings/tangible_learning/
The A B C, or 1 2 3 equivalent for
computer programming.
www.primotoys.com
Makers of Cubetto Playset. A
tangible programming interface
for children ages 3 and up.
www.primotoys.com
The smart-toy maker that helps
young children learn coding
before they can read.
www.primotoys.com
www.primotoys.com
Thank you!
@ISTEMLN

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Tangible Play, Coding for Young Learners

  • 1. Tangible Play, Coding with Young Learners Susan Wells wellssusans@gmail.com @wellssusan
  • 3. What is tangible play and how do these tools relate to the digital world?
  • 4. In 1980, Seymour Papert's explored the possibilities that technologies - specifically computers - had in the educational field in his book Mindstorms.
  • 5. • Physical objects come natural to children for they are used to playing and exploring with them. Nowadays, technology can be embedded in physical objects to bring Papert's world into a more familiar environment for children. Now it is in the educators hands to surround children with immersive learning experiences. http://ocw.mit.edu/courses/media-arts-and-sciences/mas-714j-technologies-for- creative-learning-fall-2009/readings/tangible_learning/
  • 6.
  • 7. The A B C, or 1 2 3 equivalent for computer programming. www.primotoys.com
  • 8.
  • 9. Makers of Cubetto Playset. A tangible programming interface for children ages 3 and up. www.primotoys.com
  • 10. The smart-toy maker that helps young children learn coding before they can read. www.primotoys.com
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
  • 16.
  • 17.