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GOOD GESTALT
AA 210 GRAPHIC DESIGN WITH
        TYPOGRAPHY
• OPENING PRAYER
• ATTENDANCE
• PLATE NO. 4 REITERATION +
 PRESENTATION REQUIREMENTS

• DESIGN CRITERIA
Terms to remember...
• Gestalt
• similarity
• proximity
• continuation
• closure
• figure /ground
Terminologies...
• symbol
• pictogram
• semiotics
• icon
• index
• logo
Goals...

• introduce the fundamental concepts of visual gestalt that
  underline the design structure

• examine and explain the theory of gestalt showing its
  practical application to symbol and logo design

• discuss the function and symbol of logo design in the
  graphic design field in terms of the relationship of form and
  content

• apply the principles learned in future design projects in
  layout, illustration etc.
The whole and the parts...

• Gestalt school of psychology began in Germany
 around 1912, investigated how human beings see
 and organize visual information into a meaningful
 whole

  • the conviction developed that the whole is
    greater than the sum of its parts

  • the whole cannot be perceived by a simple
    addition of isolated parts, each part is
    influenced by those around it
Whole...
 • visual perception: the eye seeks a unified whole
 • by knowing what connections the eye will draw for
  itself, you eliminate clutter and produce a clearly
  articulated design
GESTALT PRINCIPLES
• take advantage of they
 way object, eye and
 graphic creation
 interweave

• powerful comment by
 using similarity

  • “ As in the Middle
    Ages...so in the Third
    Reich.”
Similarity
• Grouping by similarity occurs w
• when we see similar shapes, size, color, spatial location
  ( proximity ), angle or value

  • in a group of similar objects we will notice a dissimilar
    shape

  • acknowledge similarity first before we can see the
    dissimilarity

  • the eye will notice and group similarities while
    separating the differences
Proximity
• Grouping by similarity in a spatial location
  • nearness
  • the closer two visual elements are, the more likely
    we see them as a group

  • the proximity of lines and edges makes it easier for
    the eye to group them to form a figure
Continuation
 • the viewer’s eye will follow along a line or curve
 • occurs when the eye is carried smoothly into a
  line or curve that links adjoining objects

 • in layout, used extensively to unite various
  elements, often by placing them along invisible
  grid lines
• shapes that are not interrupted but form a
 harmonious relationship please the eye
Closure
• Familiar shapes are more readily seen as complete
 than incomplete

• when the eye completes the line or a curve in
 order to form a familiar shape, closure has
 occurred

• closure is sometimes accompanied by a
 realization/acknowledgment

  • active conceptual participation by the viewer
    to achieve an intellectual closure
Figure / Ground
• the fundamental law of perception that makes it possible to
  discern objects; positive and negative space relationship

   • the eye and the mind separates the object ( figure ) from
     its surroundings ( ground )

   • often, the relationship between figure and ground is
     ambiguous and dynamic, offering more than one solution
     to the searching eye
• Gestalt relationships in graphic design are always intended to help
   structure an appropriate communication

• the most structurally beautiful design is not successful if it fails to present
   the subject appropriately

• the figure / ground is crucial to shaping a strong design

• designer must be aware of creating shapes in the left over ground
   everytime you create a figure
TRADEMARKS
• the interplay of Gestalt principles occurs in all
 aspects of design but is clearest in the creation
 of a logo and symbol trademarks

  • form and function are closely related
Functions
• identity, coat of arms, housemarks, product
 marks, services,

• is a unique symbol or mark to distinguish a
 product from others, protect from imitation,
 increase brand recognition, announce products
 and services

• consumers come to rely on the quality
 associated with a trademark and are willing to
 try new products identified with the
 recognized trademark
MAKING “MARKS”
• A trademark is created by a designer, but made
 by a corporation...

  • must refelect the product
  • research
* must remain strong, legible in all circumstances
* must reproduce well in color
* simplicity is still a virtue, easier to remember
Symbol
• something that suggest something else by reason,
 relationship, association, convention, resemblance

• is a type of trademark to represent a company or
 product

• Advantages;
  • original construction
  • simple results in quick recognition
  • a strong association that colors the symbol ‘s
• semiotics shows how an image achieves a
 culturally accepted meaning that goes beyond
 its recognizable shape

  • an icon that bears a direct relationshhip to
    the object described

  • a sign that bears a direct relationship to the
    object without SIMPLY showing the object
Logos



• a unique symbol containing type and images
 that represent a product or a company
•
END
Gestalt

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Gestalt

  • 1. GOOD GESTALT AA 210 GRAPHIC DESIGN WITH TYPOGRAPHY
  • 2. • OPENING PRAYER • ATTENDANCE • PLATE NO. 4 REITERATION + PRESENTATION REQUIREMENTS • DESIGN CRITERIA
  • 3. Terms to remember... • Gestalt • similarity • proximity • continuation • closure • figure /ground
  • 4. Terminologies... • symbol • pictogram • semiotics • icon • index • logo
  • 5. Goals... • introduce the fundamental concepts of visual gestalt that underline the design structure • examine and explain the theory of gestalt showing its practical application to symbol and logo design • discuss the function and symbol of logo design in the graphic design field in terms of the relationship of form and content • apply the principles learned in future design projects in layout, illustration etc.
  • 6. The whole and the parts... • Gestalt school of psychology began in Germany around 1912, investigated how human beings see and organize visual information into a meaningful whole • the conviction developed that the whole is greater than the sum of its parts • the whole cannot be perceived by a simple addition of isolated parts, each part is influenced by those around it
  • 7. Whole... • visual perception: the eye seeks a unified whole • by knowing what connections the eye will draw for itself, you eliminate clutter and produce a clearly articulated design
  • 8. GESTALT PRINCIPLES • take advantage of they way object, eye and graphic creation interweave • powerful comment by using similarity • “ As in the Middle Ages...so in the Third Reich.”
  • 9. Similarity • Grouping by similarity occurs w • when we see similar shapes, size, color, spatial location ( proximity ), angle or value • in a group of similar objects we will notice a dissimilar shape • acknowledge similarity first before we can see the dissimilarity • the eye will notice and group similarities while separating the differences
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
  • 15. Proximity • Grouping by similarity in a spatial location • nearness • the closer two visual elements are, the more likely we see them as a group • the proximity of lines and edges makes it easier for the eye to group them to form a figure
  • 16.
  • 17. Continuation • the viewer’s eye will follow along a line or curve • occurs when the eye is carried smoothly into a line or curve that links adjoining objects • in layout, used extensively to unite various elements, often by placing them along invisible grid lines
  • 18.
  • 19.
  • 20. • shapes that are not interrupted but form a harmonious relationship please the eye
  • 21. Closure • Familiar shapes are more readily seen as complete than incomplete • when the eye completes the line or a curve in order to form a familiar shape, closure has occurred • closure is sometimes accompanied by a realization/acknowledgment • active conceptual participation by the viewer to achieve an intellectual closure
  • 22.
  • 23. Figure / Ground • the fundamental law of perception that makes it possible to discern objects; positive and negative space relationship • the eye and the mind separates the object ( figure ) from its surroundings ( ground ) • often, the relationship between figure and ground is ambiguous and dynamic, offering more than one solution to the searching eye
  • 24.
  • 25. • Gestalt relationships in graphic design are always intended to help structure an appropriate communication • the most structurally beautiful design is not successful if it fails to present the subject appropriately • the figure / ground is crucial to shaping a strong design • designer must be aware of creating shapes in the left over ground everytime you create a figure
  • 26. TRADEMARKS • the interplay of Gestalt principles occurs in all aspects of design but is clearest in the creation of a logo and symbol trademarks • form and function are closely related
  • 27. Functions • identity, coat of arms, housemarks, product marks, services, • is a unique symbol or mark to distinguish a product from others, protect from imitation, increase brand recognition, announce products and services • consumers come to rely on the quality associated with a trademark and are willing to try new products identified with the recognized trademark
  • 28.
  • 29.
  • 30.
  • 31.
  • 32. MAKING “MARKS” • A trademark is created by a designer, but made by a corporation... • must refelect the product • research * must remain strong, legible in all circumstances * must reproduce well in color * simplicity is still a virtue, easier to remember
  • 33. Symbol • something that suggest something else by reason, relationship, association, convention, resemblance • is a type of trademark to represent a company or product • Advantages; • original construction • simple results in quick recognition • a strong association that colors the symbol ‘s
  • 34. • semiotics shows how an image achieves a culturally accepted meaning that goes beyond its recognizable shape • an icon that bears a direct relationshhip to the object described • a sign that bears a direct relationship to the object without SIMPLY showing the object
  • 35. Logos • a unique symbol containing type and images that represent a product or a company
  • 36.
  • 37.
  • 38.
  • 39. END

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