Game Design 2 (2010): Lecture 10 - Game Interface Prototyping

2,199 views
2,088 views

Published on

This lecture looks at techniques for prototyping UIs before going digital. In particular, we look at how to create useful wireframes and paper prototypes that we can test with users.

Published in: Education, Technology, Design
0 Comments
2 Likes
Statistics
Notes
  • Be the first to comment

No Downloads
Views
Total views
2,199
On SlideShare
0
From Embeds
0
Number of Embeds
97
Actions
Shares
0
Downloads
41
Comments
0
Likes
2
Embeds 0
No embeds

No notes for slide




































  • ×