SlideShare a Scribd company logo
1 of 28
Wanda Meloni
Gamification in 2012                                          M2 Research

Trends in Consumer and Enterprise Markets




Presented: Gamification Summit, San Francisco, June 20 2012
M2 Research
M2 Research provides market advisory and research services to a wide range of
clients.
M2 Research Covers:
• Emerging Trends: mobile, microtransactions, game mechanics
• Technology: emerging tools, new platforms
• Traditional Gaming: consoles and PCs
• Online Gaming: MMOs, virtual worlds, F2P
• Gaming Segmentation: Analysis of gaming profiles and demographics

Our Services Includes:
• Market Reports
• Webinars
• Industry Newsletters
• Customized Market Profiles, Analysis, Demographic Profiles
• Consulting With Clients on Marketing, Competitive and Growth Strategies




                                                                                2
Market Estimate
                        $3,000



                        $2,500



                        $2,000



                        $1,500
Revenue in $1,000,000




                        $1,000



                         $500



                           $-
                                       2011   2012   2013   2014   2015   2016
                        Source: M2 Research

                                                                                 3
Growth in 2012
Total Market in 2012 = $242 million
• Up 150% from 2011

• Consumer market – 62%

• Enterprise market – 38%

                                      4
Industry Segmentation
                           Government
   Education
                                  1% Telecom   Entertainment
      4%                  Utility
                                        5%          18%
      Financial            1%
         4%
                                                               Media/Publisher
                                                                    17%
  Enterprise
     25%




                                                               Retail
               Healthcare/Well                                  9%
                                        Consumer
                    ness                 Goods
                     4%                   10%
                                                                             5
6
Levels of Engagement

                 Brand / Employer               Connection



                     Individual               Self-Exploration


                                                   Social
                     Communal
                                                Interaction



Engagement levels build a relationship from first contact to community interaction.

                                                                                      7
Consumer Gamification
Key strategies of consumer gamification in 2012 include:

1. Goal Definition: What are primary and secondary marketing goals? How do
   those goals relate to immediate and long-term ROI and how can they be
   measured?
2. Target Group Research: What activities are appealing to the targeted group?
3. Reward Research: What prizes are considered attractive by the targeted group?
4. Trend setter vs. Trend follower: Is there value in taking the risk of evolving an
   existing trend?
5. Conclusive Brand Integration: How can a brand integrate with the story line
   without alienating the user?
6. Captivating Game Play: Can the application provide prolonged entertainment?
7. Design Flexibility: Can the application be fine-tuned to changing user behavior?
8. Key Initiators: How can the application be supported to achieve sustained
   engagement?

                                                                                       8
Enterprise Gamification




                          9
The Power of Play: Mechanics
                                  Gameplay
                                  Transparency
                                  Infinity
                                  Competition


           Virality                                  Creativity
           Sharing                                   Strategy
           Social networking                         Self-Education
           Referrals                                 UGC




                   Reward                    Communication
                   Scores                    Feedback
                   Leaderboards              Self-Expression
                   Prizes                    Bragging




                                                                      10
Latest Survey Results
    Features and Metrics



                           11
Platform Vendors




                   12
Game Mechanics
 • Currency system
 • Point system
 • Badges (global)
 • Virtual items (instanced)
 • Virtual item economy/scarcity
 • Leveling systems
 • Leaderboards
 • Prizing
 • Simple Reward Conditions
 • Complex Reward Conditions
 • Collection Gameplay/Quests/Challenges
 • Competitive Gameplay
 • Collaborative Gameplay
 • Mini-game extensions/hooks
 • Time-sensitive challenges

                                           13
Social Features
 • User profiles
 • Image uploading
 • Facebook login support
 • Publish to Facebook/Twitter feeds
 • System alerts
 • Friends list
 • User-to-user messaging
 • Social match making
 • Badge or item sharing/gifting
 • Badge or item compatibility matching
 • Community-created items
 • Community-created challenges/quests




                                          14
Engagement Metrics
 • Top users
 • Daily activity page views
 • Daily activity time on site
 • Challenges completed
 • Levels earned
 • Referrals
 • Repeat visits
 • New social connections




                                 15
Brand Integration
 • Skinnable/brandable widgets
 • User generated content
 • Templated meta-games
 • Library of mini-games
 • External reward linking
 • Mobile strategy support
 • Contests & promotions (online)
 • Contests & promotions (offline)
 • Social network integration
 • Cross-marketing with corporate partners




                                             16
Backoffice/Analytics
 • System auditing
 • Report templates
 • Customizable reports
 • Campaign manager interface
 • Campaign automation
 • Behavior analysis
 • In-game purchases
 • Summary reporting




                                17
Technical Integration
 • Skinnable/brandable widgets
 • User generated content
 • Templated meta-games
 • Library of mini-games
 • External reward linking
 • Mobile strategy support
 • Contests & promotions (online)
 • Contests & promotions (offline)
 • Social network integration
 • Cross-marketing with corporate partners




                                             18
Additional Features
 • Mobile Platforms
 • User Groups
 • Custom Consulting Support
 • Educational Support
 • Maintenance Support
 • Marketing Support




                               19
Enterprise Features
 • Leaderboards
 • Compliance
 • Productivity
 • Training
 • Social Networking
 • Competition




                       20
Metrics




          21
Engagement Metrics

Unique Visits: 100 – 150%

Page Views: 100 – 150%

Time on Site: 100 – 150%


                            22
Loyalty Metrics

Repeat Visits: 150 – 200%

Referrals: 250+%




                            23
Virality Metrics

Social Interactions: 250+%

Social Shares: 250+%

Recruits: 250+%


                             24
Commerce Metrics

Purchase: 100-150%

Virtual Goods: 100-150%




                          25
The Loyalty Chasm

                                            Monetization
 Brand & User Value




                                Retention


                      Capture




                                               User Loyalty
                                                              26
Successful Applications
 What resonates beyond the hype:

 1. Dedicated gamification budgets

 2. Audience psychology and behavior research

 3. Engagement strategies at the development level

 4. An understanding of game theory




                                                     27
Thank you!
        wanda@m2research.com

Please contact us if you would like further
              information.

                                          28

More Related Content

What's hot

La stratégie de branding de Nike
La stratégie de branding de NikeLa stratégie de branding de Nike
La stratégie de branding de NikeWilly Braun
 
Les tiers lieux, de nouveaux espaces pour travailler autrement
Les tiers lieux, de nouveaux espaces pour travailler autrementLes tiers lieux, de nouveaux espaces pour travailler autrement
Les tiers lieux, de nouveaux espaces pour travailler autrementL'Institut Paris Region
 
Case study : recommandation stratégique pour le lancement d'un nouveau produi...
Case study : recommandation stratégique pour le lancement d'un nouveau produi...Case study : recommandation stratégique pour le lancement d'un nouveau produi...
Case study : recommandation stratégique pour le lancement d'un nouveau produi...Diane Abel
 
Stratégie digitale de la marque ASOS
Stratégie digitale de la marque ASOSStratégie digitale de la marque ASOS
Stratégie digitale de la marque ASOSCamille Durand
 
Transformation Digitale - Menaces et opportunités (D. Eycken)
Transformation Digitale - Menaces et opportunités (D. Eycken)Transformation Digitale - Menaces et opportunités (D. Eycken)
Transformation Digitale - Menaces et opportunités (D. Eycken)NRB
 
Exemple de charte graphique
Exemple de charte graphique Exemple de charte graphique
Exemple de charte graphique Y&R | Réunion
 
Analyse de cas : Vente-privée.com - XFL
Analyse de cas : Vente-privée.com - XFLAnalyse de cas : Vente-privée.com - XFL
Analyse de cas : Vente-privée.com - XFLXavier Florent
 
La digitalisation du commerce
La digitalisation du commerceLa digitalisation du commerce
La digitalisation du commercelaurence allard
 
Formation Facebook ads par Nesrine Bensedrine
Formation Facebook ads par Nesrine BensedrineFormation Facebook ads par Nesrine Bensedrine
Formation Facebook ads par Nesrine BensedrineSocial media Club Tunisia
 
Business Model - Instagram
Business Model - InstagramBusiness Model - Instagram
Business Model - InstagramThiago Paiva
 
marché du chewing gum
marché du chewing gummarché du chewing gum
marché du chewing gumcathyH22
 
RaaS API Overview and Best Practices
RaaS API Overview and Best PracticesRaaS API Overview and Best Practices
RaaS API Overview and Best PracticesTango Card
 
STRATEGIE MARKETING INTERNATIONAL DU PSG
STRATEGIE MARKETING INTERNATIONAL DU PSGSTRATEGIE MARKETING INTERNATIONAL DU PSG
STRATEGIE MARKETING INTERNATIONAL DU PSGJean-Michel Annicette
 
Pp brand review adidas nike puma
Pp brand review adidas nike pumaPp brand review adidas nike puma
Pp brand review adidas nike pumaPierreFE
 
Jbarbier 219 nespresso
Jbarbier 219 nespressoJbarbier 219 nespresso
Jbarbier 219 nespressoHajar Sabile
 

What's hot (20)

La stratégie de branding de Nike
La stratégie de branding de NikeLa stratégie de branding de Nike
La stratégie de branding de Nike
 
Les tiers lieux, de nouveaux espaces pour travailler autrement
Les tiers lieux, de nouveaux espaces pour travailler autrementLes tiers lieux, de nouveaux espaces pour travailler autrement
Les tiers lieux, de nouveaux espaces pour travailler autrement
 
Case study : recommandation stratégique pour le lancement d'un nouveau produi...
Case study : recommandation stratégique pour le lancement d'un nouveau produi...Case study : recommandation stratégique pour le lancement d'un nouveau produi...
Case study : recommandation stratégique pour le lancement d'un nouveau produi...
 
Stratégie digitale de la marque ASOS
Stratégie digitale de la marque ASOSStratégie digitale de la marque ASOS
Stratégie digitale de la marque ASOS
 
Supercell
SupercellSupercell
Supercell
 
Transformation Digitale - Menaces et opportunités (D. Eycken)
Transformation Digitale - Menaces et opportunités (D. Eycken)Transformation Digitale - Menaces et opportunités (D. Eycken)
Transformation Digitale - Menaces et opportunités (D. Eycken)
 
Exemple de charte graphique
Exemple de charte graphique Exemple de charte graphique
Exemple de charte graphique
 
Analyse de cas : Vente-privée.com - XFL
Analyse de cas : Vente-privée.com - XFLAnalyse de cas : Vente-privée.com - XFL
Analyse de cas : Vente-privée.com - XFL
 
La digitalisation du commerce
La digitalisation du commerceLa digitalisation du commerce
La digitalisation du commerce
 
Projet tuteuré : VOGO - FISE
Projet tuteuré : VOGO - FISEProjet tuteuré : VOGO - FISE
Projet tuteuré : VOGO - FISE
 
Co branding
Co brandingCo branding
Co branding
 
Formation Facebook ads par Nesrine Bensedrine
Formation Facebook ads par Nesrine BensedrineFormation Facebook ads par Nesrine Bensedrine
Formation Facebook ads par Nesrine Bensedrine
 
Redbull marketing
Redbull marketingRedbull marketing
Redbull marketing
 
Business Model - Instagram
Business Model - InstagramBusiness Model - Instagram
Business Model - Instagram
 
marché du chewing gum
marché du chewing gummarché du chewing gum
marché du chewing gum
 
RaaS API Overview and Best Practices
RaaS API Overview and Best PracticesRaaS API Overview and Best Practices
RaaS API Overview and Best Practices
 
STRATEGIE MARKETING INTERNATIONAL DU PSG
STRATEGIE MARKETING INTERNATIONAL DU PSGSTRATEGIE MARKETING INTERNATIONAL DU PSG
STRATEGIE MARKETING INTERNATIONAL DU PSG
 
Pp brand review adidas nike puma
Pp brand review adidas nike pumaPp brand review adidas nike puma
Pp brand review adidas nike puma
 
Dossier Sponsoring Solary
Dossier Sponsoring SolaryDossier Sponsoring Solary
Dossier Sponsoring Solary
 
Jbarbier 219 nespresso
Jbarbier 219 nespressoJbarbier 219 nespresso
Jbarbier 219 nespresso
 

Viewers also liked

M2 Research: CES Presentation - Game Trends in 2013
M2 Research: CES Presentation - Game Trends in 2013 M2 Research: CES Presentation - Game Trends in 2013
M2 Research: CES Presentation - Game Trends in 2013 Wanda Meloni
 
M2 Research - Women's Luncheon at Casual Connect 2013
M2 Research - Women's Luncheon at Casual Connect 2013M2 Research - Women's Luncheon at Casual Connect 2013
M2 Research - Women's Luncheon at Casual Connect 2013Wanda Meloni
 
Building a Strong Ecosystem for the Games Industry
Building a Strong Ecosystem for the Games IndustryBuilding a Strong Ecosystem for the Games Industry
Building a Strong Ecosystem for the Games IndustryWanda Meloni
 
eCongress 2015: El nuevo consumidor. Ponencia de Manuel López Pérez, de Telef...
eCongress 2015: El nuevo consumidor. Ponencia de Manuel López Pérez, de Telef...eCongress 2015: El nuevo consumidor. Ponencia de Manuel López Pérez, de Telef...
eCongress 2015: El nuevo consumidor. Ponencia de Manuel López Pérez, de Telef...Telefónica Grandes Clientes
 
Raquel Pinillos, Congreso DEC. Informe sobre nivel de la "operativización" d...
Raquel Pinillos, Congreso DEC.  Informe sobre nivel de la "operativización" d...Raquel Pinillos, Congreso DEC.  Informe sobre nivel de la "operativización" d...
Raquel Pinillos, Congreso DEC. Informe sobre nivel de la "operativización" d...Asociación DEC
 
The 2015 U.S. Mobile App Report - COMSCORE
The 2015 U.S. Mobile App Report - COMSCOREThe 2015 U.S. Mobile App Report - COMSCORE
The 2015 U.S. Mobile App Report - COMSCORERomain Fonnier
 
Una completa y pionera guía sobre Bitcoin, la moneda virtual
Una completa y pionera guía sobre Bitcoin, la moneda virtualUna completa y pionera guía sobre Bitcoin, la moneda virtual
Una completa y pionera guía sobre Bitcoin, la moneda virtualTelefónica Grandes Clientes
 
Resultados Proyecto Valcronic presentados en Congreso Crónicos 2014. Más info...
Resultados Proyecto Valcronic presentados en Congreso Crónicos 2014. Más info...Resultados Proyecto Valcronic presentados en Congreso Crónicos 2014. Más info...
Resultados Proyecto Valcronic presentados en Congreso Crónicos 2014. Más info...Telefónica Grandes Clientes
 
El estado del arte de la movilidad en la empresa española 2013
El estado del arte de la movilidad en la empresa española 2013El estado del arte de la movilidad en la empresa española 2013
El estado del arte de la movilidad en la empresa española 2013videos
 
Estudio de las soluciones digitales en la empresa española 2015
Estudio de las soluciones digitales en la empresa española 2015 Estudio de las soluciones digitales en la empresa española 2015
Estudio de las soluciones digitales en la empresa española 2015 videos
 
6ª Oleada Observatorio Redes Sociales
6ª Oleada Observatorio Redes Sociales6ª Oleada Observatorio Redes Sociales
6ª Oleada Observatorio Redes SocialesThe Cocktail Analysis
 
BrandNewGame - how to gamify your business (1 case)
BrandNewGame - how to gamify your business (1 case)BrandNewGame - how to gamify your business (1 case)
BrandNewGame - how to gamify your business (1 case)Bart Hufen
 
The State of Game Development
The State of Game Development The State of Game Development
The State of Game Development Wanda Meloni
 
Software social y comunicaciones integradas en telefónica
Software social y comunicaciones integradas en telefónicaSoftware social y comunicaciones integradas en telefónica
Software social y comunicaciones integradas en telefónicaTelefónica Grandes Clientes
 

Viewers also liked (20)

M2 Research: CES Presentation - Game Trends in 2013
M2 Research: CES Presentation - Game Trends in 2013 M2 Research: CES Presentation - Game Trends in 2013
M2 Research: CES Presentation - Game Trends in 2013
 
M2 Research - Women's Luncheon at Casual Connect 2013
M2 Research - Women's Luncheon at Casual Connect 2013M2 Research - Women's Luncheon at Casual Connect 2013
M2 Research - Women's Luncheon at Casual Connect 2013
 
Building a Strong Ecosystem for the Games Industry
Building a Strong Ecosystem for the Games IndustryBuilding a Strong Ecosystem for the Games Industry
Building a Strong Ecosystem for the Games Industry
 
Revolution Banking: Banca en un Futuro Digital
Revolution Banking: Banca en un Futuro DigitalRevolution Banking: Banca en un Futuro Digital
Revolution Banking: Banca en un Futuro Digital
 
eCongress 2015: El nuevo consumidor. Ponencia de Manuel López Pérez, de Telef...
eCongress 2015: El nuevo consumidor. Ponencia de Manuel López Pérez, de Telef...eCongress 2015: El nuevo consumidor. Ponencia de Manuel López Pérez, de Telef...
eCongress 2015: El nuevo consumidor. Ponencia de Manuel López Pérez, de Telef...
 
Innvovation Security Day Metashield
Innvovation Security Day MetashieldInnvovation Security Day Metashield
Innvovation Security Day Metashield
 
Innovation Security Day FAAST
Innovation Security Day FAASTInnovation Security Day FAAST
Innovation Security Day FAAST
 
Raquel Pinillos, Congreso DEC. Informe sobre nivel de la "operativización" d...
Raquel Pinillos, Congreso DEC.  Informe sobre nivel de la "operativización" d...Raquel Pinillos, Congreso DEC.  Informe sobre nivel de la "operativización" d...
Raquel Pinillos, Congreso DEC. Informe sobre nivel de la "operativización" d...
 
Social Engagement
Social EngagementSocial Engagement
Social Engagement
 
The 2015 U.S. Mobile App Report - COMSCORE
The 2015 U.S. Mobile App Report - COMSCOREThe 2015 U.S. Mobile App Report - COMSCORE
The 2015 U.S. Mobile App Report - COMSCORE
 
Una completa y pionera guía sobre Bitcoin, la moneda virtual
Una completa y pionera guía sobre Bitcoin, la moneda virtualUna completa y pionera guía sobre Bitcoin, la moneda virtual
Una completa y pionera guía sobre Bitcoin, la moneda virtual
 
Resultados Proyecto Valcronic presentados en Congreso Crónicos 2014. Más info...
Resultados Proyecto Valcronic presentados en Congreso Crónicos 2014. Más info...Resultados Proyecto Valcronic presentados en Congreso Crónicos 2014. Más info...
Resultados Proyecto Valcronic presentados en Congreso Crónicos 2014. Más info...
 
Cloud Híbrida de Telefónica
Cloud Híbrida de TelefónicaCloud Híbrida de Telefónica
Cloud Híbrida de Telefónica
 
El estado del arte de la movilidad en la empresa española 2013
El estado del arte de la movilidad en la empresa española 2013El estado del arte de la movilidad en la empresa española 2013
El estado del arte de la movilidad en la empresa española 2013
 
Estudio de las soluciones digitales en la empresa española 2015
Estudio de las soluciones digitales en la empresa española 2015 Estudio de las soluciones digitales en la empresa española 2015
Estudio de las soluciones digitales en la empresa española 2015
 
6ª Oleada Observatorio Redes Sociales
6ª Oleada Observatorio Redes Sociales6ª Oleada Observatorio Redes Sociales
6ª Oleada Observatorio Redes Sociales
 
BrandNewGame - how to gamify your business (1 case)
BrandNewGame - how to gamify your business (1 case)BrandNewGame - how to gamify your business (1 case)
BrandNewGame - how to gamify your business (1 case)
 
The State of Game Development
The State of Game Development The State of Game Development
The State of Game Development
 
Software social y comunicaciones integradas en telefónica
Software social y comunicaciones integradas en telefónicaSoftware social y comunicaciones integradas en telefónica
Software social y comunicaciones integradas en telefónica
 
Cloud computing Autelsi
Cloud computing AutelsiCloud computing Autelsi
Cloud computing Autelsi
 

Similar to Gamification in 2012: Trends in Consumer and Enterprise Markets with Metrics

Personalized shopping-experience-to-increase-sales-leveraging-zsl-social-comm...
Personalized shopping-experience-to-increase-sales-leveraging-zsl-social-comm...Personalized shopping-experience-to-increase-sales-leveraging-zsl-social-comm...
Personalized shopping-experience-to-increase-sales-leveraging-zsl-social-comm...zslmarketing
 
Digital Marketing ROI: Which Half of My Digital Is Working?
Digital Marketing ROI: Which Half of My Digital Is Working?Digital Marketing ROI: Which Half of My Digital Is Working?
Digital Marketing ROI: Which Half of My Digital Is Working?David Rogers
 
Online Marketing For Economic Development: What's Now, What's Next
Online Marketing For Economic Development: What's Now, What's NextOnline Marketing For Economic Development: What's Now, What's Next
Online Marketing For Economic Development: What's Now, What's NextAtlas Integrated
 
Affiliate Pivot – What’s Your Brevenue?
Affiliate Pivot – What’s Your Brevenue?Affiliate Pivot – What’s Your Brevenue?
Affiliate Pivot – What’s Your Brevenue?Affiliate Summit
 
David Nour on Enterprise Social Market Leadership 6.10
David Nour on Enterprise Social Market Leadership   6.10David Nour on Enterprise Social Market Leadership   6.10
David Nour on Enterprise Social Market Leadership 6.10David Nour
 
Kreative.asia Refining the ROI Equation
Kreative.asia Refining the ROI EquationKreative.asia Refining the ROI Equation
Kreative.asia Refining the ROI EquationEsther Lim
 
Acxiom OMMA Global NY
Acxiom OMMA Global NYAcxiom OMMA Global NY
Acxiom OMMA Global NYMediaPost
 
MPG MarTech Market Update - June 2022
MPG MarTech Market Update - June 2022MPG MarTech Market Update - June 2022
MPG MarTech Market Update - June 2022Madison Park Group
 
MPG MarTech Market Update - June 2022
MPG MarTech Market Update - June 2022MPG MarTech Market Update - June 2022
MPG MarTech Market Update - June 2022Madison Park Group
 
Social media and content ims marketo - sfo 19
Social media and content   ims marketo - sfo 19Social media and content   ims marketo - sfo 19
Social media and content ims marketo - sfo 19Inbound Marketing Summit
 
Social media marketing strategy
Social media marketing strategySocial media marketing strategy
Social media marketing strategyDave Chaffey
 
The State of Social
The State of SocialThe State of Social
The State of SocialFAIMSmedia
 
Paul Greenberg - Welcome to the Era of Customer Engagement
Paul Greenberg - Welcome to the Era of Customer EngagementPaul Greenberg - Welcome to the Era of Customer Engagement
Paul Greenberg - Welcome to the Era of Customer EngagementBrent Leary
 
ROI-presentation-PAS
ROI-presentation-PASROI-presentation-PAS
ROI-presentation-PASMutualMind
 
2012 OTA Conference - Social Media Bootcamp
2012 OTA Conference - Social Media Bootcamp2012 OTA Conference - Social Media Bootcamp
2012 OTA Conference - Social Media BootcampMarcusThomasLLC
 
Wine Social Media and Mobile App Seminar in Hunter Valley
Wine Social Media and Mobile App Seminar in Hunter ValleyWine Social Media and Mobile App Seminar in Hunter Valley
Wine Social Media and Mobile App Seminar in Hunter ValleyBruce McGechan
 
The Social Consumer: Cashing in on the social graph - MaRS Market Insights
The Social Consumer: Cashing in on the social graph - MaRS Market InsightsThe Social Consumer: Cashing in on the social graph - MaRS Market Insights
The Social Consumer: Cashing in on the social graph - MaRS Market InsightsMaRS Discovery District
 

Similar to Gamification in 2012: Trends in Consumer and Enterprise Markets with Metrics (20)

Personalized shopping-experience-to-increase-sales-leveraging-zsl-social-comm...
Personalized shopping-experience-to-increase-sales-leveraging-zsl-social-comm...Personalized shopping-experience-to-increase-sales-leveraging-zsl-social-comm...
Personalized shopping-experience-to-increase-sales-leveraging-zsl-social-comm...
 
Digital Marketing ROI: Which Half of My Digital Is Working?
Digital Marketing ROI: Which Half of My Digital Is Working?Digital Marketing ROI: Which Half of My Digital Is Working?
Digital Marketing ROI: Which Half of My Digital Is Working?
 
Online Marketing For Economic Development: What's Now, What's Next
Online Marketing For Economic Development: What's Now, What's NextOnline Marketing For Economic Development: What's Now, What's Next
Online Marketing For Economic Development: What's Now, What's Next
 
Affiliate Pivot – What’s Your Brevenue?
Affiliate Pivot – What’s Your Brevenue?Affiliate Pivot – What’s Your Brevenue?
Affiliate Pivot – What’s Your Brevenue?
 
David Nour on Enterprise Social Market Leadership 6.10
David Nour on Enterprise Social Market Leadership   6.10David Nour on Enterprise Social Market Leadership   6.10
David Nour on Enterprise Social Market Leadership 6.10
 
Kreative.asia Refining the ROI Equation
Kreative.asia Refining the ROI EquationKreative.asia Refining the ROI Equation
Kreative.asia Refining the ROI Equation
 
Big data - challenge or opportunity
Big data - challenge or opportunityBig data - challenge or opportunity
Big data - challenge or opportunity
 
Acxiom OMMA Global NY
Acxiom OMMA Global NYAcxiom OMMA Global NY
Acxiom OMMA Global NY
 
MPG MarTech Market Update - June 2022
MPG MarTech Market Update - June 2022MPG MarTech Market Update - June 2022
MPG MarTech Market Update - June 2022
 
MPG MarTech Market Update - June 2022
MPG MarTech Market Update - June 2022MPG MarTech Market Update - June 2022
MPG MarTech Market Update - June 2022
 
Social media and content ims marketo - sfo 19
Social media and content   ims marketo - sfo 19Social media and content   ims marketo - sfo 19
Social media and content ims marketo - sfo 19
 
What a DSR Needs to Know
What a DSR Needs to KnowWhat a DSR Needs to Know
What a DSR Needs to Know
 
B2B Digital Marketing Priorities 2013 (SmartInsights conference)
B2B Digital Marketing Priorities 2013 (SmartInsights conference)B2B Digital Marketing Priorities 2013 (SmartInsights conference)
B2B Digital Marketing Priorities 2013 (SmartInsights conference)
 
Social media marketing strategy
Social media marketing strategySocial media marketing strategy
Social media marketing strategy
 
The State of Social
The State of SocialThe State of Social
The State of Social
 
Paul Greenberg - Welcome to the Era of Customer Engagement
Paul Greenberg - Welcome to the Era of Customer EngagementPaul Greenberg - Welcome to the Era of Customer Engagement
Paul Greenberg - Welcome to the Era of Customer Engagement
 
ROI-presentation-PAS
ROI-presentation-PASROI-presentation-PAS
ROI-presentation-PAS
 
2012 OTA Conference - Social Media Bootcamp
2012 OTA Conference - Social Media Bootcamp2012 OTA Conference - Social Media Bootcamp
2012 OTA Conference - Social Media Bootcamp
 
Wine Social Media and Mobile App Seminar in Hunter Valley
Wine Social Media and Mobile App Seminar in Hunter ValleyWine Social Media and Mobile App Seminar in Hunter Valley
Wine Social Media and Mobile App Seminar in Hunter Valley
 
The Social Consumer: Cashing in on the social graph - MaRS Market Insights
The Social Consumer: Cashing in on the social graph - MaRS Market InsightsThe Social Consumer: Cashing in on the social graph - MaRS Market Insights
The Social Consumer: Cashing in on the social graph - MaRS Market Insights
 

Recently uploaded

Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?Mattias Andersson
 
Unleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding ClubUnleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding ClubKalema Edgar
 
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Mark Simos
 
Install Stable Diffusion in windows machine
Install Stable Diffusion in windows machineInstall Stable Diffusion in windows machine
Install Stable Diffusion in windows machinePadma Pradeep
 
Benefits Of Flutter Compared To Other Frameworks
Benefits Of Flutter Compared To Other FrameworksBenefits Of Flutter Compared To Other Frameworks
Benefits Of Flutter Compared To Other FrameworksSoftradix Technologies
 
"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr Bagan"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr BaganFwdays
 
Connect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck PresentationConnect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck PresentationSlibray Presentation
 
costume and set research powerpoint presentation
costume and set research powerpoint presentationcostume and set research powerpoint presentation
costume and set research powerpoint presentationphoebematthew05
 
APIForce Zurich 5 April Automation LPDG
APIForce Zurich 5 April  Automation LPDGAPIForce Zurich 5 April  Automation LPDG
APIForce Zurich 5 April Automation LPDGMarianaLemus7
 
SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024Scott Keck-Warren
 
CloudStudio User manual (basic edition):
CloudStudio User manual (basic edition):CloudStudio User manual (basic edition):
CloudStudio User manual (basic edition):comworks
 
Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024Scott Keck-Warren
 
Transcript: New from BookNet Canada for 2024: BNC BiblioShare - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: BNC BiblioShare - Tech Forum 2024Transcript: New from BookNet Canada for 2024: BNC BiblioShare - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: BNC BiblioShare - Tech Forum 2024BookNet Canada
 
Streamlining Python Development: A Guide to a Modern Project Setup
Streamlining Python Development: A Guide to a Modern Project SetupStreamlining Python Development: A Guide to a Modern Project Setup
Streamlining Python Development: A Guide to a Modern Project SetupFlorian Wilhelm
 
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...shyamraj55
 
Understanding the Laravel MVC Architecture
Understanding the Laravel MVC ArchitectureUnderstanding the Laravel MVC Architecture
Understanding the Laravel MVC ArchitecturePixlogix Infotech
 
Unraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdfUnraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdfAlex Barbosa Coqueiro
 
"Federated learning: out of reach no matter how close",Oleksandr Lapshyn
"Federated learning: out of reach no matter how close",Oleksandr Lapshyn"Federated learning: out of reach no matter how close",Oleksandr Lapshyn
"Federated learning: out of reach no matter how close",Oleksandr LapshynFwdays
 
Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Commit University
 
SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024Lorenzo Miniero
 

Recently uploaded (20)

Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?
 
Unleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding ClubUnleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding Club
 
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
 
Install Stable Diffusion in windows machine
Install Stable Diffusion in windows machineInstall Stable Diffusion in windows machine
Install Stable Diffusion in windows machine
 
Benefits Of Flutter Compared To Other Frameworks
Benefits Of Flutter Compared To Other FrameworksBenefits Of Flutter Compared To Other Frameworks
Benefits Of Flutter Compared To Other Frameworks
 
"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr Bagan"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr Bagan
 
Connect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck PresentationConnect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck Presentation
 
costume and set research powerpoint presentation
costume and set research powerpoint presentationcostume and set research powerpoint presentation
costume and set research powerpoint presentation
 
APIForce Zurich 5 April Automation LPDG
APIForce Zurich 5 April  Automation LPDGAPIForce Zurich 5 April  Automation LPDG
APIForce Zurich 5 April Automation LPDG
 
SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024
 
CloudStudio User manual (basic edition):
CloudStudio User manual (basic edition):CloudStudio User manual (basic edition):
CloudStudio User manual (basic edition):
 
Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024
 
Transcript: New from BookNet Canada for 2024: BNC BiblioShare - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: BNC BiblioShare - Tech Forum 2024Transcript: New from BookNet Canada for 2024: BNC BiblioShare - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: BNC BiblioShare - Tech Forum 2024
 
Streamlining Python Development: A Guide to a Modern Project Setup
Streamlining Python Development: A Guide to a Modern Project SetupStreamlining Python Development: A Guide to a Modern Project Setup
Streamlining Python Development: A Guide to a Modern Project Setup
 
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
 
Understanding the Laravel MVC Architecture
Understanding the Laravel MVC ArchitectureUnderstanding the Laravel MVC Architecture
Understanding the Laravel MVC Architecture
 
Unraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdfUnraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdf
 
"Federated learning: out of reach no matter how close",Oleksandr Lapshyn
"Federated learning: out of reach no matter how close",Oleksandr Lapshyn"Federated learning: out of reach no matter how close",Oleksandr Lapshyn
"Federated learning: out of reach no matter how close",Oleksandr Lapshyn
 
Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!
 
SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024
 

Gamification in 2012: Trends in Consumer and Enterprise Markets with Metrics

  • 1. Wanda Meloni Gamification in 2012 M2 Research Trends in Consumer and Enterprise Markets Presented: Gamification Summit, San Francisco, June 20 2012
  • 2. M2 Research M2 Research provides market advisory and research services to a wide range of clients. M2 Research Covers: • Emerging Trends: mobile, microtransactions, game mechanics • Technology: emerging tools, new platforms • Traditional Gaming: consoles and PCs • Online Gaming: MMOs, virtual worlds, F2P • Gaming Segmentation: Analysis of gaming profiles and demographics Our Services Includes: • Market Reports • Webinars • Industry Newsletters • Customized Market Profiles, Analysis, Demographic Profiles • Consulting With Clients on Marketing, Competitive and Growth Strategies 2
  • 3. Market Estimate $3,000 $2,500 $2,000 $1,500 Revenue in $1,000,000 $1,000 $500 $- 2011 2012 2013 2014 2015 2016 Source: M2 Research 3
  • 4. Growth in 2012 Total Market in 2012 = $242 million • Up 150% from 2011 • Consumer market – 62% • Enterprise market – 38% 4
  • 5. Industry Segmentation Government Education 1% Telecom Entertainment 4% Utility 5% 18% Financial 1% 4% Media/Publisher 17% Enterprise 25% Retail Healthcare/Well 9% Consumer ness Goods 4% 10% 5
  • 6. 6
  • 7. Levels of Engagement Brand / Employer Connection Individual Self-Exploration Social Communal Interaction Engagement levels build a relationship from first contact to community interaction. 7
  • 8. Consumer Gamification Key strategies of consumer gamification in 2012 include: 1. Goal Definition: What are primary and secondary marketing goals? How do those goals relate to immediate and long-term ROI and how can they be measured? 2. Target Group Research: What activities are appealing to the targeted group? 3. Reward Research: What prizes are considered attractive by the targeted group? 4. Trend setter vs. Trend follower: Is there value in taking the risk of evolving an existing trend? 5. Conclusive Brand Integration: How can a brand integrate with the story line without alienating the user? 6. Captivating Game Play: Can the application provide prolonged entertainment? 7. Design Flexibility: Can the application be fine-tuned to changing user behavior? 8. Key Initiators: How can the application be supported to achieve sustained engagement? 8
  • 10. The Power of Play: Mechanics Gameplay Transparency Infinity Competition Virality Creativity Sharing Strategy Social networking Self-Education Referrals UGC Reward Communication Scores Feedback Leaderboards Self-Expression Prizes Bragging 10
  • 11. Latest Survey Results Features and Metrics 11
  • 13. Game Mechanics • Currency system • Point system • Badges (global) • Virtual items (instanced) • Virtual item economy/scarcity • Leveling systems • Leaderboards • Prizing • Simple Reward Conditions • Complex Reward Conditions • Collection Gameplay/Quests/Challenges • Competitive Gameplay • Collaborative Gameplay • Mini-game extensions/hooks • Time-sensitive challenges 13
  • 14. Social Features • User profiles • Image uploading • Facebook login support • Publish to Facebook/Twitter feeds • System alerts • Friends list • User-to-user messaging • Social match making • Badge or item sharing/gifting • Badge or item compatibility matching • Community-created items • Community-created challenges/quests 14
  • 15. Engagement Metrics • Top users • Daily activity page views • Daily activity time on site • Challenges completed • Levels earned • Referrals • Repeat visits • New social connections 15
  • 16. Brand Integration • Skinnable/brandable widgets • User generated content • Templated meta-games • Library of mini-games • External reward linking • Mobile strategy support • Contests & promotions (online) • Contests & promotions (offline) • Social network integration • Cross-marketing with corporate partners 16
  • 17. Backoffice/Analytics • System auditing • Report templates • Customizable reports • Campaign manager interface • Campaign automation • Behavior analysis • In-game purchases • Summary reporting 17
  • 18. Technical Integration • Skinnable/brandable widgets • User generated content • Templated meta-games • Library of mini-games • External reward linking • Mobile strategy support • Contests & promotions (online) • Contests & promotions (offline) • Social network integration • Cross-marketing with corporate partners 18
  • 19. Additional Features • Mobile Platforms • User Groups • Custom Consulting Support • Educational Support • Maintenance Support • Marketing Support 19
  • 20. Enterprise Features • Leaderboards • Compliance • Productivity • Training • Social Networking • Competition 20
  • 21. Metrics 21
  • 22. Engagement Metrics Unique Visits: 100 – 150% Page Views: 100 – 150% Time on Site: 100 – 150% 22
  • 23. Loyalty Metrics Repeat Visits: 150 – 200% Referrals: 250+% 23
  • 24. Virality Metrics Social Interactions: 250+% Social Shares: 250+% Recruits: 250+% 24
  • 26. The Loyalty Chasm Monetization Brand & User Value Retention Capture User Loyalty 26
  • 27. Successful Applications What resonates beyond the hype: 1. Dedicated gamification budgets 2. Audience psychology and behavior research 3. Engagement strategies at the development level 4. An understanding of game theory 27
  • 28. Thank you! wanda@m2research.com Please contact us if you would like further information. 28

Editor's Notes

  1. (in millions)2011 - $1002012 - $2422013 -$5222014 - $9802015 - $1,7072016 - $2,830Source: M2 Research
  2. Market more than double from 2011Revenue 1) platform vendor revenue, 2) agency and production revenue and 3) internal development.Consumer - down from 91% in January 2011 ** $151 million Enterprise - up from 9% in January 2011 **$91 million
  3. Stand outs include:Samsung Nation USA NetworkRecyclebankNikeKaiserDeloitte
  4. M2 Research estimates that at the beginning of 2011 gamification in consumer-driven applications accounted for 91% of the total market. By the end of 2012, consumer applications will account for 62% of the total market, or roughly $151 million.
  5. Enterprise Gamification - up from 9% in January 2011 **$91 million M2 Research expects enterprisegamification to grow exponentially over the next three years, as social networks become intrinsic to the enterpriseexperience.
  6. In June 2012, M2 Research surveyed the top gamification platform vendors. We asked them about the key features of their platforms. The following results represent the companies that stated they have ALL of the features listed. It is important to note that if they didn’t show up on the list as having all the features currently, most have stated that they plan on having the feature support in the future.
  7. M2 Research also surveyed the vendors on the average increase in metrics clients are getting from their platform. Following are the aggregate metrics for each activity.
  8. The Loyalty Chasm exists for each stage of the adoption curve.